Be warned as their will be several One Piece references.
Notes: Salamence may be changed into a D-dancing Mence.
SD Scizor may be changed into a CB Scizor.
Togekiss has been replaced.
Team through a spyglass:
Full In-Depth Look
The Lead
Metagross "Franky" @ Occa Berry
252 Atk 252 Hp 6 Def
Adamant Nature, Clear Body
~Bullet Punch
~EarthQuake
~Stealth Rocks
~Explosion
On my previous Diamond team (RIP) he was a CB Gross. With a few changes, he became my lead. Occa Berry > Shuca Berry because I will be killing Napes and Trans. Earthquake > Meteor Mash for the same reason.
Offensive: I went with Earthquake to hit lead Heatran and Infernape, as he will be a suicide lead. Saving him for later with Meteor Mash would be a waste since I have Scizor. Bullet Punch destroys their focus sash. Explosion is for a nice booming effect.
Defensive: Stealth Rocks is essential in today's metagame. Setting it up is his first priority.
Fire - Heatran
Ground - Salamence, Togekiss
*Franky is his name because Metagross looked like some robot thing. And who else but the lovable speedo Cyborg?
Wall Breaker
Salamence "Drake" @ Life Orb
84 Atk 216 SpAtk 208 Spe
Mild Nature, Intimidate
~Draco Meteor
~Earthquake
~Fire Blast
~Outrage
The new Mixmence. Two rediculously high powered STABs in its arsenal and two moves that offer decent type coverage. Mild > Rash because Intimidate will make up for that loss.
Offensive: Draco Meteor hits many pokemon hard and any other move will finish them off. Getting stuck on Outrage is really annoying to me, but its is better than Dragon Claw (which no one actually uses anymore). I'll usually use Outrage toward the end when SR LO and other passive damage takes its toll. Earthquake and Fire blast hit things that the dragon type resists.
Defensive: He gives an important ground immunity for Heatran.
Ice - Heatran
Rock - Metagross
Dragon - Heatran, Scizor, Metagross
*Drake is his name because, well, he looks like a Drake.
Revenge Killer
Heatran "Ace" @ Choice Scarf
252 SpAtk 252 Spe 6 Atk
Naive Nature, Flash Fire
~Fire Blast
~Earth Power
~Dragon Pulse
~Explosion
Common Choice Scarf Heatran, but common for a reason. Naive > Rash just for the little more speed that it gives.
Offensive: Fire Blast deals a lot of damage to everything thats neutral. Earth Power for coverage. HP Ice to revenge kill dragons stuck on Outrage and offers very nice coverage. Explosion as a last resort. Like most Choice users, prediction is vital and they often switch a lot. Since he isn't weak to Stealth Rock, its not that big of a problem.
Defensive: He gives the immunity of fire, something Scizor needs. Flash Fire boosts aimed at Scizor gives Ace a huge boost, rivaling the power of Chuck Norris.
Water - Milotic, Salamence
Fighting - Salamence
Ground - Salamence, Togekiss
*Ace is his name because he's really strong with his Fire moves.
Tank
Milotic "Boa" @ Leftovers
252 Def 124 HP 134 SpAtk
Bold Nature, Marvel Scale
~Surf
~HP Electric
~Recover
~Toxic/Ice Beam
Dont tell me Vaporeon is better. Milotic, to me, should still be in OU, or at least BL. Milotic is very good at taking hits and supports the team via Toxic. More SpAtk means more Power. Its already bulky enough, I believe.
Offensive: Surf is her STAB; it deals juicy damage to grounds and such. HP Electric to hit Gyarados and possibly Skarmory. HP also hits things like Starmie without T-Bolt and others.
Defensive: Recover is her biggest asset over other Bulky Waters. Its important to keep her healthy. She doesn't fear status and might actually gain from being paralysed or burned by Marvel Scale. Toxic is to stall and kill things without rest and cripples anything thing defensive. Ice Beam can be useful because the type coverage is HUGE, but I'll probably stick with Toxic.
Grass - Scizor, Heatran, Salamence
Electric - . . .
*Her name is Boa after Boa, Hancock. She looks like a snake and is beautiful, like Hancock. I stuck with Boa because Hancock sounds icky.
Ducky
Porygon2 "Mr. Two" @ Leftovers
252 Hp 216 Def 40 SpAtk
Bold Nature, Trace
~Thunderbolt
~Ice Beam
~Thunder Wave
~Recover
Because Togekiss was doing nothing, he became replaced with Porygon2. Both can take hits well, but Porygon can serve as a Jolteon, Gyarados counter.
Offensive: The Boltbeam coverage is excellent, hitting many pokemon for super effective damage. He has decent Spatk so he can KO certain pokemon.
Defensive: Thunderwave to cripple attackers and provide help that my team needs. Recover to heal off any damage.
Fighting - Salamence
Showstopper
Scizor "Zoro" @ Life Orb
252 Atk 32 Hp 224 Spe
Adamant Nature, Technician
~Bullet Punch
~Brick Break
~Swords Dance
~X-Scissor/Roost
The star of the show, and stops the show by finishing off the rest of the opponents team. In the late game, where his counters have been weakened or gone, he comes and slices everything up.
Offensive: Swords Dance up, (maybe two), then use Bullet Punch. Priority, Technician, STAB, life orb bullet punch makes his the best. Brick Break > Superpower because I dont want to be losing stats that I've gained by Swords Dance. Plus the breaking Reflect and Lightscreen is cool. I've been using X-Scissor, but Roost would let me live longer.
Defensive: I might move the Speed EVs into Hp and use Roost, for a more defensive approach. Thoughts?
Fire - Heatran
*Zoro is his name because after getting his 3 swords (his 2 arms and a swords dance) he can cut anything in his way. Stupid, huh?
Retired:
Togekiss "Merry" @ Leftovers
252 SpDef 252 Hp 6 SpAtk
Calm Nature, Serene Grace
~Air Slash
~Thunder Wave
~Roost
~Aura Sphere/Substitute
Mostly a filler pokemon, as I needed a 6th member and already had a very nice togekiss. Abusing Flinch, he is described as annoying.
Offensive: Air Slash his is main attack. It does okay damage, but it makes up for it with it's 60% flinch rate. Aura Sphere for coverage, as one attack is very poor.
Defensive: Thunder Wave cripples many attackers that invested so heavily on speed and gives the opportunity to start the flinching, unless I know I can already outspeed it. Roost to heal and get rid of the annoying Boltbeam weakness that comes with flying types. I have been thinking about using substitue as flinching hiding behind a doll does sound nice, especially since he is very bulky and can take hits with ease.
Ice - Heatran
Rock - Metagross
Electric - . . .
*His name is Merry because every picture of him is smiling.
Team Building Process
Having just finished my platinum version, I decided to make a team very different from my diamond team. With all these new upgrades in platinum, the most significant was Scizor's new Bullet Punch. Having been a scizor fan since Silver, I decided to make it the core of my team.
Acting defensively, Scizor's only weakness is fire, so the next crew member would have to be Heatran. Though I hate using any kind of legendary, excellent offense and defense allows me to overlook this.
Some of scizor's counters are Hippowdon, gliscor, heatran, gyarados, and skarmory. I needed a member that can handle these. So I chose Milotic. Milotic's Surf handles Hippowdon, Gliscor, and Heatran, and her HP Electric handles Gyarados and Skarmory.
I've also wanted to try the New Mixmence. He can get Zapdos without Hp Ice and Heatran with Earthquake. He is an excellent Wall breaker so he is very nice to use. I've had a Togekiss just screaming for me to use it so he was on here too. Hes also one of my faves.
Finally its time to choose a lead. I've had a CB Gross and with a few minor changes, he works like a charm.
Togekiss was a poor choice so I replaced him with Porygon2.
So thats the Crew. Please give me some advice, I'd really appreciate the advice. Any changes will be taken into consideration. Have fun!
Notes: Salamence may be changed into a D-dancing Mence.
SD Scizor may be changed into a CB Scizor.
Togekiss has been replaced.
Team through a spyglass:






Full In-Depth Look
The Lead

Metagross "Franky" @ Occa Berry
252 Atk 252 Hp 6 Def
Adamant Nature, Clear Body
~Bullet Punch
~EarthQuake
~Stealth Rocks
~Explosion
On my previous Diamond team (RIP) he was a CB Gross. With a few changes, he became my lead. Occa Berry > Shuca Berry because I will be killing Napes and Trans. Earthquake > Meteor Mash for the same reason.
Offensive: I went with Earthquake to hit lead Heatran and Infernape, as he will be a suicide lead. Saving him for later with Meteor Mash would be a waste since I have Scizor. Bullet Punch destroys their focus sash. Explosion is for a nice booming effect.
Defensive: Stealth Rocks is essential in today's metagame. Setting it up is his first priority.
Fire - Heatran
Ground - Salamence, Togekiss
*Franky is his name because Metagross looked like some robot thing. And who else but the lovable speedo Cyborg?
Wall Breaker

Salamence "Drake" @ Life Orb
84 Atk 216 SpAtk 208 Spe
Mild Nature, Intimidate
~Draco Meteor
~Earthquake
~Fire Blast
~Outrage
The new Mixmence. Two rediculously high powered STABs in its arsenal and two moves that offer decent type coverage. Mild > Rash because Intimidate will make up for that loss.
Offensive: Draco Meteor hits many pokemon hard and any other move will finish them off. Getting stuck on Outrage is really annoying to me, but its is better than Dragon Claw (which no one actually uses anymore). I'll usually use Outrage toward the end when SR LO and other passive damage takes its toll. Earthquake and Fire blast hit things that the dragon type resists.
Defensive: He gives an important ground immunity for Heatran.
Ice - Heatran
Rock - Metagross
Dragon - Heatran, Scizor, Metagross
*Drake is his name because, well, he looks like a Drake.
Revenge Killer

Heatran "Ace" @ Choice Scarf
252 SpAtk 252 Spe 6 Atk
Naive Nature, Flash Fire
~Fire Blast
~Earth Power
~Dragon Pulse
~Explosion
Common Choice Scarf Heatran, but common for a reason. Naive > Rash just for the little more speed that it gives.
Offensive: Fire Blast deals a lot of damage to everything thats neutral. Earth Power for coverage. HP Ice to revenge kill dragons stuck on Outrage and offers very nice coverage. Explosion as a last resort. Like most Choice users, prediction is vital and they often switch a lot. Since he isn't weak to Stealth Rock, its not that big of a problem.
Defensive: He gives the immunity of fire, something Scizor needs. Flash Fire boosts aimed at Scizor gives Ace a huge boost, rivaling the power of Chuck Norris.
Water - Milotic, Salamence
Fighting - Salamence
Ground - Salamence, Togekiss
*Ace is his name because he's really strong with his Fire moves.
Tank

Milotic "Boa" @ Leftovers
252 Def 124 HP 134 SpAtk
Bold Nature, Marvel Scale
~Surf
~HP Electric
~Recover
~Toxic/Ice Beam
Dont tell me Vaporeon is better. Milotic, to me, should still be in OU, or at least BL. Milotic is very good at taking hits and supports the team via Toxic. More SpAtk means more Power. Its already bulky enough, I believe.
Offensive: Surf is her STAB; it deals juicy damage to grounds and such. HP Electric to hit Gyarados and possibly Skarmory. HP also hits things like Starmie without T-Bolt and others.
Defensive: Recover is her biggest asset over other Bulky Waters. Its important to keep her healthy. She doesn't fear status and might actually gain from being paralysed or burned by Marvel Scale. Toxic is to stall and kill things without rest and cripples anything thing defensive. Ice Beam can be useful because the type coverage is HUGE, but I'll probably stick with Toxic.
Grass - Scizor, Heatran, Salamence
Electric - . . .
*Her name is Boa after Boa, Hancock. She looks like a snake and is beautiful, like Hancock. I stuck with Boa because Hancock sounds icky.
Ducky

Porygon2 "Mr. Two" @ Leftovers
252 Hp 216 Def 40 SpAtk
Bold Nature, Trace
~Thunderbolt
~Ice Beam
~Thunder Wave
~Recover
Because Togekiss was doing nothing, he became replaced with Porygon2. Both can take hits well, but Porygon can serve as a Jolteon, Gyarados counter.
Offensive: The Boltbeam coverage is excellent, hitting many pokemon for super effective damage. He has decent Spatk so he can KO certain pokemon.
Defensive: Thunderwave to cripple attackers and provide help that my team needs. Recover to heal off any damage.
Fighting - Salamence
Showstopper

Scizor "Zoro" @ Life Orb
252 Atk 32 Hp 224 Spe
Adamant Nature, Technician
~Bullet Punch
~Brick Break
~Swords Dance
~X-Scissor/Roost
The star of the show, and stops the show by finishing off the rest of the opponents team. In the late game, where his counters have been weakened or gone, he comes and slices everything up.
Offensive: Swords Dance up, (maybe two), then use Bullet Punch. Priority, Technician, STAB, life orb bullet punch makes his the best. Brick Break > Superpower because I dont want to be losing stats that I've gained by Swords Dance. Plus the breaking Reflect and Lightscreen is cool. I've been using X-Scissor, but Roost would let me live longer.
Defensive: I might move the Speed EVs into Hp and use Roost, for a more defensive approach. Thoughts?
Fire - Heatran
*Zoro is his name because after getting his 3 swords (his 2 arms and a swords dance) he can cut anything in his way. Stupid, huh?
Retired:

Togekiss "Merry" @ Leftovers
252 SpDef 252 Hp 6 SpAtk
Calm Nature, Serene Grace
~Air Slash
~Thunder Wave
~Roost
~Aura Sphere/Substitute
Mostly a filler pokemon, as I needed a 6th member and already had a very nice togekiss. Abusing Flinch, he is described as annoying.
Offensive: Air Slash his is main attack. It does okay damage, but it makes up for it with it's 60% flinch rate. Aura Sphere for coverage, as one attack is very poor.
Defensive: Thunder Wave cripples many attackers that invested so heavily on speed and gives the opportunity to start the flinching, unless I know I can already outspeed it. Roost to heal and get rid of the annoying Boltbeam weakness that comes with flying types. I have been thinking about using substitue as flinching hiding behind a doll does sound nice, especially since he is very bulky and can take hits with ease.
Ice - Heatran
Rock - Metagross
Electric - . . .
*His name is Merry because every picture of him is smiling.
Team Building Process
Having just finished my platinum version, I decided to make a team very different from my diamond team. With all these new upgrades in platinum, the most significant was Scizor's new Bullet Punch. Having been a scizor fan since Silver, I decided to make it the core of my team.

Acting defensively, Scizor's only weakness is fire, so the next crew member would have to be Heatran. Though I hate using any kind of legendary, excellent offense and defense allows me to overlook this.


Some of scizor's counters are Hippowdon, gliscor, heatran, gyarados, and skarmory. I needed a member that can handle these. So I chose Milotic. Milotic's Surf handles Hippowdon, Gliscor, and Heatran, and her HP Electric handles Gyarados and Skarmory.



I've also wanted to try the New Mixmence. He can get Zapdos without Hp Ice and Heatran with Earthquake. He is an excellent Wall breaker so he is very nice to use. I've had a Togekiss just screaming for me to use it so he was on here too. Hes also one of my faves.





Finally its time to choose a lead. I've had a CB Gross and with a few minor changes, he works like a charm.






Togekiss was a poor choice so I replaced him with Porygon2.






So thats the Crew. Please give me some advice, I'd really appreciate the advice. Any changes will be taken into consideration. Have fun!