
Original Pokemon: Feraligatr
New Pokemon: Teralidatr (Tera + Aligator + Data)
Type: Electric
Abilities: Strong Jaw |
Teravolt
Stats: 75 / 104 / 94 / 76 / 62 / 119 (530 BST)
Weight/Height:
Movepool Changes: movepool reworked, here are all the moves it can learn (bold = relevant:
Leer, Scary Face, Swagger, Protect, Endure, Substitute,
Swords Dance, Tackle, Take Down, Swift, Hyper Fang, Giga Impact, Double-Edge, Hyper Beam, Rest, Light Screen, Reflect,
Agility,
Psychic Fangs, Astonish, Lick, Shadow Ball, Nasty Plot, Snarl, Taunt, Assurance, Fling, Payback, Bite,
Crunch, Jaw Lock, Taunt, Snarl, Switcheroo,
Fire Fang, Sunny Day, Overheat,
Superpower, Charge, Electric Terrain, Thunder Wave,
Volt Switch, Thunder Shock, Thunderbolt, Thunder, Discharge, Spark, Wild Charge, Thunder Fang,
Tera Bite*, Trailblaze,
Aqua Tail, Rain Dance, Outrage, Dragon Tail, Dragon Claw, Dragon Pulse, Mud-Slap, Mud Shot, Dig
Earthquake, Sandstorm, Rock Tomb, Rock Slide.
Tera Bite:
75 Base Power. Physical. Bite move. Electric-type. 100% Accuracy. Ignores stat changes.
The user ferociously bites its victim, discharging huge amounts of data stored on its fangs. The target's stat changes don't affect the damage inflicted by this move.
Flavor: Electric gator based on the concept of virtual data and somewhat hacking. Teralidatr eats electricity and data stored in any place: computers, transmission lines, servers... He's a huge problem for internet and telephony distributors, since it usually invades its bases to bite everything on its way. It's fangs are adapted to collect, store and release electricity in the form of data.
Main collors are black and yellow (like shiny Luxray). Its tail has some golden spikes with electronic chips texture, and ends in an USB cable. The fangs are huge, bolt-shaped and golden. Evolution line: Totobyte > Crocoware > Teralidatr
Competitive: Introducing an offensive physically-oriented electric-type on a meta crowded with fat grounds and grasses. Uses includes breaker with choice band, sweeper with SD+3 attacks or double dance SD+Agility, fast hard-hitting pivot with choice scarf. Btw, Teravolt sets are also viable since it will ignore Volt Absorb from Eelix and Fluffy from Furant.
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Original Pokemon: Infernape
New Pokemon: Inferenix
Type: Fire/Flying
Abilities: Flame Body |
Regenerator
Stats: 108/71/104/71/104/76 (534 BST)
(it's just infernape's stats reveresed)
Weight/Height:
Movepool Changes:
- All fighting-type moves; Thunder Punch; Fire Punch; Gunk Shot; Poison Jab; Shadow Claw; Bulldoze, Kick; Dual Chop; Rollout; Stealth Rocks; Rock Slide, Rock Tomb; Earthquake; Dig; Mud Shot; Bulldoze.
(hell this thing movepool is massive)
+ Defog, Tailwind, Hurricane, Air Cutter, Air Slash, Fly, Gust, Sky Drop, Peck, Drill Peck, Pluck, Brave Bird, Mystical Fire, Burn Up, Inferno, Ancient Power, Extrasensory, Scorching Sands.
Flavor: Discount Ho-Oh. A phoenix-like bird creature. Imagine it like Birdramon from the other franchise. Wingchar > Airferno > Inferenix
Competitive: Damage sponge, burn distribution (Will-O-Wisp), regenerator pivot. Needs boots or good hazard control to avoid taking 50% on entry, since it does not have recovery outside of Regenerator. Fighting, Fairy, Bug and Grass number 1 enemy.
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Original Pokemon: Ribombee
New Pokemon: Drabombee
Type: Bug/Dragon
Abilities: Honey Gather / Swarm | Reckless
Stats: 60 / 95 / 70 / 55 / 60 / 124 (464 BST)
(its just ribombee stats but switching special with physical)
Weight/Height:
Movepool Changes:
- All Fairy-Type moves except Play Rough; All Psychic-Type moves except Rest and Reflect; Quiver Dance; Pollen Puff; Clam Mind; Defog; Roost.
+ Dragon Dance, Dragon Pulse, Outrage, Dragon Rush, Dragon Breath, Twister; Fell Stinger, Poison Sting, Wild Charge, Wood Hammer, Double-Edge,
Pollen Rush*.
Pollen Rush:
120 BP. Physical. Bug-type. 90% accuracy. Contact. 33% Recoil. 10% chance to paralyze target.
The user cloaks itself with pollen and charges the target to inflict damage. This also damages the user quite a lot and may leave the target paralyzed.
Flavor: It's a bee and it's a dragon, at the same time. That's it. Physical counterpart of ribombee. Ragiefly > Drabombee.
Competitive: A physical sweeper/breaker, but is more of a late game one since Recoil damage kills it fast with low HP. After a DD it outspeeds all the meta and has enough power with Pollen Rush boosted by Reckless. It also has plenty recoil coverage in Wild Charge, Wood Hammer and even Double-Edge. Leech Life can let it recover some HP from the recoil damage, but is not even close of beeing reliable recovery, and Swarm isn't useless also since its HP will be low after some recoil.