[SET]
name: Trick Room Setter
move 1: Trick Room
move 2: Teleport
move 3: Recover
move 4: Foul Play / Ice Beam
item: Eviolite
ability: Regenerator
nature: Calm
ivs: 0 Atk
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Porygon2 finds a place on Trick Room teams thanks to its rare combination of Trick Room and Teleport alongside its great bulk when boosted by Eviolite; additionally, it is one of the few Trick Room setters not weak to Ghost and Dark. Trick Room allows its teammates like Alolan Marowak and Conkeldurr to take advantage of their low Speed to create holes in the opposing team. Teleport is necessary to bring its partners in without taking any damage. Recover helps Porygon2 stay healthy to set Trick Room multiple times per game. Foul Play prevents foes such as Garchomp and Chandelure from taking advantage of it with setup moves or making it a complete sitting duck with Taunt, although Ice Beam is an option that hits Mandibuzz and Kommo-o harder. Regenerator mitigates some damage dealt while Porygon2 sets Trick Room. Maximum Special Defense investment is preferred for Porygon2 to better take special hits and pivot out, as strong Fighting-type wallbreakers in Terrakion and Galarian Zapdos still OHKO physically defensive variants.
Slow but powerful wallbreakers like Stakataka, Conkeldurr, and Galarian Slowking appreciate the free switch in Porygon2 provides for them. Alolan Marowak discourages Fighting-type moves from targeting Porygon2 and resists most common priority moves that can negate Trick Room like Horn Leech from Tapu Bulu and Draining Kiss from Togekiss, making it a particularly great partner. Since strong Fighting-type moves, especially Close Combat from the likes of Terrakion and Galarian Zapdos, can prevent Porygon2 from doing its job, Trick Room setters that resist Fighting such as Cresselia and Slowbro are necessary to ensure Trick Room can be reliably set up. Furthermore, Porygon2 is vulnerable to Taunt and these teammates can carry Oblivious or Mental Herb. Diancie is also a good partner thanks to its immunity to Dragon Tail and ability to set Stealth Rock.
[STRATEGY COMMENTS]
Other Options
=============
Porygon2 can run Unaware and act as a physical wall with Foul Play, however it's outclassed by Mandibuzz due to its reliance on Eviolite. Unaware on its Trick Room set helps it punish physical setup Pokemon, however usually Porygon2 wants to pivot out as fast as possible to avoid wasting Trick Room turns. Magic Coat is an option to prevent Taunt, Roar, and Whirlwind from blocking Trick Room, but is heavily predicition reliant and generally leaves Porygon2 extremely passive.
Checks and Counters
===================
**Fighting-type Wallbreakers**: Terrakion and Galarian Zapdos threaten to OHKO Porygon2, which either stops it from using Trick Room or Teleport safely.
**Taunt**: Taunt from Tapu Koko, Heatran, and Kommo-o prevents Porygon2 from doing its job, especially since they also take little from Foul Play.
**Offensive Substitute Users*: Most Trick Room staples don't carry moves that can go through Substitute, preventing Porygon2 from pivoting into them, especially if they are threatened by the Substitute user. Substitute can also stall out valuable Trick Room turns. Examples of Substitute users include Mamoswine, Kommo-o and Chandelure.
**Phazing Moves**: Dragon Tail from Kommo-o and Whirlwind from Hippowdon go before Trick Room and thus denies Porygon2's ability to set it.
[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[UT, 523866]]
name: Trick Room Setter
move 1: Trick Room
move 2: Teleport
move 3: Recover
move 4: Foul Play / Ice Beam
item: Eviolite
ability: Regenerator
nature: Calm
ivs: 0 Atk
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Porygon2 finds a place on Trick Room teams thanks to its rare combination of Trick Room and Teleport alongside its great bulk when boosted by Eviolite; additionally, it is one of the few Trick Room setters not weak to Ghost and Dark. Trick Room allows its teammates like Alolan Marowak and Conkeldurr to take advantage of their low Speed to create holes in the opposing team. Teleport is necessary to bring its partners in without taking any damage. Recover helps Porygon2 stay healthy to set Trick Room multiple times per game. Foul Play prevents foes such as Garchomp and Chandelure from taking advantage of it with setup moves or making it a complete sitting duck with Taunt, although Ice Beam is an option that hits Mandibuzz and Kommo-o harder. Regenerator mitigates some damage dealt while Porygon2 sets Trick Room. Maximum Special Defense investment is preferred for Porygon2 to better take special hits and pivot out, as strong Fighting-type wallbreakers in Terrakion and Galarian Zapdos still OHKO physically defensive variants.
Slow but powerful wallbreakers like Stakataka, Conkeldurr, and Galarian Slowking appreciate the free switch in Porygon2 provides for them. Alolan Marowak discourages Fighting-type moves from targeting Porygon2 and resists most common priority moves that can negate Trick Room like Horn Leech from Tapu Bulu and Draining Kiss from Togekiss, making it a particularly great partner. Since strong Fighting-type moves, especially Close Combat from the likes of Terrakion and Galarian Zapdos, can prevent Porygon2 from doing its job, Trick Room setters that resist Fighting such as Cresselia and Slowbro are necessary to ensure Trick Room can be reliably set up. Furthermore, Porygon2 is vulnerable to Taunt and these teammates can carry Oblivious or Mental Herb. Diancie is also a good partner thanks to its immunity to Dragon Tail and ability to set Stealth Rock.
[STRATEGY COMMENTS]
Other Options
=============
Porygon2 can run Unaware and act as a physical wall with Foul Play, however it's outclassed by Mandibuzz due to its reliance on Eviolite. Unaware on its Trick Room set helps it punish physical setup Pokemon, however usually Porygon2 wants to pivot out as fast as possible to avoid wasting Trick Room turns. Magic Coat is an option to prevent Taunt, Roar, and Whirlwind from blocking Trick Room, but is heavily predicition reliant and generally leaves Porygon2 extremely passive.
Checks and Counters
===================
**Fighting-type Wallbreakers**: Terrakion and Galarian Zapdos threaten to OHKO Porygon2, which either stops it from using Trick Room or Teleport safely.
**Taunt**: Taunt from Tapu Koko, Heatran, and Kommo-o prevents Porygon2 from doing its job, especially since they also take little from Foul Play.
**Offensive Substitute Users*: Most Trick Room staples don't carry moves that can go through Substitute, preventing Porygon2 from pivoting into them, especially if they are threatened by the Substitute user. Substitute can also stall out valuable Trick Room turns. Examples of Substitute users include Mamoswine, Kommo-o and Chandelure.
**Phazing Moves**: Dragon Tail from Kommo-o and Whirlwind from Hippowdon go before Trick Room and thus denies Porygon2's ability to set it.
[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[UT, 523866]]
Last edited: