(So I am pretty new at teambuilding and such, of you can help make this better feel free to change anything) (i dunno how to use the postbuilding feature either so pls help)
Zacian-Crowned @ rusted sword
Ability: intrepid sword
Tera type: flying
Evs: 252 atk / 252 spe/ 4 def
jolly nature
-behemoth blade
-wild charge
-play rough
-swords dance
Zacian crowned is the fastest relevant pokemon in the tier if i recall correctly and can be a wincon if the choice scarf pokemon had been removed, this is also a nice check to any miraidons and koraidons if they had used their tera. wild charge nails toxapex while blade is a main stab. play rough nail dragons since i do not need to run close combat as i have multiple ways to stop e killer(I actually do not know will it work, but i have tried and its good enough). tera flying is to deal with groudon and earthquake from arceus formes. the ev spread is very simple and does not need explaination
Arceus-ground @ earth late
Ability: multitype
Tera type: fairy/water
EVs 244hp / 244def / 4spa / 16 spe
bold nature
-judgment
-ice beam
-recover
-calm mind
groundceus is here as a somewhat reliable check to koraidon and miraidon with its defense investment and typing. it can also be a bulky booster with calm mind to clean up. judgment is the main stab, with recover allowing it to stay alive longer and ice beam to hit things like lando-t and giratina-o. i have tried both tera water and fairy, while tera fairy lets it check koraidon and sometimes miraidon more easily, it will fold to other things it checked before like zacian-c and Necrozma-Dusk mane.
i played around with tera water, but that dies to the pokemon it was used to check: miraidon.
Koraidon @ choice scarf
Ability: orichalcum pulse
Tera type: fire
EVs 252 atk / 4 def / 252 spe
jolly nature
-low kick
-dragon claw
-flare blitz
-U turn
The premier choice scarfer koraidon gives my team a bit more speed control and acts as a great revenge killer and can deal with many non scarf pokemon and dragon dancers like rayquaza and sometimes necrozma dm. low kick is main stab in a heavy metagame, dragon claw hits dragons, u turn pivots out and flare blitz shreds zacian into bits. this is probably the pokemon i lead the most often.
Giratina-origin @ griseous core
Ability: levitate
tera type: steel
Evs:248hp / 88atk / 156 def / 16 spe
adamant nature
-poltergeist
-shadow sneak
-defog
-dragon tail
for this one, i really do not know how to manage evs for giratina. i needed a offensive defogger that also provided phazing and a reliable way to kill flutter mane. i can also use this to deal with the goddamn ribombee teams with poltergeist and shadow sneak combo. shadow sneak gives me priority in situations too. steel is the best defensive type ever, and levitate removes ground weakness.
Miraidon @ life orb
Ability: hadron engine
tera type: fairy
EVs 252 spa / 4 spdef / 252 spe
Timid nature
-electro drift
-draco meteor
-taunt
-calm mind
with all these physical breakers, i needed a special breaker too: miraidon. with life orb and draco meteor/ electro drift miraidon can easily break most neutral targets with taunt stopping recovery and setup. calm mind can be used when i get a chance and can sweep more easily as skeledirge is specially frailer. fairy can stop scale shot from koraidon just in case and life orb gives a power boost.
the last slot i have no idea what to pick, i have tried specs kyogre and ndm but do not know how to use them. but here is the ndm set.
Necrozma- Dusk mane @ leftovers
Ability: prism armor
tera type: ground
EVs 216hp/ 56atk/ 236 spe
jolly nature
-sunsteel strike
-earthquake
-morning sun
-dragon dance
the hp guarantees survival of a single flare blitz from koraidon under sun while the speed outpaces iron bundles after a boost with the rest in attack.
tera ground makes ndm immune to electro drift and boosts earthquake. sunsteel strike is stab that bypasses abilities. morning sun allows it to accumulate multiple boosts. dragon dance is setup. i dunno what set to use...
Zacian-Crowned @ rusted sword
Ability: intrepid sword
Tera type: flying
Evs: 252 atk / 252 spe/ 4 def
jolly nature
-behemoth blade
-wild charge
-play rough
-swords dance
Zacian crowned is the fastest relevant pokemon in the tier if i recall correctly and can be a wincon if the choice scarf pokemon had been removed, this is also a nice check to any miraidons and koraidons if they had used their tera. wild charge nails toxapex while blade is a main stab. play rough nail dragons since i do not need to run close combat as i have multiple ways to stop e killer(I actually do not know will it work, but i have tried and its good enough). tera flying is to deal with groudon and earthquake from arceus formes. the ev spread is very simple and does not need explaination
Arceus-ground @ earth late
Ability: multitype
Tera type: fairy/water
EVs 244hp / 244def / 4spa / 16 spe
bold nature
-judgment
-ice beam
-recover
-calm mind
groundceus is here as a somewhat reliable check to koraidon and miraidon with its defense investment and typing. it can also be a bulky booster with calm mind to clean up. judgment is the main stab, with recover allowing it to stay alive longer and ice beam to hit things like lando-t and giratina-o. i have tried both tera water and fairy, while tera fairy lets it check koraidon and sometimes miraidon more easily, it will fold to other things it checked before like zacian-c and Necrozma-Dusk mane.
i played around with tera water, but that dies to the pokemon it was used to check: miraidon.
Koraidon @ choice scarf
Ability: orichalcum pulse
Tera type: fire
EVs 252 atk / 4 def / 252 spe
jolly nature
-low kick
-dragon claw
-flare blitz
-U turn
The premier choice scarfer koraidon gives my team a bit more speed control and acts as a great revenge killer and can deal with many non scarf pokemon and dragon dancers like rayquaza and sometimes necrozma dm. low kick is main stab in a heavy metagame, dragon claw hits dragons, u turn pivots out and flare blitz shreds zacian into bits. this is probably the pokemon i lead the most often.
Giratina-origin @ griseous core
Ability: levitate
tera type: steel
Evs:248hp / 88atk / 156 def / 16 spe
adamant nature
-poltergeist
-shadow sneak
-defog
-dragon tail
for this one, i really do not know how to manage evs for giratina. i needed a offensive defogger that also provided phazing and a reliable way to kill flutter mane. i can also use this to deal with the goddamn ribombee teams with poltergeist and shadow sneak combo. shadow sneak gives me priority in situations too. steel is the best defensive type ever, and levitate removes ground weakness.
Miraidon @ life orb
Ability: hadron engine
tera type: fairy
EVs 252 spa / 4 spdef / 252 spe
Timid nature
-electro drift
-draco meteor
-taunt
-calm mind
with all these physical breakers, i needed a special breaker too: miraidon. with life orb and draco meteor/ electro drift miraidon can easily break most neutral targets with taunt stopping recovery and setup. calm mind can be used when i get a chance and can sweep more easily as skeledirge is specially frailer. fairy can stop scale shot from koraidon just in case and life orb gives a power boost.
the last slot i have no idea what to pick, i have tried specs kyogre and ndm but do not know how to use them. but here is the ndm set.
Necrozma- Dusk mane @ leftovers
Ability: prism armor
tera type: ground
EVs 216hp/ 56atk/ 236 spe
jolly nature
-sunsteel strike
-earthquake
-morning sun
-dragon dance
the hp guarantees survival of a single flare blitz from koraidon under sun while the speed outpaces iron bundles after a boost with the rest in attack.
tera ground makes ndm immune to electro drift and boosts earthquake. sunsteel strike is stab that bypasses abilities. morning sun allows it to accumulate multiple boosts. dragon dance is setup. i dunno what set to use...