• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Event Prismaticism & Fort Colorcastle - The Toymaker

:ss/blacephalon: :choice specs:

Shadow Ball (Golurk)

Start of step, if Marshadow is to use Sucker Punch (Blacephalon), use Pain Split (Marshadow)
Start of turn, if Golurk has Protection, use Pain Split (Marshadow)
 
:sv/hemogoblin::choice scarf:
Will-o-Wisp (Marshadow)
  1. IF Marshadow is to use Rock Slide targeting Blacephalon, THEN use Disable (Marshadow, Rock Slide)
  2. IF Marshadow is to use Poltergeist targeting Blacephalon, THEN use Disable (Marshadow, Poltergeist)
  3. IF Marshadow is to use Shadow Ball targeting Blacephalon, THEN use Disable (Marshadow, Shadow Ball)
  4. IF Marshadow is to use Shadow Claw targeting Blacephalon, THEN use Disable (Marshadow, Shadow Claw)
  5. IF Marshadow is to use Stone Edge targeting Blacephalon, THEN use Disable (Marshadow, Stone Edge)
  6. IF Marshadow is to use Foul Play targeting Blacephalon, THEN use Disable (Marshadow, Foul Play)
  7. IF Marshadow is to use Shadow Punch targeting Blacephalon, THEN use Disable (Marshadow, Shadow Punch)
  8. IF Marshadow is to use Thief targeting Blacephalon, THEN use Disable (Marshadow, Thief)
 
Team Prismaticastle
:sv/blacephalon:
Blacephalon :choice specs: Choice Specs
HP: 37/80
EN: 80%
Stats: 8/6/17/6/107 3/2
Typing: Fire / Ghost
Abilities: Beast Boost
R/C: 2/5
Status: Clear
Field: Clear

:sv/hemogoblin:
Billy-Gene :choice scarf: Choice Scarf
HP: 77/95
EN: 79%
Stats: 7/6/7/5/128 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/golurk:
Earl-Grant
HP: 22/90
EN: 84%
Stats: 9/8/4/5/55 5/7
Typing: Ground / Ghost
Abilities: Iron Fist, Klutz, No Guard
R/C: 2/5
Status: -1 Atk(3), Sealed(Thief)
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 78/95
EN: 84%
Stats: 9/6/8/7/108 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: -1 Atk(3)
Field: Clear​
Step 1
:hemogoblin:
Hemogoblin used Will-O-Wisp! -7EN
Hit(228, d240): 30 (Yes)

:marshadow:
Marshadow used Spectral Thief! -7EN
Crit(10, d240): 206 (No)
(9+3+(5-6))*1.5 -3 = 14 DMG

:blacephalon:
Blacephalon used Shadow Ball! -6EN
Crit(10, d240): 169 (No)
Effect(48, d240): 30 (Yes)
(8+3+(17-5))*1.5 = 35 DMG
Golurk was KO'd!
Blacephalon's Beast was Boosted! (+1SpAtk)

:marshadow::flame orb:
Marshadow was hurt by it's burn! -2HP


:rotom: Round Summary :rotom:
:blacephalon: HP: -14
:blacephalon: EN: -6
:hemogoblin: HP: -0
:hemogoblin: EN: -7
:marshadow: HP: -2
:marshadow: EN: -7
:golurk: HP: -35
:golurk: EN: -0
Team Prismaticastle
:sv/blacephalon:
Blacephalon :choice specs: Choice Specs
HP: 23/80
EN: 74%
Stats: 8/6/17/6/107 3/2
Typing: Fire / Ghost
Abilities: Beast Boost
R/C: 2/5
Status: +1 SpA(3)
Field: Clear

:sv/hemogoblin:
Billy-Gene :choice scarf: Choice Scarf
HP: 77/95
EN: 72%
Stats: 7/6/7/5/128 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/golurk:
Earl-Grant
HP: KO/90
EN: 84%
Stats: 9/8/4/5/55 5/7
Typing: Ground / Ghost
Abilities: Iron Fist, Klutz, No Guard
R/C: 2/5
Status: Fainted
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 76/95
EN: 77%
Stats: 9/6/8/7/108 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: -1 Atk(2), Burn
Field: Clear​

One of FortColors and Prismaticism to order
Terrance to order
Other Player to order
 
Last edited:
:sv/hemogoblin:
Hyper voice
[start of step] if poltergeist targeting blace, THEN disable (marshadow, poltergeist)
[start of step] if spectral thief targeting blace, THEN disable (marshadow, spectral thief)
[start of step] if thief targeting blace, THEN disable (marshadow, thief)
[start of step] if protect then bulk up
[start of step] if rock slide targeting blace, THEN disable (marshadow, rock slide)
[start of step] if iron head targeting blace, THEN disable (marshadow, iron head)
[start of step] if zen headbutt targeting blace, THEN disable (marshadow, zen headbutt)
 
:sv/marshadow:
Shadow Ball(Blacephalon)
At start of turn IF Blacephalon has protection THEN use Stone Edge(Hemogoblin)
 
Team Prismaticastle
:sv/blacephalon:
Blacephalon :choice specs: Choice Specs
HP: 23/80
EN: 74%
Stats: 8/6/17/6/107 3/2
Typing: Fire / Ghost
Abilities: Beast Boost
R/C: 2/5
Status: +1 SpA(3)
Field: Clear

:sv/hemogoblin:
Billy-Gene :choice scarf: Choice Scarf
HP: 77/95
EN: 72%
Stats: 7/6/7/5/128 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/golurk:
Earl-Grant
HP: KO/90
EN: 84%
Stats: 9/8/4/5/55 5/7
Typing: Ground / Ghost
Abilities: Iron Fist, Klutz, No Guard
R/C: 2/5
Status: Fainted
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 76/95
EN: 77%
Stats: 9/6/8/7/108 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: -1 Atk(2), Burn
Field: Clear​
Step 1
:hemogoblin:
Hemogoblin used Hyper Voice! -7EN
Crit(10, d240): 228 (No)
(9+3+2+(7-7))*1.5 = 21 DMG

:marshadow:
Marshadow used Shadow Ball! -6EN
Crit(10, d240): 103 (No)
Effect(48, d240): 122 (No)
(8+3+(8-6))*1.5 = 20 DMG

:blacephalon:
Blacephalon used Shadow Ball! -6EN
Crit(10, d240): 231 (No)
Effect(48, d240): 177 (No)
(8+3+(17-7))*1.5 +4 = 36 DMG

:marshadow::flame orb:
Marshadow was hurt by it's burn! -2HP


:rotom: Round Summary :rotom:
:blacephalon: HP: -20
:blacephalon: EN: -6
:hemogoblin: HP: -0
:hemogoblin: EN: -7
:marshadow: HP: -21-36-2 = -59
:marshadow: EN: -6
Team Prismaticastle
:sv/blacephalon:
Blacephalon :choice specs: Choice Specs
HP: 3/80
EN: 68%
Stats: 8/6/17/6/107 3/2
Typing: Fire / Ghost
Abilities: Beast Boost
R/C: 2/5
Status: +1 SpA(3)
Field: Clear

:sv/hemogoblin:
Billy-Gene :choice scarf: Choice Scarf
HP: 77/95
EN: 65%
Stats: 7/6/7/5/128 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/golurk:
Earl-Grant
HP: KO/90
EN: 84%
Stats: 9/8/4/5/55 5/7
Typing: Ground / Ghost
Abilities: Iron Fist, Klutz, No Guard
R/C: 2/5
Status: Fainted
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 17/95
EN: 71%
Stats: 9/6/8/7/108 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: -1 Atk(1), Burn
Field: Clear​

Terrance to order
FortColors and Prismaticism to order
 
:sv/marshadow:
Shadow Sneak(Blacephalon)
At start of turn IF Blacephalon has protection THEN use Thief(Hemogoblin)
 
Team Prismaticastle
:sv/blacephalon:
Blacephalon :choice specs: Choice Specs
HP: 3/80
EN: 68%
Stats: 8/6/17/6/107 3/2
Typing: Fire / Ghost
Abilities: Beast Boost
R/C: 2/5
Status: +1 SpA(3)
Field: Clear

:sv/hemogoblin:
Billy-Gene :choice scarf: Choice Scarf
HP: 77/95
EN: 65%
Stats: 7/6/7/5/128 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/golurk:
Earl-Grant
HP: KO/90
EN: 84%
Stats: 9/8/4/5/55 5/7
Typing: Ground / Ghost
Abilities: Iron Fist, Klutz, No Guard
R/C: 2/5
Status: Fainted
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 17/95
EN: 71%
Stats: 9/6/8/7/108 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: -1 Atk(1), Burn
Field: Clear​
Step 1
:blacephalon:
Blacephalon used Protect! -12EN

:hemogoblin:
Hemogoblin used Hyper Voice! -7EN
Crit(10, d240): 145 (No)
(9+3+2+(7-7))*1.5 = 21 DMG
Marshadow was KO'd!


:rotom: Round Summary :rotom:
:blacephalon: HP: -0
:blacephalon: EN: -12
:hemogoblin: HP: -0
:hemogoblin: EN: -7
:marshadow: HP: -21
:marshadow: EN: -0
Team Prismaticastle
:sv/blacephalon:
Blacephalon :choice specs: Choice Specs
HP: 3/80
EN: 56%
Stats: 8/6/17/6/107 3/2
Typing: Fire / Ghost
Abilities: Beast Boost
R/C: 2/5
Status: +1 SpA(3)
Field: Clear

:sv/hemogoblin:
Billy-Gene :choice scarf: Choice Scarf
HP: 77/95
EN: 58%
Stats: 7/6/7/5/128 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/golurk:
Earl-Grant
HP: KO/90
EN: 84%
Stats: 9/8/4/5/55 5/7
Typing: Ground / Ghost
Abilities: Iron Fist, Klutz, No Guard
R/C: 2/5
Status: Fainted
Field: Clear
:sv/marshadow:
Noah-Luke
HP: KO/95
EN: 71%
Stats: 9/6/8/7/108 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: -1 Atk(1), Burn
Field: Clear​



Terrance was shell-shocked by his defeat. His neighbors shuffled uncomfortably in their vantage points, struggling to continue watching the unfolding scene. Rutherford approached his son, seeming to tower over him despite their heights. Terrance said nothing as his father bent down, collecting the Poke Balls holding his prized circuit Pokemon. "I should never have trusted you. With Pokemon, or family." Rutherford said without pleasure. "I don't think you'll be needing these where you're going, either."

After a pause, he said, "She's upstairs, I trust." Terrance turned away, muttering incoherently as panic began to set in. Rutherford turned towards the house. "I'll see myself inside," he said to his son, for the last time.

Maribelle-toymaker-15yr-ago-2x.png

Upstairs in her room, Rutherford's granddaughter sat in her usual perch, playing her usual game.

Rutherford knocked on the door, and spoke softly at the child inside. "It's Grandpa, Mary-girl. May I come in?" When no reply came, he knocked again. "Maribelle?"

Maribelle mumbed an affirmative, and Rutherford entered. The room was a sty; dirty clothes and errant toys left wherever they may. Rutherford recognized every piece of the mess—they had all been gifts from him.

Maribelle spoke first, without looking up from her game. "You and Dad were fighting again." Rutherford replied, "We were." After a pause, he continued, "The day-care people have missed you." Maribelle didn't look up from her game as she mumbled, "I'm fine."

"Have you been eating okay?" Maribelle replied in a standoffish tone, "I'm fine."

Rutherford took his time finding the right words. "Your father might will going on a long trip soon." Maribelle glanced knowingly at her grandfather, then looked back to her game. He continued, "You'll be staying with me for a while. Is that okay?"

Maribelle didn't look away from her game. "I need to save first," she said. Rutherford started to reply, "That's fine," and then cut short. He could just barely hear sirens from the yard below, and then arguing. "On second thought, Mary-girl, we don't have to go anywhere just yet. Why don't you tell me about your game?"
 
5 Years Ago...

"Teach me how to battle."

RutherfordAspen-Old.png

Rutherford could feel his face flush when he heard this. He carefully stopped cutting vegetables and set his knife on the counter, before he dropped it. Facing the food instead of turning around, he tried to keep an even tone as he replied, "...Why would you want me to teach you that, Mary-girl?"

Maribelle-toymaker-5yr-ago.png

"Check this out," Maribelle said, thrusting her phone at her grandfather. The title of the video said, "Silver Challenger Anubis vs. Pike Queen Lucy [HIGH LEVEL BATTLE]". Without unpausing the video, Rutherford wrung his brain for some kind of escape. "Oh, I don't know," he said, in the most convincingly casual voice he could muster. "These are professional trainers. They have years of practice at battling; wouldn't you rather watch them?"

"I'd rather be them." Maribelle was filled with drive. Rutherford knew his granddaughter to be quite bullheaded when she wanted something—he would have to pick his words very carefully if he wanted to dissuade her. "Is that so?" he replied, "Why's that?"

"Gramps, just watch their Pokemon!" Maribelle unpaused the video; and the two trainers on the screen took turns sending out a Pokemon, and then sending them into the field with an item. The referee raised their flag to signal for readiness. "Ugh, he's taking too long. Look," Maribelle said, seizing her phone and scrolling around in the video.

Rutherford began to formulate more words of protest, but Maribelle finds what she's looking for first. "Right here, Gramps. Watch this guy's Chomp!"

garchomp.png

On the paused frame, the challenger's Garchomp is in mid-air; launched at high speed by some kind of attack. When Maribelle unpauses, their fall completes, and they crater into the arena's packed earth. A massive dust cloud forms at the site of the impact, and the referee narrates the situation to a crowd that's holding their breath. Then, as the dust dissipates, the pile of displaced earth shakes, then falls aside as the Garchomp on-screen emerges, none the worse for wear. The crowd erupts in excitement and the referee declares that the battle is still anyone's game.

"That's what got me," Maribelle said. "This shot right here. That's what I want." From this, Rutherford found his angle. He said carefully, "The cheering? You want the attention? The fame? There's a lot of other ways to get that. You could take up singing, or—"

"No, no, Gramps. Look again!" Maribelle zoomed in on the video, and then passed her phone back to her grandfather. "Look at his Pokemon—he's electrified. He's having the time of his life." On the screen, the challenger's Garchomp glared at his opponent with intense focus, and a cocky smirk. Even paused, Rutherford could see that the Pokemon was ready for more. After a moment, Maribelle added, "I've never seen my Pokemon this excited for... Anything, really. I want them to have a chance to feel like that!"

Rutherford could feel his resistance starting to crumble. Holding a firm face, he said, "Mary-girl, look at the ground. That was a hard, heavy fall. You don't want your Pokemon going through that." He passed the phone back to Maribelle. "These kinds of Pokemon are professionally trained, and even they get hurt sometimes."

"I'll be as careful as I can," Maribelle insisted. "I'll start small, and if things look bad, I'll stop. I promise I will. And if things look good, then... all's well that ends well, right?"

Hearing that set a spark to Rutherford's temper. He began to grow irate. "I don't think you're thinking this through, Maribelle. You're a brilliant kid. You can be plenty of other things for your Pokemon. Professional battling can take over your life."

"I've been thinking this through for months, Gramps!" Maribelle pleaded. After a moment, she pushed through her frustration and continued. "Look," She exited the video on her phone, then navigated to her watching history and began to scroll. Rutherford watched as videos about Pokemon strength training, discipline, feeding, skin and metal care, illness and treatment, enrichment, reinforcement, and more all flew by. There might have been dozens, or hundreds of them; totalling days of footage. "I'm really serious about this, Gramps. I've been studying this as much as I can after school, every day." Rutherford grimaced ruefully. He knew Maribelle had been looking in to these subjects, but he had hoped that it would be a passing interest, that she would outgrow if he ignored it for long enough. She then pleaded once more, "I can handle it. You know I can."

"I don't doubt that you can, Maribelle," Rutherford said adamantly. "I don't think you should."

"Grandpa," Maribelle said, coldly serious. "You always told me that if I followed my heart, you'd support me. Did you mean that?"

The drive to the park was awkward and tense. Rutherford's opposition had dissolved at Maribelle's question. He had thought that his granddaughter would be welling with questions, but she was holding her focus to the icy road. Her face was frustratingly unreadable. Rutherford, in a moment of uncharacteristic self-awareness, wondered if this is how people felt when he did this to them.

Once they arrived, Maribelle ran out of the car to look over the battle courts. They had been used recently, but their prior guests hadn't done any cleanup after. The surface of the field was carved out in places, dirt was piled up in others, and the whole thing was peppered with leftover sharp splinters of stone. She grabbed a rake from the rack and gestured for her grandfather's attention. "Just watch—I've learned all about prepping the field!" As Rutherford hobbled over to the court bench and sat, he said nothing. He did have to admit as he watched, Maribelle was a deft hand with. Within minutes, the soft arena soil was spread flat and evenly packed—no hard chunks, and no surface irregularities. A safe and well-prepared arena.

Maribelle sat next to her grandfather on the sidelines. Between ragged breathes, she asked, "What do you think?" Rutherford produced a bottle of water from his bag and handed it over. He was halfway through with finding a way to spin her efforts into a warning; one that he hoped might lead her to reconsider going through with this. Instead, though, he changed the subject. "At the house, when you asked me about supporting you..."

"I got that line from a movie," Maribelle admitted. Rutherford couldn't help but chuckle ruefully. She continued, "I practiced it a bunch first, too. I was worried that if I fumbled my delivery, you wouldn't let me try." Rutherford turned the answer he had been planning around in his head; trying to model a line of conversation that could pursuade Maribelle to reconsider at last. After a moment, though, he discarded that planned sentence and answered her previous question honestly. "I think you did a great job."

"Wait, really?" Maribelle sat up in amazement. "Are you serious?" Rutherford was somewhat stung; was that really so rare? Allowing the situation to carry him along, he grabbed his cane and began to stand. "I am. I'm impressed, Mary-girl." Rutherford found himself growing anxious, talking without a plan like this; but it was startlingly easy to do.

Maribelle sat on the bench, still struck with surprise. Rutherford gestured towards the court, drew a ball from his pocket, and said, "Are you going to impress me again?"




The initial weather is Snow.
Maribelle-toymaker-5yr-ago-2x.png

Maribelle Aspen
:sv/togetic:
Sally-Anne (Togetic)
Level 3 — EXP: 00 / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck

HP: 80
Attack: 2 (-)
Defen.: 6
Sp.Atk: 6
Sp.Def: 8
Speed: 46 (+)
Size: 1
Weight: 1


Movepool
Level 0:
Aerial Ace
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Air Cutter
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon

Level 3:
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Fly
Follow Me
Foresight
Frustration
Headbutt
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
braviary-hisui.png

rssp2 (Braviary-Hisui)
Level 4 EXP: -- / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Psychic/Flying
Abilities: Keen Eye, Sheer Force Hidden Ability: Tinted Lens

HP: 100
Atk: 5 (-)
Def: 5
SpA: 8
SpD: 5
Speed: 75 (+)
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt

Level 1:
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Feather Dance
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Expanding Force
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down

Level 3:
Acrobatics
Attract
Body Slam
Crush Claw
Esper Wing
Fly
Frustration
Icy Wind
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Sky Drop
Snarl
Thrash
U-turn
Vs.
RutherfordAspen-Old-2x.png

Rutherford Aspen
:sv/hemogoblin:
Billy-Gene (Hemogoblin)
Level 3 — EXP: 00 / 10

Naive nature ( +Speed, -Special Defense, Accuracy +10 )
Typing: Fairy/Fire
Abilities: Pixilate, Intimidate Hidden Ability: Own Tempo

HP: 95
Attack: 7
Defen.: 6
Sp.Atk: 7
Sp.Def: 5 (-)
Speed: 64 (+)
Size: 3
Weight: 4


Movepool
Level 0:
Bulk Up
Dazzling Gleam
Energy Ball
Facade
Flamethrower
Hyper Voice
Light Screen
Play Rough
Protect
Psychic
Rest
Screech
Shadow Ball
Sleep Talk
Substitute
Tail Whip
Thunderbolt
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1:
Brutal Swing
Charm
Defense Curl
Disarming Voice
Echoed Voice
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Moonlight
Pound
Rain Dance
Safeguard
Seismic Toss
Slam
Spikes
Sunny Day
Sweet Kiss
Taunt
Tickle
Trick
Wrap

Level 2:
Burning Jealousy
Disable
Double-Edge
Fire Blast
Flare Blitz
Grass Knot
Heat Wave
Misty Explosion
Solar Beam
Take Down
Thunder

Level 3:
Baton Pass
Body Slam
Draining Kiss
Extreme Speed
Lash Out
Moonblast
Psyshock
Temper Flare
Trailblaze
:sv/marshadow:
Noah-Luke (Marshadow)
Level 3 — EXP: 00 / 10

Adamant nature ( +Attack, -Special Attack )
Typing: Fighting/Ghost
Abilities: Technician

HP: 95
Attack: 10 (+)
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 125
Size: 1
Weight: 2


Movepool
Level 0:
Aura Sphere
Blaze Kick
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Poison Jab
Protect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Agility
Coaching
Confide
Counter
Double Team
Echoed Voice
False Swipe
Force Palm
Mega Punch
Role Play
Sucker Punch
Swagger
Swift

Level 2:
Assurance
Close Combat
Feint
Focus Punch
Foul Play
Grass Knot
Jump Kick
Low Kick
Mega Kick
Payback
Poltergeist
Revenge
Reversal
Rolling Kick
Stone Edge
Superpower
Thief

Level 3:
Acrobatics
Bounce
Drain Punch
Frustration
Hex
Knock Off
Laser Focus
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Smack Down
Spectral Thief (sig)
Throat Chop

One of FortColors and Prismaticism to send out and equip
The other to send out, equip and order
Rutherford to order
The player that send out first to order
 
Sending out :ss/togetic: Sally-Anne the Togetic holding :choice scarf: Choice Scarf

Tailwind
Start of round, if any opponent is to use Counter on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use Protect on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use Thief on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use Knock Off on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use an Evasive attack on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use Disable on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use Taunt on any upcoming step, replace all Psychic with Foresight
Start of round, if any opponent is to use a Ghost type attack on any upcoming step, replace all Psychic with Foresight
 
:sv/hemogoblin:
Taunt(Togetic)
:sv/marshadow:
Rock Slide
At start of turn IF Braviary has protection THEN use Stone Edge(Togetic)
At start of turn IF Braviary has a decoy THEN use Acrobatics(Braviary)
 
Team Prismaticastle
:sv/togetic:
Sally-Anne :choice scarf: Choice Scarf
HP: 80/80
EN: 100%
Stats: 2/6/6/8/92 1/1
Typing: Fairy / Flying
Abilities: Hustle, Serene Grace, Super Luck
R/C: 2/5
Status: Clear
Field: Clear

:sv/braviary-hisui:
rssp2 :life orb: Life Orb
HP: 100/100
EN: 100%
Stats: 5/5/8/5/75 3/3
Typing: Psychic / Flying
Abilities: Keen Eye, Sheer Force, Tinted Lens
R/C: 2/5
Status: Clear
Field: Clear

Battlefield: Clear​

Terrance
:sv/hemogoblin:
Billy-Gene
HP: 95/95
EN: 100%
Stats: 7/6/7/5/64 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 95/95
EN: 100%
Stats: 10/6/7/7/125 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: Clear
Field: Clear​
:hemogoblin:
Hemogoblin is pulling a scary face!
Togetic and Braviary were intimidated!
Togetic's attack fell!
Braviary's attack fell!

Step 1
:marshadow:
Marshadow use Rock Slide! -6EN
Toge Hit(216, d240): 7 (Yes)
Crit(10, d240): 66 (No)
Effect(72, d240): 48 (Yes)
((8+(10-6))*1.5)*(2/3) = 12 DMG
Braviary Hit(216, d240): 71 (Yes)
Crit(10, d240): 1 (Yes)
Effect(72, d240): 59 (Yes)
((8+3+(10-5))*1.5)*(2/3) = 16 DMG

:togetic:
Togetic flinched!
Togetic was unable to move!

:hemogoblin:
Hemogoblin used Taunt! -10EN
Togetic was taunted!

:braviary-hisui:
Braviary flinched!
Braviary was unable to move!


:rotom: Round Summary :rotom:
:togetic: HP: -12
:togetic: EN: -0
:braviary-hisui: HP: -16
:braviary-hisui: EN: -0
:hemogoblin: HP: -0
:hemogoblin: EN: -10
:marshadow: HP: -21-36-2 = -59
:marshadow: EN: -6
Team Prismaticastle
:sv/togetic:
Sally-Anne :choice scarf: Choice Scarf
HP: 68/80
EN: 100%
Stats: 2/6/6/8/92 1/1
Typing: Fairy / Flying
Abilities: Hustle, Serene Grace, Super Luck
R/C: 2/5
Status: -1 Atk(5), Taunt(1)
Field: Clear

:sv/braviary-hisui:
rssp2 :life orb: Life Orb
HP: 84/100
EN: 100%
Stats: 5/5/8/5/75 3/3
Typing: Psychic / Flying
Abilities: Keen Eye, Sheer Force, Tinted Lens
R/C: 2/5
Status: -1 Atk(5)
Field: Clear

Battlefield: Clear​

Terrance
:sv/hemogoblin:
Billy-Gene
HP: 95/95
EN: 90%
Stats: 7/6/7/5/64 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 95/95
EN: 94%
Stats: 10/6/7/7/125 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: Clear
Field: Clear​

Rutherford to order once
Both FortColors and Prismaticism to order
Rutherford to order again
 
Last edited:
:sv/marshadow:
Knock Off(Braviary)
At start of turn IF Braviary has protection THEN use Iron Head(Togetic)
At start of round IF Togetic is to use a fairy type attack THEN replace all instances of protect with rock slide
At start of round IF Togetic is to use a flying type attack THEN replace all instances of protect with rock slide
At start of round IF Togetic is to use a ghost type attack THEN replace all instaces of protect with rock slide
 
Team Prismaticastle
:sv/togetic:
Sally-Anne :choice scarf: Choice Scarf
HP: 68/80
EN: 100%
Stats: 2/6/6/8/92 1/1
Typing: Fairy / Flying
Abilities: Hustle, Serene Grace, Super Luck
R/C: 2/5
Status: -1 Atk(5), Taunt(1)
Field: Clear

:sv/braviary-hisui:
rssp2 :life orb: Life Orb
HP: 84/100
EN: 100%
Stats: 5/5/8/5/75 3/3
Typing: Psychic / Flying
Abilities: Keen Eye, Sheer Force, Tinted Lens
R/C: 2/5
Status: -1 Atk(5)
Field: Clear

Battlefield: Clear​

Rutherford
:sv/hemogoblin:
Billy-Gene
HP: 95/95
EN: 90%
Stats: 7/6/7/5/64 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Clear
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 95/95
EN: 94%
Stats: 10/6/7/7/125 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: Clear
Field: Clear​
:hemogoblin:
Hemogoblin is pulling a scary face!
Togetic and Braviary were intimidated!
Togetic's attack fell!
Braviary's attack fell!

Step 1
:marshadow:
Marshadow use Knock Off! -7EN
Crit(10, d240): 160 (Yes)
(10+9-5)*1.5 = 21 DMG
Braviary dropped it's Life Orb!

:braviary-hisui:
Braviary used Esper Wing! -6EN
Crit(30, d240): 229 (No)
(8+3+2+(8-7))*2 = 28 DMG
Braviary's speed rose!

:hemogoblin:
Hemogoblin used Wild Charge! -7EN
Crit(10, d240): 205 (No)
(9+(7-5))*1.5 = 17 DMG
Hemogoblin that's some recoil! -2HP
Hemogoblin is getting charged up!

:togetic:
Togetic used Sky Attack! -10EN
Crit(120, d240): 214 (No)
(14+3+(4-6))*1.5 -3 = 20 DMG
Togetic is getting it's Bustle on!


:rotom: Round Summary :rotom:
:togetic: HP: -0
:togetic: EN: -10
:braviary-hisui: HP: -21-17 = -38
:braviary-hisui: EN: -6
:hemogoblin: HP: -2
:hemogoblin: EN: -7
:marshadow: HP: -28-20 = -48
:marshadow: EN: -7
Team Prismaticastle
:sv/togetic:
Sally-Anne :choice scarf: Choice Scarf
HP: 68/80
EN: 90%
Stats: 4/6/6/8/92 1/1
Typing: Fairy / Flying
Abilities: Hustle, Serene Grace, Super Luck
R/C: 2/5
Status: -1 Atk(4), Bustle(1)
Field: Clear

:sv/braviary-hisui:
rssp2
HP: 46/100
EN: 100%
Stats: 5/5/8/5/131 3/3
Typing: Psychic / Flying
Abilities: Keen Eye, Sheer Force, Tinted Lens
R/C: 2/5
Status: -1 Atk(4), +1 Spe(3)
Field: Clear

Battlefield: Clear​

Rutherford
:sv/hemogoblin:
Billy-Gene
HP: 93/95
EN: 84%
Stats: 7/6/7/5/64 3/4
Typing: Fairy / Fire
Abilities: Pixilate, Intimidate, Own Tempo
R/C: 2/5
Status: Charge(1)
Field: Clear
:sv/marshadow:
Noah-Luke
HP: 47/95
EN: 87%
Stats: 10/6/7/7/125 1/2
Typing: Fighting / Ghost
Abilities: Technician
R/C: 2/5
Status: Clear
Field: Clear​

One of FortColors and Prismaticism to order
Rutherford to order with both
Other player to order
 
Last edited:
:sv/braviary-hisui:
Hurricane + Vacuum Wave
[start of round] IF marshadow is to use protective move targeting itself, THEN use Rock Slide step 1.
 
Back
Top