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Karrablast (Brasky) (M) Nature: Brave Type: Bug Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities:
Swarm:
Type: Passive
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shed Skin:
Type: Passive
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
No Guard (DW Locked):
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Electric: Electric STAB; immune to paralysis status.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Magnet Pull:
Type: Trigger
This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.
Sturdy:
Type: Passive
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (DW Locked):
Type: Passive
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground (open)
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Tackle
Confuse Ray
Astonish
Growth
Ingrain
Faint Attack
Leech Seed
Bestow
Grudge
Imprison
Venom Drench
Toxic
Dig
Shadow Ball
Rock Slide
Poison Jab
Substitute
Charmeleon (Gorynych) (M) Nature: Lonely Type: Fire
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Poison Point:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Poison Touch:
Type: Toggle
By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Adaptability (HA Locked):
Type: Passive
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Infiltrator:
Type: Passive
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Frisk:
Type: Passive
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Telepathy (locked):
Type: Passive
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Roar
Sunny Day
Light Screen
Protect (*)
Solar Beam
Double Team
Fire Blast (*)
Rock Tomb
Will-O-Wisp (*)
Endure
Rest (*)
Rock Slide (*)
Grass Knot
Flash Cannon
Torchic (Marchic Fenix) (M)
Nature: Quiet
Type: Fire
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
(Retro sprite, bitches)
Squirtle (Brumak) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Dynamic Punch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower
Bide (*)
Megahorn (*)
Pursuit (*)
Revenge (*)
Rock Blast (*)
Toxic
Protect (*)
Smack Down
Earthquake (*)
Dig
Rock Tomb
Detect
Rest (*)
Giga Impact
Rock Slide (*)
Sleep Talk (*)
Substitute
Focus Punch
Helping Hand
Knock Off
Low Kick
Jason Voorhees (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Attacks (65):
Amnesia
Ancient Power
Avalanche
Bite
Blizzard
Block
Body Slam
Bulldoze
Detect
Dig
Double Hit
Double Team
Double-Edge
Earth Power
Earthquake
Endeavor
Endure
Facade
Fissure
Flail
Freeze-Dry
Fury Attack
Giga Impact
Hail
Hidden Power [Fire]
Horn Attack
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Knock Off
Light Screen
Mimic
Mist
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Natural Gift
Odor Sleuth
Peck
Powder Snow
Protect
Reflect
Rest
Roar
Rock Slide
Rock Smash
Rock Tomb
Scary Face
Secret Power
Sleep Talk
Stealth Rock
Stone Edge
Substitute
Superpower
Swagger
Tackle
Take Down
Thrash
Toxic
Attacks (40):
Ancient Power
Aqua Tail
Aurora Beam
Avalanche
Bide
Blizzard
Block
Body Slam
Brine
Bubble Beam
Bulldoze
Confuse Ray
Dive
Double Team
Dragon Pulse
Dream Eater
Drill Run
Endure
Facade
Fissure
Freeze Dry
Future Sight
Growl
Hydro Pump
Ice Beam
Ice Shard
Mist
Perish Song
Protect
Rain Dance
Roar
Safeguard
Sheer Cold
Sing
Substitute
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool
Ooraloo My math puts you at 28 CC and 772.8 UC afterwards (fractional UC?). In the future I would appreciate if you indicated your starting/ending counters, and also what methods your Pokemon use to learn their new moves.
61 Moves Known
Astonish
Baton Pass
Bite
Body Slam
Brick Break
Counter
Crunch
Double Team
Dynamic Punch
Embargo
Endure
Fairy Wind
Fake Tears
Feint Attack
Fire Blast
Fire Fang
Flamethrower
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Growl
Guard Swap
Ice Beam
Icy Wind
Ice Fang
Ice Punch
Iron Head
Knock Off
Magnet Rise
Metal Burst
Mimic
Mud-Slap
Pain Split
Payback
Play Rough
Poison Fang
Power-Up Punch
Protect
Punishment
Rest
Rock Slide
Rock Tomb
Sandstorm
Seismic Toss
Sing
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Stone Edge
Substitute
Sucker Punch
Super Fang
Sweet Scent
Taunt
Thunder Fang
Thunder Punch
Torment
Toxic
Vice Grip
I use my 4 CC and 2 more from my stock to purchase an Alolan Grimer, Pawniard, and Litten. With 11 UC, I'll purchase additional moves for them.
CC: 15 ➨13
UC: 62 ➨ 51
20 Moves Known
Feint Attack
Fury Cutter
Iron Head
Knock Off
Leer
Mean Look
Metal Claw
Protect
Psycho Cut
Revenge
Scary Face
Scratch
Snatch
Stealth Rock
Substitute
Sucker Punch
Taunt
Thunder Wave
Torment
Toxic
Alejandro the Litten
0-25: Ember, Scratch, Growl, Lick, Leer, Fire Fang, Double Kick, Roar, Bite, Swagger
TM: Acrobatics, Protect, Substitute, Taunt, U-turn
Egg: Body Slam, Crunch, Fake Out, Power Trip, Revenge
With 3 UC, Alejandro will also purchase Flare Blitz, Will-O-Wisp, and Endeavor.
23 Moves Known
Acrobatics
Bite
Body Slam
Crunch
Double Kick
Ember
Endeavor
Fake Out
Fire Fang
Flare Blitz
Growl
Lick
Leer
Power Trip
Protect
Revenge
Roar
Scratch
Substitute
Swagger
Taunt
U-turn
Will-O-Wisp
https://www.smogon.com/forums/threads/nightblitz42-vs-reviloja753.3646953/post-8034913/[starting with 5CC] +2CC -6CC to buy White Herb = 1CC
[starting with 315UC] +6 -14 to buy Rotom Frost Fridge and Rotom Heat Toaster = 307UC
Rotom: +6MC, spending all to learn Hex level-up move; Defog, Electroweb, Telekinesis Tutor Moves; and Light Screen, Reflect TM moves.
Crabrawler
Evolving into Crabominable;
New Pre-26 Moves:
- Ice Punch
Purchasing for 6 MC [6 - 6 = 0 MC]
- Close Combat (Level), Ice Hammer (Level), Iron Head (Tutor), Stone Edge (TM), Thunder Punch (Tutor), Zen Headbutt (Tutor)
Attacks:
Brutal Swing
Close Combat
Dizzy Punch
Drain Punch
Earthquake
Endeavor
Ice Hammer
Ice Punch
Iron Head
Power-Up Punch
Pursuit
Rock Smash
Rock Tomb
Stone Edge
Superpower
Thunder Punch
Zen Headbutt
Bubble
Bubble Beam
Amnesia
Leer
Protect
Toxic
Wide Guard
Eevee
Evolving into Leafeon;
New Pre-26 Moves:
- Giga Drain, Grass Whistle, Magical Leaf, Razor Leaf
Purchasing for 7 MC [7 - 7 = 0 MC]:
- Bullet Seed (TM), Giga Impact (TM), Knock Off (Tutor), Leaf Blade (Level), Mimic (Tutor (Eevee)), Synthesis (Level), X-Scissor (TM)
Attacks:
Bide
Bite
Bullet Seed
Covet
Dig
Giga Impact
Iron Tail
Knock Off
Leaf Blade
Quick Attack
Razor Leaf
Secret Power
Skull Bash
Tackle
Take Down
X-Scissor
Giga Drain
Magical Leaf
Swift
Synchronoise
Baby-Doll Eyes
Detect
Endure
Focus Energy
Grass Whistle
Growl
Helping Hand
Mimic
Refresh
Sand Attack
Synthesis
Tail Whip
Tickle
Yawn