• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Data Prize Claiming Thread (Update 5-09-13)

Status
Not open for further replies.
dogfish skipped over me :( Can someone please approve soon?

+1 CC!

Me: 3 CC -> 4 CC

Psykitty the Espeon: 1 DC, 3 MC, spending 1 MC on Psychic (BW2 level-up move). 6 MC -> 5 MC

Pauly the Piplup: 1 EC, 1 DC, 2 MC.


EDIT: Oh, what the hell. Spending partayyy!

Pyre the Flarelm: 3 MC, so he will learn Petal Dance and Lava Plume, 1 MC each, leaving him with 1 MC.

Psykitty the Espeon: 2 MC, so she will learn Psyshock, 2 MC, leaving her with 0 MC.

Shadow the Gastly: 3 MC, so he will learn Nightmare and Hex, 1 MC each, leaving him with 1 MC.

This is against my better judgment, as I have way too many weakmons as it is, but also buying a Scratchet (Yes, I have a lot of popular pokemon. Get over it!).

ScratchetM.png


Scratchet [To be named later] (M)
Nature: Quiet (+1 SpA, -15% speed, -10% evasion)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar

Baton Pass
Stealth Rock
Roost

Return
Brick Break
Aerial Ace

This leaves me with 2 CC and 7 UC; I will stockpile these for now.

I also get 2 UC.
 
From here, Specz the Metapod and Stingmon the Kakuna recieve:

KS: 1 CC
Metapod: 1 EC 2 MC 1 DC
Kakuna: ^

This brings my CC up to 7CC. Add in the 2UC that I somehow still have and that's 9CC. Subtract 6 of that CC and I am buying an Amulet Coin. This leaves me with 3CC.


Specz:
EC: 4/5 ----> 5/5 EC
MC: 9 -----> 11 MC
DC: 4/5 ----> 5/5 DC
KOC: 0 ----> 0 KOC

Stingmon:
EC: 4/5 ----> 5/5 EC
MC: 18 -----> 20 MC
DC: 4/5 ----> 5/5 DC
KOC: 0 -----> 0 KOC

This means that both Specz and Stingmon's Dream World abilities are unlocked.

They will also both evolve now:

012.gif

Butterfree [Specz] (Male)
Nature: Modest (+Sp.Atk, -Atk)
Type: Bug/Flying
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Compoundeyes (Innate): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens (DW-unlocked) (Innate): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats:
HP: 90
Atk: Rank 1 (-Atk)
Def: Rank 2
SpA: Rank 4 (+Sp.Atk)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 5/5 (Maxed)
MC: 11
DC: 5/5 (Maxed)
KOC: 0

Moves:
1). Tackle
2). String Shot
3). Bug Bite
4). Snore
5). Harden

As of Evolution, Specz gets the following moves through level-up:
Confusion, PoisonPowder, Stun Spore, Sleep Powder, Gust, and Supersonic.

With 11 MC in total, I will buy Specz the following moves:
Quiver Dance [Level-up] (-1MC), Bug Buzz [Level-up] (-1MC), Giga Drain [current gen tutor] (-2MC), Protect [BW2 TM/HM] (-2MC), Toxic [BW2 TM/HM] (-2MC), Venoshock [BW2 TM/HM] (-2MC), Safeguard [Level-up] (-1MC) = Total = 11MC.

Specz now has 0MC.

015.gif

Beedrill [Stingmon] (male)
Nature: Adamant (-Sp.Atk, +Atk)

Abilities:
Swarm (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper (DW-Unlocked) (Innate): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Stats:
HP: 100
Atk: Rank 4 (+1 Atk)
Def: Rank 2
SpA: Rank 1 (-1 Sp.Atk)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 5/5 (Maxed)
MC: 20
DC: 5/5 (Maxed)
KOC: 0

Moves:
1). Poison Sting
2). String Shot
3). Bug Bite
4). Harden

As of evolution, Stingmon gets the following through Level-up:
Fury Attack, Focus Energy, Twineedle, Rage

As Stingmon has 20MC, I shall spend it on the following:
Toxic Spikes [Level-up] (-1MC), Agility [Level-up] (-1MC), Poison Jab [Level-up] (-1MC), Endeavor [Level-up] (-1MC), Drill Run [BW2 move tutor] (-2MC), Toxic [BW2 TM/HM] (-2MC), Brick Break [BW2 TM/HM] (-2MC), Aerial Ace [BW2 TM/HM] (-2MC), X-Scissor [BW2 TM/HM] (-2MC), Reflect [Past-Gen TM/HM] (-3MC), Mimic [Past-Gen TM/HM] (-3MC) = Total: 20MC

This reduces the MC of Stingmon to 0MC.
 
http://www.smogon.com/forums/showthread.php?p=4450870#post4450870

I get 1 CC
Axew gets 1/4/1 counters

Axew purchases Dragon Dance, Taunt, Dragon Pulse, Swords Dance, Guillotine, Outrage, Giga Impact for all 7 of its MC

http://www.smogon.com/forums/showthread.php?t=3474087

Texas: 1 CC
Axew: 3 MC 1 EC 1 DC

3 MC spent on Night Slash, putting Axew's counters to 3/0/3

http://www.smogon.com/forums/showthread.php?p=4452031#post4452031

Texas: 2 CC
Dragonite: 3 MC, 1 KOC
Metagross: 3 MC, 2 KOC
Gengar: 3 MC

Gengar goes to 7 MC
Metagross goes to 5 MC
Dragonite buys Sky Drop and Blizzard for its 4 MC
 
http://www.smogon.com/forums/showthread.php?t=3474084
http://www.smogon.com/forums/showthread.php?p=4450881#post4450881

+5 CC from these threads, for 15 CC total


Elgyem gets 1 EC, 1 DC and 2 MC, wich are used so he can get Pain Split (B/W 2 Tutor).
He also unlocks the DW ability, Analytic.


Spinda uses the 3 MC to get Endure.

Phanpy gets 1 EC and 1 DC, with her KOC going into MC.
With these 3 MC, she buys Superpower (B/W Tutor) and stocks the 1 MC she already had.


Caterpie gets 4 MC, 2 EC and 2 DC total, allowing him to evolve.
2 of these MC goes into Iron Defense (B/W 2 tutor)

Spr_5b_011.png


<Metapod> [Max] (M)
Nature: Modest (+ Sp.Attack, -Attack)
Type: Bug

Summary: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

About:
A very weak and timid Metapod, Max has dreams of becoming a beautiful Butterfree someday and is determined to make this dream coming true, challenging Dizzy to a battle during her training, being quickly defeated and caught, he hopes on becoming stronger.


Abilites:

Shed Skin (Innate):
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Shed Skin (DW LOCKED, Innate):

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.


HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 1
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 9


EC: 3/5
MC: 5
DC: 3/5



Attacks:
Tackle(*)
String Shot(*)
Bug-Bite(*)


Electro Web(*)
Snore(*)
Iron Defense
 
Do I get an achievement for this?

Ullar: 1 CC
Pika: 1 EC 2 MC 1 DC 1 KOC
Munchlax: 2 EC 2 MC 1 DC 1 KOC

Amended, adding in the Lucky Egg.

Hanbei the Pikachu is maxed out on EC and DC, unlocking Lightningrod. He chooses not to evolve, however. (BECUZ I LUV HIM) As such, the KOC goes towards MC, where it will buy Sing.

Teletubby the Munchlax will use the KOC on EC, and purchase B2W2 Tutor move Superpower.
 
Well, this was rather one-sided.

+4 CC, stockpiling (32 total)
-Pupitar gains 1 EC (9/9; What? Krom is evolving!), 1 DC (2/5) and 4 MC (2 + 2 KOC; 6 total), learns Thunder Fang (free), Ice Fang (free), Fire Fang (free), Thunderbolt (-2 MC), Flamethrower (-2 MC) and Ice Beam (-2 MC)
-Aron gains 1 EC (2/9), 1 DC (2/5) and 3 MC (2 + 1 KOC), learns Metal Burst (-1 MC) and Aerial Ace (-2 MC)
-Colosshale gains 1 EC (2/6), 1 DC (2/5) and 3 MC (2 + 1 KOC), learns Pursuit (-1 MC), Dig (-1 MC) and Muddy Water (-1 MC)
-Fraxure gains 1 EC (9/9; What? Anonicus is evolving!) and 2 MC (4 total), learns Earthquake (-2 MC) and Superpower (-2 MC)

So all in all, my new Tyranitar and Haxorus should look like this...
248.png

Tyranitar [Krom] (Male)
"<I don't get it. Woy do we'z gotta krump dese gitz one by one? Wot rool sez we 'aveta do dat, anyway? Soundz loyk an 'ole lotta mukkin' about, if you ask me. If I were dat 'umie, I'd send da boyz out all at once an clobba dese gitz!>"
The orkiest Tyranitar you will ever know. To Krom, nothing in life matters more than a good brawl.

Nature: Quiet (+1 SpA, -15% Speed, -10 evasion)
Type: Rock/Dark
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities: Sand Stream
Sand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.
Unnerve (DW, Locked): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23

EC: Mastered!
MC: 0
DC: 2/5

Attacks (28 total):
Level Up:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Crunch
Dark Pulse
Earthquake
Thunder Fang
Ice Fang
Fire Fang

Egg:
Pursuit
Stealth Rock
Dragon Dance
Focus Energy

TM:
Protect
Taunt
Brick Break
Smack Down
Flamethrower
Thunderbolt
Ice Beam

Other:
Earth Power
Iron Head
Outrage
612.png

Haxorus [Anonicus] (Male)
"<Vae victus!>"
A Haxorus the wanderer met along with Fion the Necturine, and for reasons unknown, something of a surrogate father to her. Noble and charismatic, Anonicus finds himself in a leader role more often than not.

Nature: Adamant (+1 Atk, -1 SpA)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities: Rivalry, Mold Breaker, Unnerve (DW)
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW, Unlocked): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: Mastered!
MC: 0
DC: Mastered!

Attacks (22 total):
Level Up:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Swords Dance
Taunt
Dragon Dance
Outrage

Egg:
Focus Energy
Reversal
Counter

TM:
Dig
Aerial Ace
Protect
Dragon Tail
Earthquake

Other:
Aqua Tail
Superpower
 
+8 UC Get!
---
And claiming from here.
---
EDIT: And here.

I gain 3 CC, +5 C from my Hippowdon having a complete movepool, + 2 CC from my Hippowdon's KOC. I gain 10 CC in total. From the first link.

From the second link, I gain 4 CC Base, +5 CC from Gastrodon having a full movepool, +5 CC from Simipour having a full movepool, & I allocate the 2 KOC I got to my CC, giving me 16 CC.

I gain 26 CC Total.
---
623.png

Golurk [Robolem] (-)
EC: 6/6
MC: 4 (+3 MC) > 0
DC: 5/5
-Learns Block, & Icy Wind (Both Gen V Tutor).
---
Fidgit_Front-1.png

Fidgit [Utilitand] (M)
EC: 6/6
MC: 4 (+3 MC, +1 KOC) > 0
DC: 5/5
-Learns Frustration, & Return (Both Gen V TM).
---
604.png

Eelektross [Sheeldon] (M)
EC: 9/9
MC: 6 (+6 MC) > 1
DC: N/A
-Learns Fire Punch, Signal beam, & Sleep Talk (All Gen V Tutor).
---
Tomohawk_Front-1.png

Tomohawk [Raiza] (M)
EC: 6/6
MC: 6 (+6 MC) > 0
DC: 5/5
-Learns Bounce, Drain Punch, & Sleep Talk (All Gen V Tutor).
---
477.png

Dusknoir [Caius] (M)
EC: 9/9
MC: 6 (+6 MC) > 0
DC: N/A
-Learns Swagger (Gen V TM), Icy Wind, & Skill Swap (Both Gen V Tutor).
---
208.png

Steelix [Iron Chain] (M)
EC: 6/6
MC: 9 (+3 MC, +6 MC) > 0
DC: 5/5
-Learns Sunny Day, Frustration, Psych Up (All Gen V TM), & Fissure (Past Gen Move from Onix).
---
That is all.
 
Claiming from this BS.

+3 CC and Drogon gets 9 MC + 3 KO as MC to buy Toxic, Hidden Power [Grass-7], Reflect, Incinerate, Acrobatics, Rock Slide (BW TM).

Also spending some UC for an upcoming raid.

Camerupt gets Double Team (BW TM), Heat Wave (BW Tutor) and Endure (Past TM) for 7 UC.
Mamoswine gets Double Team (BW TM) and Earth Power (BW Tutor) for 4 UC.
Steelix gets Earthquake, Double Team (BW TM), Mud Slap (Past Tutor) and Endure (Past TM) for 10 UC.
Golurk gets Double Team (BW TM), Ice Punch and Earth Power (BW Tutor) for 6 UC.

30-7-4-10-6 = 3 UC remaining
 
That was fast.

CC: 11->14

Druddigon:
MC: 0->2->0
DC: 0->1->2 (KOC)
Moves: Dragon Claw, Outrage (LU)

Infernape:
MC: 0->3->0
Moves: Facade, Feint, Punishment (LU)

Shelgon:
EC: 5->6
MC: 0->2->0
DC: 3->4
Moves: Flamethrower (BW TM)

Swablu:
EC: 0->1
MC: 0->2->0
DC: 0->1
Moves: Dragon Pulse, Perish Song (LU)

Trapinch:
EC: 0->1
MC: 0->2->0
DC: 0->1
Moves: Dig, Superpower (LU)

Krokorok:
EC: 8->9
MC: 0->2
DC: 4->5
Evolves and unlocks Anger Point!
Moves: Thrash, Outrage (LU)
553.png


Krookodile "Krok" (M)
Nature: Jolly (-Special Attack, +15% Speed, +13% Accuracy)

Type: Ground/Dark
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Command: (Ability: Intimidate)
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Anger Point (DW Unlocked): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 106 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
+13% Accuracy

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger
Earthquake
Crunch
Thrash
Outrage

Fire Fang
Thunder Fang
Beat Up

Protect
Return
Double Team

Total: 20

Also buying a Machop.

CC: 14->12
66.png


Machop "Fists of Glory" (M)
Nature: Quiet (+Special Attack, -10% Speed)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW Locked): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14
-10% Evasion

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge

Close Combat
Counter
Encore

Toxic
Fire Blast
Earthquake

Total: 14
 
Support Roulette Solrock Go!

First, purchasing a batch of Mental Herbs for 2 CC.
Then, with some UC, I will buy Helping Hand (2 UC), Morning Sun (3 UC), Embargo (2 UC), and Smack Down (2 UC).
 
From this raid...

Currency Counters: 3 + 4 = 7

282.png

Jennie June - Gardevoir (F)
MC: 0 + 6 MC + 4 from KOs = 10
-Using Move Counters to learn Endure (3rd Gen Tutor), Sunny Day (5th Gen TM), Swift (4th Gen Tutor), and Torment (5th Gen TM).

248.png

Azazel - Tyranitar (M)
MC: 0 + 6 MC + 4 from KOs = 10
-Using Move Counters to learn Body Slam (3rd Gen Tutor), Bulldoze (5th Gen TM), Curse (Egg Move), and Superpower (5th Gen Tutor).

Also, I'll be using UC on my Blaziken:

257.png

Roy - Blaziken (M)
MC:
2 + 2 from UC = 4
-Using Move Counters to learn Heat Wave (5th Gen Tutor) and Thunderpunch (5th Gen Tutor).
 
Espeon65, King Serperior, TIO, Texas, Pwnemon, Matezoide, C$FP (I'm not sure if it actually rounds though), Ullar, Wanderer, IAR, SubwayJ, deadfox081, Leethoof, Frosty, Yarnus, Glacier (might want to mention moving KO to MC), TheWolfe (remember the achievement) are APPROVED.

AOPSUser: Your accuracy boost for Krookodile is incorrect, which, according to certain other approvers makes it NOT APPROVED.

1.9 brings me to 42.2

==

(Inq) [LouisCyphre | Its_A_Random | Flamestrike | Maxim]
(Subway) SubwayJ's Subway Challenge 3 (Singles)
These give me 24 UC.

http://www.smogon.com/forums/showthread.php?t=3467991
This gives me 4 CC.
KFVz8.png
18 MC [Stored] + 6 MC = 24 MC
BW Tut (3): Sleep Talk, Snore, Trick
BW TM (9): Hone Claws, Sunny Day, Rain Dance, Frustration, Smack Down, Earthquake, Return, Rock Tomb, Aerial Ace
73.png
7 MC [Stored] + 6 MC = 13 MC
BW Tut (3): Bind, Magic Coat, Snore
BW TM (3): Attract, Hail, Hidden Power [Ground 7]
4RWK7.gif
8 MC [Stored] + 6 MC = 14 MC
BW Tut (2): Snatch, Snore
BW TM (5): Hidden Power [Grass 7], Embargo, Retaliate, Poison Jab, Swagger
uAFqe.png
1 MC [Stored] + 6 MC = 7 MC
8x1XX.png
13 MC [Stored] + 6 MC = 19 MC
LU (3): Stockpile, Spit Up, Swallow
BW Tut (4): Aqua Tail, Foul Play, Iron Tail, Snatch
BW TM (4): Sunny Day, Rain Dance, Sludge Wave, Attract
376.png
4 MC [Stored] + 6 MC = 10 MC
454.png
4 MC [Stored] + 20 UC = 24 MC
BW Tut (7): Dark Pulse, Dual Chop, Foul Play, Sleep Talk, Snatch, Spite
BW TM (6): Attract, Embargo, Facade, Hidden Power [Grass 7], Hyper Beam, Rest

SELF-APPROVED
 
Link I guess it's just a DQ, then.

CC: 6 -> 10

Lucariored-1.png

Lucario (♣ King) [M]
EC:
6/6
MC: 0 -> 6 -> 0
DC: 5/5
Learns Helping Hand, Dual Chop (BW Tutor) and Stone Edge (BW TM)

586-winter.png

Sawsbuck (Prince) [M]
EC:
6/6
MC: 0 -> 6 -> 0
DC: 5/5
Learns Seed Bomb, Last Resort (BW Tutor) and Flash (BW TM)

frontnormal-mrevenankh.png

Revenankh (Pharaoh) [M]
EC:
N/A
MC: 0 -> 6 -> 0
DC: 5/5
Learns Helping Hand (BW Tutor), Low Sweep and Poison Jab (BW TM)
Will also be fixing error in movepool; Knock Down should be Smack Down.

344.png

Claydol (Regisand)
EC:
6/6
MC: 0 -> 6 -> 0
DC: N/A
Learns Ice Beam, Shadow Ball and Earthquake (BW TM)

199-Recoloured.png

Slowking (Sleuth) [M]
EC:
6/6
MC: 0 -> 6 -> 0
DC: 5/5
Learns Drain Punch (BW Tutor), Surf and Grass Knot (BW TM)

289.png

Slaking (Creon) [M]
EC:
9/9
MC: 1 -> 7 -> 0
DC: N/A
Learns Brick Break, Aerial Ace (BW TM) and Endure (Past Gen.)
 
You can never really have too many Pokemon in ASB. 18 of my 22 CC go on these guys.

175.png

Togepi [Shimmy] (F)
Nature: Bold (+1 Def, -1 Atk)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 4 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Super Luck: [DW LOCKED] (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Attacks (16):
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Bestow
AncientPower

Extrasensory
Morning Sun
Psycho Shift

Thunder Wave
Shadow Ball
Flamethrower
422.png

Shellos [Reservoir] (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 29 (34/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Sand Force: [DW LOCKED] (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks (13):
Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power [Fighting-7]
Rain Dance

Counter
Mirror Coat
Brine

Ice Beam
Scald
Surf
572.png

Minccino [Kerchief] (F)
Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 87 (75*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link: [DW LOCKED] (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Attacks (15):
Pound
Growl
Helping Hand
Tickle
DoubleSlap
Encore
Swift
Sing
Tail Slap

Endure
Knock Off
Mud Slap

Thunder Wave
U-Turn
Dig
246.png

Larvitar [Roar] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Rock/Ground
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (41/1.15)
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sand Veil: [DW LOCKED] (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks (14):
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash

Stealth Rock
Pursuit
Focus Energy

Taunt
Earthquake
Brick Break
240.png

Magby [Flintlock] (M)
Nature: Naughty (+1 Atk, -1 SpD)

Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 83
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Vital Spirit: [DW LOCKED] (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Attacks (16):
Smog
Leer
Ember
SmokeScreen
Faint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch

Cross Chop
Mach Punch
ThunderPunch

Psychic
Flamethrower
Will-O-Wisp
58.png

Growlithe [Snarl] (M)
Nature: Naive (+15% Speed, +11% Accuracy, -1 SpD)

Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 69 (60*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Justified: [DW LOCKED] (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks (16):
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down

Close Combat
Fire Spin
Morning Sun

Dig
Fire Blast
Will-O-Wisp
32.png

Nidoran♂ [Barbarian] (M)
Nature: Mild (+1 SpA, -1 Def)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Hustle: [DW LOCKED] (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks (15):
Leer
Peck
Focus Energy
Double Kick
Poison Sting
Fury Attack
Horn Attack
Helping Hand
Tackle

Sucker Punch
Head Smash
Disable

Ice Beam
Thunderbolt
Sludge Bomb
333.png

Swablu [Nebula] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (50/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Cloud Nine: [DW LOCKED] (Trait) Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their SolarBeam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. SolarBeam always charges against them, Blizzard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)

Attacks (16):
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Round
Natural Gift
Take Down

Agility
Pursuit
Steel Wing

Ice Beam
Fly
Solarbeam
Monohm.png

Monohm [Overcast] (M)
Nature: Calm (+1 SpD, -1 Atk)

Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

Static: (Innate) (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.

Overcoat: [DW LOCKED] (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks (14):
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

Hydro Pump
Power Gem
Gust

Flamethrower
Thunderbolt
Volt Switch
 
From this match...

Currency Counters: 7 + 1 = 8

260.png

Hype Dog - Swampert (F)
MC: 1 + 3 = 4
Using Move Counters to learn Giga Impact (5th Gen TM) and Icy Wind (5th Gen Tutor).

frontnormal-mkitsunoh.png

Hakumen - Kitsunoh (M)
MC: 0 + 3 + 1 from KOs = 4
Using Move Counters to learn Super Fang (5th Gen Tutor) and Torment (5th Gen TM).

121.png

Chrysalis - Starmie (-)
MC: 0 + 2 = 2
DC: 3/5 + 1 + 1 from KOs = 5/5
Congratulations! Chrysalis learned Analytic!

Analytic
: (Dream World; Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Using Move Counters to learn Protect (5th Gen TM).

I'll also be refunding my previous purchase of Tyranitar's Curse since he already knows it for 3 MC and spending it on the following:

248.png

Azazel - Tyranitar (M)
MC:
3
Using Move Counters to learn Block (5th Gen Tutor). Left with 1 MC.
 
  • SimonSays: Everything except Slaking's moves is APPROVED. For your benefit, I'm going to say Slaking's moves are NOT APPROVED because your Slaking already has Endure, so you can decide whether to spend the 3 MC on something else or store them.
  • deadfox081: Man, with you claiming 9 mons at once, be glad I'm the one who went through your claim. Anyway, you're APPROVED
  • danmantincan: By my calculations, the first battle was 11 rounds long and you reffed 7 of them, meaning you should get CEIL(7*7/11)=CEIL(4.4545...)=5 UC. Fix this and you're APPROVED
  • TheWolfe: APPROVED

These approvals bring my UC to 14.1, and then from this battle I claim 2 CC, bringing my CC total to 9.

Madam Mim the Emolga gets 3 MC and 2 KOC. The 2 KOC go into her MC, bringing her MC to 5. With 4 of her 5 MC she gets the BW tutors Helping Hand and Signal Beam, bringing her MC to 1.

Ratigan the Raticate gets 4 MC, bringing his MC to 4. With those 4 MC he gets the BW tutor Zen Headbutt and the BW TM Substitute, bringing his MC to 0.

SELF-APPROVED
 
Status
Not open for further replies.
Back
Top