Profiles Profile: awesomec424

Last edited:
FE:

Gengar [M] [Ultraviolet]
Nature: Timid
Type: Ghost/Poison || Ghost/Poison (Mega)

[Abilities]
Cursed Body (Passive)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Shadow Tag (Passive) [Mega]
Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
[Stats]
HP: 90
Atk: 2-
Def: 2
SpA: 5
SpD: 3
Spe: 127+
+19% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 19
[Mega Stats]
HP: 90
Atk: 2-
Def: 3
SpA: 7
SpD: 3
Spe: 150+
+26% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 23
[Counters]
EC: 9/9
MC: 0
AC: N/A
[Moves] [X|111]
Level Up:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Dark Pulse
Hex
Shadow Punch
Destiny Bond
Payback
Dream Eater

Egg:
Will-O-Wisp
Disable
Fire Punch
Thunder Punch
Ice Punch

Tutor:

TM:
Toxic
Shadow Ball
Protect
Substitute
Sludge Bomb
Thunderbolt
Psychic
Energy Ball
Focus Blast
Dazzling Gleam
Mega Drain
Taunt
Thunder
Self Destruct
Shadow Claw
Endure
Hyper Beam

Infernape
[M] [Wukong]
Nature: Hasty
Type: Fire/Fighting

[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Iron Fist (Passive) [Unlocked]
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
[Stats]
HP: 100
Atk: 4
Def: 2-
SpA: 4
SpD: 3
Spe: 125+
+18% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21

[Counters]
EC: 9/9
MC: 1
AC: 5/5

[Moves] [50|X]

Level Up:
Close Combat(*)
Flare Blitz(*)
Scratch(*)
Leer(*)
Ember(*)
Taunt(*)
Mach Punch(*)
Fury Swipes(*)
Flame Wheel(*)
Nasty Plot(*)
Feint
Fire Spin
Acrobatics
Slack Off
Flamethrower
Egg:
Fake Out(*)
Encore(*)
Counter(*)
Double Kick(*)
Focus Energy(*)
Thunder Punch
Heat Wave
TM:
Protect(*)
Substitute(*)
Torment(*)
Dig(*)
Solarbeam(*)
Roar
Toxic
Earthquake
Double Team
Brick Break
Fire Blast
Aerial Ace
Overheat
Focus Blast
Will-O-Wisp
Giga Impact
Stone Edge
Poison Jab
Grass Knot
U-Turn
Rock Smash
Swords Dance
Zen Headbutt
Bulldoze
Tutor:
Endeavor
Gunk Shot
Sleep Talk
Vacuum Wave
Swagger
Stealth Rocks

Manectric [M] [Sparky]
Nature: Timid
Type: Electric || Electric (Mega)

[Abilities]
Static (Passive)
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightningrod (Passive)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Minus (Passive) [Hidden]
This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Intimidate (Trigger) [Mega]
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
[Stats]
HP: 100
Atk: 2-
Def: 2
SpA: 4
SpD: 2
Spe: 121+
+17% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 18
[Mega Stats]
HP: 100
Atk: 2-
Def: 3
SpA: 5
SpD: 3
Spe: 156+
+28% Accuracy
Size Class: 4
Weight Class: 3
Base Rank Total: 22
[Counters]
EC:
6/6
MC: 1
AC: 5/5
[Moves] [X|X]
Level Up:
Tackle
Thunder Wave
Leer
Howl
Quick Attack
Spark
Odor Sleuth
Thunder Fang
Bite
Thunder
Wild Charge
Electric Terrain
Charge
Discharge

Egg:
Fire Fang
Ice Fang
Shock Wave
Headbutt
Crunch
Magnet Rise
Endure

TM:
Roar
Protect
Toxic
Thunderbolt
Volt Switch
Flamethrower
Hyper Beam
Rain Dance
Substitute
Overheat
Hidden Power (Ice)
Signal Beam

Torkoal [M] [Bobby Schmurda]
Nature: Quiet
Type: Fire

[Abilities]
White Smoke (Passive)
Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.

Drought (Trigger)
Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.

Command: Activate Drought - 9 En - Summons sunny weather to the field.


Shell Armor (Passive) [Hidden]
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
[Stats]
HP: 100
Atk: 3
Def: 5
SpA: 4+
SpD: 3
Spe: 17-
-10% Evasion
Size Class: 1
Weight Class: 4
Base Rank Total: 18​

[Counters]
EC: N/A
MC: 0
AC: 0/5​

[Moves] [X|X]
Level up:
Ember
Smog
Withdraw
Rapid Spin
Fire Spin
Smokescreen
Flame Wheel
Curse
Lava Plume
Body Slam
Inferno
Heat Wave
Protect
Flail
Shell Smash

Egg:
Earthquake
Flame Burst
Superpower
Endure
Skull Bash

TM:
Solar Beam
Flamethrower
Sludge Bomb
Toxic
Substitute​
NFE:

Dragonair [F] [Pearl]
Nature: Modest
Type: Dragon

[Abilities]
Shed Skin (Passive)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale (Passive) [Hidden]
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[Stats]
HP: 100
Atk: 2-
Def: 3
SpA: 4+
SpD: 3
Spe: 70
Size Class: 4
Weight Class: 2
Base Rank Total: 18

[Counters]
EC: 6/9
MC: 4
AC: 3/5

[Moves] [22|120]
Level Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Outrage
Hyper Beam

Egg:
Extreme Speed
Dragon Dance
Dragon Pulse
Water Pulse
Iron Tail

TM:
Protect
Substitute
Fire Blast
Thunderbolt
Double Team
Focus Blast
Ice Beam
Surf

Kirlia [F] [Rin]
Nature: Timid
Type: Psychic/Fairy

[Abilities]
Synchronize (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy (Passive) [Hidden]
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
[Stats]
HP: 90
Atk: 1-
Def: 2
SpA: 3
SpD: 2
Spe: 58+
+6% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13

[Counters]
EC:
5/9
MC: 0
AC: 4/5

[Moves] [24|102]
Level Up:
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic

Egg:
Confuse Ray
Disable
Encore
Destiny Bond
Mean Look

TM:
Protect
Substitute
Dazzling Gleam
Taunt
Psyshock
Focus Blast
Energy Ball
Thunderbolt
Grass Knot
Toxic
Will-O-Wisp
Shadow Ball

Torracat [M] [Kane]
Nature: Jolly
Type: Fire

[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Intimidate (Trigger) [Unlocked]
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
[Stats]
HP: 100
Atk: 3
Def: 2
SpA: 2-
SpD: 2
Spe: 104+
+19% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 16

[Counters]
EC:
7/9
MC: 5
AC: 5/5

[Moves] [25|52]

Level Up:
Scratch
Ember
Growl
Lick
Fire Fang
Roar
Bite
Swagger
Flare Blitz
Outrage
Flamethrower
Thrash

Egg:
Fake Out
Heat Wave
Revenge
Crunch
Body Slam

Tutor:

TM:
Protect
Will-O-Wisp
U-Turn
Taunt
Leech Life
Flame Charge
Fire Blast
Swords Dance

LC:

Charmander [M] [Natsu]
Nature: Mild
Type: Fire

[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Solar Power (Passive) [Hidden]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
[Stats]
HP: 90
Atk: 2
Def: 1-
SpA: 3+
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [X|X]
Level Up:
Scratch
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Metal Claw
Leer
Rage

Egg:
Flare Blitz
Outrage
Dragon Dance
Rock Slide
Swords Dance

TM:
Flame Charge
Toxic
Protect
Flamethrower
Will-O-Wisp​

Numel [F] [Lady Lumps]
Nature: Modest
Type: Fire/Ground

[Abilities]
Oblivious (Passive)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Simple (Passive)
This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.

Own Tempo (Passive) [Hidden] [Unlocked]
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
[Stats]
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

[Counters]
EC:
2/6
MC: 0
AC: 5/5

[Moves] [21|85]
Level Up:
Growl
Tackle
Ember
Focus Energy
Magnitude
Flame Burst
Amnesia
Lava Plume
Earth Power
Curse
Yawn

Egg:
Ancient Power
Endure
Body Slam
Iron Head
Rollout

TM:
Fire Blast
Earthquake
Protect
Will-O-Wisp
Toxic

Patdick [Staryu] (Genderless)
Nature: Timid (+Spe, - Atk , + 22% Accuracy)

Type:
Water


Abilities:Illuminate (Toggle)
Natural Cure (Passive)
Analytic (Passive) (Hidden)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98 (+)
+ 22% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 5/6
MC: 0
AC: 2/5

Attacks (25 | 89):
Level Up:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Psywave
Swift
Bubble Beam
Minimize
Gyro Ball
Hydro Pump
Power Gem
Light Screen

Egg:
Aurora Beam
Barrier
Supersonic

Tutor:
Dive
Ice Beam

TM:
Protect
Substitute
Psychic
Scald
Thunder Wave
Thunderbolt

Totodile [M] [Fred]
Nature: Mild
Type: Water

[Abilities]
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
[Stats]
HP: 90
Atk: 3
Def: 2-
SpA: 3+
SpD: 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 14​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [X|X]
Level Up:
Scratch
Leer
Water Gun
Rage
Bite
Scary Face
Ice Fang
Flail
Thrash

Egg:
Aqua Jet
Dragon Dance
Crunch
Hydro Pump
Rock Slide

TM:
Toxic
Substitute
Protect
Rock Slide
Waterfall​

Tyrunt [M] [Genos]
Nature: Adamant
Type: Rock/Dragon

[Abilities]
Strong Jaw (Passive)
This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.

Sturdy (Passive) [Hidden]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
[Stats]
HP: 90
Atk: 4+
Def: 3
SpA: 1-
SpD: 2
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14

[Counters]
EC:
5/6
MC: 1
AC: 5/5

[Moves] [22|66]
Level Up:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Crunch

Egg:
Dragon Dance
Fire Fang
Ice Fang
Thunder Fang
Rock Polish

TM:
Protect
Dragon Claw
Toxic
Stone Edge
Earthquake
Rock Slide
Dig
Aerial Ace
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top