Ezekiel | Solosis (M)
Nature: Brave (+Atk - Spe, -10% Evasion)
Type:
Psychic STAB Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Overcoat | Type: Passive | Mold Breaker-affected: Yes
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Magic Guard | Type: Passive | Mold Breaker-affected: No
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Regenerator | Type: Passive | Mold Breaker-affected: No (H)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats: 90 | +3 | 2 | 4 | 2 | -27 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up Moves: [9/16]
• Psywave
• Reflect
• Rollout
• Snatch
• Hidden Power [Flying]
• Light Screen
• Charm
• Recover
• Psyshock
• Endeavor
• Future Sight
• Pain Split
• Psychic
• Skill Swap
• Heal Block
• Wonder Room
Egg Moves: [5/8]
• Acid Armor
• Astonish
• Confuse Ray
• Helping Hand
• Imprison
• Night Shade
• Secret Power
• Trick
Tutor Moves:
• After You
• Gravity
• Iron Defense
• Magic Coat
• Role Play
• Shock Wave
• Signal Beam
• Snatch
• Snore
• Zen Headbutt
Technical/Hidden Machines: [5/32]
• Calm Mind
• Toxic
• Protect
• Rain Dance
• Telekinesis
• Safeguard
• Frustration
• Thunder
• Return
• Shadow Ball
• Double Team
• Rock Tomb
• Facade
• Rest
• Attract
• Round
• Energy Ball
• Embargo
• Explosion
• Flash
• Thunder Wave
• Gyro Ball
• Psych Up
• Rock Slide
• Infestation
• Dream Eater
• Swagger
• Sleep Talk
• Substitute
• Flash Cannon
• Trick Room
• Confide