Base: Orbeetle
Pokemon: Beetllyium [Beetle + Beryllium]
Type: Bug / Steel
Stats: 80 / 80 / 110 / 105 / 80 / 60 (515 BST)
Abilities: Unnerve / Anger Shell / Heatproof
Moves:
: Giga Impact, Facade, Bug Bite, First Impression, Fury Cutter, Leech Life, Lunge, Pounce, Skitter Smack, U-turn, X-Scissor, Hard Press, Heavy Slam, Iron Head, Metal Burst, Metal Claw, Smart Strike, Steel Wing, Acrobatics, Aerial Ace, Assurance, Astonish, Bite, Brick Break, Dig, Double Hit, Double-Edge, Dual Wingbeat, False Swipe, Foul Play, Fury Attack, Knock Off, Payback, Poison Jab, Poison Sting, Pound, Psycho Cut, Quick Attack, Reversal, Rock Smash, Scratch, Slash, Stomping Tantrum, Sucker Punch, Take Down, Throat Chop, Trailblaze, Wing Attack
: Snore, Hyper Beam, Tera Blast, Bug Buzz, Infestation, Signal Beam, Struggle Bug, Flash Cannon, Mirror Shot, Steel Beam, Absorb, Air Cutter, Air Slash, Aura Sphere, Confusion, Dark Pulse, Electroweb, Energy Ball, Extrasensory, Focus Blast, Giga Drain, Heat Wave, Mega Drain, Mirror Coat, Mud Shot, Mud-Slap, Shock Wave, Sludge Bomb, Swift, Venoshock
: Protect, Substitute, Rest, Sleep Talk, Endure, Confide, Quiver Dance, Sticky Web, String Shot, Autotomize, Iron Defense, Metal Sound, Agility, Defense Curl, Defog, Detect, Disable, Gastro Acid, Harden, Hone Claws, Imprison, Leer, Poison Powder, Quash, Rain Dance, Reflect, Refresh, Safeguard, Sand Attack, Screech, Spikes, Sunny Day, Taunt, Thunder Wave, Torment, Wide Guard
Flavor (Optional, but i'd like for you to add some): This variant of Orbeetle still retains its flight capabilities, but its general body composition has bulked up, developing a heavier, metallic texture to it. As a result, it generally remains grounded most of the time, since its wings aren't quite strong enough to support long-term flight.
Competitive Overview (Optional too but I'd prefer if you did): Yes, this one is yet *another* physically bulky guy for this game. Can either function as a halfway competent utility guy, with Sticky Web and Defog at the helm, or it can go down the more offensive route with Quiver Dance, Anger Shell, and a decent coverage pool to back up a halfway decent special attack stat.
Base: Swellow
Pokemon: Sperraphim (Sparrow + Seraph[im])
Type: Fairy/Flying
Stats: 60 / 60 / 65 / 110 / 90 / 105 (490 BST)
Abilities: Natural Cure / Healer / Competitive
Moves:
: Giga Impact, Facade, Acrobatics, Aerial Ace, Brave Bird, Drill Peck, Dual Wingbeat, Fly, Peck, Pluck, Sky Attack, Wing Attack, Brick Break, Covet, Double-Edge, Extreme Speed, Headbutt, Last Resort, Psycho Cut, Quick Attack, Reversal, Slash, Tackle, Take Down, U-turn, Zen Headbutt
: Snore, Hyper Beam, Tera Blast, Alluring Voice, Dazzling Gleam, Disarming Voice, Draining Kiss, Fairy Wind, Moonblast, Aeroblast, Air Cutter, Air Slash, Gust, Hurricane, Aura Sphere, Aurora Beam, Confusion, Echoed Voice, Energy Ball, Extrasensory, Future Sight, Hyper Voice, Ice Beam, Icy Wind, Magical Leaf, Mirror Coat, Mystical Fire, Psybeam, Psychic, Psychic Noise, Psyshock, Twister, Vacuum Wave, Weather Ball
: Protect, Substitute, Rest, Sleep Talk, Endure, Confide, Defog, Baby-Doll Eyes, Charm, Misty Terrain, Sweet Kiss, Feather Dance, Roost, Tailwind, Agility, Ally Switch, Baby-Doll Eyes, Calm Mind, Encore, Focus Energy, Follow Me, Grassy Terrain, Guard Split, Guard Swap, Heal Bell, Healing Wish, Heart Swap, Imprison, Leer, Life Dew, Light Screen, Magic Room, Metronome, Mimic, Play Nice, Power Split, Power Swap, Psych Up, Psychic Terrain, Quick Guard, Rain Dance, Reflect, Refresh, Roost, Safeguard, Screech, Sing, Skill Swap, Speed Swap, Sunny Day, Tearful Look, Tickle, Trick, Trick Room, Whirlwind, Wish, Wonder Room
Flavor (Optional, but i'd like for you to add some): After an experiment involving a Swellow and some strange,
heavenly feathers from realms unknown, this was the end result. It is said to be peaceful and kind, but if pushed to its limits, it will not hesitate to unleash some genuinely terrifying power.
Competitive Overview (Optional too but I'd prefer if you did): Ok, finally, we get a break from the super slow bulky guys here. This one is a fast attacker with two very strong abilities in Natural Cure and Competitive - the former lets it shrug off all means of status, while the latter comes in handy as a Defog deterrent by boosting its already high special attack stat. In exchange, it is very frail, rendering it rather difficult to switch in even with its strong typing in mind, and it also lacks high BP coverage to really make use of.