I recently saw the Articuno analysis in the NU subforum of C&C, and SubToxic Articuno immediately caught my attention! It seemed like an awesome staller with very good speed, bulk and an amazing STAB to hit things most things that can't be poisoned.
So then i started looking for partners, particularly for pokes that could trap grounded Poison types (i decided to use Articuno with T-Spikes support) and the sturdy steels of the tier such as Propobass and Bastiodon. And this was the first time that i laid eyes on Trapinch!
Here is the set i am using:
Trapinch @ Eviolite
EVs: 252 HP / 152 Atk / 104 Def
Adamant nature
Ability: Arena Trap
- Earthquake
- Rock Slide
- Quick Attack
- Toxic
Enough Atk evs were given to ensure that Trapinch always unconditionally OHKOes Skuntank, while Skuntank can never ohko back. Garbodor also fails to 3hko while it gets 2hkoed in return. Propobass and Bastiodon obviously die, while the first cannot escape with VS, and the second cannot kill you with Metal Burst, because you are slower. With those evs, Trapinch can also easily revenge kill Scarf Emboar, taking 86% max from Adamant ones and ohkoing back. Ampharos, Zebraiken, Flareon, Regirock, Electabuzz, and Rampardos can all be revenge killed easily, or even trapped immediately if you are able to lure a Rock/Electric attack to safely come-in.
EQ is a standard move, Rock Slide for coverage, QA for priority, and Toxic because some things like to set-up on him (Torterra for example) and Toxic is a nice surprise to them. Crunch is an option as well in the last slot, but there isn't anything notable that gets trapped and killed with Crunch.
All in all, i have found Trapinch to be able to hold it's own in NU, as it's bulk and power are not bad down here...
So then i started looking for partners, particularly for pokes that could trap grounded Poison types (i decided to use Articuno with T-Spikes support) and the sturdy steels of the tier such as Propobass and Bastiodon. And this was the first time that i laid eyes on Trapinch!
Here is the set i am using:
Trapinch @ Eviolite
EVs: 252 HP / 152 Atk / 104 Def
Adamant nature
Ability: Arena Trap
- Earthquake
- Rock Slide
- Quick Attack
- Toxic
Enough Atk evs were given to ensure that Trapinch always unconditionally OHKOes Skuntank, while Skuntank can never ohko back. Garbodor also fails to 3hko while it gets 2hkoed in return. Propobass and Bastiodon obviously die, while the first cannot escape with VS, and the second cannot kill you with Metal Burst, because you are slower. With those evs, Trapinch can also easily revenge kill Scarf Emboar, taking 86% max from Adamant ones and ohkoing back. Ampharos, Zebraiken, Flareon, Regirock, Electabuzz, and Rampardos can all be revenge killed easily, or even trapped immediately if you are able to lure a Rock/Electric attack to safely come-in.
EQ is a standard move, Rock Slide for coverage, QA for priority, and Toxic because some things like to set-up on him (Torterra for example) and Toxic is a nice surprise to them. Crunch is an option as well in the last slot, but there isn't anything notable that gets trapped and killed with Crunch.
All in all, i have found Trapinch to be able to hold it's own in NU, as it's bulk and power are not bad down here...

































