[Pros]
<ul>
<li>Base 125 speed allows it to out speed threats such as Gengar and Starmie</li>
<li>A nice base 120 attack that can be boosted by Swords Dance if needed</li>
<li>STAB pursuit and Ice Shard allows it to come in and revenge kill</li>
<li>STABs get great coverage hitting much of the meta game only being resisted by 30 mons</li>
</ul>
[Cons]
<ul>
<li>Poor defences allow it to be killed off easily</li>
<li>Typing leaves it weak to two types of priority including the common Mach Punch</li>
<li>Weakness to Stealth Rocks means it can't switch in many times with them up</li>
<li>Can't always hit hard enough to get past certain walls</li>
</ul>
[Set Recommendations]
<p>Weavile @ Life Orb<br />
Ability: Pressure<br />
EVs: 252 Spd / 252 Atk / 4 HP<br />
Jolly Nature (+Spe, -Spa)<br />
- Pursuit<br />
- Ice Shard<br />
- Brick Break<br />
- Icicle Crash/Night Slash</p>
<p>STAB Pursuit and ability to outspeed certain things such as Gengar and Starmie while KOing them is the main reason to use Weavile over Mamoswine. Weaviles 125 speed allows it to outspeed Starmie and some Mega Gengars, and hit them hard with STAB Pursuit if they choose to switch out. Ice Shard is a nice priority move that lets Weavile hit faster threats such as Scarf Garchomp and Crobat while being able to deal damage to pokemon that don't resist it. Brick Break allows Weavile to hit Steel types that would otherwise wall this set, although it should be noted that Dark type moves are now neutral to Steel and Poison Jab can be used over Brick break to hit Fairy types if they give you trouble. The last move is based on preference or what types your team needs help with most</p>
<p>Choice band can be used as the item over Life Orb but being locked into one move can hinder Weaviles ability to trap and revenge kill</p>
<p>Starmie and Lucario appreciates Weavile’s ability of getting rid of the Psychic and Ghost types that give them trouble whilst being able to support Weavile by helping rid of the pokemon that give it trouble such as Scizor and Skarmory. Tentacruel works well as it resists the types that give Weavile trouble while being able to spin hazards away to allow Weavile to switch more times. Hyper offense teams that rely on Gengar to spin block can use Weavile to take care of the fast Psychic types such as Starmie and non-mega Alakazam</p>
[Checks and Counters]
<p>Weavile's low defenses and bad typing leave it weak to mons who rely on priority such as Breloom and Lucario, whilst strong Choice Scarf users such as Scizor and Magneton can OHKO it without taking too much damage from Ice Shard. Strong bulky attackers such as Azumarill and Infernape don't have to worry about Weavile's moves and they can easily counter it with their own STAB attacks. Strong walls, such as Ferrothorn and Skarmory can set up on it whilst Hippowdon can 2HKO variants that don’t carry Ice Punch. Avalugg is probably the best counter to Weavile, being able to take even boosted hits, KOing it with Gyroball and recovering off the damage.</p>
<ul>
<li>Base 125 speed allows it to out speed threats such as Gengar and Starmie</li>
<li>A nice base 120 attack that can be boosted by Swords Dance if needed</li>
<li>STAB pursuit and Ice Shard allows it to come in and revenge kill</li>
<li>STABs get great coverage hitting much of the meta game only being resisted by 30 mons</li>
</ul>
[Cons]
<ul>
<li>Poor defences allow it to be killed off easily</li>
<li>Typing leaves it weak to two types of priority including the common Mach Punch</li>
<li>Weakness to Stealth Rocks means it can't switch in many times with them up</li>
<li>Can't always hit hard enough to get past certain walls</li>
</ul>
[Set Recommendations]
<p>Weavile @ Life Orb<br />
Ability: Pressure<br />
EVs: 252 Spd / 252 Atk / 4 HP<br />
Jolly Nature (+Spe, -Spa)<br />
- Pursuit<br />
- Ice Shard<br />
- Brick Break<br />
- Icicle Crash/Night Slash</p>
<p>STAB Pursuit and ability to outspeed certain things such as Gengar and Starmie while KOing them is the main reason to use Weavile over Mamoswine. Weaviles 125 speed allows it to outspeed Starmie and some Mega Gengars, and hit them hard with STAB Pursuit if they choose to switch out. Ice Shard is a nice priority move that lets Weavile hit faster threats such as Scarf Garchomp and Crobat while being able to deal damage to pokemon that don't resist it. Brick Break allows Weavile to hit Steel types that would otherwise wall this set, although it should be noted that Dark type moves are now neutral to Steel and Poison Jab can be used over Brick break to hit Fairy types if they give you trouble. The last move is based on preference or what types your team needs help with most</p>
<p>Choice band can be used as the item over Life Orb but being locked into one move can hinder Weaviles ability to trap and revenge kill</p>
<p>Starmie and Lucario appreciates Weavile’s ability of getting rid of the Psychic and Ghost types that give them trouble whilst being able to support Weavile by helping rid of the pokemon that give it trouble such as Scizor and Skarmory. Tentacruel works well as it resists the types that give Weavile trouble while being able to spin hazards away to allow Weavile to switch more times. Hyper offense teams that rely on Gengar to spin block can use Weavile to take care of the fast Psychic types such as Starmie and non-mega Alakazam</p>
[Checks and Counters]
<p>Weavile's low defenses and bad typing leave it weak to mons who rely on priority such as Breloom and Lucario, whilst strong Choice Scarf users such as Scizor and Magneton can OHKO it without taking too much damage from Ice Shard. Strong bulky attackers such as Azumarill and Infernape don't have to worry about Weavile's moves and they can easily counter it with their own STAB attacks. Strong walls, such as Ferrothorn and Skarmory can set up on it whilst Hippowdon can 2HKO variants that don’t carry Ice Punch. Avalugg is probably the best counter to Weavile, being able to take even boosted hits, KOing it with Gyroball and recovering off the damage.</p>
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