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ZU Qwilfish [done]

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Tuthur

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NUPL Champion
[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall that is able to set Spikes or Toxic Spikes and counter powerful physical attackers such as Basculin and Centiskorch. Its typing also lets it absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed from setting up, recovering HP, and setting entry hazards. Thunder Wave cripples faster attackers such as Skuntank, specially offensive Basculin, and Articuno, which can otherwise freely switch into Qwilfish. Liquidation is the preferred STAB move for its ability to OHKO Rapidash and Centiskorch after minimal residual damage. Scald is another option that, while significantly weaker, can cripple switch-ins with a burn. Pain Split improves Qwilfish's longevity versus bulkier teams. Rocky Helmet lets Qwilfish wear down physical attackers, punishing resisted moves like Gurdurr's Mach Punch, Centiskorch's Fire Lash, and Basculin's Flip Turn. Alternatively, Black Sludge makes Qwilfish less reliant on Pain Split. The given EV spread lets Qwilfish outspeed Adamant Centiskorch and maximize its physical bulk.

Qwilfish fits well on bulky offense and balance teams that appreciate its defensive utility and ability to set entry hazards. Special walls like Articuno, Audino, and Ferroseed make for great partners, as they are able to handle special attackers like Frosmoth, Rotom, and Frosmoth; in return, Qwilfish handles physical attackers such as Centiskorch and Rapidash. Ground-immune and -resistant Pokemon such as Rotom-S, Uxie, and Tangela cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes, as they force a lot of switches. Therefore, Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by wallbreakers like Rapidash and Sawk; Kangaskhan is a noteworthy example, as it can force switches thanks to Fake Out. Knock Off users such as Shiftry, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's entry hazards.

[STRATEGY COMMENTS]
Other Options
=============

A Swords Dance set can act as a terrifying stallbreaker with Qwilfish's Toxic immunity and access to Taunt. However, it lacks bulk and power, even when boosted. Qwilfish can run max Speed on its defensive set to outspeed attackers like Skuntank and Adamant Kangaskhan; however, that jeopardizes its ability to handle physical attackers. Such sets can run Destiny Bond to get an unexpected KO, but Qwilfish usually doesn't have the room for it and is required to run an inferior max Speed spread. Although weaker than Liquidation, Waterfall is an option on both sets for its flinch chance and synergy with Thunder Wave. Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Basculin, and Shiftry and spread poison. However, Thunder Wave and Scald already spread status and cripple those Pokemon.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's entry hazards and can heavily damage it with Psychic, while Qwilfish hardly hurts Uxie with its moves. Uxie's Future Sight is also a huge threat to Qwilfish, as it prevents Qwilfish from switching into threats it is supposed to counter, such as Centiskorch and Gurdurr.

**Ground-immune Entry Hazard Removers**: Entry hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special attacks. They can easily force Qwilfish out and use that opportunity to remove its entry hazards.

**Special Attackers**: Qwilfish's special bulk is underwhelming, meaning that special attackers such as Thievul, Rotom, and Articuno can easily OHKO it.

**Ground-types**: Qwilfish is weak to Ground-types and cannot handle crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they are 2HKOed by Qwilfish's Water-type STAB moves. Qwilfish also takes heavy damage from common Ground-type coverage from wallbreakers like Rapidash and Sawk; the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Wallbreakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and, without any reliable recovery moves, it is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Cinccino, and Swords Dance Silvally-Ghost.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [Apagogie, 445642]]
- Grammar checked by: [[DC, 449990]]
 
Last edited:
[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall able to spread Spikes or Toxic Spikes and counter powerful physical attackers such as Sawk Basculin and Lycanroc (The hazards were missing reference, I added this part here but feel free to include it elsewhere. As for Sawk, Inner Focus + EQ does a ton, and CB outspeeds as well). Its typing lets it also take advantage of walls like Clefairy, Miltank, and Carbink that rely on Toxic to pressure foes and also absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. It differentiates itself from Garbodor thanks to its Water-typing that lets it more comfortably take on common physical attackers such as Centiskorch and Basculin (Fluff; too much generally about Qwil for this part, and comparing it to Garb is excessive). Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed to setup, recover their health, and setup hazards, respectively. While Thunder Wave lets it cripple faster attackers such as Skuntank, specially offensive (small GP) Basculin, and Vanilluxe that can otherwise freely switch into Qwilfish. Liquidation is the preferred STAB move for its ability to OHKO Magmortar and Centiskorch after minimal chips and is overall Qwilfish's strongest move (Fluff). Scald is another option as a STAB move that while significantly weaker can spread burns and cripple switch-ins while avoiding the recoil from Rocky Helmet and Iron Barbs. Pain Split is Qwilfish's most reliable recovery move and gives it more longevity versus bulkier teams. Intimidate is the prefered ability since it virtually increases Qwiflish's physical bulk (fluff; intimidate doesn't need its own sentence, it's implied why a wall would use it, and it's relatively situational for increasing bulk). Rocky Helmet lets Qwilfish wear down physical attackers more easily (fluff), punishing resisted moves like Gurdurr's Mach Punch, Sneasel's Triple Axel, and Basculin's Flip Turn. Black Sludge is an alternative that provides Qwilfish passive recovery improving its longevity and making it less reliant on Pain Split. The given EVs spreads lets Qwilfish outspeed Adamant Centiskorch while maximazing its physical bulk.

Qwilfish fits well in bulky offense and balance teams that appreciate its defensive utility and ability to setup entry hazards. Special walls like Cryogonal, Audino, and Ferroseed make for great partners able to handle special attackers like Vanilluxe, Rotom, and Omastar for Qwilfish, whereas Qwilfish handles physical attackers such as Centiskorch, Sawk, and Rapidash for them. Ground immunities and resistances such as Rotom-S, Uxie, and Eldegoss Tangela (VR relevancy) cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes as they force a lot of switches, therefore Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by most wallbreakers like Magmortar, Sawk, and Sneasel since they weaken their defensive counters, and Kangaskhan is a noteworthy example as it can force more switches thanks to Fake Out. Knock Off users such as Sneasel, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's Spikes entry hazards (applies to both).

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Liquidation
move 3: Poison Jab
move 4: Aqua Jet / Explosion / Taunt
item: Life Orb / Black Sludge
ability: Swift Swim / Intimidate
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Swords Dance Qwilfish is a common rain sweeper and niche breaker in other teams. Liquidation is Qwilfish's main attacking move as it gets boosted by the rain and can after a Swords Dance OHKO physical walls like Garbodor, Miltank, and Golbat. Poison Jab is a secondary STAB move that threaten Water-resists such as Tangela, Cramorant, and Altaria (Fluff; these are standard STAB moves and don't need an explanation, and you mention the OHKOes with Liq later anyways). Aqua Jet lets Qwilfish revenge kill frail weakened attackers such as Sneasel and Frosmoth when rain isn't up. Explosion heavily damages bulky Water-type resists such as Wishiwashi, defensive Qwilfish, and Poliwrath, opening the way for the sweep for a teammate such as Swords Dance Kabutops and Shell Smash Omastar. Taunt prevents the sturdiest Water-resists such as Jellicent and Pyukumuku to recover their health. Life Orb is the preferred item allowing Qwilfish to get some crucial OHKOes with the rain after a Swords Dance on Garbodor and Miltank. Whereas the Black Sludge is an the better option outside of rain. (This sentence was a verbose, and didn't need all these explanation. Telling the reader simply that a standard item like Black Sludge is better for the other set is fine, especially since you already expressed the niche of LO for the rain set) for its ability to bait defensive sets outside of rain and since without rain, Qwilfish already needs significant damage on its counters to beat them, Life Orb isn't needed. Swift Swim is the privileged ability in rain teams, (Add comma) since it lets Qwilfish outspeed the whole tier in rain. while Intimidate is preferred in other teams as the Attack drop can give Qwilfish for set up opportunities while also and imitating defensive sets (Fluff; see below). An Adamant Nature is preferred in rain teams as with Swift Swim Qwilfish doesn't need the Speed boost (fluff), whereas in other teams Jolly is needed to tie with Sawk and outspeed Magmortar.

Swords Dance Qwilfish fits better in rain teams, therefore rain setters such as Uxie, Liepard, and Ludicolo and other rain breakers such as Kabutops and Omastar are appreciated. Pokemon that can take advantage of bulky Water-types such as Rotom, Drampa, and Frosmoth are appreciated, since these Pokemon wall Qwilfish. Likewise, attackers that are also checked by Water-types such as Centiskorch, Magmortar, and Silvally-Ground can weaken these Water-types into Qwilfish's sweeping range. Steel-types such as Galarian Stunfisk, Ferroseed, and Perrserker invite Fire- and Fighting-types such as Centiskorch and Sawk on which Qwilfish can setup. Due to the amount of damage it needs on its checks to break them, Spikes support from Froslass or Accelgor is grantly welcomed.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish can run max Speed in its defensive set to outspeed attackers like Magmortar and Adamant Kangaskhan, however it jeopardizes its ability to handle physical attackers like Silvally-Dark and Lycanroc. Such sets can run Destiny Bond to get a an unexpected KO, however Qwilfish usually doesn't have the room for it and it requires to run the inferior max Speed spread to be used. Waterfall is an option on both sets, even if weaker than Liquidation the flinch it can cause can be valuable, especially with Thunder Wave (main point of Waterfall imo). Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Silvally-Dragon, and Shiftry that think they can safely switch into Qwilfish and spread Poison. However, Thunder Wave and Scald already cripple those and spread status too, the Water coverage is also more valuable in the current metagame.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's Spikes and Toxic Spikes and can heavily damage Qwilfish with Psychic, while Qwilfish hardly hurts it with its moves. Uxie's Future Sight is also a huge threat to Qwilfish as it prevents Qwilfish from switching into threats it's supposed to counter such as Centiskorch and Gurdurr.

**Ungrounded Hazard Removers**: Hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves, therefore they can easily force Qwilfish out and remove Qwilfish's Spikes and Toxic Spikes.

**Special Attackers**: Qwilfish's special bulk is underwhelming, therefore special attacker such as Magmortar, Drampa, and Vanilluxe can easily OHKO it.

**Ground-types**: Outside of rain teams, (clarifies that this is for def Qwil, as LO rain Qwil destroys these examples) Qwilfish has a harming weakness to Ground-types that prevents it from handling crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they also are 2HKOed by Qwilfish's Water-type STAB moves. It also means Qwilfish takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk, the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Breakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and without any reliable recovery moves, Qwilfish is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Sneasel, and Swords Dance Silvally-Ghost, especially since the former two ignore Intimidate thanks to Scrappy and Inner Focus, respectively.(You started with point with "Even with Intimidate," so the reader will expect that these checks are unfazed by the ability / it doesn't matter. This part thus should be removed)

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath, it's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Qc 1/2! Remember to keep the set comments paragraph brief. There can be a couple overview sentences explaining the niche of the Pokemon, just not much more than that, and be selective on what's the most important info the reader needs to know here. Simple STAB attacks don't need a sentence about them either. Just some tips for trimming fluff in the future. Everything else looks pretty good format-wise and of course you nailed it on the content. Good work!
 
[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall able to spread Spikes or Toxic Spikes and counter powerful physical attackers such as Sawk Basculin and Lycanroc (The hazards were missing reference, I added this part here but feel free to include it elsewhere. As for Sawk, Inner Focus + EQ does a ton, and CB outspeeds as well). Its typing lets it also take advantage of walls like Clefairy, Miltank, and Carbink that rely on Toxic to pressure foes and also absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. It differentiates itself from Garbodor thanks to its Water-typing that lets it more comfortably take on common physical attackers such as Centiskorch and Basculin (Fluff; too much generally about Qwil for this part, and comparing it to Garb is excessive). Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed to setup, recover their health, and setup hazards, respectively. While Thunder Wave lets it cripple faster attackers such as Skuntank, specially offensive (small GP) Basculin, and Vanilluxe that can otherwise freely switch into Qwilfish. Liquidation is the preferred STAB move for its ability to OHKO Magmortar and Centiskorch after minimal chips and is overall Qwilfish's strongest move (Fluff). Scald is another option as a STAB move that while significantly weaker can spread burns and cripple switch-ins while avoiding the recoil from Rocky Helmet and Iron Barbs. Pain Split is Qwilfish's most reliable recovery move and gives it more longevity versus bulkier teams. Intimidate is the prefered ability since it virtually increases Qwiflish's physical bulk (fluff; intimidate doesn't need its own sentence, it's implied why a wall would use it, and it's relatively situational for increasing bulk). Rocky Helmet lets Qwilfish wear down physical attackers more easily (fluff), punishing resisted moves like Gurdurr's Mach Punch, Sneasel's Triple Axel, and Basculin's Flip Turn. Black Sludge is an alternative that provides Qwilfish passive recovery improving its longevity and making it less reliant on Pain Split. The given EVs spreads lets Qwilfish outspeed Adamant Centiskorch while maximazing its physical bulk.

Qwilfish fits well in bulky offense and balance teams that appreciate its defensive utility and ability to setup entry hazards. Special walls like Cryogonal, Audino, and Ferroseed make for great partners able to handle special attackers like Vanilluxe, Rotom, and Omastar for Qwilfish, whereas Qwilfish handles physical attackers such as Centiskorch, Sawk, and Rapidash for them. Ground immunities and resistances such as Rotom-S, Uxie, and Eldegoss Tangela (VR relevancy) cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes as they force a lot of switches, therefore Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by most wallbreakers like Magmortar, Sawk, and Sneasel since they weaken their defensive counters, and Kangaskhan is a noteworthy example as it can force more switches thanks to Fake Out. Knock Off users such as Sneasel, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's Spikes entry hazards (applies to both).

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Liquidation
move 3: Poison Jab
move 4: Aqua Jet / Explosion / Taunt
item: Life Orb / Black Sludge
ability: Swift Swim / Intimidate
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Swords Dance Qwilfish is a common rain sweeper and niche breaker in other teams. Liquidation is Qwilfish's main attacking move as it gets boosted by the rain and can after a Swords Dance OHKO physical walls like Garbodor, Miltank, and Golbat. Poison Jab is a secondary STAB move that threaten Water-resists such as Tangela, Cramorant, and Altaria (Fluff; these are standard STAB moves and don't need an explanation, and you mention the OHKOes with Liq later anyways). Aqua Jet lets Qwilfish revenge kill frail weakened attackers such as Sneasel and Frosmoth when rain isn't up. Explosion heavily damages bulky Water-type resists such as Wishiwashi, defensive Qwilfish, and Poliwrath, opening the way for the sweep for a teammate such as Swords Dance Kabutops and Shell Smash Omastar. Taunt prevents the sturdiest Water-resists such as Jellicent and Pyukumuku to recover their health. Life Orb is the preferred item allowing Qwilfish to get some crucial OHKOes with the rain after a Swords Dance on Garbodor and Miltank. Whereas the Black Sludge is an the better option outside of rain. (This sentence was a verbose, and didn't need all these explanation. Telling the reader simply that a standard item like Black Sludge is better for the other set is fine, especially since you already expressed the niche of LO for the rain set) for its ability to bait defensive sets outside of rain and since without rain, Qwilfish already needs significant damage on its counters to beat them, Life Orb isn't needed. Swift Swim is the privileged ability in rain teams, (Add comma) since it lets Qwilfish outspeed the whole tier in rain. while Intimidate is preferred in other teams as the Attack drop can give Qwilfish for set up opportunities while also and imitating defensive sets (Fluff; see below). An Adamant Nature is preferred in rain teams as with Swift Swim Qwilfish doesn't need the Speed boost (fluff), whereas in other teams Jolly is needed to tie with Sawk and outspeed Magmortar.

Swords Dance Qwilfish fits better in rain teams, therefore rain setters such as Uxie, Liepard, and Ludicolo and other rain breakers such as Kabutops and Omastar are appreciated. Pokemon that can take advantage of bulky Water-types such as Rotom, Drampa, and Frosmoth are appreciated, since these Pokemon wall Qwilfish. Likewise, attackers that are also checked by Water-types such as Centiskorch, Magmortar, and Silvally-Ground can weaken these Water-types into Qwilfish's sweeping range. Steel-types such as Galarian Stunfisk, Ferroseed, and Perrserker invite Fire- and Fighting-types such as Centiskorch and Sawk on which Qwilfish can setup. Due to the amount of damage it needs on its checks to break them, Spikes support from Froslass or Accelgor is grantly welcomed.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish can run max Speed in its defensive set to outspeed attackers like Magmortar and Adamant Kangaskhan, however it jeopardizes its ability to handle physical attackers like Silvally-Dark and Lycanroc. Such sets can run Destiny Bond to get a an unexpected KO, however Qwilfish usually doesn't have the room for it and it requires to run the inferior max Speed spread to be used. Waterfall is an option on both sets, even if weaker than Liquidation the flinch it can cause can be valuable, especially with Thunder Wave (main point of Waterfall imo). Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Silvally-Dragon, and Shiftry that think they can safely switch into Qwilfish and spread Poison. However, Thunder Wave and Scald already cripple those and spread status too, the Water coverage is also more valuable in the current metagame.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's Spikes and Toxic Spikes and can heavily damage Qwilfish with Psychic, while Qwilfish hardly hurts it with its moves. Uxie's Future Sight is also a huge threat to Qwilfish as it prevents Qwilfish from switching into threats it's supposed to counter such as Centiskorch and Gurdurr.

**Ungrounded Hazard Removers**: Hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves, therefore they can easily force Qwilfish out and remove Qwilfish's Spikes and Toxic Spikes.

**Special Attackers**: Qwilfish's special bulk is underwhelming, therefore special attacker such as Magmortar, Drampa, and Vanilluxe can easily OHKO it.

**Ground-types**: Outside of rain teams, (clarifies that this is for def Qwil, as LO rain Qwil destroys these examples) Qwilfish has a harming weakness to Ground-types that prevents it from handling crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they also are 2HKOed by Qwilfish's Water-type STAB moves. It also means Qwilfish takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk, the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Breakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and without any reliable recovery moves, Qwilfish is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Sneasel, and Swords Dance Silvally-Ghost, especially since the former two ignore Intimidate thanks to Scrappy and Inner Focus, respectively.(You started with point with "Even with Intimidate," so the reader will expect that these checks are unfazed by the ability / it doesn't matter. This part thus should be removed)

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath, it's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Qc 1/2! Remember to keep the set comments paragraph brief. There can be a couple overview sentences explaining the niche of the Pokemon, just not much more than that, and be selective on what's the most important info the reader needs to know here. Simple STAB attacks don't need a sentence about them either. Just some tips for trimming fluff in the future. Everything else looks pretty good format-wise and of course you nailed it on the content. Good work!
Implemented, ty.
 
[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall able to spread Spikes or Toxic Spikes and counter powerful physical attackers such as Basculin and Lycanroc. Its typing lets it also take advantage of walls like Clefairy, Miltank, and Carbink that rely on Toxic to pressure foes and also [fluff] absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed to setup, recover their health, and setup hazards, respectively. While Thunder Wave lets it cripple faster attackers such as Skuntank, specially offensive Basculin, and Vanilluxe that can otherwise freely switch into Qwilfish. Liquidation is the preferred STAB move for its ability to OHKO Magmortar Rapidash and Centiskorch after minimal chip. Scald is another option that while significantly weaker can spread burns and cripple switch-ins while avoiding the recoil from Rocky Helmet and Iron Barbs[fluff] . Pain Sp[lit is Qwilfish's most reliable recovery move and gives it more improves its longevity versus bulkier teams.. Rocky Helmet lets Qwilfish wear down physical attackers, punishing resisted moves like Gurdurr's Mach Punch, Sneasel's Triple Axel, and Basculin's Flip Turn. Black Sludge is an alternative that provides Qwilfish passive recovery improving its longevity and making it less reliant on Pain Split. The given EVs spreads lets Qwilfish outspeed Adamant Centiskorch while maximazing its physical bulk.

Qwilfish fits well in bulky offense and balance teams that appreciate its defensive utility and ability to setup entry hazards. Special walls like Cryogonal, Audino, and Ferroseed make for great partners able to handle special attackers like Vanilluxe, Rotom, and Omastar for Qwilfish, whereas Qwilfish handles physical attackers such as Centiskorch, Sawk, and Rapidash for them. Ground immunities and resistances such as Rotom-S, Uxie, and Tangela cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes as they force a lot of switches, therefore Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by most wallbreakers like Magmortar and Sawk, and Sneasel since they weaken their defensive counters, and Kangaskhan is also a noteworthy example as it can force more switches thanks to Fake Out. Knock Off users such as Sneasel, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's entry hazards.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Liquidation
move 3: Poison Jab
move 4: Aqua Jet / Explosion / Taunt
item: Life Orb / Black Sludge
ability: Swift Swim / Intimidate
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Swords Dance Qwilfish is a common rain sweeper and niche breaker in other teams. Aqua Jet lets Qwilfish revenge kill frail weakened attackers such as Sneasel and Frosmoth when rain isn't up. Explosion heavily damages bulky Water-type resists such as Wishiwashi, defensive Qwilfish, and Poliwrath, opening the way for the sweep for a teammate such as Swords Dance Kabutops and Shell Smash Omastar[teammates go in the other section]. Taunt prevents the sturdiest Water-resists such as Jellicent and Pyukumuku to recover their health. Life Orb is the preferred item allowing Qwilfish to get some crucial OHKOes with the rain after a Swords Dance on Garbodor and Miltank. Whereas the Black Sludge is the better option outside of rain. Swift Swim is the privileged ability in rain teams, while Intimidate is preferred in other teams for set up opportunities and imitating defensive sets. An Adamant Nature is preferred in rain teams, whereas in other teams Jolly is needed to tie with Sawk and outspeed Magmortar.

Swords Dance Qwilfish fits better in rain teams, therefore rain setters such as Uxie, Liepard, and Ludicolo and other rain breakers such as Kabutops and Omastar are appreciated. Pokemon that can take advantage of bulky Water-types such as Rotom, Drampa, and Frosmoth are appreciated, since these Pokemon wall Qwilfish. Likewise, attackers that are also checked by Water-types such as Centiskorch, Magmortar, and Silvally-Ground can weaken these Water-types into Qwilfish's sweeping range. Steel-types such as Galarian Stunfisk, Ferroseed, and Perrserker invite Fire- and Fighting-types such as Centiskorch and Sawk on which Qwilfish can setup[too much examples for mons not present in rain and qwilfish is ohko by band sawk, with and without inner focus]. Due to the amount of damage it needs on its checks to break them, Spikes support from Froslass or Accelgor is grantly welcomed.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish can run max Speed in its defensive set to outspeed attackers like Magmortar and Adamant Kangaskhan, however it jeopardizes its ability to handle physical attackers like Silvally-Dark and Lycanroc. Such sets can run Destiny Bond to get a an unexpected KO, however Qwilfish usually doesn't have the room for it and it requires to run the inferior max Speed spread to be used. Waterfall is an option on both sets, even if weaker than Liquidation the flinch it can cause can be valuable, especially with Thunder Wave. Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Silvally-Dragon, and Shiftry that think they can safely switch into Qwilfish and spread Poison. However, Thunder Wave and Scald already cripple those and spread status too, the Water coverage is also more valuable in the current metagame.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's Spikes and Toxic Spikes and can heavily damage Qwilfish with Psychic, while Qwilfish hardly hurts it with its moves. Uxie's Future Sight is also a huge threat to Qwilfish as it prevents Qwilfish from switching into threats it's supposed to counter such as Centiskorch and Gurdurr.

**Ungrounded Hazard Removers**: Hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves, therefore they can easily force Qwilfish out and remove Qwilfish's Spikes and Toxic Spikes.

**Special Attackers**: Qwilfish's special bulk is underwhelming, therefore special attacker such as Magmortar, Drampa, and Vanilluxe can easily OHKO it.

**Ground-types**: Outside of rain teams, Qwilfish has a harming weakness to Ground-types that prevents it from handling crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they also are 2HKOed by Qwilfish's Water-type STAB moves. It also means Qwilfish takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk, the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Breakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and without any reliable recovery moves, Qwilfish is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Sneasel, and Swords Dance Silvally-Ghost.

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath, it's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Apagogie, 445642]]
- Grammar checked by: [[username1, userid1]]

QC 2/2. Good job & try to keep it short. Ready for GC once implemented.
 
AMGP (Implement what you wish)!
Remove Add Comments
(AC) = Add Comma, (RC) = Remove Comma

[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall that is able to spread set Spikes or Toxic Spikes and counter powerful physical attackers such as Basculin and Lycanroc. Its typing also lets it also absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed to setup, recover their health, and setup hazards from setting up, recovering HP, and setting entry hazards, respectively. While Thunder Wave lets it Qwilfish cripple faster attackers such as Skuntank, specially offensive Basculin, and Vanilluxe that can otherwise freely switch into Qwilfish it. Liquidation is the preferred STAB move for its ability to OHKO Rapidash and Centiskorch after minimal chip residual damage. Scald is another option that,(AC) while significantly weaker,(AC) can spread burns and cripple switch-ins with a burn. Pain Split improves its longevity versus bulkier teams.(Removed a period) Rocky Helmet lets Qwilfish wear down physical attackers, punishing resisted moves like Gurdurr's Mach Punch, Sneasel's Triple Axel, and Basculin's Flip Turn. Alternatively,(AC) Black Sludge is an alternative making it makes Qwilfish less reliant on Pain Split. The given EVs spreads EV spread lets Qwilfish outspeed Adamant Centiskorch while maximazing maximizing its physical bulk.

Qwilfish fits well in on bulky offense and balance teams that appreciate its defensive utility and ability to set entry hazards. Special walls like Cryogonal, Audino, and Ferroseed make for great partners,(AC) able to handle special attackers like Vanilluxe, Rotom, and Omastar;(comma to semicolon) whereas in return,(AC) Qwilfish handles physical attackers such as Centiskorch and Rapidash. Ground immunities and resistances Ground-immune and -resistant Pokemon such as Rotom-S, Uxie, and Tangela cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes,(AC) as they force a lot of switches.(comma to period) Therefore,(Capitalize, add comma) Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by most wallbreakers like Magmortar and Sawk;(comma to semicolon) Kangaskhan is also a noteworthy example,(AC) as it can force more switches thanks to Fake Out. Knock Off users such as Sneasel, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's entry hazards.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Liquidation
move 3: Poison Jab
move 4: Aqua Jet / Explosion / Taunt
item: Life Orb / Black Sludge
ability: Swift Swim / Intimidate
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Swords Dance Qwilfish is a common rain sweeper on rain teams and niche breaker in on other teams. (First part is subjective; keep parallelism with on other teams) Aqua Jet lets Qwilfish revenge kill frail weakened attackers such as Sneasel and Frosmoth that have been weakened when rain isn't set up. Explosion heavily damages bulky Water-type such as Wishiwashi, defensive Qwilfish, and Poliwrath, opening the way for the sweep for a teammate paving the way for a teammate to sweep. Taunt prevents the sturdiest Water-resists Water-resistant Pokemon such as Jellicent and Pyukumuku to recover their health from recovering HP. Life Orb is the preferred item,(AC) allowing Qwilfish to get some crucial OHKOes with the rain OHKOs after a Swords Dance on Garbodor and Miltank in rain,(period to comma) Whereas the while Black Sludge is the better option outside of rain (on non-rain teams?). Swift Swim is the privileged preferred ability in on rain teams, while Intimidate is preferred in on other teams for set up setup opportunities and imitating to imitate defensive sets. An Adamant nature(lowercase) is preferred in on rain teams, whereas in other teams while a Jolly nature is needed on non-rain teams to Speed tie with Sawk and outspeed Magmortar.

Swords Dance Qwilfish fits better in best on rain teams, therefore appreciating rain setters such as Uxie, Liepard, and Ludicolo and other rain breakers attackers such as Kabutops and Omastar are appreciated. Pokemon that can take advantage of bulky Water-types such as Rotom, Drampa, and Frosmoth are appreciated, since these Pokemon wall Qwilfish. Likewise, attackers that are also checked by Water-types such as Centiskorch, Magmortar, and Silvally-Ground can weaken these Water-types into Qwilfish's sweeping range. Due to the amount of damage it needs on its checks to break them, Spikes support from Froslass or Accelgor is grantly welcomed.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish can run max Speed in on its defensive set to outspeed attackers like Magmortar and Adamant Kangaskhan;(comma to semicolon) however,(AC) it that jeopardizes its ability to handle physical attackers. Such sets can run Destiny Bond to get a an unexpected KO, however but Qwilfish usually doesn't have the room for it,(AC) and it requires to run the is required to run an inferior max Speed spread. Although weaker than Liquidation,(AC) Waterfall is an option on both sets,(AC) even if weaker than Liquidation the flinch it can cause can be valuable, especially with Thunder Wave to flinch foes and for its synergy with Thunder Wave. Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Silvally-Dragon, and Shiftry and spread Poison inflict poison. However, Thunder Wave and Scald already spread status and cripple those Pokemon and spread status too.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's Spikes and Toxic Spikes and can heavily damage Qwilfish with Psychic, while Qwilfish hardly hurts it with its moves. Uxie's Future Sight is also a huge threat to Qwilfish,(AC) as it prevents Qwilfish from switching into threats it's it is supposed to counter,(AC) such as Centiskorch and Gurdurr.

**Ungrounded Hazard Removers Ground-immune Entry Hazard Removers**: Hazard Entry hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves.(comma to period) therefore They(capitalize) can easily force Qwilfish out and use that opportunity to remove Qwilfish's its Spikes and Toxic Spikes.

**Special Attackers**: Qwilfish's special bulk is underwhelming, therefore meaning that special attackers such as Magmortar, Drampa, and Vanilluxe can easily OHKO it.

**Ground-types**: Outside of rain teams, Qwilfish has a harming weakness to is weak to Ground-types that prevents it from handling and cannot handle crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they also are 2HKOed by Qwilfish's Water-type STAB moves. It also means Qwilfish also takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk;(comma to semicolon) the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Breakers Wallbreakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and without any reliable recovery moves, Qwilfish it is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Sneasel, and Swords Dance Silvally-Ghost.

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath.(comma to period) it's Qwilfish's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Apagogie, 445642]]
- Grammar checked by: [[username1, userid1]]
 
AMGP (Implement what you wish)!
Remove Add Comments
(AC) = Add Comma, (RC) = Remove Comma

[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall that is able to spread set Spikes or Toxic Spikes and counter powerful physical attackers such as Basculin and Lycanroc. Its typing also lets it also absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed to setup, recover their health, and setup hazards from setting up, recovering HP, and setting entry hazards, respectively. While Thunder Wave lets it Qwilfish cripple faster attackers such as Skuntank, specially offensive Basculin, and Vanilluxe that can otherwise freely switch into Qwilfish it. Liquidation is the preferred STAB move for its ability to OHKO Rapidash and Centiskorch after minimal chip residual damage. Scald is another option that,(AC) while significantly weaker,(AC) can spread burns and cripple switch-ins with a burn. Pain Split improves its longevity versus bulkier teams.(Removed a period) Rocky Helmet lets Qwilfish wear down physical attackers, punishing resisted moves like Gurdurr's Mach Punch, Sneasel's Triple Axel, and Basculin's Flip Turn. Alternatively,(AC) Black Sludge is an alternative making it makes Qwilfish less reliant on Pain Split. The given EVs spreads EV spread lets Qwilfish outspeed Adamant Centiskorch while maximazing maximizing its physical bulk.

Qwilfish fits well in on bulky offense and balance teams that appreciate its defensive utility and ability to set entry hazards. Special walls like Cryogonal, Audino, and Ferroseed make for great partners,(AC) able to handle special attackers like Vanilluxe, Rotom, and Omastar;(comma to semicolon) whereas in return,(AC) Qwilfish handles physical attackers such as Centiskorch and Rapidash. Ground immunities and resistances Ground-immune and -resistant Pokemon such as Rotom-S, Uxie, and Tangela cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes,(AC) as they force a lot of switches.(comma to period) Therefore,(Capitalize, add comma) Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by most wallbreakers like Magmortar and Sawk;(comma to semicolon) Kangaskhan is also a noteworthy example,(AC) as it can force more switches thanks to Fake Out. Knock Off users such as Sneasel, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's entry hazards.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Liquidation
move 3: Poison Jab
move 4: Aqua Jet / Explosion / Taunt
item: Life Orb / Black Sludge
ability: Swift Swim / Intimidate
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Swords Dance Qwilfish is a common rain sweeper on rain teams and niche breaker in on other teams. (First part is subjective; keep parallelism with on other teams) Aqua Jet lets Qwilfish revenge kill frail weakened attackers such as Sneasel and Frosmoth that have been weakened when rain isn't set up. Explosion heavily damages bulky Water-type such as Wishiwashi, defensive Qwilfish, and Poliwrath, opening the way for the sweep for a teammate paving the way for a teammate to sweep. Taunt prevents the sturdiest Water-resists Water-resistant Pokemon such as Jellicent and Pyukumuku to recover their health from recovering HP. Life Orb is the preferred item,(AC) allowing Qwilfish to get some crucial OHKOes with the rain OHKOs after a Swords Dance on Garbodor and Miltank in rain,(period to comma) Whereas the while Black Sludge is the better option outside of rain (on non-rain teams?). Swift Swim is the privileged preferred ability in on rain teams, while Intimidate is preferred in on other teams for set up setup opportunities and imitating to imitate defensive sets. An Adamant nature(lowercase) is preferred in on rain teams, whereas in other teams while a Jolly nature is needed on non-rain teams to Speed tie with Sawk and outspeed Magmortar.

Swords Dance Qwilfish fits better in best on rain teams, therefore appreciating rain setters such as Uxie, Liepard, and Ludicolo and other rain breakers attackers such as Kabutops and Omastar are appreciated. Pokemon that can take advantage of bulky Water-types such as Rotom, Drampa, and Frosmoth are appreciated, since these Pokemon wall Qwilfish. Likewise, attackers that are also checked by Water-types such as Centiskorch, Magmortar, and Silvally-Ground can weaken these Water-types into Qwilfish's sweeping range. Due to the amount of damage it needs on its checks to break them, Spikes support from Froslass or Accelgor is grantly welcomed.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish can run max Speed in on its defensive set to outspeed attackers like Magmortar and Adamant Kangaskhan;(comma to semicolon) however,(AC) it that jeopardizes its ability to handle physical attackers. Such sets can run Destiny Bond to get a an unexpected KO, however but Qwilfish usually doesn't have the room for it,(AC) and it requires to run the is required to run an inferior max Speed spread. Although weaker than Liquidation,(AC) Waterfall is an option on both sets,(AC) even if weaker than Liquidation the flinch it can cause can be valuable, especially with Thunder Wave to flinch foes and for its synergy with Thunder Wave. Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Silvally-Dragon, and Shiftry and spread Poison inflict poison. However, Thunder Wave and Scald already spread status and cripple those Pokemon and spread status too.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's Spikes and Toxic Spikes and can heavily damage Qwilfish with Psychic, while Qwilfish hardly hurts it with its moves. Uxie's Future Sight is also a huge threat to Qwilfish,(AC) as it prevents Qwilfish from switching into threats it's it is supposed to counter,(AC) such as Centiskorch and Gurdurr.

**Ungrounded Hazard Removers Ground-immune Entry Hazard Removers**: Hazard Entry hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves.(comma to period) therefore They(capitalize) can easily force Qwilfish out and use that opportunity to remove Qwilfish's its Spikes and Toxic Spikes.

**Special Attackers**: Qwilfish's special bulk is underwhelming, therefore meaning that special attackers such as Magmortar, Drampa, and Vanilluxe can easily OHKO it.

**Ground-types**: Outside of rain teams, Qwilfish has a harming weakness to is weak to Ground-types that prevents it from handling and cannot handle crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they also are 2HKOed by Qwilfish's Water-type STAB moves. It also means Qwilfish also takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk;(comma to semicolon) the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Breakers Wallbreakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and without any reliable recovery moves, Qwilfish it is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Sneasel, and Swords Dance Silvally-Ghost.

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath.(comma to period) it's Qwilfish's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Apagogie, 445642]]
- Grammar checked by: [[username1, userid1]]
Implemented, ty.
 
Remove Add Comments
AC = Add Comma, RC = Remove Comma, AH = Add Hyphen, RH = Remove Hyphen

[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall that is able to set Spikes or Toxic Spikes and counter powerful physical attackers such as Basculin and Lycanroc. Its typing also lets it absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed from setting up, recovering HP, and setting entry hazards,(RC) respectively. Thunder Wave lets Qwilfish cripple faster attackers such as Skuntank, specially offensive Basculin, and Vanilluxe that can otherwise freely switch into it. Liquidation is the preferred STAB move for its ability to OHKO Rapidash and Centiskorch after minimal residual damage. Scald is another option that, while significantly weaker, can cripple switch-ins with a burn. Pain Split improves its longevity versus bulkier teams. (add space)Rocky Helmet lets Qwilfish wear down physical attackers, punishing resisted moves like Gurdurr's Mach Punch, Centiskorch's Fire Lash, and Basculin's Flip Turn. Alternatively, Black Sludge makes Qwilfish less reliant on Pain Split. The given EV spread lets Qwilfish outspeed Adamant Centiskorch while maximizing and maximize its physical bulk.

Qwilfish fits well on bulky offense and balance teams that appreciate its defensive utility and ability to set entry hazards. Special walls like Cryogonal, Audino, and Ferroseed make for great partners, able to handle special attackers like Vanilluxe, Rotom, and Magneton; in return, Qwilfish handles physical attackers such as Centiskorch and Rapidash. Ground-immune and -resistant Pokemon such as Rotom-S, Uxie, and Tangela cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes, as they force a lot of switches. Therefore, Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by wallbreakers like Rapidash and Sawk; Kangaskhan is a noteworthy example, as it can force switches thanks to Fake Out. Knock Off users such as Shiftry, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's entry hazards.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Liquidation
move 3: Poison Jab
move 4: Aqua Jet / Explosion / Taunt
item: Life Orb / Black Sludge
ability: Swift Swim / Intimidate
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Swords Dance Qwilfish is a common sweeper on rain teams and niche wallbreaker on other teams. Aqua Jet lets Qwilfish revenge kill frail attackers such as Cinccino and Frosmoth that have been weakened when rain isn't set up. Explosion heavily damages bulky Water-type such as Wishiwashi, defensive Qwilfish, and Poliwrath, paving the way for a teammate to sweep. Taunt prevents Water-resistant Pokemon such as Jellicent and Pyukumuku from recovering HP. Life Orb is the preferred item, allowing Qwilfish to get some crucial OHKOs after a Swords Dance on Garbodor and Miltank in rain, while Black Sludge is the better option on non-rain teams. Swift Swim is the preferred ability on rain teams, while Intimidate is preferred on other teams for better setup opportunities and to imitate defensive sets. An Adamant nature is preferred on rain teams, while a Jolly nature is needed on non-rain teams to Speed tie with Sawk and outspeed Skuntank.

Swords Dance Qwilfish fits best on rain teams, appreciating rain setters such as Uxie, Liepard, and Ludicolo and other rain attackers such as Kabutops and Poliwrath. Pokemon that can take advantage of bulky Water-types such as Rotom, Shiftry, and Frosmoth are appreciated, since these as they can threaten Pokemon that wall Qwilfish. (original made it sound like these guys were walling Qwilfish) Likewise, attackers that are also checked by Water-types such as Centiskorch, Rapidash, and Silvally-Ground can weaken these Water-types into Qwilfish's sweeping range. Due to the amount of damage it needs on its checks to break KO them, Spikes support from Froslass or Accelgor is grantly greatly welcomed.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish can run max Speed on its defensive set to outspeed attackers like Skuntank and Adamant Kangaskhan; however, that jeopardizes its ability to handle physical attackers. Such sets can run Destiny Bond to get an unexpected KO, but Qwilfish usually doesn't have the room for it, and it is required to run an inferior max Speed spread. Although weaker than Liquidation, Waterfall is an option on both sets to flinch foes for its flinch chance and for its synergy with Thunder Wave. Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Clawitzer, and Shiftry and inflict spread poison.(reversion; spread was correct before my AMGP check) However, Thunder Wave and Scald already spread status and cripple those Pokemon.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's Spikes and Toxic Spikes entry hazards and can heavily damage Qwilfish it with Psychic, while Qwilfish hardly hurts it Uxie with its moves. Uxie's Future Sight is also a huge threat to Qwilfish, as it prevents Qwilfish from switching into threats it is supposed to counter, such as Centiskorch and Gurdurr.

**Ground-immune Entry Hazard Removers**: Entry hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves. They can easily force Qwilfish out and use that opportunity to remove its Spikes and Toxic Spikes entry hazards.

**Special Attackers**: Qwilfish's special bulk is underwhelming, meaning that special attackers such as Magneton, Rotom, and Vanilluxe can easily OHKO it.

**Ground-types**: Outside of rain teams, Qwilfish is weak to Ground-types and cannot handle crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they are 2HKOed by Qwilfish's Water-type STAB moves. Qwilfish also takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk; the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Wallbreakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and,(AC) without any reliable recovery moves, it is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Cinccino, and Swords Dance Silvally-Ghost.

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath.(comma to period) it's Qwilfish's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Apagogie, 445642]]
- Grammar checked by: [[username1, userid1]]
GP 1/2. [DC, 449990]. No stamp yet, so enjoy a Corgi GIF
giphy.gif
 
Remove Add Comments
AC = Add Comma, RC = Remove Comma, AH = Add Hyphen, RH = Remove Hyphen

[SET]
name: Defensive Spikes
move 1: Spikes / Toxic Spikes
move 2: Taunt / Thunder Wave
move 3: Liquidation / Scald
move 4: Pain Split
item: Rocky Helmet / Black Sludge
ability: Intimidate
nature: Impish / Bold
evs: 252 HP / 160 Def / 96 Spe

[SET COMMENTS]
Qwilfish is a premier physical wall that is able to set Spikes or Toxic Spikes and counter powerful physical attackers such as Basculin and Centiskorch. Its typing also lets it absorb Toxic Spikes from opposing Qwilfish, Cofagrigus, and Garbodor. Thanks to Taunt, Qwilfish can prevent slower Pokémon such as Cofagrigus, Pyukumuku, and Ferroseed from setting up, recovering HP, and setting entry hazards. Thunder Wave lets Qwilfish cripples faster attackers such as Skuntank, specially offensive Basculin, and Articuno,(AC) that which can otherwise freely switch into it Qwilfish. Liquidation is the preferred STAB move for its ability to OHKO Rapidash and Centiskorch after minimal residual damage. Scald is another option that, while significantly weaker, can cripple switch-ins with a burn. Pain Split improves its Qwilfish's longevity versus bulkier teams. Rocky Helmet lets Qwilfish wear down physical attackers, punishing resisted moves like Gurdurr's Mach Punch, Centiskorch's Fire Lash, and Basculin's Flip Turn. Alternatively, Black Sludge makes Qwilfish less reliant on Pain Split. The given EV spread lets Qwilfish outspeed Adamant Centiskorch and maximize its physical bulk.

Qwilfish fits well on bulky offense and balance teams that appreciate its defensive utility and ability to set entry hazards. Special walls like Articuno, Audino, and Ferroseed make for great partners, as they are able to handle special attackers like Frosmoth, Rotom, and Frosmoth; in return, Qwilfish handles physical attackers such as Centiskorch and Rapidash. Ground-immune and -resistant Pokemon such as Rotom-S, Uxie, and Tangela cover Qwilfish's Ground weakness. VoltTurn cores pair well with Spikes, as they force a lot of switches. Therefore, Pokemon such as Rotom, Silvally-Ground, and Cinccino make for great partners. Spikes are appreciated by wallbreakers like Rapidash and Sawk; Kangaskhan is a noteworthy example, as it can force switches thanks to Fake Out. Knock Off users such as Shiftry, Centiskorch, and Gurdurr can remove opposing Heavy-Duty Boots, bolstering the effectiveness of Qwilfish's entry hazards.

[STRATEGY COMMENTS]
Other Options
=============

A Swords Dance set can act as a terryfing terrifying stallbreaker with its Qwilfish's Toxic immunity and access to Taunt. However,(AC) it's lacking it lacks bulk and power, even when boosted. Qwilfish can run max Speed on its defensive set to outspeed attackers like Skuntank and Adamant Kangaskhan; however, that jeopardizes its ability to handle physical attackers. Such sets can run Destiny Bond to get an unexpected KO, but Qwilfish usually doesn't have the room for it,(RC) and it is required to run an inferior max Speed spread. Although weaker than Liquidation, Waterfall is an option on both sets for its flinch chance and synergy with Thunder Wave. Poison Jab is also an alternative to the STAB moves on defensive sets for its ability to damage Water-resistant attackers like Exeggutor, Basculin, and Shiftry and spread poison. However, Thunder Wave and Scald already spread status and cripple those Pokemon.

Checks and Counters
===================

**Uxie**: Thanks to Levitate, Uxie isn't affected by Qwilfish's entry hazards and can heavily damage it with Psychic, while Qwilfish hardly hurts Uxie with its moves. Uxie's Future Sight is also a huge threat to Qwilfish, as it prevents Qwilfish from switching into threats it is supposed to counter, such as Centiskorch and Gurdurr.

**Ground-immune Entry Hazard Removers**: Entry hazard removers such as Rotom, Rotom-S, Altaria, and Cryogonal aren't affected by Spikes and threaten Qwilfish with their powerful special moves attacks. They can easily force Qwilfish out and use that opportunity to remove its entry hazards.

**Special Attackers**: Qwilfish's special bulk is underwhelming, meaning that special attackers such as Thievul, Rotom, and Articuno can easily OHKO it.

**Ground-types**: Outside of rain teams, Qwilfish is weak to Ground-types and cannot handle crucial physical attackers such as Rhydon, Piloswine, and Silvally-Ground, even if they are 2HKOed by Qwilfish's Water-type STAB moves. Qwilfish also takes heavy damage from the common Ground-type coverage from wallbreakers like Rapidash and Sawk; the latter is noteworthy due to Inner Focus ignoring Intimidate.

**Strong Physical Wallbreakers**: Even with Intimidate, Qwilfish's bulk isn't amazing and, without any reliable recovery moves, it is quickly put in range of powerful wallbreakers like Kangaskhan, Choice Band Cinccino, and Swords Dance Silvally-Ghost.

**Water-types**: The Swords Dance set can't break through bulkier Water-types like Jellicent and Poliwrath. Qwilfish's best way of dealing with them is weakening them with Explosion or Taunt + Poison Jab,(AC) which isn't reliable.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Apagogie, 445642]] - Change Name
- Grammar checked by: [[DC, 449990], [username1, userid1]]
Consider this recheck as GP 1/1. [DC, 449990]
dc-small-gif.325794
 
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