Facility Raid Frontier: Ayush

Boasts: 8 Bravados

Backpack:
:choice specs: Choice Specs x1
:leftovers: Leftovers x2

Protector Pokemon: :tyranitar: Tyranitar w/ :unknown: No Vocations
tyranitar.png

Tyranitar
Level:
1 | EXP: 6 / 10

Types: Rock / Dark
Abilities: Sand Stream / Unnerve (Locked)
Nature: Docile

Stats:
HP: 95
Atk: 9
Def: 8
SpA: 7
SpD: 7
Spe: 61

Size Class: 4
Weight Class: 6

Moves:
Level 0:
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Supporter Pokemon: :gallade: Gallade w/ :unknown: No Vocations
gallade.png

Gallade
Level:
3 | EXP: 2 / 10

Types: Psychic / Fighting
Abilities: Steadfast / Sharpness / Justified
Nature: Impish (+2 Def, -1 SpA)

Stats:
HP: 85
Atk: 9
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Aggressor Pokemon: :chandelure: Chandelure w/ :malicious armor: Blackguard
chandelure.png

Chandelure
Level:
1 | EXP: 0 / 10

Types: Ghost / Fire
Abilities: Flash Fire / Flame Body / Infiltrator (Locked)
Nature: Docile

Stats:
HP: 85
Atk: 4
Def: 7
SpA: 10
SpD: 7
Spe: 80

Size Class: 2
Weight Class: 3

Moves:
Level 0:
Astonish
Calm Mind
Dark Pulse
Energy Ball
Facade
Flamethrower
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Will-O-Wisp

Level 1:
Acid
Acid Armor
Captivate
Confide
Confuse Ray
Curse
Double Team
Ember
Fire Spin
Flash
Haze
Incinerate
Night Shade
Pain Split
Safeguard
Shock Wave
Smog
Sunny Day
Swagger
Taunt
Trick

Vs. The Cold-Iron Tink-tacular Turf War!
Level 3
(Normal)
:sv/tinkaton:
The Scourge Warlord (Tinkaton)
The architect of our woes, and the face of true evil!

Battle Pay: None
Structure Damage: 1,000

Typing: Fairy/Steel
Abilities: Mold Breaker
Trait: Boss

HP: 9,999
Attack: 6
Defen.: 6
Sp.Atk: 5
Sp.Def: 8
Speed: 94
Size: 1
Weight: 5

Order Behavior
Choose Target
:poison barb:Piercing Gigaton Hammer =40
:sv/naviathan:
Ocean-Might General (Naviathan)
The conveying general who brings evil to our shores!

Battle Pay: 200 :gimmighoul:Gimmigold
Structure Damage: 250

Typing: Water/Steel
Abilities: Guts, Heatproof
Trait: Boss

HP: 300
Attack: 8
Defen.: 7
Sp.Atk: 7
Sp.Def: 5
Speed: 97
Size: 6
Weight: 9

Order Behavior
Choose action and target
:poison barb:Piercing Wave Crash x2
Dive x2
Heavy Slam x2
Icicle Crash x2
Taunt
Icy Wind =15
Self-Destruct x3
:sv/goodra-hisui:
Spiral-Shell General (Goodra-Hisui)
The home-carrying general who can hide from all attacks!

Battle Pay: 200 :gimmighoul:Gimmigold
Structure Damage: 250

Typing: Dragon/Steel
Abilities: Shell Armor, Gooey
Trait: Boss

HP: 250
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size: 3
Weight: 7

Order Behavior
Choose action and target
:poison barb:Piercing Dragon Pulse x3
Flash Cannon x3
Acid Spray x3
Charm x3
Counter
Dragon Tail =10
:sv/scizor-mega:
Sharp-Edge General (Scizor-Mega)
The swift-moving general that slashes foes asunder!

Battle Pay: 400 :gimmighoul:Gimmigold
Structure Damage: 250

Typing: Bug/Steel
Abilities: Technician
Trait: Boss

HP: 400
Attack: 11
Defen.: 10
Sp.Atk: 5
Sp.Def: 7
Speed: 75
Size: 3
Weight: 5

Order Behavior

Choose Target
:poison barb:Piercing Bullet Punch x2
Hard Press x2
Bug Bite x2
Trailblaze x2
Close Combat x2
Dual Wingbeat x2
Bulk Up x2
Roost
:sv/steelix-mega:
The Earth-Moving General (Steelix-Mega)
The tunnel-boring general that sinks entire castles into the earth!

Battle Pay: 400 :gimmighoul:Gimmigold
Structure Damage: 9,999

Typing: Steel/Ground
Abilities: Sheer Force
Trait: Boss

HP: 500
Attack: 9
Defen.: 14
Sp.Atk: 4
Sp.Def: 7
Speed: 30
Size: 7
Weight: 10

Order Behavior
Choose Target
:poison barb:Piercing Earthquake x2
Heavy Slam x2
Fire Fang x2
Ice Fang x2
Thunder Fang x2
Dragon Tail =10
Stealth Rock
:sv/tinkatuff:
Tinkatuff Elite
The more fearsome leaders among the invading forces.

Battle Pay: 200 :gimmighoul:Gimmigold
Structure Damage: 250
Trait: Excess damage taken from an attack hit spills over to the next Tinkatuff Elite.

Typing: Fairy/Steel
Abilities: Mold Breaker

HP: 200
Attack: 4
Defen.: 4
Sp.Atk: 4
Sp.Def: 6
Speed: 78
Size: 1
Weight: 4

Order Behavior
Choose action and target
Play Rough = 15
Iron Head = 10
Skitter Smack =10
Knock Off =10
:sv/tinkatink:
Tinkatink Warrior
An unending horde of ruffian invaders!

Battle Pay: 20 :gimmighoul:Gimmigold
Structure Damage: 100
Trait: Excess damage taken from an attack hit spills over to the next Tinkatink Warrior.

HP: 20
Attack: 0
Defen.: 0
Sp.Atk: 0
Sp.Def: 0
Speed: 78

Behavior
Choose Target
Fairy Wind =4
:sv/corviknight:
The Coalition Commander (Corviknight)
The final hope of the Korvid Kingdom's forces!

Commanding nature
Typing: Flying/Steel
Abilities: Pressure, Unnerve, Mirror Armor

Item: :expert belt:Expert Belt

No role or Vocation.

HP: 95
Attack: 15 (+)
Defen.: 5 (-)
Sp.Atk: 15 (+)
Sp.Def: 5 (-)
Speed: 67
Size: 4
Weight: 4

Order Behavior
As a player Guest, The Coalition Commander takes orders from the player. The Coalition Commander knows the following moves:

Armor Cannon
Close Combat
Coaching
Defog
Headlong Rush
Guard Swap
Light Screen
Reflect
Roost
Taunt
Phase Progression

PhaseWest PortionNorth PortionEast Portion
1:tinkatink:Tinkatink Warrior x1:tinkatink:Tinkatink Warrior x1:tinkatink:Tinkatink Warrior x4
PhasePortion APortion BPortion C
2:naviathan:Ocean-Might General x1:goodra-hisui:Spiral-Shell General x1:tinkatink:Tinkatink Warrior x5
3:scizor-mega:Sharp-Edge General x1
:tinkatink:Tinkatink Warrior x3
:steelix-mega:Earth-Moving General x1
:tinkatink:Tinkatink Warrior x3
:tinkatuff:Tinkatuff Elite x1
4:tinkaton:The Scourge Warlord x1:tinkatink:Tinkatink Warrior x10:tinkatuff:Tinkatuff Elite x2

For waves after the first, randomize which Wall each portion of the wave spawns in; with one portion per Wall.

Don't withdraw any Raid Pokemon as phases changes. (Add the new wave to what's already in play.)

Guest Ally: :corviknight:The Coalition Commander
(Guest allies are added to your Reserve at the start of battle. They don't count towards your "bring" limit.)

Raid Arena — The Coalition Castle
The two armies regularly clash in Eastern Paldea, over a dusty strip of wasteland on the southmost shore. The metal-rich soil makes it a favored place for both people, and the inevitable territorial war only adds more metal to the earth as bodies fall...

The scrap-seeking Scourge Legion now marches from the north, seeking to dismantle all that we hold dear for parts. Is this the Coalition's last stand?


Camouflage: Steel | Nature Power: Metal Sound | Secret Power: 50% chance to lower the defender's Defense by one (1) for their next three (3) turns.

All Phases - The Battle for the Korvid Kingdom
The battlefield is divided into four "zones": the West Wall, the North Wall, the East Wall, and the Korvid Kingdom's Keep. These zones affect the battlefield in a myriad of ways:
  • Each wall has 500 Structure HP; and the Keep has 2,000 Structure HP.
  • Actions and effects of Pokemon can only affect other Pokemon in the same zone.
    • Field Conditions are confined to the zone they're created in.
    • Battle Conditions affect and are affected by every zone.
  • As any Pokemon changes zones, it leaves play in the first zone, and then enters play in the destination zone.
For their turn, each Scourge Invader will do one of the following, starting from the top:
  1. First, if any player-controlled Pokemon is present in their zone, they'll perform their ordered action as normal.
  2. Else, if no player-controlled Pokemon is present in their zone, and their zone still has any Structure HP remaining, they'll deal their listed Structure Damage to the Zone.
  3. Otherwise, they'll move to the Keep.
At the end of the round, if it is the second round of this Raid phase: Advance the Raid phase.

If a Wall runs out of Structure HP, it is destroyed. If the Keep runs out of Structure HP, the player loses the battle.

All Phases - Defending the Keep
As the raid begins; the PR starts in the West Wall, The SU starts in the North Wall, and the AG starts in the East Wall. The Corvid Commander starts in the Keep, and takes orders from the player.

In their order post, before they issue orders; the player may move up to one (0-1) Pokemon they control to another zone. (You can move to destroyed zones to intercept invaders, if needed.)

All attacks, used by Pokemon the player controls, target "one other Pokemon".
(Tinkatink Warriors and Tinkatuff Elites have Traits that cause excess damage from attacks to "spill over" to the next Warrior or Elite.)

All Phases - The Last Line of Defense
When Scourge invaders faint, their listed value in :gimmighoul:Gimmigold is paid to the challenger.

In their order post, before they issue orders, the challenger may spend their Gimmigold to place :forretress:Forretrifications on a Wall or the Keep; and to upgrade their Forretrifications. Forretrifications may also be dismantled if desired, but no Gimmigold is refunded.

Each wall has room for 2 Forretrifications by default, and the Keep has room for 4 Forretrifications.

Forretrifications in destroyed zones continue to function, if their effects are applicable, and they can still be upgraded.

Forretrification List
Each Forretrification costs a certain amount of :gimmighoul:Gimmigold to place. The price of upgrading a Forretrification is twice (x2) the cost of creating it.

Upgrading a Forretrification replaces a portion of its effect text with the chosen upgraded text. A Forretrification can be switched between its A and B upgrades by spending the upgrade cost again, but can't have both upgrades at once.

The available Forretrifications, and their upgrades, are as follows:
ForretrificationGimmigoldEffectUpgrade AUpgrade B
:excadrill:
Excadrilling
:gimmighoul:10Scourge Invaders in this zone, that spawned [this round], can't [change zones] or damage structures."this round"
→ "this or last round"
"change zones"
→ "change zones, act"
:gholdengo:
Ghold Mine
:gimmighoul:10If you would earn Gimmigold in this zone; instead, gain [twice (x2)] as much Gimmighold.
Limit one (1) Ghold Mine.
"twice (x2)"
→ "thrice (x3)"
"one (1)"
→ "one (1) un-upgraded"
:aegislash:
Aegismithy
:gimmighoul:10Damage dealt to the raiders, the Commander, and structures [in this zone] is reduced by [five (5)].
(As a reminder, the Piercing modifier doesn't mention Arena effects.)
"in this zone"
→ "in any zone"
"five (5)"
→ "fifteen (15)"
:kartana:
Kartarmory
:gimmighoul:50Scourge Invaders [in this zone] take [double (x2)] damage from all sources."in this zone"
→ "in any zone"
"doubled (x2)"
→ "quintupled (x5)"
:celesteela:
Celemplacement
:gimmighoul:500At the end of each step: Each Boss loses HP, equal to [100] plus [one-tenth (x0.1)] of their remaining HP.
Limit one (1) Celemplacement.
"100"
→ "300"
"one-tenth (x0.1)"
→ "one-fifth (x0.2)"

Managing your :kartana:Kartarmories, and upgrading them correctly for your team, is the key to this encounter.
Rewards
Player Progress: Phases Completed / 4
Entry Cost: 7:tea:JC
Progress Reward: 4 EXP for each raider.
Victory: 2 EXP more for each raider.
First-Time Victory: :ability shield:Paladin, :galarica wreath:Cleric, and :lustrous orb:Sorcerer vocations to your profile.

Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6:tea:JC
Completion: 2 more:tea:JC

Ayush_1 to equip and order.
Then Maxim Referees, remembering the boasts this time.
 
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Equiping Items:
:tyranitar: Tyranitar holds Leftovers :leftovers:
:gallade: Gallade holds Leftovers :leftovers:
:chandelure: Chandelure holds Choice Specs :choice specs:

Assigning Zones:
:tyranitar: Tyranitar stays in West Wall
:gallade: Gallade stays in East Wall
:chandelure: Chandelure stays in North Wall

Orders:
:tyranitar: Tyranitar uses Fire Punch [Do Not Activate Sandstorm]
:gallade: Gallade used Fire Punch
:chandelure: Chandelure used Calm Mind
 
:Tinkatink: Tinkatink Horde: Fairy Wind=4
================================
BOASTS
Level 3 (5)
Defense Limit (1)
No Combos (1)
Roughshood (1)


Gimmighold: 0

Keep:
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 100/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Tinkatink:
Tinkatink Warrior x1
HP: 20/20 x1
Stats: 0/0/0/0/78
Structure Attack: 100

North Wall:
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 100/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)

Other: None
VS.

:Tinkatink:
Tinkatink Warrior x1
HP: 20/20 x1
Stats: 0/0/0/0/78
Structure Attack: 100


East Wall:
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 85/85
EN: 100/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: None

VS.

:Tinkatink:
Tinkatink Warrior x4
HP: 20/20 x4
Stats: 0/0/0/0/78
Structure Attack: 100

Sortie 1 Round 1

Calculations:

Gallade Fire Punch
C: [1=Yes]=19
E: [10>= Yes]=2=Yes
D: [8+9-0]*1.5=26
[26 D Tink] [6 E Gal]

North Wall Tinkatink fainted
[+20 Gimmighold]

Chandelure Calm Mind
[+1 SpA, SpD 8t] [10 E Chand]

Tinkatink Warriors attack with Fairy Wind
[4 Damage Tyr] [16 Damage Chand]

Tyranitar Fire Punch
C: [1=Yes]=3
E: [10>= Yes]=61
D: [8+9-0]*1.5=26
[26 D Tink] [6 E Tyr]

West Wall Tinkatink fainted
[+20 Gimmighold]

Coalition Commander received no orders, Taunts the Horde.

Leftovers: [+4 HP Tyr]

Gimmighold: 40

Keep:
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 94/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Tinkatink:
Tinkatink Warrior x1
HP: KO

North Wall:
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 94/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)

Other: None
VS.

:Tinkatink:
Tinkatink Warrior x1
HP: KO


East Wall:
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 90/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +1 SpA [8T], +1 SpD [8T]

VS.

:Tinkatink:
Tinkatink Warrior x4
HP: 20/20 x4
Stats: 0/0/0/0/78
Structure Attack: 100

Ayush_1 to order.
 
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Spending Gimmighold:
30 Gimmighold :gimmighoul: to build a Ghold Mine :gholdengo: with Upgrade A in East Wall

Orders:
:tyranitar: Tyranitar uses Iron Defense [Do Not Activate Sandstorm]
:gallade: Gallade used Calm Mind
:chandelure: Chandelure used Flamethrower
 
Last edited:
:Tinkatink: Tinkatink Horde: Fairy Wind=4
================================
BOASTS
Level 3 (5)
Defense Limit (1)
No Combos (1)
Roughshood (1)



Gimmighold: 40

Keep:
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 94/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Tinkatink:
Tinkatink Warrior x1
HP: KO

North Wall:
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 94/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)

Other: None
VS.

:Tinkatink:
Tinkatink Warrior x1
HP: KO


East Wall:
Ghold Mine A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 90/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +1 SpA [8T], +1 SpD [8T]

VS.

:Tinkatink:
Tinkatink Warrior x4
HP: 20/20 x4
Stats: 0/0/0/0/78
Structure Attack: 100
=========================
Sortie 1 Round 2

Calculations:

Ghold Mine A Built in East Wall: -30 Gimmighold

Gallade Calm Mind
Chandelure Stole it
[+1 SpA, SpD 8t Chand] [10 E Gal]

Chandelure Flamethrower Tinkatink Horde
C: [1=Yes]=17
Eff: [10>= Yes]=46
D: ([9+3+15-0]*1.5+4)*3=134
[134 D Tink] [6 E Chand] [+1 Heat Marker Chand]
Tinkatink x4 Fainted (20*3*4)=240 Gimmigold obtained!

Coalition Commander received no orders, Taunts the Horde.

Tyranitar Iron Defense
Chandelure Stole it
[+2 Def Chand 4t] [10 E Tyr]

The Next Wave Approaches!
Roll Order: West, North, East
Ocean Might General Approaches the [1d3=1] West Wall
Spiral Shell General Approaches the [1d2=1] North Wall
Tinkatink Horde x5 Approaches the East Wall
===================================
Gimmighold: 250

Keep:
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 84/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Naviathan:
Ocean-Might General
HP: 300/300
Stats: 8/7/7/5/97
S/W: 6/9
Abilities: Guts, Heatproof
Structure Attack: 250
Other: None

North Wall:
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 84/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

Other: None
VS.

:Goodra-Hisui:
Spiral-Shell General
HP: 250/250
Stats: 7/7/8/11/60
S/W: 3/7
Abilities: Shell Armor, Gooey
Structure Attack: 250
Other: None


East Wall:
Ghold Mine A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 84/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (4t), +2 SpA (7t), +2 SpD (7t)

VS.

:Tinkatink:
Tinkatink Warrior x5
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
===========================
Ayush_1 to order.

Note, please give orders to the Coalition Commander in future rounds.
 
Last edited:
Keep in mind to show where all my Forretrifications are atm (you probably forgot to show the Ghold Mine in East Wall)

Forretrifications:
:gholdengo: Destroy Ghold Mine in East Wall
:gholdengo: Create Ghold Mine A in West Wall (30)
:kartana: Create Kartamory B in West Wall (150)
:excadrill: Create Excadrilling B in North Wall (30)
:excadrill: Create Excadrilling in East Wall (10)

Movements:
:chandelure: Chandelure leaves East Wall & moves to West Wall

Orders:

:tyranitar: Tyranitar uses Chill [No Sandstorm]
:gallade: Gallade used Calm Mind
:chandelure: Chandelure used Shadow Ball (:naviathan:)
:corviknight: Corviknight uses Light Screen
 
Last edited:
BOASTS
Level 3 (5)
Defense Limit (1)
No Combos (1)
Roughshood (1)


Starting Gimmighold: 250
East Wall Ghold Mine Demolished: 0
Ghold Mine A West Wall: -30
Kartarmory B West Wall: -150
Excadrilling B North Wall: -30
Excadrilling East Wall: -10
Ending Gimmighold: 30

Keep:
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Ghold Mine A
Kartarmory B
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 84/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

:Chandelure:
Chandelure
HP: 69/85
EN: 84/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (4t), +2 SpA (7t), +2 SpD (7t), Heat Markers (1)

VS.

:Naviathan:
Ocean-Might General
HP: 300/300
Stats: 8/7/7/5/97
S/W: 6/9
Abilities: Guts, Heatproof
Structure Attack: 250
Other: None

North Wall:
Excadrilling B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 84/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

Other: None
VS.

:Goodra-Hisui:
Spiral-Shell General
HP: 250/250
Stats: 7/7/8/11/60
S/W: 3/7
Abilities: Shell Armor, Gooey
Structure Attack: 250
Other: None


East Wall:
Excadrilling
Health: 500
Forretrifications: None

None

VS.

:Tinkatink:
Tinkatink Warrior x5
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
=============================
Sortie 2 Round 3:

Naviathan used Dive
It dives under the water

Gallade Calm Mind
Chandelure stole it
[+1 SpA, SpD Chand] [10 E Gal]

Chandelure Shadow Ball
C: [1=Yes]=20
Eff: [20>= Yes]=18
D: ([8+3+15-5]+12)*3*5=495
[495 D Nav][6 E Chand]
Ocean Might General fainted!
+600 Gimmighold

Tinkatink attack the East Wall!
But they had pizza delivered to them, and got too distracted to baby rage (Get Excadrilled)

Corviknight Light Screen
[Keep Light Screen 5t]

Tyranitar Chill
[+12 E Tyr]

Goodra Dragon Pulse Gallade
But a cannon from the wall lodged a cork in the general's mouth, and they had to spend the turn spitting it out (Get Excadrilled)
=============================
Gimmighold: 630

Keep:
Light Screen (5t)
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Ghold Mine A
Kartarmory B
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 96/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

:Chandelure:
Chandelure
HP: 69/85
EN: 78/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (3t), +3 SpA (7t), +3 SpD (7t)

VS.

:Naviathan:
Ocean-Might General
HP: KO

North Wall:
Excadrilling B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 74/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

Other: None
VS.

:Goodra-Hisui:
Spiral-Shell General
HP: 250/250
Stats: 7/7/8/11/60
S/W: 3/7
Abilities: Shell Armor, Gooey
Structure Attack: 250
Other: None


East Wall:
Excadrilling
Health: 500
Forretrifications: None

None

VS.

:Tinkatink:
Tinkatink Warrior x5
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
==============
Ayush_1 to point out errors and order
 
Last edited:
Forretrifications:
:gholdengo: Destroy Ghold Mine in West Wall
:excadrill: Destroy Excadrilling in North Wall
:excadrill: Destroy Excadrilling in East Wall
:gholdengo: Create Ghold Mine A in North Wall (30)
:kartana: Create Kartamory A in Keep (150)
:kartana: Create Kartamory B in North Wall (150)
:kartana: Create Kartamory A in East Wall (150)
:kartana: Reupgrade Kartamory B to Kartamory A in West Wall (100)

Movements:
:tyranitar: Tyranitar leaves West Wall & moves to East Wall

Orders:

:tyranitar: Tyranitar uses Fire Punch (:tinkatink:) [No Sandstorm]
:gallade: Gallade used Bulldoze (:goodra-hisui:)
:chandelure: Chandelure used Chill
:corviknight: Corviknight uses Reflect
 
Spiral Shell: Piercing Dragon Pulse (Gallade) x3
Tinkatink Warriors: Fairy Wind=4
==============================
Gimmighold: 630
Ghold Mine A North Wall: -30
Kartarmory A in Keep: -150
Kartarmory B in North Wall: -150
Kartarmory A in East Wall: -150
Kartarmory A in West Wall: -100
Total: 50

Keep:
Light Screen (5t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 78/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (3t), +3 SpA (7t), +3 SpD (7t)

VS.

None

North Wall:
Ghold Mine A
Kartarmory B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 74/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

Other: None
VS.

:Goodra-Hisui:
Spiral-Shell General
HP: 250/250
Stats: 7/7/8/11/60
S/W: 3/7
Abilities: Shell Armor, Gooey
Structure Attack: 250
Other: None


East Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 85/85
EN: 96/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Tinkatink:
Tinkatink Warrior x5
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
======================
Sortie 2 Round 4:

Gallade Bulldoze
C: [1=Yes]=15
D: [6+9-7]*1.5*2*2*2*5=480
[480 D Goo] [5 E Gal]
Spiral Shell General fainted
+600 Gimmighold

Chandelure Chill
[+12 E Chand]

Tinkatink Fairy Wind=4 x5
[20 D Tyr]

Corviknight Reflect
[Reflect 5t Keep]

Tyranitar Fire Punch
C: [1=Yes]=14
Eff: Irrelevant
D: [8+9-0]*1.5*2*2*2=204
[204 D Tink] [6 E Tyr]
5x Tinkatink Warriors Fainted
+100 Gimmighold

Leftovers: [+6 HP Tyr]

Wave 3 Starts
Sharp-Edge General approaches [1d3=2] North Wall
Earth-Moving General approaches [1d2=2]=East Wall
Tinkatink Elite approaches the West Wall
=======================
Gimmighold:
Starting Total: 50
General Defeat: +600
Warriors Defeat: +100
Ending Total: 750

Keep:
Light Screen (4t)
Reflect (5t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 90/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (2t), +3 SpA (6t), +3 SpD (6t), 1 Chill used

VS.

:Tinkatuff:
Tinkatuff Elite
HP: 200/200
Stats: 4/4/4/8/78
S/W: 1/4
Abilities: Mold Breaker
Structure Attack: 250
Other: None

North Wall:
Ghold Mine A
Kartarmory B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 69/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

Other: None
VS.

:Scizor-Mega:
Sharp-Edge General
HP: 400/400
Stats: 11/10/5/7/75
S/W: 3/5
Abilities: Technician
Structure Attack: 250
Other: None

:Tinkatink:
Tinkatink Warrior x3
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100

:Goodra-Hisui:
Spiral-Shell General
HP: KO

East Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 71/85
EN: 96/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Steelix-Mega:
Earth-Moving General
HP: 500/500
Stats: 9/14/4/7/30
S/W: 7/10
Abilities: Sheer Force
Structure Damage: 9,999
Other: None

:Tinkatink:
Tinkatink Warrior x3
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
============================
Ayush_1 to order
 
Forretrifications:
:excadrill: Create Excadrilling-B in North Wall (30)
:excadrill: Create Excadrilling in East Wall (10)

Movements:
:tyranitar: Tyranitar leaves East Wall & moves to North Wall

Orders:

:tyranitar: Tyranitar uses Fire Punch (:scizor-mega: -> :tinkatink:) [No Sandstorm]
:gallade: Gallade uses Fire Punch (:scizor-mega: -> :tinkatink:)
:chandelure: Chandelure uses Flamethrower (:tinkatuff:)
:corviknight: Corviknight uses Coaching
 
Sharp-Edge General: Excadrilled
Tinkatink Warriors: Excadrilled
Earth-Moving General: Excadrilled
Tinkatuff Elite: Knock Off=10 (Chandelure)
=======================
Gimmighold:
Starting Total: 750
Excadrilling B: -30
Excadrilling: -10
Ending Total: 710

Keep:
Light Screen (4t)
Reflect (5t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: None

VS.

None

West Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 90/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (2t), +3 SpA (6t), +3 SpD (6t), 1 Chill used

VS.

:Tinkatuff:
Tinkatuff Elite
HP: 200/200
Stats: 4/4/4/8/78
S/W: 1/4
Abilities: Mold Breaker
Structure Attack: 250
Other: None

North Wall:
Excadrilling B
Ghold Mine A
Kartarmory B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 69/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

:Tyranitar:
Tyranitar
HP: 71/85
EN: 96/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Scizor-Mega:
Sharp-Edge General
HP: 400/400
Stats: 11/10/5/7/75
S/W: 3/5
Abilities: Technician
Structure Attack: 250
Other: None

:Tinkatink:
Tinkatink Warrior x3
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100

East Wall:
Excadrilling
Kartarmory A
Health: 500
Forretrifications: None

None

VS.

:Steelix-Mega:
Earth-Moving General
HP: 500/500
Stats: 9/14/4/7/30
S/W: 7/10
Abilities: Sheer Force
Structure Damage: 9,999
Other: None

:Tinkatink:
Tinkatink Warrior x3
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
============================
Sortie 3 Round 5:

Gallade Fire Punch Scizor
C: [1=Yes]=6
Eff: Irrelevant
D: [8+9-10]*2*2*2*2*5=560
[560 D Scizor] [6 E Gal]
Sharp-Edge General fainted.
+1,200 Gimmighold

Chandelure Flamethrower
C: [1=yes]=4
Eff: Irrelevant
D: ([9+3+1+15-8]*1.5+12)*2*2*2*3=1,008
[1,008 D Tuff] [7 E Chand] [+1 FFC Chand]
Tinkatuff Elite fainted
+200 Gimmighold

Tinkatink Warriors wanted to attack, but they all decided to discuss the newest episode of the live action Avatar: The Last Airbender instead. Many arguments were had. Get Excadrilled.

Corviknight starts Coaching the Rookidee in battlefield tactics. They really want to be playing video games though.
[+1 Atk, Def Corv 8t]

Tyranitar Fire Punch Tinkatink Warriors
C: [1=Yes]=2
Eff: Irrelevant
D: [8+9-0]*1.5*2*2*2*5=1,020
[1,020 Tinks] [6 E Tyr]
3x Tinkatink Warriors fainted
+180 Gimmighold

Earth-Moving General spent the entire round trying to get his minions to focus, blast it! After all everyone knows the live action version is trash and the animated version is the only true version. Because obviously telling everyone that there's only one right argument is the best way to settle an argument. Get Excadrilled.

Leftovers: [+6 HP Tyr]
============================
Gimmighold:
Starting Total: 710
Sharp-Edge: +1,200
Tinkatuff Elite: +200
Tinkatink Warriors: +180
Ending Total: 2,290

Keep:
Light Screen (3t)
Reflect (4t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +1 Atk, (8t), +1 Def (8t)

VS.

None

West Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 83/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (1t), +3 SpA (5t), +3 SpD (5t), 1 Chill used, 2 Heat Markers

VS.

:Tinkatuff:
Tinkatuff Elite
HP: KO

North Wall:
Excadrilling B
Ghold Mine A
Kartarmory B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 63/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

:Tyranitar:
Tyranitar
HP: 77/85
EN: 90/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

:Scizor-Mega:
Sharp-Edge General
HP: KO

:Tinkatink:
Tinkatink Warrior x3
HP: KO

East Wall:
Excadrilling
Kartarmory A
Health: 500
Forretrifications: None

None

VS.

:Steelix-Mega:
Earth-Moving General
HP: 500/500
Stats: 9/14/4/7/30
S/W: 7/10
Abilities: Sheer Force
Structure Damage: 9,999
Other: None

:Tinkatink:
Tinkatink Warrior x3
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
=========================
Ayush_1 to order
 
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Forretrifications:
:gholdengo: Destroy Ghold Mine-A in North Wall
:excadrill: Destroy Excadrilling-B in North Wall
:excadrill: Destroy Excadrilling in East Wall
:gholdengo: Create Ghold Mine-A in East Wall

Movements:

:chandelure: Chandelure leaves West Wall & moves to East Wall

Orders:

:tyranitar: Tyranitar uses Chill [No Sandstorm]
:gallade: Gallade uses Chill
:chandelure: Chandelure uses Flamethrower (:steelix-mega: :tinkatink:)
:corviknight: Corviknight uses Coaching
 
Earth-Moving General: Piercing Earthquake x2
Tinkatink: Fairy Wind = 4 (Chandelure)

Gimmighold:
Starting Total: 2,290
Ghold Mine A: -30
Ending Total: 2,260

Keep:
Light Screen (3t)
Reflect (4t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +1 Atk, (8t), +1 Def (8t)

VS.

None

West Wall:
Kartarmory A
Health: 500
Forretrifications: None

None

VS.

None

North Wall:
Kartarmory B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 63/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: None

:Tyranitar:
Tyranitar
HP: 77/85
EN: 90/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: None

VS.

None

East Wall:
Ghold Mine A
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 83/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +2 Def (1t), +3 SpA (5t), +3 SpD (5t), 1 Chill used, 2 Heat Markers

VS.

:Steelix-Mega:
Earth-Moving General
HP: 500/500
Stats: 9/14/4/7/30
S/W: 7/10
Abilities: Sheer Force
Structure Damage: 9,999
Other: None

:Tinkatink:
Tinkatink Warrior x3
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
========================
Sortie 3 Round 6:

Gallade Chill
[+12 E Gal]

Chandelure Flamethrower Steelix
C: [1=Yes]=11
Eff: Irrelevant
D: ([9+3+2+15-7]*1.5+12)*2*2*2*3=1,080
Spillover: 580 D Tink, 3 Faint
[500 D Steel] [7 E Chand] [+1 FFC Chand]
Earth-Moving General Fainted: +1,200 Gimmighold
3x Tinkatink Warrior Fainted: +180 Gimmighold

Corviknight Coaching
[+1 Atk, Def Corvi 8t]

Tyranitar Chill
[+12 E Tyr]

Final Wave Arrives
The Scourge Warlord assaults the [1d3=1] West Wall
Tinkatink Warriors assault the [1d2=2] East Wall
Tinkatink Elite assault the North Wall
========================
Gimmighold:
Starting Total: 2,260
Steelix: +1200
Tinkatink: +180
Ending Total: 3,640

Keep:
Light Screen (3t)
Reflect (4t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +2 Atk, (8t), +2 Def (8t)

VS.

None

West Wall:
Kartarmory A
Health: 500
Forretrifications: None

None

VS.

:Tinkaton:
The Scourge Warlord!
HP: 9,999/9,999
Stats: 6/6/5/8/94
S/W: 1/5
Abilities: Mold Breaker
Structure Damage: 1,000
Other: None

North Wall:
Kartarmory B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 75/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: 1 Chill Used

:Tyranitar:
Tyranitar
HP: 77/85
EN: 100/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: 1 Chill Used

VS.

:Tinkatuff:
Tinkatuff Elite x3
HP: 200/200 x3
Stats: 4/4/4/8/78
S/W: 1/4
Abilities: Mold Breaker
Structure Attack: 250
Other: None

East Wall:
Ghold Mine A
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 76/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +3 SpA (4t), +3 SpD (4t), 1 Chill used, 3 Heat Markers

VS.

:Steelix-Mega:
Earth-Moving General
HP: KO

:Tinkatink:
Tinkatink Warrior x10
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
=========================
Ayush_1 to order
 
Forretrifications:
:celesteela: Create Celemplacement-B in West Wall
:excadrill: Create Excadrilling-B in West Wall
:excadrill: Create Excadrilling-B in North Wall

Movements:

:gallade: Gallade leaves North Wall & moves to West Wall

Orders:

:tyranitar: Tyranitar uses Fire Punch (:tinkatuff:) [No Sandstorm]
:gallade: Gallade uses Bulldoze (:tinkaton:)
:chandelure: Chandelure uses Flamethrower (:tinkatink:)
:corviknight: Corviknight uses Coaching
 
Tinkaton: Gigaton Hammer=40 (Gallade)
Tinkatuff Elites (3): Play Rough=15 (Tyranitar)
Tinkatink Warriors (10): Fairy Wind=4 (Chandelure)
=========================
Gimmighold:
Starting Total: 3,640
Celemplacement B: -1,500
Excadrilling B: -150
Excadrilling B: -150
Ending Total: 1,840

Keep:
Light Screen (2t)
Reflect (3t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +2 Atk, (8t), +2 Def (8t)

VS.

None

West Wall:
Kartarmory A
Celemplacement B
Excadrilling B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 75/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: 1 Chill Used

VS.

:Tinkaton:
The Scourge Warlord!
HP: 9,999/9,999
Stats: 6/6/5/8/94
S/W: 1/5
Abilities: Mold Breaker
Structure Damage: 1,000
Other: None

North Wall:
Kartarmory B
Excadrilling B
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 77/85
EN: 100/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: 1 Chill Used

VS.

:Tinkatuff:
Tinkatuff Elite x3
HP: 200/200 x3
Stats: 4/4/4/8/78
S/W: 1/4
Abilities: Mold Breaker
Structure Attack: 250
Other: None

East Wall:
Ghold Mine A
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 76/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +3 SpA (4t), +3 SpD (4t), 1 Chill used, 3 Heat Markers

VS.

:Tinkatink:
Tinkatink Warrior x10
HP: 20/20 x5
Stats: 0/0/0/0/78
Structure Attack: 100
=======================
Sortie 4 Round 7:

The Scourge Warlord walks into the room, apparently used to their enemies simply fleeing in terror before them. Gallade standing his ground catches the Warlord off guard. Get Excadrilled.

Gallade Bulldoze Warlord
C: [1=Yes]=20
D: [6+9-6]*2*2*2=72
[72 D War] [5 E Gal] [-1 Speed War 3t]

Chandelure Flamethrower Tinkatink
C: [1=Yes]=10
Eff: Irrelevant
D: ([9+3+3+15-0]*1.5+12)*3*2*2*2=1,368
[1,368 D Tink] [7 E Chand] [1 FFC Chand]
10x Tinkatink Warrior fainted
+600 Gimmighold

Tinkatuff Elites try to play with Tyranitar, but it turns out they were fooled by a plush Tyranitar. Once they are done, the final state of the plush is...concerning. Get Excadrilled

Corviknight Coaching
[+1 Atk, Def 8t Corv]

Tyranitar Fire Punch
C: [1=Yes]=5
Eff: Irrelevant
D: [8+9-4]*1.5*5*2*2*2=780
[780 D Elites] [6 E Tyr]
3x Tinkatuff Elites fare about as well as Covenant Elites against Master Chief.
+600 Gimmighold

Celemplacement
D: (100+[9,999-72]*0.2)=2,085
[2,085 D War]
=========================
Gimmighold:
Starting Total: 1,840
Tinkatink Warriors: +600
Tinkatuff Elites: +600
Ending Total: 3,040

Keep:
Light Screen (1t)
Reflect (2t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +3 Atk, (8t), +3 Def (8t)

VS.

None

West Wall:
Kartarmory A
Celemplacement B
Excadrilling B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 75/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: 1 Chill Used

VS.

:Tinkaton:
The Scourge Warlord!
HP: 7,842/9,999
Stats: 6/6/5/8/[53]
S/W: 1/5
Abilities: Mold Breaker
Structure Damage: 1,000
Other: -1 Speed (2t)

North Wall:
Kartarmory B
Excadrilling B
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 77/85
EN: 94/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: 1 Chill Used

VS.

:Tinkatuff:
Tinkatuff Elite x3
HP: KO

East Wall:
Ghold Mine A
Kartarmory A
Health: 500
Forretrifications: None

:Chandelure:
Chandelure
HP: 69/85
EN: 76/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +3 SpA (4t), +3 SpD (4t), 1 Chill used, 3 Heat Markers

VS.

:Tinkatink:
Tinkatink Warrior x10
HP: KO
============================
Ayush_1 to order.
 
Last edited:
Forretrifications:
:excadrill: Destroy Excadrilling-B in West Wall
:excadrill: Destroy Excadrilling-B in North Wall
:gholdengo: Destroy Ghold Mine-A in East Wall
:kartana: Upgrade Kartamory-A to Kartamory-B in West Wall (100)
:kartana: Upgrade Kartamory-B to Kartamory-A in North Wall (100)
:aegislash: Create Aegismithy-B in West Wall (30)

Movements:
:chandelure: Chandelure leaves East Wall & moves to West Wall

Orders:

:tyranitar: Tyranitar uses Chill [No Sandstorm]
:gallade: Gallade uses Helping Hand (:chandelure:)
:chandelure: Chandelure uses Flamethrower (:tinkaton:)
:corviknight: Corviknight uses Coaching
 
Last edited:
Scourge Warlord: Gigaton Hammer = 40 (Chandelure)

Gimmighold:
Starting Total: 3,040
Kartarmory Swap: -100
Kartarmory Swap: -100
Aegismithy B: -30
Ending Total: 2,810

Keep:
Light Screen (1t)
Reflect (2t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +3 Atk, (8t), +3 Def (8t)

VS.

None

West Wall:
Kartarmory B
Celemplacement B
Aegismithy B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 75/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: 1 Chill Used

:Chandelure:
Chandelure
HP: 69/85
EN: 76/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +3 SpA (4t), +3 SpD (4t), 1 Chill used, 4 Heat Markers

VS.

:Tinkaton:
The Scourge Warlord!
HP: 7,842/9,999
Stats: 6/6/5/8/[53]
S/W: 1/5
Abilities: Mold Breaker
Structure Damage: 1,000
Other: -1 Speed (2t)

North Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 77/85
EN: 94/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: 1 Chill Used

VS.

None

East Wall:
Kartarmory A
Health: 500
Forretrifications: None

None

VS.

None
=========================
Sortie 4 Round 8:

Gallade Helping Hand Chand
[HH Chand] [12 E Gal]

Chandelure Flamethrower
C: [1=Yes]=21
Eff: [10>= Yes]=91
D: ([9*2+3+4+15-8]*1.5+12)*5*2*2*2*3=7,200
[7,200 D War] [7 E Chand] [+1 FFC Counter Chand]

Tyranitar Chill
[+12 E Tyr]

Corviknight Coaching
[Buff Duration Maintained]

Warlord used Gigaton Hammer Chandelure
[25 D Chand]

Celemplacement
D: [100+(642)*.2]=228
[228 D War]
============================
Gimmighold:
Starting Total: 2,810

Keep:
Reflect (1t)
Kartarmory A
Health: 2000
Forretrifications: None

:Corviknight:
Coalition Commander
HP: 95/95
Stats: 15/5/15/5/67
S/W: 4/4
Abilities: Mirror Armor
Item: Expert Belt
Role: None
Other: +3 Atk, (8t), +3 Def (8t)

VS.

None

West Wall:
Kartarmory B
Celemplacement B
Aegismithy B
Health: 500
Forretrifications: None

:Gallade:
Gallade
HP: 85/85
EN: 63/100
Stats: 9/6/4/6/80
S/W: 3/4
Abilities: Steadfast, Sharpness, Justified
Item: Leftovers
Role: Supporter (No Vocation)
Other: 1 Chill Used

:Chandelure:
Chandelure
HP: 44/85
EN: 69/100
Stats: 4/6/[15]/6/80
S/W: 2/3
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (Blackguard)
Other: +3 SpA (3t), +3 SpD (3t), 1 Chill used, 5 Heat Markers

VS.

:Tinkaton:
The Scourge Warlord!
HP: 414/9,999
Stats: 6/6/5/8/[53]
S/W: 1/5
Abilities: Mold Breaker
Structure Damage: 1,000
Other: -1 Speed (1t)

North Wall:
Kartarmory A
Health: 500
Forretrifications: None

:Tyranitar:
Tyranitar
HP: 77/85
EN: 100/100
Stats: 9/6/7/6/61
S/W: 4/6
Abilities: Sand Stream
Item: Leftovers
Role: Protector (No Vocation)
Other: 2 Chill Used

VS.

None

East Wall:
Kartarmory A
Health: 500
Forretrifications: None

None

VS.

None
====================
Ayush_1 to order.
 
Flamethrower does
D: ([9+3+5+15-8]*1.5+12)*5*2*2*2*3=5,760
Warlord fainted
Ayush wins
===============
Rewards:

Maxim
3 Retail Counters
8 Judge Counters

Ayush
First-Time Victory: :ability shield:Paladin, :galarica wreath:Cleric, and :lustrous orb:Sorcerer vocations to your profile.
6 EXP for Participating Pokemon
8 Boast Raid Rewards
-7 Judge Counters

Thanks for playing, Ayush_1
 
Boasts:
2nd Level (3)
Defense Limit (1)
Item Shuffle (2)
No Healing (1)
Not a Place of Honor (1)
Barbarism (1)
Piñata (2)
Unfated (1)

Backpack:
:ground gem: Ground Gem x3

Pokemon:
Protector Pokemon:
:slowbro-Galar: Slowbro-Galar w/ :auspicious armor: Bodyguard
:sv/slowbro-Galar:
Slowbro-Galar
★⭒⭒⭒ Level 1 — EXP: 00 / 10

Types: Poison / Psychic
Abilities: Quick Draw / Own Tempo / Regenerator
Nature: Docile

Stats:
HP: 95
Atk: 7
Def: 7
SpA: 7
SpD: 5
Spe: 30

Size Class: 3
Weight Class: 4

Movepool
Level 0:
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
Supporter Pokemon: :sceptile: Sceptile w/ :unknown: Nothing
:sv/sceptile:
Sceptile
★⭒⭒⭒ Level 1 — EXP: 00 / 10

Types: Grass
Abilities: Overgrow / Unburden
Nature: Docile

Stats:
HP: 85
Atk: 6
Def: 5
SpA: 8
SpD: 5
Spe: 120

Size Class: 3
Weight Class: 4

Movepool
Level 0:
Aerial Ace
Brick Break
Bullet Seed
Cross Poison
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Focus Blast
Grass Whistle
Hone Claws
Leaf Blade (sig)
Leer
Night Slash
Protect
Quick Attack
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Work Up
X-Scissor

Level 1:
Absorb
Agility
Brutal Swing
Captivate
Confide
Counter
Cut
Detect
Double Kick
Double Team
Dragon Breath
Dragon Dance
Dual Chop
False Swipe
Flash
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Quick Guard
Rock Climb
Rock Smash
Safeguard
Seed Bomb
Seismic Toss
Slam
Sunny Day
Swagger
Swift
Synthesis
Aggressor Pokemon: :colossoil: Colossoil w/ :malicious armor: Blackguard
:sv/colossoil:
Colossoil
★★⭒⭒ Level 2 — EXP: 00 / 10

Types: Dark / Ground
Abilities: Rebound / Guts / Unnerve
Nature: Docile

Stats:
HP: 105
Atk: 9
Def: 5
SpA: 5
SpD: 5
Spe: 95

Size Class: 5
Weight Class: 10

Movepool
Level 0:
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1:
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2:
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Vs. The "Loyal" Lousy Lackabouts!
Level 2
(Hard)

:sv/okidogi:
Okidogi
The Offensive Ogre-Ostracizing Oaf!

Typing: Poison/Fighting
Abilities: Toxic Chain
Traits: Boss

Vocation: :punching glove:Prowling Pugilist

Phase 1 HP: 200
Phase 2 HP:
125
Phase 3 HP:
100
Attack:
9 (12)
Defen.: 8
Sp.Atk: 4 (12)
Sp.Def: 6
Speed: 80
Size: 4
Weight: 5

Phase 1 Behavior
Choose action, target PRRandom action, choose target
:poison barb:Piercing Crunch x2
Poison Jab x2
Brick Break x2
Hard Press x2
High Horsepower x2
Bulk Up
Taunt
Roar
Snarl =6
Force Palm =10

Phase 2 Behavior
Choose action, target PR
:poison barb:Piercing Crunch x2
Poison Jab x2
Brick Break x2
Hard Press x2
High Horsepower x2

Phase 3 Behavior
Choose action, target PRChoose action and target
Crunch x2
Poison Jab x2
Brick Break x2
Hard Press x2
High Horsepower x2
Skip this turn unless :okidogi:Okidogi is the Leader.
:poison barb:Piercing Counter
:poison barb:Piercing Howl x2
:poison barb:Piercing Knock Off
:poison barb:Piercing Gunk Shot x2
:sv/munkidori:
Munkidori
The Manipulating Monkey Mastermind!

Typing: Poison/Psychic
Abilities: Toxic Chain
Traits: Boss

Vocation: :covert cloak:Threatening Thief

Phase 1 HP: 200
Phase 2 HP:
125
Phase 3 HP:
100
Attack:
6
Defen.: 5
Sp.Atk: 9
Sp.Def: 7
Speed: 106
Size: 4
Weight: 5

Phase 1 Behavior
Choose action, target PRRandom action, choose target
:poison barb:Piercing Hex x2
Acid Spray
Psychic Noise
Stored Power
Mud-Slap
Nasty Plot
Taunt
Spite
Future Sight
Trailblaze =10

Phase 2 Behavior
Choose action, target PR
:poison barb:Piercing Hex x2
Acid Spray
Psychic Noise
Stored Power
Mud-Slap

Phase 3 Behavior
Choose action, target PRChoose action and target
Hex x2
Acid Spray
Psychic Noise
Stored Power
Mud-Slap
Skip this turn unless :munkidori:Munkidori is the Leader.
:poison barb:Piercing Clear Smog
:poison barb:Piercing Confuse Ray
:poison barb:Piercing Night Shade =20
:poison barb:Piercing Psychic Noise
:sv/fezandipiti:
Fezandipiti
The Foulest Fowl-Feathered Fiend!

Typing: Poison/Fairy
Abilities: Toxic Chain
Traits: Boss

Vocation: :gracidea:Dastardly Duelist

Phase 1 HP: 200
Phase 2 HP:
125
Phase 3 HP:
100
Attack:
7
Defen.: 6
Sp.Atk: 5
Sp.Def: 9
Speed: 99
Size: 4
Weight: 5

Phase 1 Behavior
Choose action, target PRRandom action, choose target
:poison barb:Moonblast
Dark Pulse
Air Slash
Heat Wave =12
Swagger
Tailwind
Taunt
Charm
Icy Wind =6
Substitute

Phase 2 Behavior
Choose action, target PR
:poison barb:Piercing Moonblast
Dark Pulse
Air Slash
Heat Wave =12
Swagger

Phase 3 Behavior
Choose action, target PRChoose action and target
Moonblast
Dark Pulse
Air Slash
Heat Wave =12
Swagger
Skip this turn unless :fezandipiti:Fezandipiti is the Leader.
:poison barb:Piercing Roost x3
:poison barb:Piercing Calm Mind x3
:poison barb:Piercing Charm x3
:poison barb:Piercing Light Screen
Phase Progression:
  1. One of :okidogi:Okidogi (★), :munkidori:Munkidori (★), :fezandipiti:Fezandipiti (★), chosen at random.
  2. The two Bosses not chosen above.
  3. :okidogi:Okidogi (★), :munkidori:Munkidori (★), :fezandipiti:Fezandipiti (★) x1 each.

Raid Arena — The Kitakami Mask Festival
A well-known piece of folklore in Kitakami tells of the Loyal Three, who gave their life protecting the village from a frightening ogre... The day of their resurrection should have been joyous, yet panic swiftly spread at the Festival of Masks as the reborn three started guzzling food, seizing things, and terrorizing tourists! No one at the Festival can stand up against their power. No one... but you! Please, save the reven- I mean, the spirit of the festival!

Camouflage: Grass | Nature Power: Substitute | Secret Power: 20% chance for the user to equip an Oran Berry.

All Phases - Loyalty among Thieves!
The Loyal Three have Villainous Vocations, granting their team special effects while in play.

:okidogi:Okidogi is a :punching glove:Prowling Pugilist.
Each Boss' Attack and Special Attack ranks are at least 12.
The effects of Screens on the raiders' field are ignored.

:munkidori:Munkidori is a :covert cloak:Threatening Thief.
When the user lowers a raider's stat stage: Each Boss has the same stat stage raised, by the same amount, for the same duration.
Bosses have Evasive against attacks from Protectors and attacks from Supporters.

:fezandipiti:Fezandipiti is a :gracidea:Dastardly Duelist.
If a Boss would take damage from a hit; instead, that boss takes five (5) less damage, and the attacker loses five (5) HP.
Bosses have Defense Aid.

Each member's Villainous Vocation applies only while they are in play.

Phase 1 - Caught in the Act!
---


Phase 2 - Sinister Sabotage!
While one Boss has less remaining HP than the other: That lower-HP Boss can't take damage; and attacks can't target them.

Phase 3 - Dastardly Delta Attack!
At the end of each round, choose a Loyal Three member at random to be the Leader, from among the non-Fainted members that have been chosen the fewest times this Raid.
(The Leader will take more turns in the upcoming rounds.)

Rewards
Player Progress: Phases Completed / 3
Entry: 5:tea:JC
Progress Reward: 6 EXP for each raider.
Victory Reward: Choose one of the following rewards:
  • :okidogi:Okidogi Lv2
  • :munkidori:Munkidori Lv2
  • :fezandipiti:Fezandipiti Lv2
  • 1x:cornerstone mask:Cornerstone Mask
First-Time Victory: :punching glove:Pugilist, :covert cloak:Thief, and :gracidea:Duelist vocations

Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6:tea:JC
Completion: 2 more:tea:JC
1725954926949.png
first boss is Munkidori!
:sv/munkidori:

Ayush_1 to equip and order
Loyal 3 to order
 
Remember the boasts (Item Shuffle self equips, Not a Place of Honor, etc)...

:sv/slowbro-Galar: :ground gem:
Slowbro-Galar holds Ground Gem
Helping Hand (Colossoil)

:sv/sceptile: :ground gem:
Sceptile holds Ground Gem
Dragon Dance + Swords Dance (Remember Blackguard)

:sv/colossoil: :ground gem:
Colossoil holds Ground Gem
Headlong Rush (Munkidori)
 
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