• Follow our Instagram!
  • Curious about what we're currently doing about bots? Check out the latest updates from staff in this thread.

Facility Raid Frontier - Dylando

Team Dylando | 72 Hours, 1 Tech, 1 Demerit
:rocky helmet: Rocky Helmet :mandibuzz:
:oran berry: Oran Berry
:choice specs: Choice Specs :manectric:
:wise glasses: Wise Glasses :articuno-galar:
:life orb: Life Orb :hydrapple:
:sitrus berry: Sitrus Berry
:mandibuzz: :rocky helmet: | Dark/Flying | Big Pecks, Overcoat | Bodyguard, Level 1, PSN (2), -2 DEF
HP 15/100 | EN 11/30 | ATK 5 | DEF 8 | SPA 4 | SPD 7 | SPE 80
When an ally is hit by a Raid Pokemon: Raise that ally's Defense and Special Defense stages by one (1) each.

:hydrapple: :life orb: | Grass/Dragon | Supersweet Syrup, Regenerator, Sticky Hold | Rearguard, OK
HP 97/100 | EN 27/30 | ATK 6 | DEF 8 | SPA 9 | SPD 6 | SPE 44
When the user swaps roles with the Protector/Aggressor: Raise the user's respective stages by one (1) each.

:articuno-galar: :wise glasses: | Psychic/Flying | Graceful, Competitive | Warrior, +2 Atk, +1 Spe, +3 SpA, +4 Def/SpD
HP 47/95 | EN 10/30 | ATK 6 | DEF 6 | SPA 11 (9) | SPD 7 | SPE 143(95)
When the user attacks: Grant that attack a Power Bonus of two (2).
:manectric: :choice specs: | Electric | Headstrong, Static, Lightningrod, Minus | OK
HP 85/85 | EN 19/30 | ATK 6 | DEF 5 | SPA 12 (8) | SPD 5 | SPE 105

The Shadow-Wielding Students! | 120 Hours
:golisopod: | Bug/Water | N/A | Boss Immunities, -2 ATK
HP 105/120 | ATK 9 | DEF 10 | SPA 5 | SPD 7 | SPE 40
:greninja: | Water/Dark | Protean | Boss Immunities, Type Shift (Normal), -1 SPE, +2 ATK, Syrup!!!
HP 106/120 | ATP 7 | DEF 5 | SPA 7 | SPD 5 | SPE 81 (122)
​




The Chronicle - Round 7​

Articuno-Galar used Air Slash!
-3 EN
Hit: Yes (Wise Glasses)
Crit: No (48)
Flinch: No (Boss Immunities)
It's super effective!
[Golisopod] (((8 + 4 + 11 - 7 + 2)*1.5)+14)*3 = 123 DMG
Golisopod fainted...

Mandibuzz used Fake Tears!
-3 EN
Greninja's SPD fell harshly! (-2)

{RIGHT]Greninja used Swords Dance!
Greninja's ATK rose sharply! (+4)

Greninja used Egg Bomb!
Hit: Yes (Boss)
Crit: No (32)
[Mandibuzz] (10 + 4 + 7 - 8 - 1) + 20 = 32 DMG
Mandibuzz fainted...
[/RIGHT]

Hydrapple used Solar Beam!
-4 EN
Crit: (264)
[Greninja] (12 + 4 + 9 - 5 + 4) + 8 = 32 DMG
[Life Orb] -3 HP Hydrapple
[Syrup!!!] Greninja's SPE fell (-2)​



Team Dylando | 72 Hours, 1 Tech, 1 Demerit
:rocky helmet: Rocky Helmet :mandibuzz:
:oran berry: Oran Berry
:choice specs: Choice Specs :manectric:
:wise glasses: Wise Glasses :articuno-galar:
:life orb: Life Orb :hydrapple:
:sitrus berry: Sitrus Berry
:mandibuzz: :rocky helmet: | Dark/Flying | Big Pecks, Overcoat | Bodyguard, Level 1, KO
HP KO/100 | EN KO/30 | ATK 5 | DEF 8 | SPA 4 | SPD 7 | SPE 80
When an ally is hit by a Raid Pokemon: Raise that ally's Defense and Special Defense stages by one (1) each.

:hydrapple: :life orb: | Grass/Dragon | Supersweet Syrup, Regenerator, Sticky Hold | Rearguard, OK
HP 94/100 | EN 23/30 | ATK 6 | DEF 8 | SPA 9 | SPD 6 | SPE 44
When the user swaps roles with the Protector/Aggressor: Raise the user's respective stages by one (1) each.

:articuno-galar: :wise glasses: | Psychic/Flying | Graceful, Competitive | Warrior, +2 Atk, +1 Spe, +3 SpA, +4 Def/SpD
HP 47/95 | EN 7/30 | ATK 6 | DEF 6 | SPA 11 (9) | SPD 7 | SPE 143(95)
When the user attacks: Grant that attack a Power Bonus of two (2).
:manectric: :choice specs: | Electric | Headstrong, Static, Lightningrod, Minus | OK
HP 85/85 | EN 19/30 | ATK 6 | DEF 5 | SPA 12 (8) | SPD 5 | SPE 105

The Shadow-Wielding Students! | 120 Hours
:golisopod: | Bug/Water | N/A | Boss Immunities, KO
HP KO/120 | ATK 9 | DEF 10 | SPA 5 | SPD 7 | SPE 40
:greninja: | Water/Dark | Protean | Boss Immunities, Type Shift (Normal), -2 SPE, -2 SPD, +4 ATK, Syrup!!!
HP 74/120 | ATP 7 | DEF 5 | SPA 7 | SPD 5 | SPE 61 (122)​
 
Demerit Number 2 fellas
Sending in :manectric: Cloudjumper the Manectric to replace Mandibuzz

:sv/manectric:
"Cmon! Thunderbolt!"
Thunderbolt

:sv/hydrapple:
"SURPRISE! WE GOTCHA! GOTCHA GOOD! SUCKER!"
Sucker Punch

:sv/articuno-galar:
"This battle is reaching it's end."
Air Slash
 
Team Dylando | 72 Hours, 1 Tech, 1 Demerit
:rocky helmet: Rocky Helmet :mandibuzz:
:oran berry: Oran Berry
:choice specs: Choice Specs :manectric:
:wise glasses: Wise Glasses :articuno-galar:
:life orb: Life Orb :hydrapple:
:sitrus berry: Sitrus Berry
:manectric: :choice specs: | Electric | Headstrong, Static, Lightningrod, Minus | OK
HP 85/85 | EN 19/30 | ATK 6 | DEF 5 | SPA 12 (8) | SPD 5 | SPE 105
When an ally is hit by a Raid Pokemon: Raise that ally's Defense and Special Defense stages by one (1) each.

:hydrapple: :life orb: | Grass/Dragon | Supersweet Syrup, Regenerator, Sticky Hold | Rearguard, OK
HP 94/100 | EN 23/30 | ATK 6 | DEF 8 | SPA 9 | SPD 6 | SPE 44
When the user swaps roles with the Protector/Aggressor: Raise the user's respective stages by one (1) each.

:articuno-galar: :wise glasses: | Psychic/Flying | Graceful, Competitive | Warrior, +2 Atk, +1 Spe, +3 SpA, +4 Def/SpD
HP 47/95 | EN 7/30 | ATK 6 | DEF 6 | SPA 11 (9) | SPD 7 | SPE 143(95)
When the user attacks: Grant that attack a Power Bonus of two (2).
:mandibuzz: :rocky helmet: | Dark/Flying | Big Pecks, Overcoat | Bodyguard, Level 1, KO
HP KO/100 | EN KO/30 | ATK 5 | DEF 8 | SPA 4 | SPD 7 | SPE 80

The Shadow-Wielding Students! | 120 Hours
:greninja: | Water/Dark | Protean | Boss Immunities, Type Shift (Normal), -2 SPE, -2 SPD, +4 ATK, Syrup!!!
HP 74/120 | ATP 7 | DEF 5 | SPA 7 | SPD 5 | SPE 61 (122)​


126, 138, 498, 470, 358, 554, 519, 79, 339, 141, 457, 260, 106, 403, 456
Hydrapple used Sucker Punch!
-3 EN
But it failed... (Greninja has an order to use Swords Dance!)

Articuno used Air Slash!
-3 EN
Hit: Yes (Wise Glasses)
Crit: No (126)
Flinch: No (Boss)
((8 + 4 + 11 - 5) + 11)*3 = 87 DMG
Greninja fainted...

The Shadow-Wielding Students are defeated!
:shedinja: Master Shedinja presents you with your rewards (in the next post)​
 
Spoils of War​
Dylando: +9 TC, +3 RC, :shadow mail: Harvest Voucher; 25 EXP each, for :hydrapple: :mandibuzz: :manectric:; -8 JC
The following vocations are now unlocked: :safety goggles:Daredevil; :wise glasses:Tutor; :twisted spoon:Psychic
(If you have not already paid for your rental :articuno-galar:, you will need to do so.)
(I believe you could claim the old rewards instead, since this started before the change; but they were much worse, so I don't advise it.)

Keriel: +3 RC, +8 JC, +10 Accolades
 
Dylando:
:heavy duty boots: Heavy Duty Boots > :aegislash:Aegislash
:wise glasses: Wise Glasses > :gengar:Gengar
:vile vial: Vile Vial > :venomicon:Venomicon
:oran berry: Oran Berry
:rocky helmet: Rocky Helmet
I wish I had accolades to do things (No other items)

[:auspicious armor:Bodyguard PR] :aegislash: Gladius the Precise Aegislash
:sv/aegislash:
Gladius (Aegislash)
Level 4

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Mischievous - Non-Attack Acc +30%. No Major Conditions on foes.

Typing: Steel/Ghost
Abilities: Stance Change

HP: 85
Attack: 4
Defen.: 10
Sp.Atk: 4
Sp.Def: 10
Speed: 60
Size: 3
Weight: 4



:sv/aegislash-blade:
Aegislash-Blade
Typing
: Steel/Ghost
Abilities: Stance Change

HP: 85
Attack: 10
Defen.: 4
Sp.Atk: 10
Sp.Def: 4
Speed: 60
Size: 3
Weight: 4



Combinations (6 / 6)
Laser Focus + Swords Dance
Head Smash + Shadow Ball
Steel Beam + Shadow Sneak
Gyro Ball + Sacred Sword
Spite + Giga Impact
Hidden Power (Ice) + Hyper Beam

Movepool

Level 0
Aerial Ace
Air Slash
Autotomize
Brick Break
Facade
Flash Cannon
Iron Head
Metal Sound
Night Slash
Protect
Psycho Cut
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic

Level 1
Brutal Swing
Confide
Cut
Double Team
False Swipe
Iron Defense
King's Shield (Sig.)
Rain Dance
Rock Smash
Sacred Sword
Shock Wave
Sunny Day
Swagger
Wide Guard

Level 2
After You
Close Combat
Head Smash
Reversal
Secret Power
Solar Blade
Steel Beam

Level 3
Attract
Frustration
Fury Cutter
Gyro Ball
Laser Focus
Power Trick
Pursuit
Return

Level 4
Block
Destiny Bond
Endure
Giga Impact
Hidden Power (Ice)
Hyper Beam
Magnet Rise
Retaliate
Spite
[:wise glasses:Tutor SU] :gengar: Nox the Graceful Gengar
:sv/gengar:
Nox (Gengar)
Level 2 — EXP: 10 / 30

Disciplines:
Lv2 - Graceful - Special Acc +15%.

Typing: Ghost/Poison
Abilities: Cursed Body

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 6
Speed: 110
Size: 3
Weight: 3





Combinations (2 / 2)
Zap Cannon + Fire Punch
Acid Spray + Poison Gas

Movepool

Level 0
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick

Level 2
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon
[:rusted sword:Warrior AG] :venomicon: Phobos the Precise Venomicon
:sv/venomicon:
Phobos (Venomicon)
Level 3 — EXP: 42 / 70

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.

Typing: Poison/Flying
Abilities: Stamina Hidden Ability: Power of Alchemy

HP: 90
Attack: 4
Defen.: 8
Sp.Atk: 8
Sp.Def: 7
Speed: 64
Size: 2
Weight: 2



:sv/venomicon-epilogue:
Venomicon-Epilogue
Typing
: Poison/Flying
Abilities: Tinted Lens

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 101
Size: 2
Weight: 2



Combinations (4 / 4)
Toxic + U-Turn
Mystical Fire + Air Slash
Focus Energy + Withdraw
Hurricane + Poison Sting

Movepool

Level 0
Air Slash
Brave Bird
Dark Pulse
Drill Peck
Earth Power
Facade
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic

Level 1
Air Cutter
Confuse Ray
Dual Wingbeat
Iron Defense
Magical Leaf
Peck
Roost
Safeguard
Scary Face
Sludge Bomb
Stealth Rock
Steel Wing
Swift
Tailwind
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2
Acid Spray
Assurance
Clear Smog
Focus Energy
Foul Play
Gunk Shot
Hurricane
Payback
Take Down
Venoshock

Level 3
Attract
Body Slam
Fly
Guard Swap
Hex
Knock Off
Lash Out
Mystical Fire
Phantom Force
Poison Sting
Power Swap
Psyshock
Sludge Wave
U-turn
[Reserve] :goodra-hisui: Metal Slug the Goodra-Hisui
:sv/goodra-hisui:
Metal Slug (Goodra-Hisui)
Level 2 — EXP: 10 / 30

Disciplines:
Lv2 - Graceful - Special Acc +15%.

Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor Hidden Ability: Gooey

HP: 90
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size: 3
Weight: 7


Combinations (2 / 2)
Thunder + Water Gun
Charm + Earthquake

Movepool

Level 0
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Level 2
Acid Spray
Blizzard
Dragon Cheer
Feint
Fire Blast
Flail
Hydro Pump
Iron Tail
Secret Power
Shelter
Steel Beam
Take Down
Thunder

Vs.

The Self-Perfecting Beast-Slaying Machine!
Level 3
(Leveling)
Team Size: 4 :chesnaught::delphox::greninja::audino:
Backpack Size: 8

Phase Progression
  1. :silvally:Silvally (★) x1
Raid Arena — Tremendous Crater
Once, the islands of Alola faced an incursion of bizarre invaders — Pokemon-like entities known as Ultra Beasts from beyond our world. Fearful of their power, a secret project was initiated to engineer a Pokemon capable of destroying them. The proposed living weapon would adapt itself based on battle data recorded from combat with the Ultra Beasts. Long before the project could be brought to fruition, however, the Ultra Beasts were brought to heel by the island's inhabitants and their guardians. The invaders, such as they were, were lost and confused in a dimension foreign to them, and an understanding was reached between the two groups.​
​
However, the creators of the secret project remained paranoid of their quarry. In their haste to finish the weapon, they left them fatally flawed and incapable of telling friend from foe. Their initial test spelled disaster for their creators, and their unceasing mission to destroy possible threats spiraled out of control. Far from any trace of civilization, the creation that was made to protect the island from the extradimensional menace yet prowls, perceiving any life-form they meet as a threat to be laid low...​
​
Camouflage: Normal | Nature Power: Multi-Attack | Secret Power: Lower the defender's Attack and Special Attack stages by one (1) for their next three (3) turns.​


Phase 1 - Rapid Beast-Killing Type Adaptation
Silvally starts with 17 Memory items—one for each non-Normal type—in their Backpack.​
​
When Silvally takes a hit from an Attack: For each type of that Attack, destroy the matching Memory item from Silvally's Backpack.​
​
At the end of each round:​
If Silvally has any Memory items in their Backpack: Destroy all items Silvally is holding, including Memory items; then, the referee selects a remaining Memory for the Boss to equip, if possible.​
​
When Silvally's last Memory item is destroyed: The challenger loses the battle.​

Silvally's RKS System ability is immutable.​

:sv/silvally:
Silvally
The Self-Perfecting Beast-Slaying Machine!

Typing: Normal
Abilities: RKS System
Traits: Boss Immunities, Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

HP: 777
Attack: 7
Defen.: 0 (from 7)
Sp.Atk: 7
Sp.Def: 0 (from 7)
Speed: 95
Size: 4
Weight: 5


Phase 1 Behavior:
Action Points: 7​
Limit 1 of each indicator.​
Spend all AP.​
Load exactly one action from Memory each round. (The referee decides which indicator slot will load when they order.)​

4 AP: [Multi-Attack]1 AP: [Beast-Slaying Procedure]1 AP: [Adaptive Offense]1 AP: [Adaptive Defense]
Multi-Attack x3​
Flamethrower
Thunderbolt
Ice Beam
Mark Targets
[Action loaded from current Memory]​
Swords Dance
Nasty Plot
Agility
Toxic
Purge Conditions
[Action loaded from current Memory]​
Refresh
Cosmic Power
Thunder Wave
Nullify Abilities
Erase Stages

[Action loaded from current Memory]|​

Actions to load, per Memory:
MemoryBeast-Slaying ProcedureAdaptive OffenseAdaptive Defense
:bug memory:Bug​
Lunge or Bug Buzz​
Infestation =15​
Sticky Web​
:dark memory:Dark​
Foul Play or Night Daze​
Taunt​
Torment​
:dragon memory:Dragon​
Breaking Swipe =7 or Dragon Energy​
Dragon Cheer​
Clangorous Soul​
:electric memory:Electric​
Supercell Slam or Electro Ball​
Electric Terrain​
Electrify​
:fairy memory:Fairy​
Play Rough or Moonblast​
Misty Terrain​
Crafty Shield​
:fighting memory:Fighting​
Brick Break or Focus Blast​
Octolock​
No Retreat​
:fire memory:Fire​
Flare Blitz or Overheat​
Sunny Day​
Will-o-Wisp​
:flying memory:Flying​
Dragon Ascent or Air Slash​
Tailwind​
Defog​
:ghost memory:Ghost​
Phantom Force or Hex​
Spite​
Confuse Ray​
:grass memory:Grass​
Power Whip or Giga Drain​
Leech Seed​
Spore​
:ground memory:Ground​
Earthquake or Earth Power​
Bulldoze =10​
Spikes​
:ice memory:Ice​
Triple Axel or Blizzard =9​
Ice Shard =20​
Snowscape​
:poison memory:Poison​
Dire Claw or Malignant Chain​
Smog (Fog)​
Toxic Spikes​
:psychic memory:Psychic​
Psychic Fangs or Psychic Noise​
Future Sight​
Heal Block​
:rock memory:Rock​
Rock Slide =9 or Meteor Beam​
Rock Tomb =5​
Stealth Rock​
:steel memory:Steel​
Gyro Ball or Tachyon Cutter​
Anchor Shot =5​
Gear Up​
:water memory:Water​
Wave Crash or Muddy Water =9​
Chilling Water =15​
Soak​


:sv/Silvally:
The beast slaying machine notices your approach, and deems you a threat!

:Aegislash: [Multi-Attack]
:Aegislash: [Beast-Slaying Procedure]
:Aegislash: [Adaptive Offense]
:Venomicon-Epilogue: [Adaptive Defense]

Dylando to order.
 
Noting Focus Blast on Tutor!

:sv/aegislash::heavy duty boots:
"Let's just try and go on the defense for now..."
King's Shield

:sv/gengar::wise glasses:
"How do you not know to blast, a lot of people know how to blast."
Fire Punch
This Step, if Silvally is to use Nullify Abilities on Venomicon-Epilogue, then use Protect (Venomicon-Epilogue)
This Step, if Silvally is to use Nasty Plot, then use Captivate.
This Step, if Silvally is to use Agility, then use Scary Face.
(if either of these subs are illegal please let me know)

:sv/venomicon-epilogue::vile vial:
"I CAST ROTFALL!"
Gunk Shot
 
Last edited:
:sv/Silvally:
The beast slaying machine begins their assault!

:Aegislash: Multi-Attack x3
:Aegislash: Flamethrower
:Aegislash: Swords Dance
:Venomicon-Epilogue: Thunder Wave

Team Dylando:
BodyguardTutor:Warrior
:aegislash:
Aegislash
HP: 85 / 85
EN: 30 / 30
Type: Steel / Ghost
Stats: 4 / 10 / 4 / 10 / 60
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: None
:gengar:
Gengar
HP: 85 / 85
EN: 30 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: None
:venomicon-epilogue:
Venomicon-Epilogue
HP: 90 / 90
EN: 30 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / 101
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: None
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 777 / 777
Type: Normal
Stats: 7 / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: None
Other: None
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
Grass
Ground
Ice
Psychic
Rock
Steel
Water

Field:
None

Round 1:
Aegislash King's Shield
[Protected] [4 E Aeg]

Gengar Fire Punch
C: [1=Yes]=4=No
E: [10>= Yes]=8=Yes
D: [8+5-0]=13
[13 D Sil] [3 E Gen] [Burn Sil]
Fire Memory Broke

Venomicon Gunk Shot
H: [5>= Miss]=39=Hit
C: [1=Yes]=5=No
E: [30>= Yes]=21=Yes
D: [12+4+2+2+7-0]*3=81
[81 D Sil] [3 E Ven]
Poison Memory Broke

Silvally Multi-Attack
Blocked by KS
[-1 Attack Sil]

Silvally Flamethrower
Blocked by KS

Silvally Swords Dance
[+2 Atk Sil]

Silvally Thunder Wave
[Ven Para 1]

Burn: [2 D Sil]
Poison: [2 D Sil]
Memory Drive: Silvally equips Ice Memory

Team Dylando:
BodyguardTutor:Warrior
:aegislash:
Aegislash
HP: 85 / 85
EN: 26 / 30
Type: Steel / Ghost
Stats: 4 / 10 / 4 / 10 / 60
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: None
:gengar:
Gengar
HP: 85 / 85
EN: 27 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: None
:venomicon-epilogue:
Venomicon-Epilogue
HP: 90 / 90
EN: 27 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (2)
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 679 / 777
Type: [Ice]
Stats: [4] / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Ice Memory
Other: +1 Attack, Burn, Poison (2)
Bug
Dark
Dragon
Electric
Fairy
Fighting
Flying
Ghost
Grass
Ground
Psychic
Rock
Steel
Water

Field:
None

:sv/Silvally:
The beast slaying machine continues attacking the King's Shield!

:Aegislash: [Multi-Attack]
:Venomicon-Epilogue: [Beast-Slaying Procedure]
:Venomicon-Epilogue: [Adaptive Offense]
:Venomicon-Epilogue: [Adaptive Defense]
 
Last edited:
Roleswapping Aegislash and Venomicon!

:sv/aegislash:
"FACE ME!"
Head Smash

:sv/gengar:
"You're kind of lame for spamming."
Disable (Multi-Attack)


:sv/venomicon:
"Hmph, trying to get rid of me?!"
Protect
This Step, if Gengar is to use Disable (Multi-Attack), then use Clear Smog.
 
Last edited:
:sv/Silvally:
The beast slaying machine brings the power of Ice to bear!

:Venomicon-Epilogue: Multi-Attack x3
:Aegislash: Blizzard = 9
:Aegislash: Ice Shard = 20
:Aegislash: Thunder Wave

Team Dylando:
BodyguardTutor:Warrior
:venomicon-epilogue:
Venomicon-Epilogue
HP: 90 / 90
EN: 27 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (2)
:gengar:
Gengar
HP: 85 / 85
EN: 27 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: None
:aegislash:
Aegislash
HP: 85 / 85
EN: 26 / 30
Type: Steel / Ghost
Stats: 4 / 10 / 4 / 10 / 60
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: None
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 679 / 777
Type: [Ice]
Stats: [4] / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Ice Memory
Other: +1 Attack, Burn, Poison (2)
Bug
Dark
Dragon
Electric
Fairy
Fighting
Flying
Ghost
Grass
Ground
Psychic
Rock
Steel
Water

Field:
None

Round 2:
Silvally Ice Shard
[20 D Aeg]
Bodyguard: [+1 Def, SpD Aeg]

Gengar Disable
[Multi-Attack Sealed] [3 E Gen]

Silvally Multi Attack
Fails

Silvally Blizzard
[9 D Ven, Gen, Aeg]
Bodyguard: [+1 Def, SpD Gen, Aeg]

Silvally Thunder Wave
[Aeg Paralyzed 1]

Aegislash Head Smash
Stance Change: Sword Form
H: [5>= Miss]=22=Hit
C: [1=Yes]=5=No
D: [15+2+10-0]*1.5*3=122
[122 D Sil] [3 E Aeg]
Rock Memory Breaks

Venomicon Clear Smog
C: [1=Yes]=3=No
D: [5+4+2+5-0]=16
[16 D Sil] [3 E Ven] [0 Stages Sil]

Paralysis: [+1 Strain Ven, Aeg]
Burn: [2 D Sil]
Poison: [2 D Sil]
Memory Change: Ice Memory breaks, Silvally equips Water Memory

Team Dylando:
BodyguardTutor:Warrior
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 24 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (3)
:gengar:
Gengar
HP: 76 / 85
EN: 24 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +1 Defense, +1 Special Defense
:aegislash:
Aegislash
HP: 56 / 85
EN: 23 / 30
Type: Steel / Ghost
Stats: 10 / 4 / 10 / 4 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (2), +2 Defense, +2 Special Defense
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 537 / 777
Type: [Water]
Stats: [4] / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Water Memory
Other: Multi-Attack Sealed, Burn, Poison (2)
Bug
Dark
Dragon
Electric
Fairy
Fighting
Flying
Ghost
Grass
Ground
Psychic
Steel

Field:
None

:sv/Silvally:
You smell a hint of seawater in the air...

:Venomicon-Epilogue: [Multi-Attack]
:Gengar: [Beast-Slaying Procedure]
:Aegislash: [Adaptive Offense]
:Aegislash: [Adaptive Defense]

Dylando to order.
 
Last edited:
Tutoring Ice Punch!

:sv/venomicon-epilogue:
"Okay I don't like that 2 of us are paralyzed now. Hey, nerd! Have a load of this!"
Tailwind

:sv/gengar:
"Alright, incoming with the support."
Protect (Aegislash)

:sv/aegislash:
"Thanks... now then, let us clash!"
Solar Blade
 
:sv/Silvally:
Silvally bring the flow of water to bear!

:Venomicon-Epilogue: Multi-Attack x3
:Gengar: Wave Crash
:Aegislash: Purge Conditions (Self)
:Aegislash: Cosmic Power


Team Dylando:
BodyguardTutor:Warrior
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 24 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (3)
:gengar:
Gengar
HP: 76 / 85
EN: 24 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +1 Defense, +1 Special Defense
:aegislash:
Aegislash
HP: 56 / 85
EN: 23 / 30
Type: Steel / Ghost
Stats: 10 / 4 / 10 / 4 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (2), +2 Defense, +2 Special Defense
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 537 / 777
Type: [Water]
Stats: [4] / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Water Memory
Other: Multi-Attack Sealed, Burn, Poison (2)
Bug
Dark
Dragon
Electric
Fairy
Fighting
Flying
Ghost
Grass
Ground
Psychic
Steel

Field:
None

Round 3:
Gengar Protect Aegislash
[Protect Aeg] [4 E Gen]

Silvally Multi-Attack Venomicon
Can't use, used Struggle instead
C: [1=Yes]=14=No
D: [5+4-5]=4
R: [120/10]=12
[4 D Ven] [12 D Sil]

Silvally Wave Crash
C: [1=Yes]=1=Yes
D: [12+4+2+3+4-5]=20
R: [20/5]=4
[20 D Gen] [4 D Sil]
Bodyguard: [+1 Def, SpD Gen]

Silvally Cosmic Power
[+1 Def, SpD Sil]

Venomicon Tailwind
[Tailwind 6S] [4 E Ven]

Aegislash Solar Blade
C: [1=Yes]=3=No
D: ([13+2+10-0]*1.5-5)*3=98
[98 D Sil] [4 E Aeg]
Grass Memory Broke

Silvally Purge Conditions
Burn, Poison, and Sealed Removed
[Burn, Poison, Sealed Immunity 1S Sil]

Silvally's Water Memory Broke, Silvally equipped Dark Memory

Team Dylando:
BodyguardTutor:Warrior
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 20 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (4)
:gengar:
Gengar
HP: 56 / 85
EN: 20 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +2 Defense, +2 Special Defense
:aegislash:
Aegislash
HP: 56 / 85
EN: 19 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (3), +2 Defense, +2 Special Defense
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 423 / 777
Type: [Dark]
Stats: 7 / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Dark Memory
Other: Sealed, Poison, and Burn Immunity (1S), +1 Defense, +1 Special Defense
Bug
Dragon
Electric
Fairy
Fighting
Flying
Ghost
Ground
Psychic
Steel

Field:
Tailwind (Dylando, 5S), Tutor (Ice Punch, Focus Blast)

:SV/Silvally:
Silvally gets a dark look in it's eye.

:Gengar: [Adaptive Offense]
:Venomicon-Epilogue: [Multi-Attack]
:Aegislash: [Beast-Slaying Procedure]
:Aegislash: [Adaptive Defense]

Dylando to order.
 
Last edited:
Aegislash shouldn't be in blade forme; stance change after using king's shield automatically turns it back to shield forme after completing an action.
Also can you note the moves ive tutored, thanks (Should be focus blast and ice punch, i think?)

Also, Tutoring Poltergeist!

:sv/venomicon-epilogue:
"WHY. ARE YOU. SO. AGGRESSIVEEEE!!!"
Protect

:sv/gengar:
"You should chill."
Clear Smog
This Step, if Silvally is to use Taunt, then use Protect.

:sv/aegislash:
"...Let my blade strike true!"
Sacred Sword
 
:SV/Silvally:
Silvally attacks with the mighty power of darkness!

:Gengar: Taunt
:Venomicon-Epilogue: Multi-Attack x3
:Aegislash: Night Daze
:Aegislash: Cosmic Power

Team Dylando:
BodyguardTutor:Warrior
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 20 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (4)
:gengar:
Gengar
HP: 56 / 85
EN: 20 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +2 Defense, +2 Special Defense
:aegislash:
Aegislash
HP: 56 / 85
EN: 19 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (3), +2 Defense, +2 Special Defense
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 423 / 777
Type: [Dark]
Stats: 7 / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Dark Memory
Other: Sealed, Poison, and Burn Immunity (1S), +1 Defense, +1 Special Defense
Bug
Dragon
Electric
Fairy
Fighting
Flying
Ghost
Ground
Psychic
Steel

Field:
Tailwind (Dylando, 5S), Tutor (Ice Punch, Focus Blast, Poltergeist)

Round 4:
Venomicon Protect
[Protected] [4 E Ven]

Gengar Protect
[Protected] [4 E Gen]

Silvally Taunt
Blocked

Silvally Multi-Attack x3 Ven
Blocked

Silvally Night Daze
C: [1=Yes]=11=No
E: Guaranteed
D: [9+4+2+7-10]*1.5-8=10
[10 D Aeg]
Bodyguard: [+1 Def, SpD Aeg]

Silvally Cosmic Power
[+1 Def, SpD Sil]

Aegislash Sacred Sword
It ignored Silvally's Defense stages
C: [1=Yes]=4=No
D: [9+2+10-0]*1.5*3=95
[95 D Sil] [3 E Aeg]
Fighting Memory Broke

Silvally's Dark Memory Broke, Silvally equipped Electric Memory
Paralysis: [+1 S Ven, Aeg]

Team Dylando:
BodyguardTutor:Warrior
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (5)
:gengar:
Gengar
HP: 56 / 85
EN: 16 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +2 Defense, +2 Special Defense, Protect Fatigue
:aegislash:
Aegislash
HP: 46 / 85
EN: 16 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (4), +3 Defense, +3 Special Defense, -1 Accuracy
Backup:
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item:
Discipline:
Other: None

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 328 / 777
Type: [Electric]
Stats: 7 / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Electric Memory
Other: +2 Defense, +2 Special Defense
Bug
Dragon
Fairy
Flying
Ghost
Ground
Psychic
Steel

Field:
Tailwind (Dylando, 4S), Tutor (Ice Punch, Focus Blast, Poltergeist)

:SV/Silvally:
Silvally crackles with electricity.

:Gengar: [Beast-Slaying Procedure]
:Gengar: [Adaptive Offense]
:Gengar: [Adaptive Defense]
:Venomicon-Epilogue: [Multi-Attack]

Dylando to order.
 
Last edited:
Switching out Venomicon for :goodra-hisui: Metal Slug the Graceful Goodra-Hisui holding an :oran berry: Oran Berry.

:sv/Goodra-Hisui:
"You want me to stand there and take it?"
Counter

:sv/gengar:
"Electric Types are the worst..."
Clear Smog (Silvally)
This Step, If Silvally is to use Thunder Wave, then use Protect.

:sv/aegislash:
"The fact that this is the strongest attack against it..."
Sacred Sword (Silvally)
 
Last edited:
:SV/Silvally:
Silvally attacks with the might of electricity!

:Gengar: Supercell Slam
:Gengar: Swords Dance
:Gengar: Thunder Wave
:goodra-hisui: Multi-Attack x3

Team Dylando:
BodyguardTutor:Warrior
:goodra-hisui:
Goodra-Hisui
HP: 90 / 90
EN: 30 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item: Oran Berry
Discipline: Graceful
Other: None
:gengar:
Gengar
HP: 56 / 85
EN: 16 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / 110
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +2 Defense, +2 Special Defense, Protect Fatigue
:aegislash:
Aegislash
HP: 46 / 85
EN: 16 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (4), +3 Defense, +3 Special Defense, -1 Accuracy
Backup:
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (6)

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 328 / 777
Type: [Electric]
Stats: 7 / 0 / 7 / 0 / 95
S/W: 4 / 5
Abilities: RKS System
Memory: Electric Memory
Other: +2 Defense, +2 Special Defense
Bug
Dragon
Fairy
Flying
Ghost
Ground
Psychic
Steel

Field:
Tailwind (Dylando, 4S), Tutor (Ice Punch, Focus Blast, Poltergeist)

Round 4:
Note: Gengar does not attempt Protect because it used Protect last round.

Gengar Clear Smog
C: [1=Yes]=18=No
D: [5+4+11-0]=20
[20 D Sil] [3 E Gen] [Sil Stats Reset]

Silvally Supercell Slam
C: [1=Yes]=6=No
CB: [30>= Yes]=28=Yes
D: [10+4+2+7-5]-8=10
[10 D Gen] [Supercell Slam Sealed]
Bodyguard: [+1 Def, SpD Gen]

Silvally Swords Dance
[+2 Attack]

Silvally Thunder Wave
[Paralyzed 2 Gen]

Silvally Multi-Attack x3
D: ([12+4+2+7-7]*0.75+8)*3=65
[65 D Goo]
Gooey: [-1 Speed Sil]
Oran Berry: [+10 HP Goo]

Aegislash Sacred Sword
C: [1=Yes]=9=No
D: [9+10+2-0]*3=63
[63 D Sil] [3 E Aeg]

Goodra Counter
D: [65*1.5]=98
[98 D Sil] [4 E Goo]

Paralysis: [+1 S Gen, Aeg]

Silvally's Electric Memory Broke, Silvally equips Ghost Memory.

Team Dylando:
BodyguardTutor:Warrior
:goodra-hisui:
Goodra-Hisui
HP: 35 / 90
EN: 26 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item: Consumed
Discipline: Graceful
Other: None
:gengar:
Gengar
HP: 46 / 85
EN: 13 / 30
Type: Ghost / Poison
Stats: 5 / 5 / 9 / 6 / [55]
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +3 Defense, +3 Special Defense, Protect Fatigue, Paralysis (3)
:aegislash:
Aegislash
HP: 46 / 85
EN: 13 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (5), +3 Defense, +3 Special Defense, -1 Accuracy
Backup:
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (6)

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 165 / 777
Type: [Ghost]
Stats: 7 / 0 / 7 / 0 / [63]
S/W: 4 / 5
Abilities: RKS System
Memory: Ghost Memory
Other: +2 Attack, -1 Speed, Sealed (Supercell Slam)
Bug
Dragon
Fairy
Flying
Ground
Psychic
Steel

Field:
Tailwind (Dylando, 3S), Tutor (Ice Punch, Focus Blast, Poltergeist)

:SV/Silvally:
Silvally becomes transparent.

:Aegislash: [Adaptive Offense]
:Aegislash: [Adaptive Defense]
:Goodra-Hisui: [Beast-Slaying Procedure]
:Goodra-Hisui: [Multi-Attack]
 
Last edited:
(Note my graceful disc on goodra and my Warrior +2 Bonus on sacred sword, please)
Roleswapping Gengar and Aegislash!

:sv/goodra-hisui:
Protect

:sv/aegislash:
Busy being paralyzed, sorry. (Though I think I do have to actually put an action here.)
Steel Beam (Silvally)

:sv/gengar:
Shadow Ball (Silvally)
 
:SV/Silvally:
Silvally becomes transparent.

:Gengar: Swords Dance
:Gengar: Confuse Ray
:Goodra-Hisui: Phantom Force
:Goodra-Hisui: Multi-Attack x3

Team Dylando:
BodyguardTutor:Warrior
:goodra-hisui:
Goodra-Hisui
HP: 35 / 90
EN: 26 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item: None
Discipline: Graceful
Other: None
:aegislash:
Aegislash
HP: 46 / 85
EN: 13 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (5), +3 Defense, +3 Special Defense, -1 Accuracy
:gengar:
Gengar
HP: 46 / 85
EN: 13 / 30
Type: Ghost / Poison
Stats: 5 / 5 / [11] / 6 / [55]
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +3 Defense, +3 Special Defense, Protect Fatigue, Paralysis (3)
Backup:
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (6)

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 165 / 777
Type: [Ghost]
Stats: 7 / 0 / 7 / 0 / [63]
S/W: 4 / 5
Abilities: RKS System
Memory: Ghost Memory
Other: +2 Attack, -1 Speed, Sealed (Supercell Slam)
Bug
Dragon
Fairy
Flying
Ground
Psychic
Steel

Field:
Tailwind (Dylando, 3S), Tutor (Ice Punch, Focus Blast, Poltergeist)

Round 5:
Goodra Protect
[Protected] [4 E Goo]

Gengar Shadow Ball
C: [1=Yes]=4=No
E: [20>= Yes]=74=No
D: [8+4+2+11-0]*1.5*3=113
[113 D Sil] [3 E Gen]

Silvally Swords Dance
+2 Attack

Silvally Confuse Ray
[Gen Confused 3t]

Silvally Multi-Attack
Blocked

Aegislash fully paralyzed
[-5 S Aeg]

Silvally Phantom Force
Protection Discarded
C: [1=Yes]=3=No
D: [9+4+7-7]+14=27
[27 D Goo]

Silvally's Ghost Memory Broke, Silvally Equipped Steel Memory

Team Dylando:
BodyguardTutor:Warrior
:goodra-hisui:
Goodra-Hisui
HP: 8 / 90
EN: 22 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item: None
Discipline: Graceful
Other: Protect Fatigue
:aegislash:
Aegislash
HP: 46 / 85
EN: 13 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (1), +3 Defense, +3 Special Defense, -1 Accuracy
:gengar:
Gengar
HP: 46 / 85
EN: 10 / 30
Type: Ghost / Poison
Stats: 5 / 5 / [11] / 6 / [55]
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +3 Defense, +3 Special Defense, Protect Fatigue, Paralysis (4), Confusion (3t)
Backup:
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (6)

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 52 / 777
Type: [Steel]
Stats: 7 / 0 / 7 / 0 / [63]
S/W: 4 / 5
Abilities: RKS System
Memory: Steel Memory
Other: +4 Attack, -1 Speed, Sealed (Supercell Slam)
Bug
Dragon
Fairy
Flying
Ground
Psychic

Field:
Tailwind (Dylando, 2S), Tutor (Ice Punch, Focus Blast, Poltergeist)

:SV/Silvally:
Silvally starts to creak like a machine about to fail.
:Goodra-Hisui: [Adaptive Offense]
:Goodra-Hisui: [Adaptive Defense]
:Goodra-Hisui: [Beast-Slaying Procedure]
:Goodra-Hisui: [Multi-Attack]

Dylando to finish him!
 
Roleswapping Goodra-Hisui and Gengar. (because no faints would be cool)

:sv/gengar:
"Go on, Slugger, explode that guy!"
Disable (Multi-Attack)

:sv/aegislash:
"We all worked for this victory, Nox."
:gengar: "Yeah yeah, whatever. Good work, is that what you wanna hear, huh?!"
Sacred Sword (Silvally)


:sv/goodra-hisui:
"Yayyy! *cough cough* My bones hurt!"
:aegislash: "You have those...?"
Fire Blast (Silvally)
((11+8+2)*1.5*3 = 95 damage, there's no way this misses because of graceful, and Goodra-H should be faster since tailwind?)
 
:SV/Silvally:
Silvally attacks
:Goodra-Hisui: Swords Dance
:Goodra-Hisui: Cosmic Power
:Goodra-Hisui: Flamethrower
:Goodra-Hisui: Multi-Attack x3

Team Dylando:
BodyguardTutor:Warrior
:gengar:
Gengar
HP: 46 / 85
EN: 10 / 30
Type: Ghost / Poison
Stats: 5 / 5 / [11] / 6 / [55]
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +3 Defense, +3 Special Defense, Protect Fatigue, Paralysis (4), Confusion (3t)
:aegislash:
Aegislash
HP: 46 / 85
EN: 13 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (1), +3 Defense, +3 Special Defense, -1 Accuracy
:goodra-hisui:
Goodra-Hisui
HP: 8 / 90
EN: 22 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item: None
Discipline: Graceful
Other: Protect Fatigue
Backup:
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (6)

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: 52 / 777
Type: [Steel]
Stats: 7 / 0 / 7 / 0 / [63]
S/W: 4 / 5
Abilities: RKS System
Memory: Steel Memory
Other: +4 Attack, -1 Speed, Sealed (Supercell Slam)
Bug
Dragon
Fairy
Flying
Ground
Psychic

Field:
Tailwind (Dylando, 2S), Tutor (Ice Punch, Focus Blast, Poltergeist)

Round 6:
Goodra Fire Blast
C: [1=Yes]=23=No
E: [10>=Yes]=44=No
D: [11+8+2-0]*1.5*3=95
[95 D Sil] [3 E Goo]
Silvally fainted
Dylando wins!

Team Dylando:
BodyguardTutor:Warrior
:gengar:
Gengar
HP: 46 / 85
EN: 10 / 30
Type: Ghost / Poison
Stats: 5 / 5 / [11] / 6 / [55]
S/W: 3 / 3
Abilities: Cursed Body
Item: Wise Glasses
Discipline: Graceful
Other: +3 Defense, +3 Special Defense, Protect Fatigue, Paralysis (4), Confusion (3t)
:aegislash:
Aegislash
HP: 46 / 85
EN: 13 / 30
Type: Steel / Ghost
Stats: [10] / 10 / [10] / 10 / [30]
S/W: 3 / 4
Abilities: Stance Change
Item: Heavy Duty Boots
Discipline: Precise
Other: Paralysis (1), +3 Defense, +3 Special Defense, -1 Accuracy
:goodra-hisui:
Goodra-Hisui
HP: 8 / 90
EN: 19 / 30
Type: Steel / Dragon
Stats: 7 / 7 / 8 / 11 / 60
S/W: 3 / 7
Abilities: Sap Sipper, Shell Armor, Gooey
Item: None
Discipline: Graceful
Other: Protect Fatigue
Backup:
:venomicon-epilogue:
Venomicon-Epilogue
HP: 81 / 90
EN: 17 / 30
Type: Poison / Flying
Stats: 7 / 6 / 5 / 6 / [50]
S/W: 2 / 2
Abilities: Tinted Lens
Item: Vile Vial
Discipline: Precise
Other: Paralyzed (6)

Team Silvally:
Boss:Remaining Memories:
:silvally:
Silvally
HP: KO / 777
Type: [Steel]
Stats: 7 / 0 / 7 / 0 / [63]
S/W: 4 / 5
Abilities: RKS System
Memory: Steel Memory
Other: +4 Attack, -1 Speed, Sealed (Supercell Slam)
Bug
Dragon
Fairy
Flying
Ground
Psychic

Field:
Tailwind (Dylando, 1S), Tutor (Ice Punch, Focus Blast, Poltergeist)

Rewards to come.
 
Rewards:

Maxim:

  • 8 Judge Counters
  • 3 Retail Counters
  • 10 Accolades
Dylando
  • -8 Judge Counters
  • 3 Training Counters
  • 1 Retail Counter
  • 3 Harvest Vouchers
  • +45 EXP for each of up to 3 Raiders
Thanks for playing Dylando!
 
Vs. Prestructuring :: Presequencing

:leftovers:Leftovers
:zoom lens:Zoom Lens
:wise glasses:Wise Glasses
:choice specs:Choice Specs
:oran berry:Oran Berry
:rock incense:Rock Incense
:sitrus berry:Sitrus Berry
:item drop:Blank HD Record
Protector [:auspicious armor:Bodyguard]: :slowbro-galar:Poison on Rice @ :leftovers:Leftovers
Supporter [:protective pads:Rearguard]: :aegislash:Gladius @ :zoom-lens:Zoom Lens
Aggressor [:rusted-sword:Warrior]: :gengar:Nox @ :wise glasses:Wise Glasses
:sv/slowbro-galar:
Poison on Rice (Slowbro-Galar)
Level 3 — EXP: 50 / 70

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Astonishing - Flinch checks succeed, but Stun-Proof is doubled.

Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo Hidden Ability: Regenerator

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 5
Speed: 30
Size: 3
Weight: 4

Combinations (4 / 4)
Calm Mind + Nasty Plot
Thunder Wave + Acid Spray
Shell-Side Arm + Psych Up
Toxic + Whirlpool

Movepool


Level 0
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Level 2
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock

Level 3
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp
:sv/aegislash:
Gladius (Aegislash)
Level 4

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Mischievous - Non-Attack Acc +30%. No Major Conditions on foes.

Typing: Steel/Ghost
Abilities: Stance Change

HP: 85
Attack: 4
Defen.: 10
Sp.Atk: 4
Sp.Def: 10
Speed: 60
Size: 3
Weight: 4


:sv/aegislash-blade:
Aegislash-Blade
Typing: Steel/Ghost
Abilities: Stance Change

HP: 85
Attack: 10
Defen.: 4
Sp.Atk: 10
Sp.Def: 4
Speed: 60
Size: 3
Weight: 4



Combinations (6 / 6)
Laser Focus + Swords Dance
Head Smash + Shadow Ball
Steel Beam + Shadow Sneak
Gyro Ball + Sacred Sword
Spite + Giga Impact
Hidden Power (Ice) + Hyper Beam

Movepool


Level 0
Aerial Ace
Air Slash
Autotomize
Brick Break
Facade
Flash Cannon
Iron Head
Metal Sound
Night Slash
Protect
Psycho Cut
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic

Level 1
Brutal Swing
Confide
Cut
Double Team
False Swipe
Iron Defense
King's Shield (Sig.)
Rain Dance
Rock Smash
Sacred Sword
Shock Wave
Sunny Day
Swagger
Wide Guard

Level 2
After You
Close Combat
Head Smash
Reversal
Secret Power
Solar Blade
Steel Beam

Level 3
Attract
Frustration
Fury Cutter
Gyro Ball
Laser Focus
Power Trick
Pursuit
Return

Level 4
Block
Destiny Bond
Endure
Giga Impact
Hidden Power (Ice)
Hyper Beam
Magnet Rise
Retaliate
Spite
:sv/gengar:
Nox (Gengar)
Level 3 — EXP: 55 / 70

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.

Typing: Ghost/Poison
Abilities: Cursed Body

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 6
Speed: 110
Size: 3
Weight: 3





Combinations (4 / 4)
Zap Cannon + Astonish
Hypnosis + Poison Gas
Acid Spray + Thunder Wave
Disable + Nasty Plot

Movepool


Level 0
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick

Level 2
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon

Level 3
Attract
Bide
Body Slam
Drain Punch
Frustration
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Phantom Force
Psych Up
Psychic Noise
Return
Self-Destruct
Skitter Smack
Sludge Wave
Telekinesis
Torment
:sv/chandelure:
Pyre (Chandelure)
Level 1 — EXP: 6 / 10

Typing: Ghost/Fire
Abilities: Flash Fire, Flame Body Hidden Ability: Infiltrator (Locked)

HP: 85
Attack: 4
Defen.: 7
Sp.Atk: 10
Sp.Def: 7
Speed: 80
Size: 2
Weight: 3

Movepool


Level 0
Astonish
Calm Mind
Dark Pulse
Energy Ball
Facade
Flamethrower
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Will-O-Wisp

Level 1
Acid
Acid Armor
Captivate
Confide
Confuse Ray
Curse
Double Team
Ember
Fire Spin
Flash
Haze
Incinerate
Night Shade
Pain Split
Safeguard
Shock Wave
Smog
Sunny Day
Swagger
Taunt
Trick

Phase Progression

    • :altaria-mega:
      The Spatial Warden (★) x1
    • :lucario-mega:The Temporal Warden (★) x1
    • :iron leaves:Seeker of Time (★), :iron crown:Seeker of Space (★) x1, :iron boulder:Seeker of Power (★) x1
Arena: The Great Void Between Stars
The Great Sunderer and the Great Devourer were sealed in the void between stars eons ago, but not before your civilization's homeworlds were lost to them. You were made to undo them: the height of your civilization's power and carrier of their legacy. You've come to their dread prison to ensure no further worlds suffer the same fate.​
​
But much has changed in the cosmos in the intervening epochs. Other worlds have flourished, free of the great danger. Now, the champions of other worlds have come, seeking the very same power you hope to destroy. You must gain entry to the great danger's prison; and also deny these beast-seekers entry, by force if necessary.​
​
Should the great horrors be freed, all worlds may perish. You must succeed.​

Camouflage: Dark | Nature Power: Cosmic Power | Secret Power: 30% chance to inflict Dread on the defender.​

Phase 1 - Prestructuring
The referee will divide their AP as they choose between a Sun set of indicators, and a Moon set of indicators. (Each set still has indicators placed on Raiders, as normal. PRs demand indicators per-Set.)​
​
As the player orders, they decide which set of indicators they're ordering against. The other set of indicators is discarded.​
:altaria-mega:The Spatial Warden (Altaria-Mega) — 330 HP ★ Boss ★
:sv/altaria-mega:
The Spatial Warden (Altaria-Mega)
Vigilant keyward of the Great Sunderer's prison.

Typing: Dragon/Fairy
Abilities: Natural Cure, Cloud Nine, Pixilate
Traits: Boss Immunities

HP: 330
Attack: 8
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 80
Size: 3
Weight: 2


Phase 1 Behavior:
Action Points: 7, across both sets​
Limit 1 of each indicator, between both sets​
Spend all AP​


2 AP: [The chime of a bell]2 AP: [The light of the stars]1 AP: [Gentle down]1 AP: [Joyous dance]1 AP: [Tender quiet]
Dragon Rush x2
Return x2
Earthquake
Sing
Perish Song​
Dragon Pulse x2
Hyper Voice
Fire Blast x2
Psychic Noise
Cosmic Power x2​
Cotton Guard
Take Heart
Will-o-Wisp
Erase Stages
Nullify Abilities
​
Victory Dance
Teeter Dance
Pain Split
Purge Conditions
Nullify Abilities
​
Attract
Defog
Tailwind
Erase Stages
Purge Conditions
​

(Having an indicator containing Attract isn't the same as knowing Attract.)



Phase 2 - Pre-Sequencing
As the referee places indicators, if there are any indicators Stored as Omens: The referee places those indicators for 0 AP. (Doing so un-Stores them.)​
​
After the referee places indicators: The referee selects one indicator they didn't place (even as an Omen) and Stores it as an Omen.​

:lucario-mega:The Temporal Warden (Lucario-Mega) — 485 HP ★ Boss ★
:sv/lucario-mega:
The Temporal Warden (Lucario-Mega)
Ruthless keyward of the Great Devourer's prison.

Typing: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified, Adaptability
Traits: Boss Immunities

HP: 485
Attack: 10
Defen.: 6
Sp.Atk: 10
Sp.Def: 5
Speed: 112
Size: 3
Weight: 4


Phase 1 Behavior:
Action Points: 3​
Limit 1 of each indicator​
Spend all AP.​


2 AP: [Comet Strike]1 AP: [Immortalize]99 AP: [Black Hole Strike]99 AP: [Planet Smasher]99 AP: [Primordial Power]
High Jump Kick x1.5
Focus Blast x1.5
Meteor Mash x1.5
Steel Beam x1.5
Stone Edge x1.5
Dark Pulse x1.5​
Purge Conditions
Seize Items
Erase Stages
Nullify Abilities
Mark Target
​
Extreme Speed
Reversal
Fire Punch x2
Ice Punch x2
Thunder Punch x2​
Circle Throw
Guillotine
Sheer Cold
Fissure​
Swords Dance x2
Nasty Plot x2
Shell Smash x2​



Phase 3 - Worthy Foes
The Raiders' Roles and Vocations are ignored.​
The referee selects two Bosses to send out. (The third was lost long ago.)​
While any Boss has any remaining HP: Bosses have Unfainting.​
Bosses with zero or less HP can't gain HP.​
​
:iron leaves::iron boulder::iron crown:Seekers of Time, Space, and Power — 190 total HP (not 285) ★ Bosses ★
:sv/iron leaves:
Seeker of Time (Iron Leaves)
A cosmic wayfarer who wishes to travel to more joyous times.

Typing: Grass/Psychic
Abilities: Quark Drive
Traits: Boss Immunities

HP: 95
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 8
Speed: 104
Size: 3
Weight: 5


Phase 3 Behavior:
Action Points: 2​
Limit 1 of each indicator.​
Spend all AP.​


2 AP: [Let us through.]1 AP: [I must see more.]1 AP: [Do not fret.]1 AP: [If we must...!]
Psyblade x2
Leaf Blade x2
Night Slash x2
Retaliate x2
Coaching​
Trailblaze
Endure
Mark Target
Full Renew
​
Crafty Shield
Heal Pulse
Light Screen​
Helping Hand
Electric Terrain​
:sv/iron crown:
Seeker of Space (Iron Crown)
A cosmic wayfarer who wishes to know the most distant stars.

Typing: Steel/Psychic
Abilities: Quark Drive
Traits: Boss Immunities

HP: 95
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 98
Size: 4
Weight: 5


Phase 3 Behavior:
Action Points: 2​
Limit 1 of each indicator.​
Spend all AP.​


2 AP: [We must pass!]1 AP: [I must know more.]1 AP: [Careful, my comrade!]1 AP: [Do not test me!]
Tachyon Cutter x2
Psychic Noise x2
Psyshock x2
Air Slash x2
Future Sight​
Calm Mind
Metal Burst
Erase Stages
Nullify Abilities
​
Crafty Shield
Heal Pulse
Light Screen​
Secret Sword
Electric Terrain​
:sv/iron-boulder:
Seeker of Power (Iron Boulder)
A cosmic wayfarer who wishes for the might to seize their dreams at any cost.

Typing: Rock/Psychic
Abilities: Quark Drive
Traits: Boss Immunities

HP: 95
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 8
Speed: 124
Size: 3
Weight: 5


Phase 3 Behavior:
Action Points: 2​
Limit 1 of each indicator.​
Spend all AP.​


2 AP: [Move aside!]1 AP: [I must have it!]1 AP: [Watch out!]1 AP: [I tire of this!]
Mighty Cleave x2
Zen Headbutt x2
Throat Chop x2
X-Scissor x2
Swords Dance​
Iron Defense
Scary Face
Purge Conditions
Seize Items
​
Wide Guard
Heal Pulse
Reflect​
Sacred Sword
Electric Terrain​

:sv/altaria-mega:

The Spatial Warden prepares to confront the intruders.

"Turn back. There is nothing for you here."


SUN
[:slowbro-galar:] Joyous dance
[:gengar:] The light of the stars
[:slowbro-galar:] Tender quiet

MOON
[:slowbro-galar:] The chime of a bell
[:aegislash:] Gentle down

Dylando​
 
[Team Dylando takes the Moon Path, while the Spatial Warden continues its pursuit!]

:sv/slowbro-galar:
(Graceful)
"Oh... did we make it to the wrong place...?"
Helping Hand (Gengar)
This Step IF Altaria is to use Perish Song, then use Disable (Perish Song).

:sv/aegislash:
(Mischievous)
"We must destroy the Great Calamities, lest worlds suffer the same fate!"
Flash Cannon
This Step IF Altaria is to use Earthquake, use Wide Guard.

:sv/gengar:
(Graceful)
"Yeah, what Gladius said, or something."
Sludge Bomb
 
Back
Top