PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 100/100 EN : 100/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 | ![]() ![]() HP : 90/90 EN : 100/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 | ![]() ![]() HP : 85/85 EN : 100/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 100/100 EN : 93/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 1 currently injested | ![]() ![]() HP : 90/90 EN : 92/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 1 | ![]() ![]() HP : 85/85 EN : 93/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 1 |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 100/100 EN : 93/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 1 currently injested | ![]() ![]() HP : 90/90 EN : 92/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 1 | ![]() ![]() HP : 85/85 EN : 93/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 1 |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 100/100 EN : 93/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 1 | ![]() ![]() HP : 76/90 EN : 92/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 1 -1 SpA (3t) | ![]() ![]() HP : 75/85 EN : 93/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 currently injested -1 SpA (3t), +2 SpA (3t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 100/100 EN : 93/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 1 | ![]() ![]() HP : 76/90 EN : 84/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 1 -1 SpA (3t) | ![]() ![]() HP : 75/85 EN : 86/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 currently injested -1 SpA (3t), +2 SpA (3t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 76/100 EN : 86/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 1 | ![]() ![]() HP : 72/90 EN : 77/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 2 CURRENTLY INJESTED -1 SpA (2t) | ![]() ![]() HP : 75/85 EN : 86/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -1 SpA (3t), +2 SpA (3t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 76/100 EN : 86/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 1 | ![]() ![]() HP : 72/90 EN : 77/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 2 CURRENTLY INJESTED -1 SpA (2t) | ![]() ![]() HP : 75/85 EN : 86/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -1 SpA (3t), +2 SpA (3t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 54/100 EN : 79/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 2 CURRENTLY INJESTED -1 SpA (3t) | ![]() ![]() HP : 78/90 EN : 77/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 2 -1 SpA (2t) | ![]() ![]() HP : 65/85 EN : 79/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -2 SpA (3t), +2 SpA (2t), gastro (6t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 54/100 EN : 79/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 2 CURRENTLY INJESTED -1 SpA (3t) | ![]() ![]() HP : 78/90 EN : 77/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 2 -1 SpA (2t) | ![]() ![]() HP : 65/85 EN : 79/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -2 SpA (3t), +2 SpA (2t), gastro (6t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 54/100 EN : 79/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 2 -1 SpA (3t) | ![]() ![]() HP : 78/90 EN : 69/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 3 CURRENTLY INJESTED -2 SpA (3t) | ![]() ![]() HP : 65/85 EN : 69/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -1 SpA (3t), +2 Atk (5t), gastro (6t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 54/100 EN : 79/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/2 Injested: 2 -1 SpA (3t) | ![]() ![]() HP : 78/90 EN : 69/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 3 CURRENTLY INJESTED -2 SpA (3t) | ![]() ![]() HP : 65/85 EN : 69/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -1 SpA (3t), +2 Atk (5t), gastro (6t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 44/100 EN : 67/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/1 Injested: 2 -2 SpA (3t) | ![]() ![]() HP : 78/90 EN : 69/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 3 -2 SpA (3t) | ![]() ![]() HP : 45/85 EN : 62/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -2 SpA (3t), -1 Spe (3t), +2 Atk (4t), gastro (5t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 44/100 EN : 67/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/1 Injested: 2 -2 SpA (3t) | ![]() ![]() HP : 78/90 EN : 69/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 3 -2 SpA (3t) | ![]() ![]() HP : 45/85 EN : 62/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -2 SpA (3t), -1 Spe (3t), +2 Atk (4t), gastro (5t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 44/100 EN : 55/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/1 Injested: 2 -2 SpA (2t) | ![]() ![]() HP : 78/90 EN : 64/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 3 -2 SpA (2t) | ![]() ![]() HP : 45/85 EN : 55/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -2 SpA (2t), -1 Spe (2t), +2 Atk (3t), gastro (4t) |
PR (Protector) | SU (Thief) | AG (Pugilist) |
---|---|---|
![]() ![]() HP : 44/100 EN : 55/100 6/8/[14]/6/44 | 2/4 Type : Grass/Dragon Abilities : Supersweet Syrup, Regenerator C/R : 2/1 Injested: 2 -2 SpA (2t) | ![]() ![]() HP : 78/90 EN : 64/100 7/9/4/6/95 | 3/3 Type : Ground/Flying Abilities : Hyper Cutter, Sand Veil C/R : 2/2 Injested: 3 -2 SpA (2t) | ![]() ![]() HP : 45/85 EN : 55/100 12/8/4/6/68 | 3/4 Type : Rock/Water Abilities : Tough Claws, Sniper C/R : 2/2 Injested: 2 -2 SpA (2t), -1 Spe (2t), +2 Atk (3t), gastro (4t) |
Scr: [Multi-Attack] | 4 AP: [Beast-Slaying Procedure] | 2 AP: [Adaptive Offense] | 1 AP: [Adaptive Defense] |
---|---|---|---|
Multi-Attack | Flamethrower Thunderbolt Ice Beam Mark [Action loaded from current Memory] | Swords Dance Nasty Plot Agility Toxic Purge [Action loaded from current Memory] | Refresh Mist Thunder Wave Expose Shear [Action loaded from current Memory]| |
Memory | Beast-Slaying Procedure | Adaptive Offense | Adaptive Defense |
---|---|---|---|
![]() | Lunge or Bug Buzz | Infestation =5 | Sticky Web |
![]() | Foul Playnor Night Daze | Taunt | Torment |
![]() | Breaking Swipe =7 or Dragon Energy | Dragon Cheer | Clangorous Soul |
![]() | Supercell Slam or Electro Ball | Electric Terrain | Electrify |
![]() | Play Rough or Moonblast | Misty Terrain | Crafty Shield |
![]() | Brick Break or Focus Blast | Octolock | No Retreat |
![]() | V-create or Overheat | Sunny Day | Will-o-Wisp |
![]() | Dragon Ascent or Air Slash | Tailwind | Defog |
![]() | Phantom Force or Hex | Spite | Confuse Ray |
![]() | Power Whip or Giga Drain | Leech Seed | Spore |
![]() | Earthquake or Earth Power | Mud-Slap =5 | Spikes |
![]() | Triple Axel or Blizzard =9 | Ice Shard =10 | Icy Wind=10 |
![]() | Dire Claw or Malignant Chain | Smog (Fog) | Toxic Spikes |
![]() | Psychic Fangs or Psychic Noise | Future Sight | Heal Block |
![]() | Rock Slide =9 or Meteor Beam | Rock Tomb =5 | Stealth Rock |
![]() | Gyro Ball or Tachyon Cutter | Anchor Shot =5 | Gear Up |
![]() | Wave Crash or Muddy Water =9 | Chilling Water =10 | Aqua Ring |
The Pokemon is considered to be a Boss opponent, and is immune to certain disruptions. The subject is unaffected by Sleep, Encore, Flinching, Taunt, and Torment. Fainting can't be inflicted on the subject by the effects of Pokemon. Paralysis on the subject has at most zero Strain. The subject's actions cost nothing and cannot miss. If an action would refer to the subject's current or maximum HP, and that value is more than 120; instead, that action refers to the number 120. |
:poison barb:
.):x speed2:
.):x speed3:
.):wide lens:
.)Vocation | Effects |
---|---|
![]() | (This is a starter Vocation available to all players.) Allies take two (2) less damage from hits. |
![]() | After the referee places indicators: The most expensive indicator (ref's choice if tied), from among those placed indicators, is moved on the user, if possible. |
![]() | When an ally is hit by a Raid Pokemon: Raise that ally's Defense and Special Defense stages by one (1) each, for their next three (3) turns. |
![]() | When an ally is hit by a Raid Pokemon: Restore that ally's most recently-consumed item. |
![]() | When an ally is hit by a Raid Pokemon: Grant that ally a unique condition until the end of the round, with the following effects: ● Stack Limit: Infinite. ● Damage dealt to the subject by Boss hits is reduced by 30% (x0.7). |
![]() | When an ally is hit by a Raid Pokemon: Raise that ally's Attack and Special Attack stages by one (1) each, for their next two (2) turns. |
![]() | When an ally is hit by a Raid Pokemon: Transfer the user's Decoy with the most remaining HP (randomly, if tied) to that ally. When an opponent attacks an ally: Give that attack a Power Penalty, equal to the number of Hazards created by the user on the attacker's field plus the number of Field Conditions created by the user on the user's field, to a maximum of four (4). |
![]() | When an ally is hit by a Raid Pokemon: Discard the oldest Major Condition from that ally, and heal that ally's HP by seven (7). |
Vocation | Effects |
---|---|
![]() | (This is a starter Vocation available to all players.) Protectors and Aggressors have an additional Substitution. |
![]() | Weather or Terrain created by the user has no Duration. (It lasts until it is discarded.) This Vocation also has the effect text of each Weather in play that was created by the holder. |
![]() | When the user swaps roles with the Protector: Raise the user's Defense and Special Defense stages by one (1) each for their next three (3) turns. When the user swaps roles with the Aggressor: Raise the user's Attack and Special Attack stages by one (1) each for their next three (3) turns. |
![]() | Protectors have Recovery Aid 6. Aggressors can't have Major Conditions inflicted on them while they have a Major Condition. |
![]() | When an effect of the user lowers another Pokemon's stat stage: Raise the user's same stat stage by the same amount, for the user's next three (3) turns. |
![]() | During the Switching Phase, instead of a Role Swap, the user's trainer may declare a move the user originally knows. Note that move on this Vocation. Allies in play know each move noted on this Vocation. |
![]() | At the end of each round: Restore each Berry that was consumed by Raiders in the previous round. (This adds a one-round delay to the Restore.) |
![]() | The backpack size of the user's trainer is increased by two (2). During the Switching Phase, instead of a Role Swap, the user's trainer may equip an item from their backpack to a Raider that can legally hold that item. |
Vocation | Effects |
---|---|
![]() | (This is a starter Vocation available to all players.) When the user attacks: Grant that attack a Power Bonus of two (2). |
![]() | When the user executes an attack: Note that attack on this vocation. The user knows the noted attacks as borrowed moves. When the user attacks with a move they do not originally know: Grant that attack a Power Bonus of three (3). |
![]() | When the user attacks: Grant that attack a Power Bonus of four (4), as long as all of the following are true:
|
![]() | When the user attacks with a standard move: Un-note any attacks noted on this Vocation, then note that attack. Standard moves known by the user, that are originally non-attacks that target Any One Target, have the BAP, Category, Type, and restriction text of the noted attack, and they cost the greater of their own Energy cost and the noted attack's Energy Cost. (This causes them to be attacks.) |
![]() | The user's attacks are Physical. When the user attacks with a move that was originally Special: Grant that attack a Power Bonus of two (2). |
![]() | The user's attacks are Special. When the user attacks with a move that was originally Physical: Grant that attack a Power Bonus of two (2). |
![]() | The backpack size of the user's trainer is increased by three (3). At the end of the round: Add one ![]()
|
![]() | At the start of the raid, and at the end of each round: Select three (3) core types at random. Note those types on this Vocation until new types are selected. When the user attacks, and that attack has one of the noted types: Grant that attack a Power Bonus of nine (9). |