Facility Raid Frontier: Hyjack

pretty sure equipping items requires the name in text while the images are the optional part

:pmd/guzzlord:
Dragon Rage (apple) ~ Dragon Tail (apple) ~ stockpile

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 100/100 EN : 100/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 90/90 EN : 100/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 85/85 EN : 100/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
:sv/guzzlord:
PHASE 1
240/240
7/0/7/0/43

Round 1
1735428548514.png

gliscor
Screech
-8 en
hit: 485 yes
-2 Def (5s)

gliscor was eaten!

barbaracle
ice beam
-7 en
crit: 184 yes
eff: 496 no
((9+7+12-0)*2+8)*3 = 196

gliscor was spat out
barbacle was eaten!

hydrapple
energy ball
-7 en
crit: 575 no
(9+3+14-0)*2*3 = 52 (0 hp)

barbaracle was spat out
hydrapple was eaten

dragon rage (apple)
injested

dragon tail (apple)
injested

stockpile
+1 Stockpile​

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 100/100 EN : 93/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 1
currently injested
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 90/90 EN : 92/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 1
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 85/85 EN : 93/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 1
:sv/guzzlord:
PHASE 1
0/240
7/0/7/0/43
-2 Def (4s)
+1 stockpile
injested hydrapple

phase 2 incoming​
 
Last edited:
PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 100/100 EN : 93/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 1
currently injested
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 90/90 EN : 92/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 1
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 85/85 EN : 93/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 1
:sv/guzzlord:
PHASE 2
600/600
7/0/7/0/43
-2 Def (4s)
+1 stockpile
injested hydrapple

1736390602583.png


:gliscor:
captivate (guzzlord)
SpA -2 (4s)
thief: barbaracle +2 SpA (4t)

:barbaracle:
ice beam (guzz)
crit: 420 no
((9+12-0)*2+4)*3 = 138

hydrapple injested

:guzzlord:
rock tomb (gliscor)
10 dmg
-1 Spe (3t)

:guzzlord:
snarl (all)
10 dmg to gliscor, barb
-1 SpA

:guzzlord:
belch
hydrapple injested

hydrapple spat out
injest roll: 556 -> barbaraclee

:leftovers: gliscor +6

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 100/100 EN : 93/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 1
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 76/90 EN : 92/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 1
-1 SpA (3t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 75/85 EN : 93/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
currently injested
-1 SpA (3t), +2 SpA (3t)
:sv/guzzlord:
PHASE 2
462/600
7/0/7/0/43
-2 Def (3s), -2 SpA (4s)
+1 stockpile
injested barbaracle​
 
Last edited:
Pls give Gliscor its lefties (unless I'm missing something)

:pmd/gliscor: @ :leftovers: Leftovers
Gliscor - High Horsepower (Guzzlord)

:pmd/barbaracle: @ :scope lens: Scope Lens
Barbaracle - Is Ingested

:pmd/hydrapple: @ :choice specs: Choice Specs
Hydrapple - Energy Ball (Guzzlord)
 
:poison barb:Piercing Dragon Tail =10 @ hydrapple
snarl = 10 @ all
:poison barb:Piercing Belch x2 @ hydrapple

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 100/100 EN : 93/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 1
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 76/90 EN : 84/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 1
-1 SpA (3t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 75/85 EN : 86/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
currently injested
-1 SpA (3t), +2 SpA (3t)
:sv/guzzlord:
PHASE 2
462/600
7/0/7/0/43
-2 Def (3s), -2 SpA (4s), -1 Eva (4s)
+1 stockpile
injested barbaracle

1736405807423.png


gliscor
hhp
-7 en
crit: 558 no
(10+3+7-0)*1.5+4 = 34

hydrapple
energy ball
-7 en
crit: 538 no
eff: 247 no
(9+3+14-0)*2 = 52

guzzlord
dragon tail (hydrapple)
phazing
10 dmg

snarl (hydra, glisc)
10 dmg both
-1 SpA (3t)

belch x2 (hydrapple)
crit: 571 no
((12+3+7-6)*0.5-6)*2 = 4

:leftovers: gliscor +6 hp

barb uninjested
injest roll: 474 = gliscor



PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 76/100 EN : 86/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 1
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 72/90 EN : 77/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 2
CURRENTLY INJESTED
-1 SpA (2t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 75/85 EN : 86/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-1 SpA (3t), +2 SpA (3t)
:sv/guzzlord:
PHASE 2
376/600
7/0/7/0/43
-2 Def (2s), -2 SpA (3s), -1 Eva (3s)
+1 stockpile
injested gliscor

Hyjack
 
:pmd/guzzlord:
gastro acid (barb)
snarl (all)
belch (apple)

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 76/100 EN : 86/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 1
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 72/90 EN : 77/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 2
CURRENTLY INJESTED
-1 SpA (2t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 75/85 EN : 86/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-1 SpA (3t), +2 SpA (3t)
:sv/guzzlord:
PHASE 2
376/600
7/0/7/0/43
-2 Def (2s), -2 SpA (3s), -1 Eva (3s)
+1 stockpile
injested gliscor

1736586954198.png


gliscor
injested

hydrapple
energy ball (guzz)
-7 en
crit: 191 no
eff: 589 no
(9+3+14)-3 = 23

barbaracle
ice beam
-7 en
crit: 72 yes
((9+7+12-0)*2+4)*3 = 180

guzz
gastro acid (barb)
gastro (6t)

snarl (all)
hydra, barb 10 dmg
hydra -1 SpA (3t)
barb -1 SpA (-2, 3t)

belchx2 (apple)
crit: 284 no
((12+3+7-6)*0.5-6)*2 = 12

gliscor +6 hp :leftovers:

uninjested gliscor
injested hydrapple
PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 54/100 EN : 79/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 2
CURRENTLY INJESTED
-1 SpA (3t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 77/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 2
-1 SpA (2t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 65/85 EN : 79/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-2 SpA (3t), +2 SpA (2t), gastro (6t)
:sv/guzzlord:
PHASE 2
173/600
7/0/7/0/43
-2 Def (1s), -2 SpA (2s), -1 Eva (2s)
+1 stockpile
injested gliscor​
 
PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 54/100 EN : 79/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 2
CURRENTLY INJESTED
-1 SpA (3t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 77/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 2
-1 SpA (2t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 65/85 EN : 79/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-2 SpA (3t), +2 SpA (2t), gastro (6t)
:sv/guzzlord:
PHASE 2
173/600
7/0/7/0/43
-2 Def (1s), -2 SpA (2s), -1 Eva (2s)
+1 stockpile
injested apple

1736696535160.png


gliscor
screech
-8 en
-2 Def (-3, 5s)
cant thief because apple injested

barb
swords dance
-10 en
+2 atk (5t)

apple
injested

guzz
gastro acid (glisc)
acid (6t)

snarl
both 10 dmg
both -1 SpA (3t)

belch (apple)
injested

ejest hydrapple
injest roll: 248 -> gliscor​

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 54/100 EN : 79/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 2
-1 SpA (3t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 69/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 3
CURRENTLY INJESTED
-2 SpA (3t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 65/85 EN : 69/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-1 SpA (3t), +2 Atk (5t), gastro (6t)
:sv/guzzlord:
PHASE 2
173/600
7/0/7/0/43
-3 Def (5s), -2 SpA (1s), -1 Eva (1s)
+1 stockpile
injested glisc​
 
:pmd/guzzlord:
rock tomb (barb)
snarl (all)
belch (apple)


PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 54/100 EN : 79/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/2
Injested: 2
-1 SpA (3t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 69/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 3
CURRENTLY INJESTED
-2 SpA (3t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 65/85 EN : 69/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-1 SpA (3t), +2 Atk (5t), gastro (6t)
:sv/guzzlord:
PHASE 2
173/600
7/0/7/0/43
-3 Def (5s), -2 SpA (1s), -1 Eva (1s)
+1 stockpile
injested glisc

1736698363992.png


gliscor
injested

barb
ice beam
-7 en
crit: 360 no
((9+12-0)*2+16)*3 = 174

hydrapple
recover
-12 en
+20 hp

rock tomb
10 dmg
-1 Spe (3t)

snarl (all)
-10 hp barb, apple
-1 SpA (3t)

belch (apple)
crit: 224 no
((12+3+7-6)-6)*2 = 20​

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 44/100 EN : 67/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/1
Injested: 2
-2 SpA (3t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 69/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 3
-2 SpA (3t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 45/85 EN : 62/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-2 SpA (3t), -1 Spe (3t), +2 Atk (4t), gastro (5t)

PHASE 2
0/600
7/0/7/0/43
-3 Def (5s), -2 SpA (1s), -1 Eva (1s)
+1 stockpile
injested glisc​
 
:pmd/gliscor: @ :leftovers: Leftovers
Gliscor - Cover (Barbaracle)
= = =
If Guzzlord is to order Sludge Wave
Order Scary Face (Guzzlord)
- - - -
If Guzzlord is to order Snarl
Order Scary Face (Guzzlorrd)
- - - -
If Guzzlord is to order Bulldoze
Order Scary Face (Guzzlord)
- - - -
If Guzzlord is to order Knock Off targeting Gliscor
Order Counter (Guzzlord)
= = =


:pmd/barbaracle: @ :scope lens: Scope Lens
Barbaracle - Ice Beam (Guzzlord)

:pmd/hydrapple: @ :choice specs: Choice Specs
Hydrapple - Protect (Self)
 
Last edited:
PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 44/100 EN : 67/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/1
Injested: 2
-2 SpA (3t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 69/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 3
-2 SpA (3t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 45/85 EN : 62/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-2 SpA (3t), -1 Spe (3t), +2 Atk (4t), gastro (5t)

PHASE 3
300/300
7/0/7/0/43
-3 Def (5s), -2 SpA (1s), -1 Eva (1s)
+1 stockpile
1736702293631.png


apple
protect
-12 en

gliscor
cover (barb)
-5 en
covering barb

guzzlord
crunch (apple)
protected

knock off (barb -> gliscor)
crit: 494 no
(10+3+7-9)*2 = 22
leftovers knocked off

barb
ice beam
crit: 166 yes
((9+4+12-0)*2+16)*3 = 198

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 44/100 EN : 55/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/1
Injested: 2
-2 SpA (2t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 64/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 3
-2 SpA (2t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 45/85 EN : 55/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-2 SpA (2t), -1 Spe (2t), +2 Atk (3t), gastro (4t)

PHASE 3
102/300
7/0/7/0/43
-3 Def (4s)
+1 stockpile
 
:pmd/guzzlord:
crunch (apple) ~ Drain Punch x2 (barbaracle)

PR (Protector)SU (Thief)AG (Pugilist)
:Hydrapple:Hydrapple :Choice Specs:Choice Specs
HP : 44/100 EN : 55/100
6/8/[14]/6/44 | 2/4
Type : Grass/Dragon
Abilities : Supersweet Syrup, Regenerator
C/R : 2/1
Injested: 2
-2 SpA (2t)
:Gliscor:Gliscor :Leftovers:Leftovers
HP : 78/90 EN : 64/100
7/9/4/6/95 | 3/3
Type : Ground/Flying
Abilities : Hyper Cutter, Sand Veil
C/R : 2/2
Injested: 3
-2 SpA (2t)
:Barbaracle:Barbaracle :Scope Lens:Scope Lens
HP : 45/85 EN : 55/100
12/8/4/6/68 | 3/4
Type : Rock/Water
Abilities : Tough Claws, Sniper
C/R : 2/2
Injested: 2
-2 SpA (2t), -1 Spe (2t), +2 Atk (3t), gastro (4t)

PHASE 3
:sv/guzzlord:
102/300
7/0/7/0/43
-3 Def (4s)
+1 stockpile

1736844061785.png

gliscor
cover
covering barb
-5 en

apple
dragon pulse
crit: 109 no
(9+3+14-0)*1.5 = 39

guzz
crunch (apple)
56 damage
apple died

drain punch x2
crit: 539 no
(8+7-9)*0.75*2 = 9
+5 hp

barb
ice beam
crit: 202 yes
((9+4+12-0)*2+16)*3 = 198

Guzzlord was KO'd!
Rewards
Hyjack:
-7 :tea:JC
10 EXP for each raider.
If First-Time Victory: :auspicious armor:Bodyguard, :protective pads:Rearguard, and :malicious armor:Blackguard vocations to your profile. (i have no idea how to read your profile / where the vocations are)

Fort: 3:amulet coin:RC, 8:tea:JC
 
Hyjack...
:zoom lens:Zoom Lens
:full incense:Full Incense
:black belt:Black Belt
:gracidea: Duelist
When an ally is hit by a Raid Pokemon: Raise that ally's Attack and Special Attack stages by one (1) each, for their next two (2) turns.​
:protective pads: Rearguard
When the user swaps roles with the Protector: Raise the user's Defense and Special Defense stages by one (1) each for their next three (3) turns.​
When the user swaps roles with the Aggressor: Raise the user's Attack and Special Attack stages by one (1) each for their next three (3) turns.​
:malicious armor: Blackguard
When the user attacks: Grant that attack a Power Bonus of four (4), as long as all of the following are true:​
  • The user has taken no damage this round.
  • The user has been inflicted with no conditions this round.
  • The user has had none of their stat stages lowered this round.
Silvally Raid (5)
with
Barbarism (1)
Humility (2)
= 8 = SPECIAL BOAST ELIGIBLE
Aggressor: :malicious armor: (Blackguard)
:sv/stakataka:
Enies Lobby (Stakataka)
Level 3 EXP: 0 / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Rock/Steel
Abilities: Beast Boost

HP: 85
Attack: 9
Defen.: 15
Sp.Atk: 3 (-)
Sp.Def: 9 (+)
Speed: 13
Size: 3
Weight: 11


Movepool
Level 0:
Autotomize
Earthquake
Facade
Flash Cannon
Iron Head
Light Screen
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1:
Brutal Swing
Harden
High Horsepower
Infestation
Iron Defense
Recycle
Rock Throw
Role Play
Safeguard
Sandstorm
Stealth Rock
Steel Roller
Wide Guard

Level 2:
Bind
Double-Edge
Mega Kick
Meteor Beam
Rock Blast
Steel Beam
Stone Edge
Superpower
Take Down

Level 3:
Bide
Body Slam
Bulldoze
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Return
Rock Tomb
Smack Down
Stomp
Telekinesis
Protector: :gracidea: (Duelist)
:sv/celesteela:
Prehnite (Celesteela)
Level 3 EXP: 00 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Steel/Flying
Abilities: Beast Boost

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7 (-)
Sp.Def: 7
Speed: 71 (+)
Size: 7
Weight: 12


Movepool
Level 0:
Air Slash
Autotomize
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Iron Head
Metal Sound
Protect
Rest
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1:
Absorb
Brutal Swing
Confide
Double Team
Harden
Iron Defense
Seed Bomb
Shock Wave
Steel Roller
Swagger
Wide Guard

Level 2:
Double-Edge
Fire Blast
Grass Knot
Ingrain
Leech Seed
Mega Drain
Megahorn
Meteor Beam
Skull Bash
Solar Beam
Steel Beam
Stone Edge
Superpower

Level 3:
Acrobatics
Body Slam
Bulldoze
Flame Charge
Fly
Frustration
Giga Drain
Gyro Ball
Heavy Slam
Return
Self-Destruct
Smack Down
Supporter :protective pads: (Rearguard)
:sv/naganadel:
Granular (Naganadel)
Level 3 — EXP: 2 / 10

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Poison/Dragon
Abilities: Beast Boost

HP: 85
Attack: 4 (-)
Defen.: 5
Sp.Atk: 9
Sp.Def: 5
Speed: 140 (+)
Size: 6
Weight: 5



Combinations (4 / 4)
Venoshock + U-Turn
Snarl + Fire Blast
Air Slash + Breaking Swipe
Sludge Wave + Leech Life

Movepool
Level 0
Aerial Ace
Air Slash
Cross Poison
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Flamethrower
Nasty Plot
Poison Jab
Protect
Rest
Round
Shadow Claw
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunderbolt
Toxic
Uproar
X-Scissor

Level 1
Acid
Air Cutter
Charm
Confide
Double Team
Dragon Dance
Dual Wingbeat
Echoed Voice
Growl
Helping Hand
Peck
Shock Wave
Sludge Bomb
Spikes
Swift
Tailwind
Toxic Spikes
Venom Drench

Level 2
Assurance
Covet
Dragon Rush
Fire Blast
Fury Attack
Gunk Shot
Heat Wave
Iron Tail
Pin Missile
Scale Shot
Sky Attack
Thief
Venoshock

Level 3
Acrobatics
Breaking Swipe
Fly
Frustration
Gastro Acid
Hex
Laser Focus
Leech Life
Outrage
Return
Sky Drop
Sludge Wave
Snarl
Throat Chop
U-turn
Vs. The Self-Perfecting Beast-Slaying Machine!
Level 3
(Leveling)
Team Size: 4 :chesnaught::delphox::greninja::audino:
Backpack Size: 8

Lifelines - 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)​
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:fluffy tail:Lifeline Tidy-Up - Discard all battle conditions and all field conditions. Restore all held items to their users and/or owners.​


Phase Progression
  1. :silvally:Silvally (★) x1
Raid Arena — Tremendous Crater
Once, the islands of Alola faced an incursion of bizarre invaders — Pokemon-like entities known as Ultra Beasts from beyond our world. Fearful of their power, a secret project was initiated to engineer a Pokemon capable of destroying them. The proposed living weapon would adapt itself based on battle data recorded from combat with the Ultra Beasts. Long before the project could be brought to fruition, however, the Ultra Beasts were brought to heel by the island's inhabitants and their guardians. The invaders, such as they were, were lost and confused in a dimension foreign to them, and an understanding was reached between the two groups.
However, the creators of the secret project remained paranoid of their quarry. In their haste to finish the weapon, they left them fatally flawed and incapable of telling friend from foe. Their initial test spelled disaster for their creators, and their unceasing mission to destroy possible threats spiraled out of control. Far from any trace of civilization, the creation that was made to protect the island from the extradimensional menace yet prowls, perceiving any life-form they meet as a threat to be laid low...
Camouflage: Normal | Nature Power: Multi-Attack | Secret Power: Lower the defender's Attack and Special Attack stages by one (1) for their next three (3) turns.​



Phase 1 - Rapid Beast-Killing Type Adaptation
Silvally starts with 17 Memory items—one of each type—in their Backpack.​
When Silvally takes a hit from an Attack: For each type of that Attack, destroy the matching Memory item from Silvally's Backpack.​
At the end of each round:​
If Silvally has any Memory items in their Backpack: Destroy all items Silvally is holding; then, choose a random remaining Memory to equip.​
Otherwise: The challenger loses the battle.​

Silvally's RKS System ability is immutable.​

:sv/silvally:
Silvally
The Self-Perfecting Beast-Slaying Machine!

Typing: Normal
Abilities: RKS System
Traits: Boss Immunities, Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

HP: 777
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7
Speed: 95
Size: 4
Weight: 5


Phase 1 Behavior:
Action Points: 7
Limit 1 of each indicator​
Always place [Multi-Attack], and always on a non-Protector.​
Spend all AP​
Load exactly one action from Memory each round. (The referee decides which indicator slot will load when they order.)​

Scr: [Multi-Attack]4 AP: [Beast-Slaying Procedure]2 AP: [Adaptive Offense]1 AP: [Adaptive Defense]
Multi-Attack​
Flamethrower
Thunderbolt
Ice Beam
Mark
[Action loaded from current Memory]​
Swords Dance
Nasty Plot
Agility
Toxic
Purge
[Action loaded from current Memory]​
Refresh
Mist
Thunder Wave
Expose
Shear
[Action loaded from current Memory]|​

Actions to load, per Memory:
MemoryBeast-Slaying ProcedureAdaptive OffenseAdaptive Defense
:bug memory:Bug​
Lunge or Bug Buzz​
Infestation =5​
Sticky Web​
:dark memory:Dark​
Foul Playnor Night Daze​
Taunt​
Torment​
:dragon memory:Dragon​
Breaking Swipe =7 or Dragon Energy​
Dragon Cheer​
Clangorous Soul​
:electric memory:Electric​
Supercell Slam or Electro Ball​
Electric Terrain​
Electrify​
:fairy memory:Fairy​
Play Rough or Moonblast​
Misty Terrain​
Crafty Shield​
:fighting memory:Fighting​
Brick Break or Focus Blast​
Octolock​
No Retreat​
:fire memory:Fire​
V-create or Overheat​
Sunny Day​
Will-o-Wisp​
:flying memory:Flying​
Dragon Ascent or Air Slash​
Tailwind​
Defog​
:ghost memory:Ghost​
Phantom Force or Hex​
Spite​
Confuse Ray​
:grass memory:Grass​
Power Whip or Giga Drain​
Leech Seed​
Spore​
:ground memory:Ground​
Earthquake or Earth Power​
Mud-Slap =5​
Spikes​
:ice memory:Ice​
Triple Axel or Blizzard =9​
Ice Shard =10​
Icy Wind=10​
:poison memory:Poison​
Dire Claw or Malignant Chain​
Smog (Fog)​
Toxic Spikes​
:psychic memory:Psychic​
Psychic Fangs or Psychic Noise​
Future Sight​
Heal Block​
:rock memory:Rock​
Rock Slide =9 or Meteor Beam​
Rock Tomb =5​
Stealth Rock​
:steel memory:Steel​
Gyro Ball or Tachyon Cutter​
Anchor Shot =5​
Gear Up​
:water memory:Water​
Wave Crash or Muddy Water =9​
Chilling Water =10​
Aqua Ring​



Cheat Sheet
Cheat Sheet
Boss Immunities
A special condition may Bosses always have, with the following effects:
The Pokemon is considered to be a Boss opponent, and is immune to certain disruptions.

The subject is unaffected by Sleep, Encore, Flinching, Taunt, and Torment.​
Fainting can't be inflicted on the subject by the effects of Pokemon.
Paralysis on the subject has at most zero Strain.

The subject's actions cost nothing and cannot miss.

If an action would refer to the subject's current or maximum HP, and that value is more than 120; instead, that action refers to the number 120.​

Stage Limit
The maximum stat stages of raiders, and the minimum stat stages of Bosses, are all halved.​
Stage changes on Raid opponents, that would last an amount of turns, instead last that many steps.​

Behavior Modifier List
Actions used by Raid Opponents may have Raid-Action Modifiers. These modifiers add more effect text to the specific action they modify, after that action's own text.
Piercing - ex. ":poison barb:Piercing Psystrike"
While the user is performing this move:​
The effects of abilities, items, types, and moves of opposing teams; as well as any conditions created by those teams; are all ignored.​
(Type effectiveness isn't an effect. Represented with :poison barb:.)​

Double-Speed - ex. ":x speed2:Double-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was doubled (x2).​
(Represented with :x speed2:.)​

Triple-Speed - ex. ":x speed3:Triple-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was tripled (x3).​
(Represented with :x speed3:.)​
Wide - ex. ":wide lens:Wide Psystrike"
This move's targeting scope is expanded, as if it was a Z-Move with the Z-Wide prefix.​
(Represented with :wide lens:.)​

Addition N - ex. "Psystrike +10"
This moves deals [N] more damage with hits.​

Multiplication N - ex. "Psystrike x2"
If this move would deal damage with hits, or if an effect of this move would heals HP; instead, it deals or heals [N] times (x[N]) that much.​
(Even if that move otherwise deals fixed damage.)​
If this move would raise the stages of the user or their allies, or lower the stages of any opponents; instead, it changes those stages by [N] times (x[N]) as much.​

Fixed Damage N - ex. "Psystrike =10"
This move deals fixed damage; also, its BAP is always [N].​

Vocation List

:ability shield:
Protectors
are targeted with more attacks than any other role.
VocationEffects
:rusted shield:Guardian​
(This is a starter Vocation available to all players.)

Allies take two (2) less damage from hits.
:red scarf:Provocateur​
After the referee places indicators: The most expensive indicator (ref's choice if tied), from among those placed indicators, is moved on the user, if possible.
:auspicious armor:Bodyguard​
When an ally is hit by a Raid Pokemon: Raise that ally's Defense and Special Defense stages by one (1) each, for their next three (3) turns.
:assault vest:Commando​
When an ally is hit by a Raid Pokemon: Restore that ally's most recently-consumed item.
:safety goggles:Daredevil​
When an ally is hit by a Raid Pokemon: Grant that ally a unique condition until the end of the round, with the following effects:
● Stack Limit: Infinite.
● Damage dealt to the subject by Boss hits is reduced by 30% (x0.7).
:gracidea:Duelist​
When an ally is hit by a Raid Pokemon: Raise that ally's Attack and Special Attack stages by one (1) each, for their next two (2) turns.
:rocky helmet:Engineer​
When an ally is hit by a Raid Pokemon: Transfer the user's Decoy with the most remaining HP (randomly, if tied) to that ally.

When an opponent attacks an ally: Give that attack a Power Penalty, equal to the number of Hazards created by the user on the attacker's field plus the number of Field Conditions created by the user on the user's field, to a maximum of four (4).
:ability shield:Paladin​
When an ally is hit by a Raid Pokemon: Discard the oldest Major Condition from that ally, and heal that ally's HP by seven (7).
:covert cloak:
Supporters
get more substitutions, to respond to the enemy's actions and support their allies.
VocationEffects
:relic statue:Strategist​
(This is a starter Vocation available to all players.)

Protectors and Aggressors have an additional Substitution.
:utility umbrella:Reporter​
Weather or Terrain created by the user has no Duration. (It lasts until it is discarded.)

This Vocation also has the effect text of each Weather in play that was created by the holder.
:protective pads:Rearguard​
When the user swaps roles with the Protector: Raise the user's Defense and Special Defense stages by one (1) each for their next three (3) turns.

When the user swaps roles with the Aggressor: Raise the user's Attack and Special Attack stages by one (1) each for their next three (3) turns.
:galarica wreath:Cleric​
Protectors have Recovery Aid 6.

Aggressors can't have Major Conditions inflicted on them while they have a Major Condition.
:covert cloak:Thief​
When an effect of the user lowers another Pokemon's stat stage: Raise the user's same stat stage by the same amount, for the user's next three (3) turns.
:wise glasses:Tutor​
During the Switching Phase, instead of a Role Swap, the user's trainer may declare a move the user originally knows. Note that move on this Vocation.

Allies in play know each move noted on this Vocation.
:squirt bottle:Gardener​
At the end of each round: Restore each Berry that was consumed by Raiders in the previous round. (This adds a one-round delay to the Restore.)
:room service:Butler​
The backpack size of the user's trainer is increased by two (2).

During the Switching Phase, instead of a Role Swap, the user's trainer may equip an item from their backpack to a Raider that can legally hold that item.
:punching glove:
Aggressors
deal greatly increased damage. The other roles typically work to protect them.
VocationEffects
:rusted sword:Warrior​
(This is a starter Vocation available to all players.)

When the user attacks: Grant that attack a Power Bonus of two (2).
:clever wing:Scribe​
When the user executes an attack: Note that attack on this vocation.

The user knows the noted attacks as borrowed moves.

When the user attacks with a move they do not originally know: Grant that attack a Power Bonus of three (3).
:malicious armor:Blackguard​
When the user attacks: Grant that attack a Power Bonus of four (4), as long as all of the following are true:
  • The user has taken no damage this round.
  • The user has been inflicted with no conditions this round.
  • The user has had none of their stat stages lowered this round.
:lustrous orb:Sorcerer​
When the user attacks with a standard move: Un-note any attacks noted on this Vocation, then note that attack.

Standard moves known by the user, that are originally non-attacks that target Any One Target, have the BAP, Category, Type, and restriction text of the noted attack, and they cost the greater of their own Energy cost and the noted attack's Energy Cost. (This causes them to be attacks.)
:punching glove:Pugilist​
The user's attacks are Physical.

When the user attacks with a move that was originally Special: Grant that attack a Power Bonus of two (2).
:twisted spoon:Psychic​
The user's attacks are Special.

When the user attacks with a move that was originally Physical: Grant that attack a Power Bonus of two (2).
:coin case:Mercenary​
The backpack size of the user's trainer is increased by three (3).
At the end of the round: Add one :relic gold:Coin to the user's trainer's backpack, until their backpack is full, for each of these objectives that the Raiders completed that round, below:
  • Successfully complete at least one super-effective attack.
  • Inflict at least one Major Condition.
  • Raise at least one stat stage.
  • Lower at least one stat stage.
When the user attacks: Spend (discard) all of the user's trainer's Coins; and grant at attack a Power Bonus equal to twice (x2) the number of Coins spent.
:loaded dice:Gambler​
At the start of the raid, and at the end of each round: Select three (3) core types at random. Note those types on this Vocation until new types are selected.

When the user attacks, and that attack has one of the noted types: Grant that attack a Power Bonus of nine (9).



:ss/silvally:
Loading battle data... (98.84% complete)

Hyjack to send out and equip
 
Last edited:
Sending out:
Pinnacle the Celesteela :celesteela: @ :zoom lens: Zoom Lens as :gracidea: Duelist Protector
Granular the Naganadel :naganadel: @ :full incense: Full Incense as :protective pads: Rearguard Supporter
Enies Lobby the Stakataka :stakataka: @ :black belt: Black Belt as :malicious armor: Blackguard Aggressor
 
:sv/stakataka: @ :black belt: Black Belt
Stakataka: Body Press vs SIlvally

:sv/celesteela: @ :zoom lens: Zoom Lens
Celesteela: Superpower vs Silvally

:sv/naganadel: @ :full incense: Full Incense
Naganadel: Toxic vs Silvally
- Start of Step / If foe orders Thunder Wave, / Order Dragon Dance
- Start of Step / If foe orders Refresh, / Order Laser Focus
 
:ss/silvally:
Initiating Attack_Sequence_1

Multi Attack (Naganadel), Flamethrower (Celesteela), Swords Dance (self), Mist (Team Beast-Slaying Machine)
 
Last edited:
Back
Top