Facility Raid Frontier: Maxim

:sv/munkidori:
Acid Spray (Metagross)

:sv/fezandipiti:
Heat Wave =12

Maxim
Protector
metagross.png

Leftovers
Bodyguard
Clear Body, Light Metal
HP: 70/90
EN: 80/100
10/9/7/7/70
4/9

Supporter Pokemon
gallade.png

Choice Scarf
Tutor
Steadfast, Sharpness, Justified
HP: 85/85
EN: 76/100
9/5/5/8/80
3/4
+1 Atk (4t), +1 SpA (4t), 1 Recovery used

Aggressor Pokemon
colossoil.png

Flame Orb
Blackguard
Rebound, Guts, Unnerve
HP: 105/105
EN: 84/100
9/5/5/5/95
5/10
+3 Atk (7t), -1 Def (2t), -2 SpD (2t), +2 Spe (3t), BRN

The "Loyal" Lazy Lackabouts
:sv/munkidori:
Threatening Thief
Toxic Chain
HP: 125/125
6/5/9/7/106
2/2

:sv/fezandipiti:
Dastardly Duelist
Toxic Chain
HP: 125/125
7/6/5/9/99
3/3
Metagross uses Helping Hand
12 EN

Colossoil uses Headlong Rush
Crit doesn't matter
((12+3+12+5+9-6-3)*1.5+12)*3-5=175
Fezandipiti is KOed
5 HP recoil

Gallade uses Heal Pulse
14 EN

Munkidori uses Acid Spray
Crit: 2 (=1/24) no
4+3+9-7=9

+6 HP Metagross (Leftovers)
-2 HP Colossoil (BRN)
-1 HP Metagross (PSN)
Maxim
Protector
metagross.png

Leftovers
Bodyguard
Clear Body, Light Metal
HP: 86/90
EN: 68/100
10/9/7/7/70
4/9
PSN (2), Toxin, Toxic Chain, Corrosion (6t)

Supporter Pokemon
gallade.png

Choice Scarf
Tutor
Steadfast, Sharpness, Justified
HP: 85/85
EN: 62/100
9/5/5/8/80
3/4
+1 Atk (3t), +1 SpA (3t), 2 Recoveries used

Aggressor Pokemon
colossoil.png

Flame Orb
Blackguard
Rebound, Guts, Unnerve
HP: 98/105
EN: 76/100
9/5/5/5/95
5/10
+3 Atk (6t), -2 Def (2t), -3 SpD (2t), +2 Spe (2t), BRN

The "Loyal" Lazy Lackabouts
:sv/munkidori:
Threatening Thief
Toxic Chain
HP: 125/125
6/5/9/7/106
2/2

:sv/fezandipiti:
Dastardly Duelist
Toxic Chain
HP: KO/125
7/6/5/9/99
3/3
KO​

Maxim to order​
 
:SV/Metagross:
Metagross: Agility (Self/Colossoil)

:SV/Gallade:
Gallade: Substitute (Self)

:SV/Colossoil:
Colossoil: Headlong Rush (Munkidori)
 
Last edited:
:sv/munkidori:
Piercing Hex x2

Maxim
Protector
metagross.png

Leftovers
Bodyguard
Clear Body, Light Metal
HP: 70/90
EN: 80/100
10/9/7/7/70
4/9

Supporter Pokemon
gallade.png

Choice Scarf
Tutor
Steadfast, Sharpness, Justified
HP: 85/85
EN: 76/100
9/5/5/8/80
3/4
+1 Atk (4t), +1 SpA (4t), 1 Recovery used

Aggressor Pokemon
colossoil.png

Flame Orb
Blackguard
Rebound, Guts, Unnerve
HP: 105/105
EN: 84/100
9/5/5/5/95
5/10
+3 Atk (7t), -1 Def (2t), -2 SpD (2t), +2 Spe (3t), BRN

The "Loyal" Lazy Lackabouts
:sv/munkidori:
Threatening Thief
Toxic Chain
HP: 125/125
6/5/9/7/106
2/2

:sv/fezandipiti:
Dastardly Duelist
Toxic Chain
HP: 125/125
7/6/5/9/99
3/3
Colossoil uses Headlong Rush
Crit doesn't matter
((12+3+5+9-5)*1.5+12)*3=144
Munkidori is KOed
8 EN

Gallade uses Substitute
12 EN

Metagross uses Agility
10 EN

+6 HP Metagross (Leftovers)
-2 HP Colossoil (BRN)
-2 HP Metagross (PSN)
Maxim
Protector
metagross.png

Leftovers
Bodyguard
Clear Body, Light Metal
HP: 88/90
EN: 58/100
10/9/7/7/70
4/9
PSN (3), Toxin, Toxic Chain, Corrosion (5t)

Supporter Pokemon
gallade.png

Choice Scarf
Tutor
Steadfast, Sharpness, Justified
HP: 85/85
EN: 50/100
9/5/5/8/80
3/4
+1 Atk (2t), +1 SpA (2t), 2 Recoveries used

Aggressor Pokemon
colossoil.png

Flame Orb
Blackguard
Rebound, Guts, Unnerve
HP: 96/105
EN: 68/100
9/5/5/5/95
5/10
+3 Atk (5t), -3 Def (2t), -4 SpD (2t), +3 Spe (3t), BRN, Decoy (10 HP)

The "Loyal" Lazy Lackabouts
:sv/munkidori:
Threatening Thief
Toxic Chain
HP: KO/125
6/5/9/7/106
2/2
KO

:sv/fezandipiti:
Dastardly Duelist
Toxic Chain
HP: KO/125
7/6/5/9/99
3/3
KO​

All 3 of the Loyal Three come out
Maxim to order​
 
Last edited:
I changed Gallade's action from Chill to Substitute yesterday...which I've just realized gets absorbed by Blackguard. Whoops. Hopefully it won't matter soon.

:SV/Metagross:
Metagross: Protect (Self/Colossoil)

:SV/Gallade:
Gallade: Helping Hand (Colossoil)

:SV/Colossoil:
Colossoil: Earthquake (Everyone)
 
:sv/okidogi:
Piercing High Horsepower x2 (Metagross)

:sv/munkidori:
Piercing Hex x2 (Metagross)

:sv/fezandipiti:
Heat Wave =12

Maxim
Protector
metagross.png

Leftovers
Bodyguard
Clear Body, Light Metal
HP: 88/90
EN: 58/100
10/9/7/7/70
4/9
PSN (3), Toxin, Toxic Chain, Corrosion (5t)

Supporter Pokemon
gallade.png

Choice Scarf
Tutor
Steadfast, Sharpness, Justified
HP: 85/85
EN: 50/100
9/5/5/8/80
3/4
+1 Atk (2t), +1 SpA (2t), 2 Recoveries used

Aggressor Pokemon
colossoil.png

Flame Orb
Blackguard
Rebound, Guts, Unnerve
HP: 96/105
EN: 68/100
9/5/5/5/95
5/10
+3 Atk (5t), -3 Def (2t), -4 SpD (2t), +3 Spe (3t), BRN, Decoy (10 HP)

The "Loyal" Lazy Lackabouts
:sv/okidogi:
Prowling Pugilist
Toxic Chain
HP: 100/100
9/8/4/6/80
4/5

:sv/munkidori:
Threatening Thief
Toxic Chain
HP: 100/100
6/5/9/7/106
2/2

:sv/fezandipiti:
Dastardly Duelist
Toxic Chain
HP: 100/100
7/6/5/9/99
3/3
Gallade uses Helping Hand
12 EN

Metagross uses Protect
12 EN

Colossoil uses Earthquake
Crits: 13, 24, 9, 22, 20 (=1/24) no crits
Okidogi: ((10+10+3+5+9-8-1)*1.5+12)*2/3*3-5=103
5 HP recoil
Munkidori: ((10+10+3+5+9-5-3)*1.5+12)*2/3*3-5=107.5->108
5 HP recoil
Fezandipiti: ((10+10+3+5+9-6-3)*1.5+12)*2/3*3-5=103
5 HP recoil
Metagross: ((10+10+3+5+9-9)*1.5+12)*2/3=36
Gallade: (10+10+3+5+9-5+12)*2/3=29.333333->29
All bosses are KOed
7 EN Colossoil

+6 HP Metagross (Leftovers)
-2 HP Colossoil (BRN)
-3 HP Metagross (PSN)
Maxim
Protector
metagross.png

Leftovers
Bodyguard
Clear Body, Light Metal
HP: 52/90
EN: 46/100
10/9/7/7/70
4/9
PSN (4), Toxin, Toxic Chain, Corrosion (4t)

Supporter Pokemon
gallade.png

Choice Scarf
Tutor
Steadfast, Sharpness, Justified
HP: 56/85
EN: 38/100
9/5/5/8/80
3/4
+1 Atk (1t), +1 SpA (1t), 2 Recoveries used

Aggressor Pokemon
colossoil.png

Flame Orb
Blackguard
Rebound, Guts, Unnerve
HP: 79/105
EN: 60/100
9/5/5/5/95
5/10
+3 Atk (4t), -3 Def (1t), -4 SpD (1t), +3 Spe (2t), BRN, Decoy (10 HP)

The "Loyal" Lazy Lackabouts
:sv/okidogi:
Prowling Pugilist
Toxic Chain
HP: KO/100
9/8/4/6/80
4/5
KO

:sv/munkidori:
Threatening Thief
Toxic Chain
HP: KO/100
6/5/9/7/106
2/2
KO

:sv/fezandipiti:
Dastardly Duelist
Toxic Chain
HP: KO/100
7/6/5/9/99
3/3
KO​

Maxim wins!
Rewards:
Maxim gets to choose one of :okidogi: Lv2, :munkidori: Lv2, :fezandipiti: Lv2, or Cornerstone Mask, :metagross::gallade::colossoil: gain 6 Lv2 Exp, and Maxim spends 5 JC
I get 3 RC and 8 JC​
 
rdj4Zdc.png

Maxim
:red-orb:Sub-Team Omega
:cheri-berry:Cheri Berry
:glalitite:Glalite
:mental-herb:Mental Herb
:pmd/zygarde::pmd/iron-valiant::pmd/glalie:
zygarde.png

Itzanma (Zygarde-50%) [M]
Level 4 EXP: -- / 10
Advanced Techniques: None

Other Formes:
zygarde-10.png

Zygarde-10%
Typing:
Dragon/Ground
Abilities: Aura Break, Power Construct
See 5.10 "Unique Pokemon" in the Handbook.
HP: 80
Attack: 7
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8 (+)
Speed: 115
Size: 3
Weight: 3
zygarde-complete.png

Zygarde-100%
Typing:
Dragon/Ground
Abilities: Aura Break, Power Construct
See 5.10 "Unique Pokemon" in the Handbook.
HP: 135
Attack: 7
Defen.: 9
Sp.Atk: 6 (-)
Sp.Def: 9 (+)
Speed: 85
Size: 6
Weight: 10

Careful Nature ( +Special Defense, -Special Attack )
Typing: Dragon/Ground
Abilities: Aura Break, Power Construct
See 5.10 "Unique Pokemon" in the Handbook.

HP: 100
Attack: 7
Defen.: 9
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 95
Size: 5
Weight: 7

Combos: None

Movepool
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Focus Blast
Glare
Hyper Voice
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt

Level 1:
Bite
Confide
Double Team
Dragon Breath
Dragon Dance
Haze
High Horsepower
Pain Split
Rock Smash
Safeguard
Sandstorm
Shock Wave
Sunny Day
Swagger
Swift

Level 2:
Bind
Grass Knot
Iron Tail
Payback
Reversal
Scale Shot
Secret Power
Stone Edge
Superpower

Level 3:
Body Slam
Breaking Swipe
Bulldoze
Core Enforcer (sig)
Dig
Extreme Speed
Frustration
Land's Wrath (sig)
Outrage
Return
Scorching Sands
Skitter Smack
Sludge Wave
Thousand Arrows (sig)
Thousand Waves (sig)

Level 4:
Block
Camouflage
Coil
Draco Meteor
Endure
Giga Impact
Hidden Power (Fire)
Hyper Beam
Retaliate
Spite
Stomping Tantrum
ironvaliant.png

Morgan (Iron Valiant) [M]
Level 4 EXP: -- / 10
Advanced Techniques: None

Hardy Nature ( +None, -None )
Typing: Fairy/Fighting
Abilities: Quark Drive

HP: 85
Attack: 9
Defen.: 7
Sp.Atk: 9
Sp.Def: 5
Speed: 116
Size: 3
Weight: 3

Combos: None

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Calm Mind
Dazzling Gleam
Energy Ball
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Light Screen
Liquidation
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Vacuum Wave
X-Scissor
Zen Headbutt

Level 1:
Agility
Coaching
Confuse Ray
Double Team
Electric Terrain
Encore
False Swipe
Helping Hand
Magical Leaf
Misty Terrain
Psybeam
Psychic Terrain
Quick Guard
Swift
Taunt
Trick
Wide Guard

Level 2:
Close Combat
Disable
Expanding Force
Feint
Grass Knot
Low Kick
Reversal

Level 3:
Charge Beam
Drain Punch
Fury Cutter
Hex
Icy Wind
Knock Off
Moonblast
Psych Up
Psyshock
Spirit Break
Throat Chop

Level 4:
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Dark)
Hyper Beam
Imprison
Metronome
Skill Swap
Stored Power
Tera Blast
Trick Room
glalie.png

Jotun (Glalie) [M]
Level 4 — EXP: 0 / 10

Techniques:
Mega Evolution
Z-Moves

Naive Nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Ice
Abilities: Inner Focus, Ice Body Hidden Ability: Moody
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 5 (-)
Speed: 92 (+)
Size: 3
Weight: 6

glalie-mega.png

Glalie-Mega
Typing
: Ice
Abilities: Inner Focus, Ice Body, Moody Hidden Ability: Refrigerate
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 9
Sp.Def: 5 (-)
Speed: 115 (+)
Size: 4
Weight: 8

Combinations (0 / 6)
(empty)
(empty)
(empty)
(empty)
(empty)
(empty)

Movepool
Level 0
Astonish
Avalanche
Crunch
Dark Pulse
Earthquake
Facade
Fake Tears
Ice Beam
Ice Shard
Iron Head
Leer
Light Screen
Protect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Toxic

Level 1
Bite
Captivate
Confide
Defense Curl
Double Team
Flash
Hail
Helping Hand
Ice Fang
Ice Spinner
Powder Snow
Rain Dance
Safeguard
Scary Face
Snowscape
Spikes
Steel Roller
Swagger
Switcheroo
Taunt
Water Pulse
Weather Ball

Level 2
Blizzard
Disable
Double-Edge
Foul Play
Icicle Spear
Payback
Secret Power
Take Down

Level 3
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Frost Breath
Frustration
Gyro Ball
Headbutt
Hex
Icicle Crash
Icy Wind
Laser Focus
Return
Rollout
Self-Destruct
Super Fang
Torment
Trailblaze

Level 4
Block
Endure
Explosion
Freeze-Dry
Giga Impact
Hidden Power (Fire)
Hyper Beam
Mimic
Natural Gift
Sheer Cold
Spite
Tera Blast
Protector [:ability shield:Paladin]: :zygarde:Zygarde @ :mental-herb:Mental Herb
Supporter [:wise glasses:Tutor]: :iron-valiant:Iron Valiant @ :cheri-berry:Cheri Berry
Aggressor [:rusted sword:Warrior]: :glalie:Glalie @ :glalitite:Glalitite

:blue-orb:Sub-Team Alpha
:booster-energy:Booster Energy
:electric-gem:Electric Gem
:electric-gem:Electric Gem
:mental-herb:Mental Herb
:oran-berry:Oran Berry
:pmd/dusknoir::revenankh::pmd/iron-hands:
dusknoir.png

Sovereign (Dusknoir) [M]
Level 4 — EXP: 0 / 10

Adamant Nature ( Attack +1, Special Attack -1 )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Attack: 8 (+)
Defen.: 10
Sp.Atk: 4 (-)
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5


Combinations (0 / 6)
(empty)
(empty)
(empty)
(empty)
(empty)
(empty)

Movepool
Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment

Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Hidden Power (Dark)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
revenankh.png

Imhotep (Revenankh) [M]
Level 4 — EXP: 0 / 10

Careful Nature ( Special Attack -1, Special Defense +2 )
Typing: Ghost/Fighting
Abilities: Shed Skin, Air Lock Hidden Ability: Triage

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 4 (-)
Sp.Def: 10 (+)
Speed: 65
Size: 3
Weight: 3

Combinations (0 / 6)
(empty)
(empty)
(empty)
(empty)
(empty)
(empty)

Movepool
Level 0
Brick Break
Bulk Up
Dazzling Gleam
Earthquake
Facade
Focus Blast
Glare
Ice Punch
Mach Punch
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
Work Up

Level 1
Ancient Power
Brutal Swing
Captivate
Coaching
Confide
Confuse Ray
Counter
Curse
Double Team
Dual Chop
Echoed Voice
Force Palm
Helping Hand
High Horsepower
Mega Punch
Moonlight
Mud-Slap
Ominous Wind
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Vital Throw
Wide Guard
Wrap

Level 2
Arm Thrust
Bind
Close Combat
Dream Eater
Focus Punch
Hammer Arm
Payback
Poltergeist
Power Whip
Punishment
Revenge
Reversal
Secret Power
Submission
Superpower
Take Down

Level 3
Attract
Bide
Body Slam
Bulldoze
Drain Punch
Frustration
Headbutt
Hex
Knock Off
Low Sweep
Phantom Force
Psych Up
Return
Rock Tomb
Smack Down
Telekinesis
Throat Chop
Torment
Wring Out

Level 4
Body Press
Destiny Bond
Embargo
Endure
Fling
Giga Impact
Grudge
Hidden Power (Rock)
Hyper Beam
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Spite
ironhands.png

Atlas (Iron Hands) [M]
Level 4 EXP: -- / 10
Advanced Techniques: None

He Who Holds the World Aloft

Careful Nature (+Special Defense, -Special Attack)
Typing: Fighting/Electric
Abilities: Quark Drive

HP: 115
Attack: 10
Defen.: 8
Sp.Atk: 3 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 3
Weight: 8

Combos: None

Movepool
Level 0:
Brick Break
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Punch
Thunderbolt
Whirlwind
Wild Charge

Level 1:
Charge
Detect
Electric Terrain
Fake Out
Force Palm
Iron Defense
Sand Attack
Scary Face
Seismic Toss
Slam

Level 2:
Arm Thrust
Close Combat
Double-Edge
Focus Energy
Focus Punch
Low Kick
Reversal
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Bulldoze
Drain Punch
Hard Press
Heavy Slam
Low Sweep
Rock Tomb
Volt Switch

Level 4:
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Rock)
Hyper Beam
Metronome
Stomping Tantrum
Tera Blast
Protector [:assault vest:Commando]: :dusknoir:Dusknoir @ :oran-berry:Oran Berry
Supporter [:room service:Butler]: :revenankh:Revenankh @ :mental-herb:Mental Herb
Aggressor [:punching glove:Pugilist]: :iron-hands:Iron Hands @ :booster-energy:Booster Energy

Vs. The Clashing Cataclysmic Colossi!
Level 4
(Pinnacle)

Sub-Team Omega:
Team Size: 3 :chesnaught::delphox::greninja:
Switching Rule: Off
Backpack Size: 3

Sub-Team Alpha:
Team Size: 3 :aegislash::venomicon::octillery:
Switching Rule: Off
Backpack Size: 3

Lifelines - 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:fluffy tail:Lifeline Tidy-Up - Discard all battle conditions and all field conditions. Restore all held items to their users and/or owners.​
:ring target:Lifeline Re-Indicate - Move an indicator from one of your Pokemon to another.​
:revive:Lifeline Revive - Remove Fainting from one of your inactive Pokemon; and if you do, set their HP to 50 and Energy to 15.​

Phase Progression
  1. :groudon:Groudon (★), :kyogre:Kyogre (★) x1
  2. :groudon-primal:Groudon-Primal (★) or :kyogre-primal:Kyogre-Primal (★) x1
Both Arenas — The Masterworks of Artifice
Foes for time immemorial, Groudon and Kyogre have vied for all of history, each seeking supremacy over the other. Their conflict arises from their wishes to reshape how life is lived on the planet. Groudon has ever toiled to raise land, where all might live under the light of the sun. Kyogre has ever toiled to carve oceans, where all might live in the caress of the seas.

That they both now encroach upon civilization in stride, shoulder-to-shoulder with each other, bodes terribly ill indeed. The hopes of every person and Pokemon who dwell in between the two, or indeed in the same hemisphere, now rests on two marvelous ships and their daring crews—including you and your Pokemon.

Each craft has 250 maximum HP. (Hull Points)​
When a Pokemon takes damage from an attack hit: The currently-active craft loses that much HP.​
Field Conditions and Battle Conditions are confined to the Arena that they were created in.​
When the player changes arenas, set the disengaging craft to full HP.​

When a craft runs out of HP, or when one sub-team is fully Fainted; except if it is Phase 2 and the Boss is fainted: The challenger loses the Raid.​

Team Omega Arena: — Acevedo Caldera Survey Craft
The A.C.S.C. is a high-tech armored heli-craft specialized for close surveillance and study of volcanic activity, and has been retrofitted with additional protective plating for this highly dangerous excursion: Bringing you to the site of the primordial Groudon's emergence, so you can put them back into hibernation before they can rendezvous with their rival!
While here: The weather is Sun. Non-Sun Weather can't be created.​
Groudon's Abilities are immutible.​
Camouflage: Steel | Nature Power: Tailwind | Secret Power: Inflict the unique condition created by Ember.​

Team Alpha Arena — R.S.C. Ocean-Eater
A sleek, submersible vehicle with the capacity to open along a "seam" at the front. Leveraging the abilities of its Pokemon-dense crew, barriers can be formed that hold the depths at bay even at abyssal pressures. The ship can dive to great depths to make readings and collect samples, before surfacing to recover air and allow the crew to rest. Now, though, that crew bravely carries you to their most dangerous assignment yet: Stopping the titanic Kyogre from making landfall, and ensuring they never clash with their counterpart!

While here: The weather is Rain. Non-Rain Weather can't be created.​
Kyogre can hold any number of items, cannot have items transferred to or from themselves, and their held items are immutible.​
Camouflage: Ground | Nature Power: Dive | Secret Power: Grant the user the unique condition created by Aqua Ring.​


Phase 1 - World Tendency
The two Bosses are each fought in separate Arenas, far apart from the other. To do so, the player sends two "sub-teams" of 3 raiders, each with its own PR, SU, and AG, for a total of six (6) Raiders. Players decide which team fights which Boss while signing up. Pokemon can't be switched between sub-teams.​
Vocations can't be shared between sub-teams, so a total of six (6) unique Vocations will be needed to fully outfit both sub-teams.​
The player selects one of their sub-teams to control when they first issue orders. That sub-team, their Arena, and their Boss are said to be "active". The other sub-team, Arena, and Boss are said to be "on standby". In the Arena on standby, Pokemon can't take turns or act, durations can't elapse, and non-arena effects are ignored.​
As the player issues orders, they can also include an order to "Disengage" from the current Boss. The player can't Disengage if the Boss on standby is Fainted. The player must order Disengage, and is assumed to do have done so, if the active Boss is Fainted.​
The arena has numeric :red orb:Terrestrial Tendency and :blue orb:Thalassic Tendency values that each start at zero.​
At the end of the round, if any Boss is Fainted: The other boss Primal Reverts for the rest of the Raid. The fainted Boss' sub-team and arena become inactive, and the other Boss' sub-team and arena become active. Progress the Raid Phase.​

At the end of the round: Increase the inactive Boss' associated :red orb::blue orb:Tendency by one (1). Then, if Disengage was ordered, switch the active sub-team. (Place the current sub-team and Boss in Limbo, move to the other craft, then return the other sub-team and Boss to the field.)​

In the Arena on standby, Pokemon can't take turns or act, durations can't elapse, and non-arena effects are ignored.​

:sv/groudon:
Groudon
Master of the land and all that rests upon it.

Typing: Ground
Abilities: Drought
At 5+ :red orb:Terrestrial Tendency: Drought, Prankster
At 7+ :red orb:Terrestrial Tendency: Drought, Prankster, Contrary
Traits: Boss Immunities

Held Item: :red orb:Red Orb

HP: 425
Attack: 11
Defen.: 10
Sp.Atk: 7
Sp.Def: 7
Speed: 90
Size: 6
Weight: 12


Phase 1 Behavior:
Action Points: 3 + :red orb:Terrestrial Tendency
Repeat indicators OK.​
Spend all AP.​

1 AP: [Warning]2 AP: [Peril]4 AP: [Disaster]7 AP: [Cataclysm]
Thunder Wave
Bulk Up
Rock Polish
Sand-Attack
Taunt
Purge
Shear
Expose​
Dig
Fire Punch
Dragon Tail
Light Screen
Defog
Disable (Referee select)
Conversion 2
Crush​
Precipice Blades
Rock Slide
Heat Wave
High Horsepower x2
Overheat x2
Solar Beam x2
Heat Crash
Mirror Coat​
V-create x2
Overheat x2
Headlong Rush x2​
:sv/kyogre:
Kyogre
Master of the sea and all held in its embrace.

Typing: Water
Abilities: Drizzle
Traits: Boss Immunities

Held Item: :blue orb:Blue Orb, :covert cloak:Covert Cloak
At 5+ :blue orb:Thalassic Tendency: :blue orb:Blue Orb, :covert cloak:Covert Cloak, :cleanse tag:Cleanse Tag
At 7+ :blue orb:Thalassic Tendency: :blue orb:Blue Orb, :covert cloak:Covert Cloak, :cleanse tag:Cleanse Tag, :enigma stone:Enigma Stone

HP: 425
Attack: 7
Defen.: 7
Sp.Atk: 11
Sp.Def: 10
Speed: 90
Size: 6
Weight: 8


Phase 1 Behavior:
Action Points: 3 + :blue orb:Thalassic Tendency
Repeat indicators OK.​
Spend all AP.​

1 AP: [Warning]2 AP: [Peril]4 AP: [Disaster]7 AP: [Cataclysm]
Ancient Power =5
Flip Turn =5
Thunder Wave
Calm Mind
Snatch
Purge
Shear
Expose​
Scald
Ice Beam
Flip Turn
Reflect
Torment
Toxic
Worry Seed
Crush​
Origin Pulse
Blizzard
Electro Shot
Hydro Pump x2
Thunder x2
Liquidation x2
Iron Head x2
Counter​
Water Spout x2
Electro Shot x2
Meteor Beam x2
Psyshock x2​


Phase 2 - The Primordial Forces
The Boss fought in this phase is the Primal-Reverted forme of the remaining Boss from the previous phase; and they are fought by their appropriate team riding the appropriate craft.​
The Boss uses their behavior set from last phase, with their Tendency from last phase; with the stats and additional behavior of their Primal-Reverted forme below.​
At the end of the round: Increase the active Boss' associated
:red orb:
:blue orb:
Tendency by one (1).​

:sv/groudon-primal:
Groudon-Primal
Incarnate will of the land, pulsing with the blood of the earth.

Typing: Ground/Fire
Abilities: Desolate Land
Traits: Boss Immunities

Held Item: :red orb:Red Orb

HP: 295
Attack: 33 (+)
Defen.: 1 (-)
Sp.Atk: 31 (+)
Sp.Def: -3 (-)
Speed: 90
Size: 6
Weight: 12


Phase 2 Behavior:
Action Points: As Phase 1.​
Place [Terrestrial Doomsday] on the Protector; then, follow Phase 1 behavior.​
When ordering for [Terrestrial Doomsday], chose the lowest-numbered action not yet chosen.​
0 AP: [Terrestrial Doomsday]
1.:poison barb:Piercing Ruination x2
2.:poison barb:Piercing Ruination x3
3.:poison barb:Piercing Ruination x5
4. Renew
5. :wide lens:Wide :poison barb:Piercing Ruination x5​
:sv/kyogre-primal:
Kyogre-Primal
Incarnate will of the sea, pulsing with the ocean's currents.

Typing: Water
Abilities: Primordial Sea
Traits: Boss Immunities

Held Item: :blue orb:Blue Orb

HP: 295
Attack: 31 (+)
Defen.: -3 (-)
Sp.Atk: 33 (+)
Sp.Def: 1 (-)
Speed: 90
Size: 7
Weight: 8


Phase 2 Behavior:
Action Points: As Phase 1.​
Place [Thalassic Doomsday] on the Protector; then, follow Phase 1 behavior.​
When ordering for [Thalassic Doomsday], chose the lowest-numbered action not yet chosen.​
0 AP: [Thalassic Doomsday]
1. Ennervate
2. Ennervate
3. Crush
4. Ennervate
5. Ennervate​



:sv/groudon:
The master of the land towers over its domain...

:glalie:[Warning]
:zygarde:[Peril]

:sv/kyogre:
The master of the sea lurks within its domain...

:iron-hands:[Warning]
:dusknoir:[Peril]

Maxim to choose which arena to begin in, and order accordingly.
 
rdj4Zdc.png

Going to fight Groudon!

(Send out order is Zygarde-50%, Iron Valiant, then Glalie)

Switch Phase:
Role Switch Declined
Tutor: Tutor Imprison.

:SV/Zygarde:
Zygarde: Safeguard (Maxim's Team)
1. At start of turn, if Groudon is to use Conversion 2 AND Zygarde has the Protection status, then use Imprison (Conversion 2).

:SV/Iron Valiant:
Iron Valiant: Agility (Self)
1. At start of Step, if Groudon is to use Expose, then use Quick Guard.
2. At start of Step, if Groudon is to use Conversion 2, then use Imprison (Conversion 2).

:SV/Glalie:
Glalie: [Mega Evolve] Hyper Beam (Groudon)
1. At start of turn, if you have the Expose condition, then use Ice Beam (Groudon).

Do Not Disengage.
 
:sv/groudon:
The master of the land detects your approach and commands its domain.
Groudon: Rock Polish, Defog (Zygarde)



Maxim
Battle Hours: 72 | Tech: 3
Acevedo Caldera Survey Craft HP: 250

zygarde.png

Protector [:ability shield:Paladin] Zygarde @ :mental-herb:Mental Herb
HP: 100 / 100 | EN: 30
Stats: 7/9/5/9/95 | Type: Dragon/Ground
Aura Break, Power Construct
~

ironvaliant.png

Supporter [:wise glasses:Tutor] Iron Valiant @ :cheri-berry:Cheri Berry
HP: 85 / 85 | EN: 30
Stats: 9/7/9/5/116 | Type: Fairy/Fighting
Quark Drive
~

glalie.png

Aggressor [:rusted sword:Warrior] Glalie @ :glalitite:Glalitite
HP: 90 / 90 | EN: 30
Stats: 6/6/6/5/92 | Type: Ice
Inner Focus, Ice Body, Moody
Acc +10
R.S.C. Ocean-Eater HP: 250
:electric-gem:Electric Gem
:electric-gem:Electric Gem
dusknoir.png

Protector [:assault vest:Commando] Dusknoir @ :oran-berry:Oran Berry
HP: 80 / 80 | EN: 30
Stats: 8/10/4/10/45 | Type: Ghost
Pressure, Frisk
~

revenankh.png

Supporter [:room service:Butler] Revenankh @ :mental-herb:Mental Herb
HP: 95 / 95 | EN: 30
Stats: 8/7/4/10/65 | Type: Ghost/Fighting
Shed Skin, Air Lock, Triage
~

ironhands.png

Aggressor [:punching glove:Pugilist] Iron Hands @ :booster-energy:Booster Energy
HP: 115 / 115 | EN: 30
Stats: 10/8/3/7/50 | Type: Fighting/Electric
Quark Drive
~

Field:
Sun

The Clashing Cataclysmic Colossi
Battle Hours: 120 | Phase: 1
:red orb:Terrestrial Tendency: 0

groudon.png

Boss Groudon
HP:
425 / 425
Stats: 11/10/7/7/90 | Type: Ground
Drought
~
:blue orb:Thalassic Tendency: 0
kyogre.png

Boss Kyogre @ :covert-cloak:Covert Cloak
HP: 425 / 425
Stats: 7/7/11/10/90 | Type: Water
Drizzle
~

Round One
Rolls: 146, 451, 404, 548, 545, 112, 467, 521, 201, 137, 197, 120, 202, 545, 471, 124, 165, 129, 362, 543

Iron Valiant consumed its Cheri Berry!
Iron Valiant: Cheri Berry

Glalie Mega Evolved!

Zygarde consumed its Mental Herb!
Zygarde: Mental Herb [1R]​

Step One

:iron-valiant:Iron Valiant used Agility!

-3 EN​
Iron Valiant: +2 Speed [Next 3 Turns]​

:glalie-mega:Glalie used Hyper Beam!
-5 EN​
Crit [1-25/600]: 146 (No)​
Damage (Groudon): (15 + 3 + 9 - 7 + 2 + 2) * 3/2 * 3 = 108
Craft: -108 HP​

:zygarde:Zygarde used Safeguard!
-4 EN​
Maxim: Safeguard [4 Rounds]​

:groudon:Groudon used Rock Polish!
Groudon: +2 Speed [Next 3 Steps]​

:groudon:Groudon used Defog!
Zygarde: -1 Evasion [Next 3 Turns]​
Maxim's Safeguard ended!​
Zygarde's Mental Herb ended!
Glalie: +1 Special Defense [Next 6 Turns], +1 Speed [Next 6 Turns] (Moody)​

:kyogre:The master of the sea grows more powerful... (+1 Thalassic Tendency)

Maxim
Battle Hours: 72 | Tech: 3
Acevedo Caldera Survey Craft HP: 142

zygarde.png

Protector [:ability shield:Paladin] Zygarde
HP: 100 / 100 | EN: 26
Stats: 7/9/5/9/95 | Type: Dragon/Ground
Aura Break, Power Construct
-1 Eva [N3T]

ironvaliant.png

Supporter [:wise glasses:Tutor] Iron Valiant
HP: 85 / 85 | EN: 27
Stats: 9/7/9/5/[290] | Type: Fairy/Fighting
Quark Drive
+2 Spe [N3T], Cheri Berry

glalie-mega.png

Aggressor [:rusted sword:Warrior] Glalie-Mega @ :glalitite:Glalitite
HP: 90 / 90 | EN: 25
Stats: 9/6/9/5/[202] | Type: Ice
Inner Focus, Ice Body, Moody, Refrigerate
Acc +10, +1 SpD [N6T], +1 Spe [N6T]
R.S.C. Ocean-Eater HP: 250
:electric-gem:Electric Gem
:electric-gem:Electric Gem
dusknoir.png

Protector [:assault vest:Commando] Dusknoir @ :oran-berry:Oran Berry
HP: 80 / 80 | EN: 30
Stats: 8/10/4/10/45 | Type: Ghost
Pressure, Frisk
~

revenankh.png

Supporter [:room service:Butler] Revenankh @ :mental-herb:Mental Herb
HP: 95 / 95 | EN: 30
Stats: 8/7/4/10/65 | Type: Ghost/Fighting
Shed Skin, Air Lock, Triage
~

ironhands.png

Aggressor [:punching glove:Pugilist] Iron Hands @ :booster-energy:Booster Energy
HP: 115 / 115 | EN: 30
Stats: 10/8/3/7/50 | Type: Fighting/Electric
Quark Drive
~

Field:
Sun

The Clashing Cataclysmic Colossi
Battle Hours: 120 | Phase: 1
:red orb:Terrestrial Tendency: 0

groudon.png

Boss Groudon
HP:
317 / 425
Stats: 11/10/7/7/[225] | Type: Ground
Drought
+2 Spe [N3S]
:blue orb:Thalassic Tendency: 1
kyogre.png

Boss Kyogre @ :covert-cloak:Covert Cloak
HP: 425 / 425
Stats: 7/7/11/10/90 | Type: Water
Drizzle
~



:sv/groudon:
The master of the land towers over its domain...

:glalie-mega:[Warning]
:zygarde:[Peril]

Maxim to order.
 
Last edited:
(Zygarde and Iron Valiant should have consumed their items and gotten their effects for their respective durations)

Switch Phase:
Role Switch Declined
Tutor: Tutor Quick Guard.

:SV/Zygarde:
Zygarde: Haze (Battlefield)
1. At start of Step, if Groudon is to use Expose, then use Quick Guard (Maxim's Team).

:SV/Iron Valiant:
Iron Valiant: Misty Terrain (Battlefield)
1. At start of Step, if Groudon is to use Conversion 2, then use Imprison (Conversion 2).
2. At start of Step, if Groudon is to use Rock Polish, then use Imprison (Rock Polish).

:SV/Glalie:
Glalie: Hyper Beam (Groudon)
1. At start of turn, if Light Screen is present on Groudon's side of the field, then use Giga Impact (Groudon).

Disengage
 
Last edited:
:sv/groudon:
The master of the land continues to safeguard its realm.
Groudon: Bulk Up, Fire Punch (Zygarde)



Maxim
Battle Hours: 72 | Tech: 3
Acevedo Caldera Survey Craft HP: 142

zygarde.png

Protector [:ability shield:Paladin] Zygarde
HP:
100 / 100 | EN: 26
Stats: 7/9/5/9/95 | Type: Dragon/Ground
Aura Break, Power Construct
-1 Eva [N3T]

ironvaliant.png

Supporter [:wise glasses:Tutor] Iron Valiant
HP:
85 / 85 | EN: 27
Stats: 9/7/9/5/[290] | Type: Fairy/Fighting
Quark Drive
+2 Spe [N3T], Cheri Berry

glalie-mega.png

Aggressor [:rusted sword:Warrior] Glalie-Mega @ :glalitite:Glalitite
HP: 90 / 90 | EN: 25
Stats: 9/6/9/5/[202] | Type: Ice
Inner Focus, Ice Body, Moody, Refrigerate
Acc +10, +1 SpD [N6T], +1 Spe [N6T]
R.S.C. Ocean-Eater HP: 250
:electric-gem:Electric Gem
:electric-gem:Electric Gem
dusknoir.png

Protector [:assault vest:Commando] Dusknoir @ :oran-berry:Oran Berry
HP: 80 / 80 | EN: 30
Stats: 8/10/4/10/45 | Type: Ghost
Pressure, Frisk
~

revenankh.png

Supporter [:room service:Butler] Revenankh @ :mental-herb:Mental Herb
HP: 95 / 95 | EN: 30
Stats: 8/7/4/10/65 | Type: Ghost/Fighting
Shed Skin, Air Lock, Triage
~

ironhands.png

Aggressor [:punching glove:Pugilist] Iron Hands @ :booster-energy:Booster Energy
HP: 115 / 115 | EN: 30
Stats: 10/8/3/7/50 | Type: Fighting/Electric
Quark Drive
~

Field:
Sun

The Clashing Cataclysmic Colossi
Battle Hours: 120 | Phase: 1
:red orb:Terrestrial Tendency: 0

groudon.png

Boss Groudon
HP:
317 / 425
Stats: 11/10/7/7/[225] | Type: Ground
Drought
+2 Spe [N3S]
:blue orb:Thalassic Tendency: 1
kyogre.png

Boss Kyogre @ :covert-cloak:Covert Cloak
HP: 425 / 425
Stats: 7/7/11/10/90 | Type: Water
Drizzle
~

Round Two
Rolls: 261, 275, 542, 597, 365, 317, 103, 594, 516, 522, 424, 304, 321, 162, 349, 336, 341, 353, 335, 417

Step One

:iron-valiant:Iron Valiant used Misty Terrain!

-4 EN​
Field: Misty Terrain [5 Rounds]​

:groudon:Groudon used Bulk Up!
Groudon: +1 Attack [Next 8 Steps], +1 Defense [Next 8 Steps]​

:groudon:Groudon used Fire Punch!
Crit [1-25/600]: 261 (No)​
Damage (Zygarde): (8 + 11 - 9 + 3) * 3/4 + 4 = 14
Craft: -14 HP​

:glalie-mega:Glalie used Hyper Beam!
-5 EN​
Crit [1-25/600]: 275 (No)​
Damage (Groudon): (15 + 3 + 9 - 7 + 2 + 2) * 3/2 * 3 = 108
Craft: -108 HP​

:zygarde:Zygarde used Haze!
-3 EN​
All Pokemon's stat stages returned to 0!​
Glalie: +1 Attack [Next 6 Turns], +1 Speed [Next 6 Turns] (Moody)​

:kyogre:The master of the sea grows more powerful... (+1 Thalassic Tendency)

Maxim
Battle Hours: 72 | Tech: 3
R.S.C. Ocean-Eater HP: 250
:electric-gem:Electric Gem
:electric-gem:Electric Gem
dusknoir.png

Protector [:assault vest:Commando] Dusknoir @ :oran-berry:Oran Berry
HP: 80 / 80 | EN: 30
Stats: 8/10/4/10/45 | Type: Ghost
Pressure, Frisk
~

revenankh.png

Supporter [:room service:Butler] Revenankh @ :mental-herb:Mental Herb
HP: 95 / 95 | EN: 30
Stats: 8/7/4/10/65 | Type: Ghost/Fighting
Shed Skin, Air Lock, Triage
~

ironhands.png

Aggressor [:punching glove:Pugilist] Iron Hands @ :booster-energy:Booster Energy
HP: 115 / 115 | EN: 30
Stats: 10/8/3/7/50 | Type: Fighting/Electric
Quark Drive
~
Acevedo Caldera Survey Craft HP: 250
[Field: Misty Terrain [4R]]

zygarde.png

Protector [:ability shield:Paladin] Zygarde
HP:
86 / 100 | EN: 23
Stats: 7/9/5/9/95 | Type: Dragon/Ground
Aura Break, Power Construct
~

ironvaliant.png

Supporter [:wise glasses:Tutor] Iron Valiant
HP:
85 / 85 | EN: 23
Stats: 9/7/9/5/[290] | Type: Fairy/Fighting
Quark Drive
Cheri Berry

glalie-mega.png

Aggressor [:rusted sword:Warrior] Glalie-Mega @ :glalitite:Glalitite
HP: 90 / 90 | EN: 20
Stats: 9/6/9/5/[202] | Type: Ice
Inner Focus, Ice Body, Moody, Refrigerate
Acc +10, +1 Atk [N6T], +1 Spe [N6T]

Field:
Rain

The Clashing Cataclysmic Colossi
Battle Hours: 120 | Phase: 1
:blue orb:Thalassic Tendency: 2

kyogre.png

Boss Kyogre @ :covert-cloak:Covert Cloak
HP: 425 / 425
Stats: 7/7/11/10/90 | Type: Water
Drizzle
~
:red orb:Terrestrial Tendency: 0
groudon.png

Boss Groudon
HP:
209 / 425
Stats: 11/10/7/7/[225] | Type: Ground
Drought
~



:sv/kyogre:
The master of the sea lurks within its domain...

:iron-hands:[Warning]
:dusknoir:[Disaster]

Maxim to order.
 
Last edited:
(Kyogre Squad is sent out in the order of Dusknoir, Revenankh, then Iron Hands.)

Switch Phase:
Role Swap Declined
No Butler Activation

:SV/Dusknoir:
Dusknoir: Imprison (Counter)

:SV/Revenankh:
Revenankh: Captivate (Kyogre)
1. At start of step, if Kyogre is to use Origin Pulse, then use Wide Guard (Maxim's Team).
2. At start of step, if Kyogre is to use Blizzard, then use Wide Guard (Maxim's Team).

:SV/Iron Hands:
Iron Hands: Electric Terrain (Battlefield)

Disengage


Edit: Kyogre should not be holding Cleanse Tag. It only gets that when Tendency is 5+, not when available AP is 5+
 
Last edited:
:sv/kyogre:
The master of the sea has grown ever more mighty.
Kyogre: Calm Mind, Hydro Pump x2 (Dusknoir)



Maxim
Battle Hours: 72 | Tech: 3
R.S.C. Ocean-Eater HP: 250
:electric-gem:Electric Gem
:electric-gem:Electric Gem
dusknoir.png

Protector [:assault vest:Commando] Dusknoir @ :oran-berry:Oran Berry
HP: 80 / 80 | EN: 30
Stats: 8/10/4/10/45 | Type: Ghost
Pressure, Frisk
~

revenankh.png

Supporter [:room service:Butler] Revenankh @ :mental-herb:Mental Herb
HP: 95 / 95 | EN: 30
Stats: 8/7/4/10/65 | Type: Ghost/Fighting
Shed Skin, Air Lock, Triage
~

ironhands.png

Aggressor [:punching glove:Pugilist] Iron Hands @ :booster-energy:Booster Energy
HP: 115 / 115 | EN: 30
Stats: 10/8/3/7/50 | Type: Fighting/Electric
Quark Drive
~
Acevedo Caldera Survey Craft HP: 250
[Field: Misty Terrain [4R]]

zygarde.png

Protector [:ability shield:Paladin] Zygarde
HP:
86 / 100 | EN: 23
Stats: 7/9/5/9/95 | Type: Dragon/Ground
Aura Break, Power Construct
~

ironvaliant.png

Supporter [:wise glasses:Tutor] Iron Valiant
HP:
85 / 85 | EN: 23
Stats: 9/7/9/5/116 | Type: Fairy/Fighting
Quark Drive
Cheri Berry

glalie-mega.png

Aggressor [:rusted sword:Warrior] Glalie-Mega @ :glalitite:Glalitite
HP: 90 / 90 | EN: 20
Stats: 9/6/9/5/[202] | Type: Ice
Inner Focus, Ice Body, Moody, Refrigerate
Acc +10, +1 Atk [N6T], +1 Spe [N6T]

Field:
Rain

The Clashing Cataclysmic Colossi
Battle Hours: 120 | Phase: 1
:blue orb:Thalassic Tendency: 2

kyogre.png

Boss Kyogre @ :covert-cloak:Covert Cloak
HP: 425 / 425
Stats: 7/7/11/10/90 | Type: Water
Drizzle
~
:red orb:Terrestrial Tendency: 0
groudon.png

Boss Groudon
HP:
209 / 425
Stats: 11/10/7/7/90 | Type: Ground
Drought
~

Round Three
Rolls: 333, 122, 425, 446, 489, 431, 359, 301, 313, 555, 342, 242, 531, 148, 524, 41, 531, 466, 47, 187

Revenankh consumed its Mental Herb!​
Revanankh: Mental Herb [1 Round]​
Iron Hands consumed its Booster Energy!​

Step One

:kyogre:Kyogre used Calm Mind!

Kyogre: +1 Special Attack [Next 8 Steps], +1 Special Defense [Next 8 Steps]​

:kyogre:Kyogre used Hydro Pump!
Crit [1-25/600]: 333 (No)​
Damage (Dusknoir): ((11 + 3 + 11 - 10) + 4) * 2 = 38
Craft: -38 HP​
Dusknoir consumed its Oran Berry!​
Dusknoir: +8 HP, -1 EN​

:revenankh:Revenankh used Captivate!
-2 EN​
Kyogre: -1 Special Attack [Next 8 Steps]​

:iron-hands:Iron Hands used Electric Terrain!
-4 EN​
Field: Electric Terrain [5 Rounds]​

:dusknoir:Dusknoir used Imprison!
-4 EN​
Field: Imprison (Counter) [5 Rounds]​
Revenankh's Mental Herb ended!​

:groudon:The master of the land grows more powerful... (+1 Terrestrial Tendency)

Maxim
Battle Hours: 72 | Tech: 3
Acevedo Caldera Survey Craft HP: 250

zygarde.png

Protector [:ability shield:Paladin] Zygarde
HP:
86 / 100 | EN: 23
Stats: 7/9/5/9/95 | Type: Dragon/Ground
Aura Break, Power Construct
~

ironvaliant.png

Supporter [:wise glasses:Tutor] Iron Valiant
HP:
85 / 85 | EN: 23
Stats: 9/7/9/5/116 | Type: Fairy/Fighting
Quark Drive
Cheri Berry

glalie-mega.png

Aggressor [:rusted sword:Warrior] Glalie-Mega @ :glalitite:Glalitite
HP: 90 / 90 | EN: 20
Stats: 9/6/9/5/[202] | Type: Ice
Inner Focus, Ice Body, Moody, Refrigerate
Acc +10, +1 Atk [N6T], +1 Spe [N6T]
R.S.C. Ocean-Eater HP: 250
[Field: Electric Terrain [4R], Imprison (Counter) [4R]]
:electric-gem:Electric Gem
:electric-gem:Electric Gem
dusknoir.png

Protector [:assault vest:Commando] Dusknoir
HP:
50 / 80 | EN: 26
Stats: 8/10/4/10/45 | Type: Ghost
Pressure, Frisk
~

revenankh.png

Supporter [:room service:Butler] Revenankh
HP:
95 / 95 | EN: 28
Stats: 8/7/4/10/65 | Type: Ghost/Fighting
Shed Skin, Air Lock, Triage
~

ironhands.png

Aggressor [:punching glove:Pugilist] Iron Hands
HP:
115 / 115 | EN: 26
Stats: [12]/8/3/7/50 | Type: Fighting/Electric
Quark Drive
~

Field:
Sun, Misty Terrain [4R]

The Clashing Cataclysmic Colossi
Battle Hours: 120 | Phase: 1
:red orb:Terrestrial Tendency: 1

groudon.png

Boss Groudon
HP:
209 / 425
Stats: 11/10/7/7/90 | Type: Ground
Drought
~
:blue orb:Thalassic Tendency: 2
kyogre.png

Boss Kyogre @ :covert-cloak:Covert Cloak
HP: 425 / 425
Stats: 7/7/11/10/90 | Type: Water
Drizzle
-1 SpA [N8S]



:sv/groudon:
The master of the land towers over its domain...

:zygarde:[Warning]
:zygarde:[Warning]
:glalie-mega:[Peril]

Maxim to order.
 
Switch Phase:
Role Switch Declined
Tutor: Tutor Disable

:SV/Zygarde:
Zygarde: Disable (Groudon, Conversion 2)

:SV/Iron Valiant:
Iron Valiant: Imprison (Rock Polish)

:SV/Glalie:
Glalie: Hyper Beam (Groudon)
1. At start of turn, if Light Screen is present on Groudon's side of the field, then use Giga Impact (Groudon).

Disengage
 
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