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Facility Raid Frontier: TMan87

okidogi.png

PRSU Rand (AG)
Brick BreakForce PalmLow Sweep

fezandipiti.png

SUAGPR
Air SlashTauntSubstitute
 
Round 7:
Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 19/95 | EN: 55/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 2/5
+1 sp atk (4t), Poisoned (5c)
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 32/95 | EN: 52/100
[5/11/7/9/162]
SC/WC: 5/5 | R/C: 1/5
Poisoned (2c)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: 87/100 | EN: 53/100
[15/5/4/5/88]
SC/WC: 1/3 | R/C: 2/5
Sand Rush, Sand Force, Mold Breaker
Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: 54/333 | EN: --/--
[3.5/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Burned

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (3c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 333/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Guard Dog
[Vocation: :punching glove: Pugilist]​
1715107210951.png


:milotic: used Life Dew !
+10 HP for each raider
14EN, -1 Recovery

:spectrier: used Recover
+20HP, 12EN, -1 Recovery

:fezandipiti: used Air Slash on :milotic: !
Crit (<=25) = no (264)
Damage: (8-4) = 4

:fezandipiti: used Taunt on :excadrill: !
:excadrill: was taunted ! (3t)

:fezandipiti: used Substitute !
But it failed !

:Excadrill: used High Horsepower on :fezandipiti: !
Hit (<=570) = yes (49)
Damage: (10+3+15-6-3)*1.5*3 = 86 ~ 54
:fezandipiti: is KO'ed !
7EN

:spectrier:'s Grim Neigh !
:spectrier:'s sp atk rose ! (6 turns)

Dynamax energy is surging through :okidogi:
:okidogi: dynamaxed !

:okidogi: used Brick Break on :spectrier: !
But it does not affect :Spectrier: !

:okidogi: used Force Palm on :milotic: !
Crit (<=25) = no (231)
Effect (<=180) = yes (84)
Damage: (6+3-2) = 7
Milotic was paralyzed ! (2c)

:okidogi: used Low Sweep on :Excadrill: !
Crit (<=25) = no (406)
Damage: (7+3+4)*1.5 = 21
Excadrill's speed fell ! (3 turns)

:spectrier: healed some HP ! (+6 HP)
:milotic: was hurt by the poison ! (-2 HP)
:spectrier: was hurt by the poison ! (-5 HP)
:spectrier:'s poisoning worsened ! (+2 counters)
:milotic:'s paralysis worsened ! (+1 counter)
:munkidori: got a fortune marker !
:fezandipiti: got a fortune marker !
Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 50/95 | EN: 43/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
+2 sp atk (6t), Poisoned (7c)
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 29/95 | EN: 38/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (3c)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: 76/100 | EN: 46/100
[15/5/4/5/50]
SC/WC: 1/3 | R/C: 2/5
Taunted (2t), -1 speed (3t)
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (1c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (4c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 333/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]
TMan87 to order
 
Last edited:
Psychic_m_OD.png
"Alright, everyone! Heaven or hell, three rounds to go! Give it all you've got!"


:spectrier: (Shadow Ball + Will-o-Wisp) (Okidogi)
:milotic: Helping Hand (Excadrill)
:excadrill: (High Horsepower + Rock Smash) (Okidogi)
 
Round 8:
Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 50/95 | EN: 43/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
+2 sp atk (6t), Poisoned (7c)
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 29/95 | EN: 38/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (3c)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: 76/100 | EN: 46/100
[15/5/4/5/50]
SC/WC: 1/3 | R/C: 2/5
Taunted (2t), -1 speed (3t)
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (1c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (4c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 333/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]
1717332204422.png


:milotic: used Helping Hand on :excadrill: !
:milotic: is ready to help :excadrill: !
12EN

:spectrier: used Phantom Wisp on :okidogi: !
Crit (<=25) = yes (18)
Effect (<=120) = no (349)
Damage: (8+3+4)+8 = 23
26EN
:okidogi: was burned !

:okidogi: used Crunch om :spectrier: !
Crit (<=25) = no (235)
Effect (<=120) = no (446)
Damage: (8+5-7)*1.5 = 9

:okidogi: used Poison Fang on :milotic: !
Crit (<=25) = no (146)
Damage: (5+5-11) = 1

:okidogi: used Low Sweep on :excadrill: !
Crit (<=25) = no (183)
Damage: (7+5-5)*1.5 = 11
:excadrill:'s speed fell !

:okidogi: used High Horsepower on :excadrill: !
Hit (<=570) = yes (561)
Crit (<=25) = no (380)
Damage: (10+5-5)*1.5 = 15

:excadrill: used Rocky Beatdown !
Crit (<=25) = no (411)
Effect (<=300) = yes (124)
Damage: (10+15-8+15)*1.5*3 = 144
20EN
:okidogi:'s defense fell ! (3 turns)

:okidogi: used Roar on :excadrill: !
:excadrill:'s stat stages were reset !

:okidogi: used Counter on :Excadrill: !
Damage: 144*1.5 = 216 ~ 76

:excadrill: was KO'ed !

:spectrier: healed some HP ! (+6 HP)
:spectrier: was hurt by the poison ! (-7HP)
:milotic: was hurt by the poison ! (-2 HP)
:okidogi: was hurt by the burn ! (-2 HP)
:spectrier:'s poisoning worsened ! (+2 counters)
:milotic:'s paralysis worsened ! (+1 counter)
:fezandipiti: and :munkidori: got a fortune marker !

Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 40/95 | EN: 17/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
+2 sp atk (6t), Poisoned (9c), Comb o used
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 26/95 | EN: 26/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (4c)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: KO/100 | EN: 0/100
[15/5/4/5/100]
SC/WC: 1/3 | R/C: 2/5
Combo used
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (2c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (5c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 164/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed, Burned, -1 def (1t)
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]​
TMan87 to order
 
Psychic_m_OD.png
"Oh."
:spectrier: "Poor lad got sent to hell an' back..."


:spectrier: Psychic (Okidogi)
:milotic: Mud-Slap (Okidogi)
 
Round 9:

Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 40/95 | EN: 17/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
+2 sp atk (6t), Poisoned (9c), Combo used
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 26/95 | EN: 26/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (4c)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: KO/100 | EN: 0/100
[15/5/4/5/100]
SC/WC: 1/3 | R/C: 2/5
Combo used
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (2c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (5c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 164/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed, Burned, -1 def (1t)
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]​

1718202199500.png


:milotic: was fully paralyzed !
-4 paralysis markers

:spectrier: used Psychic !
Crit (<=25) = no (119)
Drop (<=60) = no (230)
Damage: (9+4)*2+8 = 34
7EN

:okidogi: used Brick Break !
But it does not affect :spectrier: !

:okidogi: used Snarl !
Hit on :spectrier: (<=570) = yes (153)
Crit (<=25) = no (158)
Damage: (6-2)*1.5*2/3 =4
:spectrier:'s sp atk fell !
Crit on :milotic: (<=25) = no (596)
Damage: (6-6)*2/3 = 1
:milotic:'s sp atk fell !
:milotic:'s competitive !
:milotic:'s sp atk rose ! (3 turns)

:okidogi: used Toxic !
But spectrier is already poisoned !

:okidogi: used Bulk Up !
:okidogi:'s atk and defense stages rose ! (8 turns)

:okidogi: used Max Darkness !
Crit (<=25) = no (429)
Damage: (10-2)*1.5 = 12

:spectrier:'s sp def stage fell ! (2 turns)
:milotic:'s sp def fell ! (2 turns)
:milotic:'s competitive !
:milotic:'s sp atk rose ! (3 turns)

:okidogi: used Counter !
But failed !


:spectrier: healed some HP ! (+6 HP)
:spectrier: was hurt by the poison ! (-9HP)
:milotic: was hurt by the poison ! (-2 HP)
:okidogi: was hurt by the burn ! (-2 HP)
:spectrier:'s poisoning worsened ! (+2 counters)
:milotic:'s paralysis worsened ! (+1 counter)
:fezandipiti: and :munkidori: got a fortune marker !
Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 21/95 | EN: 10/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
+1 sp atk (5t), Poisoned (11c), -1 sp def (2t) Combo used
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 23/95 | EN: 26/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (1c), -1 sp def (2t), +3 sp atk (3t)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: KO/100 | EN: 0/100
[15/5/4/5/100]
SC/WC: 1/3 | R/C: 2/5
Combo used
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (3c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (6c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 130/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed, Burned, +1 atk (6t)
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]
TMan87 to order (and point out mistakes if any)
 
Last edited:
Round 10:
Team TMan:

spectrier.png
:leftovers: [Protector]
HP: 21/95 | EN: 10/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
+1 sp atk (5t), Poisoned (11c), -1 sp def (2t) Combo used
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 23/95 | EN: 26/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (1c), -1 sp def (2t), +3 sp atk (3t)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: KO/100 | EN: 0/100
[15/5/4/5/100]
SC/WC: 1/3 | R/C: 2/5
Combo used
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (3c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (6c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 130/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed, Burned, +1 atk (6t)
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]
1720469715001.png


:spectrier: used Psychic !
Crit (<=25) = no (42)
Effect (<=60) = no (544)
Damage: (9+4)*2+4 = 30
7EN

:milotic: used Hydro Pump !
Hit (<=480) = yes (432)
Crit (<=25) = no (164)
Damage: (11+3+1)+12 = 27
8EN

:okidogi: used Crunch on :spectrier: !
Crit (<=25) = no (545)
Effect (<=120) = no (479)
Damage: (8-2)*1.5 = 9

:okidogi: used Snarl !
Crit on :milotic: (<=25) = no (45)
Damage: (6-6)*2/3+4 = 4
Hit on :spectrier: (<=570) = no (145)
Crit (<=25) = no (61)
Damage: [(6-2)*1.5+4]*2/3 = 7
:spectrier:'s sp atk stage fell !
:milotic:'s sp atk stage fell !
:milotic:'s competitive !
:milotic:'s sp atk stage rose sharply ! (3 turns)

:okidogi: used Rock Tomb !
Crit (<=25) = no (no (469)
Damage: (6-6) + 4 = 4
:milotic:'s speed fell !

:okidogi: used Max Close Combat !
but it does not affect spectrier !

:okidogi: used Counter !
But it failed !

:okidogi: used Roar !
:milotic:'s stat stages were reset !

:spectrier: healed some HP ! (+6 HP)
:spectrier: was hurt by the poison ! (-11HP)
:spectrier: was KO'ed !
:milotic: was hurt by the poison ! (-2 HP)
:okidogi: was hurt by the burn ! (-2 HP)
:milotic:'s paralysis worsened ! (+1 counter)
:fezandipiti: and :munkidori: got a fortune marker !
Team TMan:

spectrier.png
:leftovers: [Protector]
HP: KO/95 | EN: 0/100
[4/7/10/6/130]
SC/WC: 4/3 | R/C: 1/5
Combo used
Grim Neigh

[Vocation: :safety goggles: Daredevil]


milotic-f.png
:choice scarf: [Supporter]
HP: 13/95 | EN: 16/100
[5/11/7/9/81]
SC/WC: 5/5 | R/C: 0/5
Poisoned (2c), Paralyzed (2c)
Marvel Scale, Competitive, Cute Charm

[Vocation: :wise glasses: Tutor]

excadrill.png
:choice band: [Aggressor]
HP: KO/100 | EN: 0/100
[15/5/4/5/100]
SC/WC: 1/3 | R/C: 2/5
Combo used
Sand Rush, Sand Force, Mold Breaker

Field ~
Empty

The Loyal Lousy Lackabouts:

fezandipiti.png

HP: KO/333 | EN: --/--
[7/6/5/9/99]
SC/WC: 4/5 | R/C: 2/5
Toxic Chain, Technician
Fortune (4c)

[Vocation: :gracidea: Duelist]

munkidori.png

HP: KO/333 | EN: --/--
[6/5/9/7/106]
SC/WC: 4/5 | R/C: 2/5
Fortune (7c)
Toxic Chain, Frisk

[Vocation: :covert cloak: Thief]
okidogi.png

HP: 71/333 | EN: --/--
[9/8/4/6/80]
SC/WC: 4/5 | R/C: 2/5
Dynamaxed, Burned
Toxic Chain, Guard Dog

[Vocation: :punching glove: Pugilist]​
TMan87 to order
 
TMan87...
1x :choice band:Choice Band
1x :leftovers:Leftovers
1x :metronome:Metronome
:auspicious armor:Bodyguard
The user has Covering. Their hidden Pokemon is the Aggressor. (If there is more than one Aggressor, the user covers no one with this effect.)​
:wise glasses:Tutor
The Aggressor knows Physical and Special moves known by the user.

The Protector knows Other-category moves known by the user.​
:malicious armor:Blackguard
If an ally's stat stages would be raised by an effect; instead, the user's stat stages are raised.

If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.​
Protector :auspicious armor: (Bodyguard)
muplodocus-hisui.png

Goodra-H [Naotsugu Hasegawa] (Male)
Level: 3 | EXP: 6
Advanced Techniques:
None

Types:
Steel
Dragon

Abilities:
Sap Sipper / Shell Armor / Gooey (H) [UNLOCKED]

Nature: Relaxed (+Defense, -Speed, -10% Eva)

Stats:
HP:
90
Atk: 7
Def: 9 (+)
SpA: 8
SpD: 11
Spe: 52 (-)
Size Class: 3
Weight Class: 7

Moves:
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Level 2:
Acid Spray
Blizzard
Dragon Cheer
Feint
Fire Blast
Flail
Hydro Pump
Iron Tail
Secret Power
Shelter
Steel Beam
Take Down
Thunder

Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Frustration
Gyro Ball
Heavy Slam
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Return
Rock Tomb
Skitter Smack
Sludge Wave
Supporter :wise glasses: (Tutor)
annihilape.png

Annihilape [U-1146] (Male)
Level: 3 | EXP: 0
Advanced Techniques:
None

Types:
Fighting
Ghost

Abilities:
Vital Spirit / Inner Focus / Defiant (H) [UNLOCKED]

Nature: Adamant (+Atk, -SpA)

Stats:
HP:
100
Atk: 9 (+)
Def: 6
SpA: 3 (-)
SpD: 7
Spe: 90
Size Class: 2
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn
Aggressor :malicious armor: (Blackguard)
:sv/kartana:
Kartana [Kaiser Oblivion] (Male)
Level: 3 | EXP: 00

Types:
Grass
Steel

Abilities: Beast Boost
Nature: Careful ( +Special Defense, -Special Attack )

HP: 80
Attack: 13
Defen.: 9
Sp.Atk: 3 (-)
Sp.Def: 5 (+)
Speed: 109
Size: 1
Weight: 1


Moves:
Level 0:
Aerial Ace
Air Slash
Brick Break
Calm Mind
Defog
Leaf Blade
Night Slash
Protect
Psycho Cut
Rest
Round
Screech
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1:
Air Cutter
Confide
Cut
Detect
Double Team
False Swipe
Iron Defense
Razor Leaf
Sacred Sword
Swagger
Synthesis
Tailwind

Level 2:
Solar Blade
Steel Beam

Level 3:
Frustration
Fury Cutter
Giga Drain
Knock Off
Laser Focus
Return

Vs. The Self-Perfecting Beast-Slaying Machine!
Level 3
(Hard)

:sv/silvally:
Silvally
The Self-Perfecting Beast-Slaying Machine!

Typing: Normal
Abilities: RKS System

HP: 777
Attack: 7
Defen.: 0
Sp.Atk: 7
Sp.Def: 0
Speed: 95
Size: 4
Weight: 5


Order Behavior
Target PRChoose action and targetChoose action and target
:poison barb:Piercing Multi-Attack x1​
[ Action associated with equipped Memory. ]​
Thunder Wave
Toxic
Roar
Heal Block
Defog
Flamethrower
Thunderbolt
Ice Beam
Parting Shot​
Format Changes:
Lifeline Uses: 1​

Lifelines - 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:black glasses:Lifeline Taunt - On each Boss, create the unique condition created by Taunt until the end of the round.​

Phase Progression
  1. :silvally:Silvally (★) x1

Raid Arena — Tremendous Crater
Once, the islands of Alola faced an incursion of bizarre invaders — Pokemon-like entities known as Ultra Beasts from beyond our world. Fearful of their power, a secret project was initiated to engineer a Pokemon capable of destroying them. The proposed living weapon would adapt itself based on battle data recorded from combat with the Ultra Beasts. Long before the project could be brought to fruition, however, the Ultra Beasts were brought to heel by the island's inhabitants and their guardians. The invaders, such as they were, were lost and confused in a dimension foreign to them, and an understanding was reached between the two groups.
However, the creators of the secret project remained paranoid of their quarry. In their haste to finish the weapon, they left them fatally flawed and incapable of telling friend from foe. Their initial test spelled disaster for their creators, and their unceasing mission to destroy possible threats spiraled out of control. Far from any trace of civilization, the creation that was made to protect the island from the extradimensional menace yet prowls, perceiving any life-form they meet as a threat to be laid low...

Camouflage: Normal | Nature Power: Multi-Attack | Secret Power: Lower the defender's Attack and Special Attack stages by one (1) for their next three (3) turns.​

Rapid Beast-Killing Type Adaptation
Silvally starts with 17 Memory items—one of each type—in their Backpack.​
When Silvally takes a hit from an Attack: For each type of that Attack, destroy the matching Memory item from Silvally's Backpack.​
At the end of each round:​
If Silvally has any Memory items in their Backpack: Destroy all items Silvally is holding; then, they equip one of those Memories at random.​
Otherwise: The challenger loses the battle.​
Type-Adapted Battle Procedures
Apply the appropriate effect of Silvally's current held Memory found in the hide tags below. Additionally, Silvally's Behavior varies depending on their currently held Memory item, found in the hide tags below. (If Silvally is holding no Memory, use the Normal data.)​

Memory Effects and Moves:
Bug
When Silvally equips the Bug Memory: Reset Silvally's negative stat stages to 0.​
Order Behavior
Bug Buzz x2​
Megahorn x2​
Lunge x2​
Struggle Bug =10​
Quiver Dance​

Dark
While Silvally is holding the Dark Memory: Silvally has Prankster in additionally to their other abilities.​

Order Behavior
Knock Off x2​
Night Daze x2​
Ruination​
Taunt​
Torment​

Dragon
When Silvally equips the Dragon Memory: Inflict Flinching on the Aggressor, if any.​
Order Behavior
Glaive Rush x2​
Spacial Rend x2​
Breaking Swipe =10​
Dragon Cheer​
Dragon Dance​
Electric
When Silvally equips the Electric Memory: Discard all Terrain, then create Electric Terrain for 10 rounds.​
Order Behavior
Bolt Strike x2​
Electro Drift x2​
Discharge​
Nuzzle​
Magnet Rise​

Fairy
When Silvally equips the Fairy Memory: Raise Silvally's Special Attack stage by two (2) for four (4) turns​
Order Behavior
Moonblast x2​
Spirit Break x2​
Light of Ruin x2​
Draining Kiss x2​
Geomancy​

Fire
When Silvally equips the Fire Memory: Discard all Weather, then create Sun for 10 rounds.​
Order Behavior
Fire Blast x2​
Sacred Fire x2​
V-create x2​
Eruption​
Will-o-Wisp​
Fighting
When Silvally equips the Fighting Memory: Raise Silvally's Attack stage by two (2) for four (4) turns​
Order Behavior
Low Kick x2​
Focus Blast x2​
Low Sweep x2​
Circle Throw x2​
Detect​

Flying
When Silvally equips the Flying Memory: Discard all Weather and Terrain.​
Order Behavior
Sky Attack x2​
Oblivion Wing x2​
Bounce x2​
Air Cutter x2​
Roost​

Ghost
When Silvally equips the Ghost Memory: Inflict Flinching on the Supporter, if any.​
Order Behavior
Shadow Force x2​
Infernal Parade x2​
Astral Barrage​
Shadow Sneak x2​
Confuse Ray​
Grass
When Silvally equips the Grass Memory: Discard all Terrain, then create Grassy Terrain for 10 rounds.​
Order Behavior
Power Whip x2​
Seed Flare x2​
Drum Beating x2​
Spore​
Victory Dance​

Ground
When Silvally equips the Ground Memory: Inflict Grounded on all raiders for the rest of the battle.​
Order Behavior
Thousand Arrows x2​
Earth Power x2​
Precipice Blades​
Bulldoze =12​
Shore Up +30​

Ice
When Silvally equips the Ice Memory: Discard all Weather, then create Snow for 10 rounds.​
Order Behavior
Freeze-Dry x2​
Triple Axel x2​
Blizzard​
Aurora Veil​
Haze​
Normal (Default)
(There is no Normal Memory. Silvally starts with this Behavior Pool in the first round.)​
Order Behavior
Swords Dance​
Bulk Up​
Nasty Plot​
Calm Mind​
Substitute​

Poison
When Silvally equips the Poison Memory: Raise Silvally's Special Defense stage by two (2) for four (4) turns​
Order Behavior
Gunk Shot x2​
Dire Claw x2​
Sludge Wave​
Toxic​
Baneful Bunker​

Psychic
When Silvally equips the Psychic Memory: Discard all Terrain, then create Psychic Terrain for 10 rounds.​
Order Behavior
Psychic x2​
Psystrike x2​
Magic Coat​
Seven-Step Reflect*​
Seven-Step Light Screen*​
* (They're Reflect and Light Screen, that last seven steps.)​
Rock
When Silvally equips the Rock Memory: Discard all Weather, then create Sandstorm for 10 rounds.​
Order Behavior
Meteor Beam x2​
Paleo Wave x2​
Rock Slide =10​
Salt Cure x2​
Tar Shot​

Steel
When Silvally equips the Steel Memory: Raise Silvally's Defense stage by two (2) for four (4) turns​
Order Behavior
Steel Beam x2​
Double Iron Bash x2​
Metal Burst x2​
Make It Rain​
Shift Gear​

Water
When Silvally equips the Water Memory: Discard all Weather, then create Rain for 10 rounds.​
Order Behavior
Hydro Pump x2​
Wave Crash x2​
Hydro Steam x2​
Dive x2​
Soak​
Rewards
Player Progress: Boss missing HP / Boss Maximum HP.
Entry Cost: 10:tea:JC​
Progress: 7 EXP for each raider.​
Victory: 1 EXP more for each raider.​
Victory, with all Lifeline Uses retained: 2 EXP more for each raider.​
First-Time Victory: :assault vest:Commando, :room service:Butler, and :loaded dice:Gambler vocations​
Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6 :tea:JC​
Completion: 2 more :tea:JC​

Cheat Sheet
Cheat Sheet
Player Limits
Each phase, raiders can only make Protection, Evasive, and Helping Hand once each.​
Raiders' conditions, except Major Status, on Bosses don't last passed the end of the round.​
Bosses (but not Minions) are unaffected by Sleep, Freeze, Flinching, by the move Encore, and by Frost markers.​
Action Limit
Each phase, each raider may execute Instruct once each.​
Stage Limit
The maximum stat stages of raiders, and the minimum stat stages of Bosses, are all halved.​
Stage changes on Raid opponents, that would last an amount of turns, instead last that many steps.​
HP Filter
Treat Boss HP (max and current) as being no more than 100 for the effects of moves. (Super Fang, Pain Split, Mind Blown, etc.)​
Other Filters
Boss actions can't (typically) miss.​
Bosses and Minions don't have Energy, and their actions cost nothing.​

Behavior Modifier List
Actions used by Raid Opponents may have Raid-Action Modifiers. These modifiers add more effect text to the specific action they modify, after that action's own text.
Piercing - ex. ":poison barb:Piercing Psystrike"
While the user is performing this move:​
The effects of abilities, items, types, and moves of opposing teams; as well as any conditions and markers created by those teams; are all ignored.​
(Type effectiveness isn't an effect. Represented with :poison barb:.)​

Double-Speed - ex. ":x speed2:Double-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Doubled (x2).​
(Represented with :x speed2:.)​

Triple-Speed - ex. ":x speed3:Triple-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Tripled (x3).​
(Represented with :x speed3:.)​

Addition N - ex. "Psystrike +10"
This moves deals [N] more damage with hits.​

Multiplication N - ex. "Psystrike x2"
If this move would deal damage with hits, or if an effect of this move would heals HP; instead, it deals or heals [N] times (x[N]) that much.​
If this move would raise the stages of the user or their allies, or lower the stages of any opponents; instead, it changes those stages by [N] times (x[N]) as much.​

Fixed Damage N - ex. "Psystrike =10"
This move deals fixed damage; also, its BAP is always [N].​
Vocation List

:ability shield:Protectors are targeted with more attacks than any other role.
:auspicious armor:Bodyguard
The user has Covering. Their hidden Pokemon is the Aggressor. (If there is more than one Aggressor, the user covers no one with this effect.)​
:assault vest:Commando
The user can hold up to three (3) items.​
When another ally consumes or drops an item: Restore that item, then move it to the user.​
:safety goggles:Daredevil
The user's Evasion stage is increased by one (1).​
While no actions have missed the user this round: Boss actions can't automatically pass their accuracy checks. (It is possible for them to miss the user.)​
:gracidea:Duelist
The user has Defense Aid.​
If damage to the user would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the attacker takes that much damage.​
:rocky helmet:Engineer
The HP of Decoys created by the user is doubled (x2).​
:ability shield:Paladin
The user is Bonus-Proof.​
If damage to the user or their allies would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the user loses half x(0.5) that much HP.​
:covert cloak:Supporters get more substitutions, to respond to the enemy's actions and support their allies.
:room service:Butler
This Vocation starts the battle with two (2) Service markers on it.​
At the end of each round, unless ordered otherwise, if this Vocation has any Service markers: Remove a Service marker from this Vocation, then restore each item that each raider has consumed.​

:galarica wreath:Cleric
When the user creates a Condition on an ally, removes a Condition from an ally, or raises an ally's stage(s) that was at or below zero: The user heals that ally for 8 HP.​

:protective pads:Rearguard
At the end of the round, unless ordered otherwise, if the Protector has less percent HP remaining than the user: The user and the Protector exchange roles and vocations, even if one or both are fainted.​
:utility umbrella:Reporter
Weather created by the user has the following additional effect:​
● If this condition would be discarded for the first time; instead, it isn't.​
(This doesn't prevent other Weather from existing alongside your Weather.)​
:wise glasses:Tutor
The Aggressor knows Physical and Special moves known by the user.​
The Protector knows Other-category moves known by the user.​

:covert cloak:Thief
When an effect of the user lowers another Pokemon's stat stage: Raise a particular ally's same stat stage by one (1) for the same duration, depending on the stat:​
  • Attack or Special Attack: Raise the stage of the Aggressor.
  • Defense or Special Defense: Raise the stage of the Protector.
:punching glove:Aggressors deal greatly increased damage. The other roles typically work to protect them.
:malicious armor:Blackguard
If an ally's stat stages would be raised by an effect; instead, the user's stat stages are raised.​
If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.​
:loaded dice:Gambler
At the start of the raid, and at the end of each round: Note each of the following on this vocation.​
  • A Type, chosen at random from among all Types.
  • A Power Bonus, chosen at random from 1 to 8 with equal odds.
  • A core stat stage, chosen at random from among the four core stats.
The user is the last noted Type, their attacks are given the last noted Power Bonus, and their last noted stat stage is treated as though it were maximized.​
:twisted spoon:Psychic
The user's attacks are Special, and the user's Special Attack rank is at least 12.​

:punching glove:Pugilist
The user's attacks are Physical, and the user's Attack rank is at least 12.​
:pretty wing:Scribe
When a raid opponent uses a standard move: The user learns that move as a borrowed move for the rest of the battle.​
(Standard moves are any move in the Data Audit, as it exists in the Data Audit, except Z-Moves and Max Moves.)​
When the user attacks with a borrowed move, that they didn't originally know: Give that attack a Power Bonus of four (4).​
:lustrous orb:Sorcerer
When the user completes a super-effective attack: Note that attack's names on this vocation until the end of the Raid.​
When the user attacks: Give that attack a Power Bonus, equal to the two plus the number of names noted on this vocation (2 + names).​
The user can't attempt attacks with any of the names noted on this vocation.​

Challenge Start!
:ss/silvally:
Battle data processing... (768/777 GB)
Silvally awaits your next move...
TMan87 to send out, equip, and order
 
Sending out :annihilape:U-1146 the Annihilape w/ :metronome:Metronome, :kartana:Kaiser Oblivion the Kartana w/ :choice band:Choice Band, and :goodra-hisui:Naotsugu Hasegawa the Hisuian Goodra w/ :leftovers:Leftovers!

:kartana: Close Combat (Silvally)
:goodra-hisui: Helping Hand (Kartana)
:annihilape: Coaching (Team TMan)

At start of your turn, IF Silvally has a Decoy THEN Dual Chop (Silvally)
 
:ss/silvally:
Battle data processing complete. Initiating battle systems check.
Piercing Multi-Attack (Hisuian Goodra), Nasty Plot, Flamethrower (Kartana)

Round 1

TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 90/90, EN: 100/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Covering (Kartana)
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 100/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 80/80, EN: 100/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: OK
Field: Clear
Field: Clear​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally:
Silvally
HP: 777/777, Stats: 7/0/7/0/95, Typing: Normal, Abilities: RKS System
Status: OK
:kartana: > :silvally: > :annihilape: > :goodra hisui:

:goodra hisui:
Goodra used Helping Hand! (-12 EN)
Kartana was aided by Goodra! (Helping Hand)

:kartana:
Kartana used Close Combat! (-8 EN)
Crit (1, d24): 20 (No)
(12 + (20 - 0) + 12)*1.5*3 = 198
Kartana's Defense fell! (-1 Def, next 2 turns)
Kartana's Special Defense fell! (-1 SpD, next 2 turns)
Silvally's Fighting Memory was destroyed!

:silvally:
Silvally used Piercing Multi-Attack on Goodra!
Crit (No)
(12 + 3 + (7 - 9))*0.75 => 10
Silvally's Speed fell! (-1 Spe, next 6 turns)
Silvally used Nasty Plot!
Silvally's Special Attack rose sharply! (+2 SpA, next 5 turns)
Silvally used Flamethrower on Goodra!
Crit (No), Burn (1, d10): 4 (No)
(9 + (7 - 11))*1 + (2 - 0)*4 = 13

:annihilape:
Annihilape used Coaching! (-10 EN)
Kartana's Attack rose drastically! (+3 Atk, next 8 turns)
Kartana's Defense rose drastically! (+2 Def, next 8 turns)
Annihilape's Metronome ticked! (Beat marker)

:goodra hisui::leftovers:
Goodra's Leftovers! (+6 HP)

:silvally dragon::dragon memory:
Rapid Beast-Killing Type Adaptation!
Silvally equipped the Dragon Memory!

:spheal: Round Summary :spheal:
:goodra hisui: HP: -10-13+6 = -17
:goodra hisui: EN: -12
:annihilape: HP: -0
:annihilape: EN: -10
:kartana: HP: -0
:kartana: EN: -8
:silvally: HP: -198
TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 73/90, EN: 88/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Covering (Kartana)
:sv/annihilape:
U-1146 :metronome: Metronome (Beat marker)
HP: 100/100, EN: 90/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 80/80, EN: 92/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +2 Def (8 turns), -1 SpD (2 turns), +3 Atk (8 turns)
Field: Clear
Field: Clear​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally dragon:
Silvally :dragon memory: Dragon Memory
HP: 579/777, Stats: 7/0/7/0/[54], Typing: Normal, Abilities: RKS System
Status: -1 Spe (4 turns), +2 SpA (4 turns)​

From out of the shadows, somebody throws a shining disc which enters Silvally's neck in a slot.

Silvally seems to be aggravated, and its spikes become a royal shade of blue.

:ss/silvally dragon:
Dragon Memory installed. Initiating pairing process. (Projected probability of a successful pairing: 30%)
Silvally awaits your next move...
 
Last edited:
Psychic_m_OD.png
"Ugh, Dragon... Of course it had to be Dragon..."


:kartana: Ice Punch (Silvally)
:annihilape: Ice Punch (Silvally)
:goodra-hisui: Dragon Pulse (Silvally)

At start of step, IF Silvally is to use Dragon Dance THEN Dragon Tail (Silvally)
 
:ss/silvally dragon:
[WARNING] Dragon Memory pairing unstable. Initiating ejection process.
Piercing Multi-Attack (Hisuian Goodra), Glaive Rush x2 (Hisuian Goodra), Flamethrower (Hisuian Goodra)

Round 2

TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 73/90, EN: 88/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Covering (Kartana)
:sv/annihilape:
U-1146 :metronome: Metronome (Beat marker)
HP: 100/100, EN: 90/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 80/80, EN: 92/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +2 Def (8 turns), -1 SpD (2 turns), +3 Atk (8 turns)
Field: Clear
Field: Clear​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally dragon:
Silvally :dragon memory: Dragon Memory
HP: 579/777, Stats: 7/0/7/0/[54], Typing: Normal, Abilities: RKS System
Status: -1 Spe (4 turns), +2 SpA (4 turns)
:bug memory: Bug Memory
:dark memory: Dark Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:fire memory: Fire Memory
:flying memory: Flying Memory
:ghost memory: Ghost Memory
:grass memory: Grass Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
:water memory: Water Memory
:kartana: > :annihilape: > :silvally dragon: > :goodra hisui:

:silvally dragon::dragon memory:
Silvally's Dragon Memory!
Kartana flinched!

:kartana:
Kartana is flinching!

:annihilape:
Annihilape used Ice Punch! (-6 EN)
Crit (1, d24): 16 (No)
(8 + 6 + (9 - 0))*1.5 => 35
Annihilape's metronome ticked! (No Beat marker)
Silvally's Ice Memory was destroyed!

:silvally dragon:
Silvally used Piercing Multi-Attack on Goodra!
Crit (No)
(12 + 3 + (7 - 9) + 2)*1 = 15
Silvally's Speed fell! (-2 Spe, next 6 turns)
Silvally used Glaive Rush x2 on Goodra!
Crit (No)
((12 + 3 + (7 - 9) + 2)*1)*2 = 30
Silvally became weak! (Glaive Rush status, next turn)
Goodra became weak! (Glaive Rush status)
Silvally used Flamethrower on Goodra!
Crit (No), Burn (1, d10): 9 (No)
(9 + (7 - 11) + (2 + 1))*1 + (2 - 0)*4 = 16
(Silvally's Glaive Rush status was discarded)

:goodra hisui:
Goodra used Dragon Pulse! (-7 EN)
Crit (1, d24): 12 (No)
(9 + 3 + (8 - 0))*1.5 = 30

:goodra hisui::leftovers:
Goodra's Leftovers! (+6 HP)

:silvally water::water memory:
Rapid Beast-Killing Type Adaptation!
Silvally equipped the Water Memory!

:spheal: Round Summary :spheal:
:goodra hisui: HP: -15-30-16+6 = -55
:goodra hisui: EN: -7
:annihilape: HP: -0
:annihilape: EN: -6
:kartana: HP: -0
:kartana: EN: -0
:silvally: HP: -35-30 = -65
TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 18/90, EN: 81/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Covering (Kartana), Glaive Rush
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 84/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 80/80, EN: 92/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +2 Def (7 turns), -1 SpD (1 turn), +3 Atk (7 turns)
Field: Clear
Field: Clear​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally water:
Silvally :water memory: Water Memory
HP: 514/777, Stats: 7/0/7/0/[38], Typing: Normal, Abilities: RKS System
Status: -2 Spe (4 turns), +2 SpA (1 turn)
:bug memory: Bug Memory
:dark memory: Dark Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:fire memory: Fire Memory
:flying memory: Flying Memory
:ghost memory: Ghost Memory
:grass memory: Grass Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
Silvally stops attacking for a moment.

:ss/silvally dragon:
Ejection process complete.

The slot in its neck opens up again, and a severely scratched and dull Dragon Memory is forcefully ejected, breaking into pieces against a wall. Silvally's neck is also emitting a thin trail of black smoke.

Before you can react, somebody tosses another shining disc precisely into the slot, triggering another bout of aggravation from Silvally.

:ss/silvally water:
Water Memory installed. Initiating pairing process. (Projected probability of a successful pairing: 25%)
[WARNING] Host is unstable. It is not recommended to attempt pairing at this time.


Squinting into the gloom of the ruined facility, you can't see any trace of the person who is throwing these discs. However, you don't have the luxury to search for them right now because Silvally prepares to launch several more attacks.
Silvally isn't going to wait for your next move...
 
Last edited:
Psychic_m_OD.png
"You bet it's going to wait for it. And it's going to eat it, too."


:kartana: Solar Blade (Silvally)
:annihilape: Seed Bomb (Silvally)

At start of step, IF Silvally is to use Dive THEN Pursuit (Silvally)
:goodra: (Sunny Day + Thunderbolt)
 
Last edited:
:ss/silvally water:
Pairing process failed.
Piercing Multi-Attack (Hisuian Goodra), Hydro Steam x2 (Hisuian Goodra), Flamethrower (Kartana)

Round 3

TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 18/90, EN: 81/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Covering (Kartana), Glaive Rush
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 84/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 80/80, EN: 92/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +2 Def (7 turns), -1 SpD (1 turn), +3 Atk (7 turns)
Field: Clear
Field: Clear​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally water:
Silvally :water memory: Water Memory
HP: 514/777, Stats: 7/0/7/0/[38], Typing: Normal, Abilities: RKS System
Status: -2 Spe (4 turns), +2 SpA (1 turn), 2 Frost markers
:bug memory: Bug Memory
:dark memory: Dark Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:fire memory: Fire Memory
:flying memory: Flying Memory
:ghost memory: Ghost Memory
:grass memory: Grass Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
:kartana: > :annihilape: > :goodra hisui: > :silvally water:

:silvally water::water memory:
Silvally's Water Memory!
Rain began to fall! (10 rounds)

:kartana:
Kartana is absorbing sunlight!

:annihilape:
Annihilape used Seed Bomb! (-6 EN)
Crit (1, d24): 6 (No)
(8 + (9 - 0))*1.5 => 26
Silvally's Grass Memory was destroyed!

:goodra hisui:
Goodra used Blinding Lights (Sunny Day + Thunderbolt)! (-34 EN)
(A Forecast marker was placed on the Rain)
Crit (1, d24): 2 (No), Paralysis (1, d10): 7 (No)
(9 + (8 - 0) - 3)*0.75 => 11
Silvally's Fire Memory was destroyed!

:silvally water:
Silvally used Piercing Multi-Attack on Goodra!
Crit (No)
(12 + 3 + (7 - 9) + (2 + 3))*0.75 => 14
Silvally's Speed fell! (-3 Spe, next 6 turns)
(Silvally's SpA stage returned to normal)
Silvally used Hydro Steam x2 on Goodra!
Crit (No)
((8 + 3 + (7 - 11) + (2 + 3))*1)*2 = 24
:reaper cloth: Goodra fainted!
Silvally used Flamethrower on Kartana!

Crit (1, d24): 7 (No), Burn (1, d10): 4 (No)
(9 + (7 - 5) + (-3 + 1))*2 + (0 - (-1))*4 = 22

:kartana:
Kartana used Solar Blade! (-9 EN)
Crit (1, d24): 14 (No)
((6 + 3 + (20 - 0))*1.5 + (3 - 0)*4)*3 => 167

:heat rock:
The sunlight got bright! (Sun, next 5 rounds)
(The rain stopped.)

:silvally dark::dark memory:
Rapid Beast-Killing Type Adaptation!
Silvally equipped the Dark Memory!

:spheal: Round Summary :spheal:
:goodra hisui: HP: -14-24 = -38
:goodra hisui: EN: -34
:annihilape: HP: -0
:annihilape: EN: -6
:kartana: HP: -22
:kartana: EN: -9
:silvally: HP: -26-11-167 = -204
TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 0/90, EN: 0/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Fainted
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 78/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 58/80, EN: 83/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +2 Def (6 turns), +3 Atk (6 turns)
Field: Clear
Field: Sun (5 rounds)​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally dark:
Silvally :dark memory: Dark Memory
HP: 310/777, Stats: 7/0/7/0/[29], Typing: Normal, Abilities: RKS System
Status: -3 Spe (4 turns)
:bug memory: Bug Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:flying memory: Flying Memory
:ghost memory: Ghost Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
The same ejection process occurs with the Water Memory being forcefully ejected and destroyed.

This time, as the mysterious figure throws another Memory at Silvally, Goodra lights up the entire facility with blinding artificial sunlight, and you are able to catch a glimpse of a young boy with blond hair and a black hoodie who quickly disappears around a corner.

While you have your attention diverted, Silvally lands an extra powerful attack onto Goodra, and you are forced to withdraw him to avoid further injury.

While you do this, Silvally begins to make a strange growling noise...

:ss/silvally dark:
Dark Memory installed. Initiating--
Silvally awaits your next move...
 
Last edited:
Psychic_m_OD.png
"We will honor the legacy of our friend!"


:annihilape: Cover (Kartana)
At start of step, IF Silvally is to target you with Taunt THEN Close Combat (Silvally)
:kartana: Close Combat (Silvally)
 
:ss/silvally dark:
Initiating--
Piercing Multi-Attack (Kartana), Taunt (Annihilape), Flamethrower (Kartana)

Round 4

TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 0/90, EN: 0/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Fainted
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 78/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: OK
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 58/80, EN: 83/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +2 Def (6 turns), +3 Atk (6 turns)
Field: Clear
Field: Sun (5 rounds)​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally dark:
Silvally :dark memory: Dark Memory
HP: 310/777, Stats: 7/0/7/0/[29], Typing: Normal, Abilities: RKS System
Status: -3 Spe (4 turns)
:bug memory: Bug Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:flying memory: Flying Memory
:ghost memory: Ghost Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
:kartana: > :annihilape: > :silvally dark:

:silvally dark::dark memory:
Silvally's Dark Memory!
(Silvally has Prankster in addition to their other abilities)

:silvally dark:
Silvally used Taunt on Annihilape!
Annihilape fell for the taunt! (Taunted, next 3 turns)

:kartana:
Kartana used Close Combat! (-8 EN)
Crit (1, d24): 12 (No)
((12 + (20 - 0))*1.5 + (3 - 0)*4)*3 = 180
Kartana's Defense fell! (+1 Def, next 5 turns)
Kartana's Special Defense fell! (-1 SpD, next 2 turns)

:annihilape:
Annihilape used Close Combat! (-8 EN)
Crit (1, d24): 19 (No)
(12 + 3 + (9 - 0))*1.5 = 36
Annihilape's Defense fell! (-1 Def, next 2 turns)
Annihilape's Special Defense fell! (-1 SpD, next 2 turns)

:silvally dark:
Silvally used Piercing Multi-Attack on Kartana!
Crit (1, d24): 20 (No)
(12 + 3 + (7 - 9) + 2)*1 + (0 - 1)*3 = 12
Silvally used Flamethrower on Kartana!
Crit (1, d24): 12 (No), Burn (1, d10): 1 (Yes)
(9 + (7 - 5) + (3 + 1))*2 + (0 - (-1))*4 = 34
Kartana was burned! (Burn)

:kartana::flame orb:
Kartana was hurt by its burn! (-2 HP)

:silvally ghost::ghost memory:
Rapid Beast-Killing Type Adaptation!
Silvally equipped the Ghost Memory!

:spheal: Round Summary :spheal:
:annihilape: HP: -0
:annihilape: EN: -8
:kartana: HP: -12-34-2 = -48
:kartana: EN: -8
:silvally: HP: -180-36 = -216
TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 0/90, EN: 0/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Fainted
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 70/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: Taunted (2 turns), -1 Def (2 turns), -1 SpD (2 turns)
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 12/80, EN: 75/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +1 Def (5 turns), +3 Atk (5 turns), -1 SpD (2 turns), Burned
Field: Clear
Field: Sun (4 rounds)​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally ghost:
Silvally :ghost memory: Ghost Memory
HP: 94/777, Stats: 7/0/7/0/[29], Typing: Normal, Abilities: RKS System
Status: -3 Spe (1 turn)
:bug memory: Bug Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:flying memory: Flying Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
:ss/silvally dark:
[WARNING] A fatal error has occurred :(

Silvally's spikes change color once more, somehow without a new Memory being installed, and you instantly sense a spectral aura emanating off of it. It probably isn't Dark-type anymore.

:ss/silvally ghost:
[WARNING] Host is extremely unstable. It is recommended to evacuate the area immediately.
It is recommended to evacuate the area immediately.
It is recommended to
It

Silvally awaits your next move...
 
1723046633374.png
"Alright, guys. Time to wrap this up!"
:kartana: "Your pathetic existence as nothing more than a mere beast... I deny it, and will end it with mercy."
:annihilape: "Unknown presence detected. Outside interference is possible."


:kartana: Night Slash (Silvally)
:annihilape: Shadow Claw (Silvally)

At start of step, IF Silvally is to use Phantom Force THEN Pursuit (Silvally)
 
:ss/silvally ghost:

Piercing Multi-Attack (Annihilape), Shadow Sneak (Kartana), Flamethrower (Kartana)

Round 5

TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 0/90, EN: 0/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Fainted
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 70/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: Taunted (2 turns), -1 Def (2 turns), -1 SpD (2 turns)
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 12/80, EN: 75/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +1 Def (5 turns), +3 Atk (5 turns), -1 SpD (2 turns), Burned
Field: Clear
Field: Sun (4 rounds)​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally ghost:
Silvally :ghost memory: Ghost Memory
HP: 94/777, Stats: 7/0/7/0/[29], Typing: Ghost, Abilities: RKS System
Status: -3 Spe (1 turn)
:bug memory: Bug Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:flying memory: Flying Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
:kartana: > :annihilape: > :silvally ghost:

:silvally ghost::ghost memory:
Silvally's Ghost Memory!
Annihilape's Inner Focus prevented it from flinching!

:silvally ghost:
Silvally used Shadow Sneak x2 on Kartana!
Crit (1, d24): 4 (No)
((4 + 3 + (7 - 9) + 2)*1 + (0 - 1)*3)*2 = 8

:kartana:
Kartana used Night Slash! (-5 EN)
Crit (1, d8): 4 (No)
((7 + (10 - 0))*1.5 + (3 - 0)*4)*3 => 113
:reaper cloth: Silvally fainted!

:annihilape:
Annihilape used Shadow Claw! (-5 EN)
But there was no target...

:kartana::flame orb:
Kartana was hurt by its burn! (-2 HP)

:spheal: Round Summary :spheal:
:annihilape: HP: -0
:annihilape: EN: -5
:kartana: HP: -8-2 = -10
:kartana: EN: -5
:silvally: HP: -113
TMan87
:sv/goodra hisui:
Naotsugu Hasegawa :leftovers: Leftovers
HP: 0/90, EN: 0/100, Stats: 7/9/8/11/52, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Role: Protector, Vocation: Bodyguard, Status: Fainted
:sv/annihilape:
U-1146 :metronome: Metronome
HP: 100/100, EN: 65/100, Stats: 9/6/3/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Role: Supporter, Vocation: Tutor, Status: Taunted (1 turn), -1 Def (1 turn), -1 SpD (1 turn)
:ss/kartana:
Kaiser Oblivion :choice band: Choice Band
HP: 2/80, EN: 70/100, Stats: [20]/9/3/5/109, Typing: Grass / Steel, Abilities: Beast Boost
Role: Aggressor, Vocation: Blackguard, Status: +1 Def (4 turns), +3 Atk (4 turns), -1 SpD (1 turn), Burned
Field: Clear
Field: Sun (3 rounds)​
The Self-Perfecting Beast-Slaying Machine
:ss/silvally ghost:
Silvally :ghost memory: Ghost Memory
HP: 0/777, Stats: 7/0/7/0/95, Typing: Ghost, Abilities: RKS System
Status: Fainted
:bug memory: Bug Memory
:electric memory: Electric Memory
:fairy memory: Fairy Memory
:flying memory: Flying Memory
:ground memory: Ground Memory
:poison memory: Poison Memory
:psychic memory: Psychic Memory
:rock memory: Rock Memory
:steel memory: Steel Memory
Kartana and Annihilape both slash Silvally with all of their might.

Silvally has taken an incredible amount of damage at this point, and it collapses.

:ss/silvally ghost:
Battle systems check complete. Threat identified. Preparing to engage threat.

Then, it gets up again.

TMan87 is victorious...? Thank you for playing!

:spheal: Rewards :spheal:
TMan87 10 EXP for :goodra hisui::annihilape::kartana:, -10 JC
Additionally, :assault vest:Commando, :room service:Butler, and :loaded dice:Gambler vocations if this is a first-time victory
Doduodrio +3 RC, +8 JC​
 
TMan87...
:life orb: Life Orb
:zoom lens: Zoom Lens
:leftovers: Leftovers
:auspicious armor:Bodyguard
The user has Covering. Their hidden Pokemon is the Aggressor. (If there is more than one Aggressor, the user covers no one with this effect.)​
:protective pads:Rearguard
At the end of the round, unless ordered otherwise, if the Protector has less percent HP remaining than the user: The user and the Protector exchange roles and vocations, even if one or both are fainted.​
:twisted spoon:Psychic
The user's attacks are Special, and the user's Special Attack rank is at least 12.​
Protector :auspicious armor: Bodyguard
:sv/sigilyph:
"Cryptic" doesn't even begin to describe Yue. He just... appeared, one day. Not even in the camp, but just outside of it. Observing. Attempts to contact him were unsuccessful (and we tried!). And he did the same the day after. And the day after that. And...
After a while, he finally deigned coming to us and ask to join, claiming he'd judged us all (rude!) and deemed us satisfactory (less rude I suppose).
He's... mysterious. He shares very little, seems to have his very own moral compass, and is generally quite cold. Hopefully he becomes more, uh, normal at some point.
He also has a deep (and unexplained) fascination for the moon. That doesn't help his crypticness.
Sigilyph [Yue] (Male)
Level: 1 | EXP: 00
Advanced Techniques:
None

Types:
Psychic
Flying

Abilities: Wonder Skin, Magic Guard Hidden Ability: Tinted Lens [LOCKED]
Nature: Serious ( +None, -None )

HP: 85
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 97
Size: 3
Weight: 2


Moves:
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Dazzling Gleam
Defog
Energy Ball
Facade
Flash Cannon
Hypnosis
Ice Beam
Light Screen
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Whirlwind
Zen Headbutt

Level 1:
Air Cutter
Ancient Power
Confide
Confusion
Cosmic Power
Double Team
Dual Wingbeat
Flash
Gust
Psybeam
Psywave
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Swagger
Swift
Tailwind
Trick
Supporter :protective pads: Rearguard
:sv/slurpuff:
Slurpuff [Angelo OVO Panettone] (Male)
Level: 1 | EXP: 00

Types:
Fairy

Abilities: Sweet Veil Hidden Ability: Unburden [LOCKED]
Nature: Serious ( +None, -None )

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 72
Size: 2
Weight: 1


Moves:
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flamethrower
Heal Bell
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic

Level 1:
Amnesia
Charm
Confide
Cotton Spore
Double Team
Fairy Wind
Flash
Helping Hand
Play Nice
Rain Dance
Safeguard
Sticky Web
Sunny Day
Swagger
Sweet Scent
Yawn
Aggressor :twisted spoon: Psychic
:sv/centiskorch:
Centiskorch [Orochi] (N/A)
Level: 1 | EXP: 00

Types:
Fire
Bug

Abilities: Flash Fire, White Smoke Hidden Ability: Flame Body [LOCKED]
Nature: Serious ( +None, -None )

HP: 95
Attack: 8
Defen.: 5
Sp.Atk: 7
Sp.Def: 7
Speed: 65
Size: 3
Weight: 5


Moves:
Level 0:
Bug Bite
Bug Buzz
Crunch
Facade
Fire Fang
Flamethrower
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Thunder Fang
Will-O-Wisp
X-Scissor

Level 1:
Bite
Brutal Swing
Defense Curl
Ember
Fire Spin
Flame Wheel
Slam
Smokescreen
Sunny Day
Wrap
Vs. The Spectacular Spore-verlord!
Level 1 (Hard)
:sv/amoonguss:
Amoonguss
The Spectacular Spore-verlord!

Typing: Grass/Poison
Abilities: Effect Spore
Traits: Boss, Unfainting

Phase 1 HP: 250
Attack: 6
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 30
Size: 10
Weight: 20


Phase 1 Behavior
Choose action, target PRRandom action, Choose target
:poison barb:Piercing Giga Drain +5
:poison barb:Piercing Clear Smog +5
Night Shade
Hex x2
Stomping Tantrum x2​
:poison barb:Piercing Stun Spore
:x speed3:Triple-Speed Toxic
:x speed3:Triple-Speed Spore
Growth x2
Synthesis x2​
:sv/brute bonnet:
Brute Bonnet
The Truly Terrifying Toadstool Tyrant!

Typing: Grass/Dark
Abilities: Protosynthesis, Leaf Guard
Traits: Boss, Unfainting

Phase 3 HP: 250
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 55
Size: 20
Weight: 20


Phase 3 Behavior
Rotating action, target PRRandom action, target SU or AGChoose action, choose target
only if a Raider has a Major Status
These actions are performed in the listed rotation.​
"??" stands in for thrice the current round count.​
1. :poison barb:Piercing Seed Bomb +??
2. :poison barb:Piercing Payback +??
3. :poison barb:Piercing Close Combat +??​
Confuse Ray
Taunt
Sunny Day
Venoshock x2
Trailblaze +5​
:poison barb:Piercing Stun Spore
:poison barb:Piercing Toxic
Spore
Growth x2
Solar Beam +10​
:sv/toedscruel:
Toedscruel
The Type-Stealing General!

Typing: Grass/Ground
Abilities: Mycelium Might

Phase 2 HP: 80
Attack: 5
Defen.: 5
Sp.Atk: 6
Sp.Def: 9
Speed: 100
Size: 4
Weight: 4


Phase 2 Behavior
Choose action, assigned target
Spore
Reflect Type
Confuse Ray
Earth Power +5
Giga Drain +5
Foul Play +5​
:sv/shiinotic:
Shiinotic
The Victim-Indicating General!

Typing: Grass/Fairy
Abilities: Illuminate

Phase 2 HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 30
Size: 2
Weight: 2


Phase 2 Behavior
Choose action, assigned target
Spore
Spotlight
Strength Sap x2
Moonblast +5
Dream Eater +5
Weather Ball +5​
:sv/breloom:
Breloom
The Brute-Force General!

Typing: Grass/Fighting
Abilities: ---

Phase 2 HP: 80
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 3
Weight: 3


Phase 2 Behavior
Choose action, assigned target
Spore
Gunk Shot x2
Focus Punch x2
Brick Break x2
Thunder Punch x2
Stone Edge x2​
Phase Progression
  1. :amoonguss:Amoonguss (★) x1
  2. :toedscruel:Toedscruel, :shiinotic:Shiinotic, :breloom:Breloom x1 each
  3. :brute bonnet:Brute Bonnet (★) x1

Sporrible Swamp
The mushrooms have risen... and they intend to spread all over the surface of the globe! Their main node: this foggy swamp where you swear every root is a writhing piece of mycelium... The air is thick with latent spores and you've taken precautions to obstruct your mouth and nose. There! In the stump of a once-great tree! There's the Spore-verlord!

Camouflage: Grass | Nature Power: Spore | Secret Power: 20% chance to inflict Sleep on the defender.​

Phase 1 - Spore Proliferation
---​
Phase 2 - Dramatic Duels
As this phase starts, pair each minion with a different random raider, who becomes the minion's assigned target (even if any raiders are fainted). Each minion's behaviors refers to their assigned target.​
While any Minion has positive remaining HP during this phase: Minions are Unfainting.​

Phase 3 - Neurotoxic Reversion
As this phase starts, discard any Weather in play; then, if no other Weather is in play, create Sun with indefinite duration.​

Rewards
Player Progress: Phases Completed / 3
Entry Cost: 7 :tea:JC​
Progress: 7 EXP for each raider.​
Victory: 3 EXP more for each raider.​
First-Time Victory: :rocky helmet:Engineer, :utility umbrella:Reporter, and :pretty wing:Scribe vocations​

Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6:tea:JC​
Completion: 2 more:tea:JC​

Cheat Sheet
Player Limits
Each phase, raiders can only make Protection, Evasive, and Helping Hand once each.​
Raiders' conditions, except Major Status, on Bosses don't last passed the end of the round.​
Bosses (but not Minions) are unaffected by Sleep, Freeze, Flinching, Sluggish, by the move Encore, and by Frost markers.​
Action Limit
Each phase, raiders may execute Instruct only once; and not in the same round as Helping Hand. (It's still strong to do this in different rounds.)​
Stage Limit
The maximum stat stages of raiders, and the minimum stat stages of Bosses, are all halved.​
Stage changes on Raid opponents, that would last an amount of turns, instead last that many steps.​
HP Filter
Treat Boss HP (max and current) as being no more than 100 for the effects of moves. (Super Fang, Pain Split, Mind Blown, etc.)​
Other Filters
Boss actions can't (typically) miss.​
Bosses and Minions don't have Energy, and their actions cost nothing.​

Behavior Modifier List
Actions used by Raid Opponents may have Raid-Action Modifiers. These modifiers add more effect text to the specific action they modify, after that action's own text.
Piercing - ex. ":poison barb:Piercing Psystrike"
While the user is performing this move:​
The effects of abilities, items, types, and moves of opposing teams; as well as any conditions and markers created by those teams; are all ignored.​
(Type effectiveness isn't an effect. Represented with :poison barb:.)​

Double-Speed - ex. ":x speed2:Double-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Doubled (x2).​
(Represented with :x speed2:.)​

Triple-Speed - ex. ":x speed3:Triple-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Tripled (x3).​
(Represented with :x speed3:.)​
Wide - ex. ":wide lens:Wide Psystrike"
This move's targeting scope is expanded, as if it was a Z-Move with the Z-Wide prefix.​
(Represented with :wide lens:.)​

Addition N - ex. "Psystrike +10"
This moves deals [N] more damage with hits.​

Multiplication N - ex. "Psystrike x2"
If this move would deal damage with hits, or if an effect of this move would heals HP; instead, it deals or heals [N] times (x[N]) that much.​
If this move would raise the stages of the user or their allies, or lower the stages of any opponents; instead, it changes those stages by [N] times (x[N]) as much.​

Fixed Damage N - ex. "Psystrike =10"
This move deals fixed damage; also, its BAP is always [N].​
Vocation List

:ability shield:Protectors are targeted with more attacks than any other role.
:auspicious armor:Bodyguard
The user has Covering. Their hidden Pokemon is the Aggressor. (If there is more than one Aggressor, the user covers no one with this effect.)​
:assault vest:Commando
The user can hold up to three (3) items.​
When another ally consumes or drops an item: Restore that item, then move it to the user.​
:safety goggles:Daredevil
The user's Evasion stage is increased by one (1).​
While no actions have missed the user this round: Boss actions can't automatically pass their accuracy checks. (It is possible for them to miss the user.)​
:gracidea:Duelist
The user has Defense Aid.​
If damage to the user would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the attacker takes that much damage.​
:rocky helmet:Engineer
The HP of Decoys created by the user is doubled (x2).​
:ability shield:Paladin
The user is Bonus-Proof.​
If damage to the user or their allies would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the user loses half x(0.5) that much HP.​
:covert cloak:Supporters get more substitutions, to respond to the enemy's actions and support their allies.
:room service:Butler
This Vocation starts the battle with two (2) Service markers on it.​
At the end of each round, unless ordered otherwise, if this Vocation has any Service markers: Remove a Service marker from this Vocation, then restore each item that each raider has consumed.​

:galarica wreath:Cleric
When the user creates a Condition on an ally, removes a Condition from an ally, or raises an ally's stage(s) that was at or below zero: The user heals that ally for 8 HP.​

:protective pads:Rearguard
At the end of the round, unless ordered otherwise, if the Protector has less percent HP remaining than the user: The user and the Protector exchange roles and vocations, even if one or both are fainted.​
:utility umbrella:Reporter
Weather created by the user has the following additional effect:​
● If this condition would be discarded for the first time; instead, it isn't.​
(This doesn't prevent other Weather from existing alongside your Weather.)​
:wise glasses:Tutor
The Aggressor knows Physical and Special moves originally known by the user.​
The Protector knows Other-category moves originally known by the user.​

:covert cloak:Thief
When an effect of the user lowers another Pokemon's stat stage: Raise a particular ally's same stat stage by one (1) for the same duration, depending on the stat:​
  • Attack or Special Attack: Raise the stage of the Aggressor.
  • Defense or Special Defense: Raise the stage of the Protector.
:punching glove:Aggressors deal greatly increased damage. The other roles typically work to protect them.
:malicious armor:Blackguard
If an ally's stat stages would be raised by an effect; instead, the user's stat stages are raised.​
If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.​
:loaded dice:Gambler
At the start of the raid, and at the end of each round: Note each of the following on this vocation.​
  • A Type, chosen at random from among all Types.
  • A Power Bonus, chosen at random from 1 to 8 with equal odds.
  • A core stat stage, chosen at random from among the four core stats.
The user is the last noted Type, their attacks are given the last noted Power Bonus, and their last noted stat stage is treated as though it were maximized.​
:twisted spoon:Psychic
The user's attacks are Special, and the user's Special Attack rank is at least 12.​

:punching glove:Pugilist
The user's attacks are Physical, and the user's Attack rank is at least 12.​
:pretty wing:Scribe
When a raid opponent uses a standard move: The user learns that move as a borrowed move for the rest of the battle.​
(Standard moves are any move in the Data Audit, as it exists in the Data Audit, except Z-Moves and Max Moves.)​
When the user attacks with a borrowed move, that they didn't originally know: Give that attack a Power Bonus of four (4).​
:lustrous orb:Sorcerer
When the user completes a super-effective attack: Note that attack's names on this vocation until the end of the Raid.​
When the user attacks: Give that attack a Power Bonus, equal to the two plus the number of names noted on this vocation (2 + names).​
The user can't attempt attacks with any of the names noted on this vocation.​

Challenge Start!
:ss/amoonguss:
*puff puff puff*
Amoonguss awaits your next move...
TMan87 to send out, equip, and order
 
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