Rainman Legends Vs MastanVX23 1v1 LC Flash...

Rules...
1v1 LC Singles
All Abilities
Training Items Only
24 Hours DQ
5 Chills / 2 Recoveries
2 Subs
ASB Arena

Team Rainman Legends...
572.png

Minccino (Carbuncle) (F)
Type:
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Cute Charm: This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Technician: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link (H): This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Nature: Jolly: +15% Speed, -1 Special Attack, +17% Accuracy
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 87 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/6
MC: 14
AC: 4/5

Moves:

Level-Up:
Pound
Baby Doll Eyes
Growl
Helping Hand
Tickle
Double Slap
Encore
Swift
Sing
Tail Slap

Egg Moves:
Endure
Mud Slap
Flail
Tail Whip
Fake Tears

TM Moves:
U-Turn
Dig
Return
Theif
Facade

Move Tutors:
439.png

Mime Jr. (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Nature: Bold: +1 Def, -1 Atk
HP: 80
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore

Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish

TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock

Move Tutors:
679.png

Honedge (Dark Knight Cecil) (M)
Type:
Steel: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Ghost: Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Nature: Brave, -Speed, +Attack, -10% Evasion
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
AC: -/-

Moves:

Level-Up:
Tackle
Sword Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Egg Moves:
Destiny Bond
Wide Guard

TM Moves:
Shadow Claw
Gyro Ball
Rock Slide
Reflect
Protect

Move Tutors:
Iron Defense
Magnet Rise
Iron Head

Team MastanVX23...

81.png

Magnemite (n/a) [Zero2]
Type(s): Electric/Steel

Electric STAB: Immune to paralysis status.

Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities: Magnet Pull / Sturdy / Analytic (H)

Magnet Pull: (Passive/Trigger) Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target -5 En) The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target -5 En) The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power. LOCKED

Nature: Calm
(+1 SpD, -1 Atk)

Stats:
HP:
80
Atk: 1(-)
Def: 3
SpA: 3
SpD: 3(+)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
AC: 0/5
MC: 0

Attacks:

Level Up
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Metal Sound

Egg
N/A

TM/HM
Hidden Power
Protect
Thunderbolt
Double Team
Volt Switch

Tutor
Iron Defense
Gravity
Magic Coat
Magnet Rise
Signal Beam

Special
---

133.png

Eevee (F) [Amelie]
Type(s): Normal

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Run Away / Adaptability / Anticipation (H)

Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2). LOCKED

Nature: Bold
(+1 Def, -1 Atk)

Stats:
HP:
90
Atk: 1(-)
Def: 3(+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/6
AC: 4/5
MC: 0

Attacks:

Level Up

Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Trump Card

Egg
Yawn
Tickle
Stored Power
Wish
Fake Tears

TM/HM
Hidden Power Fighting
Shadow Ball
Protect
Toxic
Substitute
Rest
Bide

Tutor
Hyper Voice

Special
---

446.png

Munchlax (M) [Gordon]
Type(s): Normal

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Pickup / Thick Fat / Gluttony (H)

Pickup: (Passive) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers. LOCKED

Nature: Relaxed
(+1 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
120
Atk: 3
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 4 (-) (-10% Eva)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 1/6
AC: 2/5
MC: 0

Attacks:

Level Up
Last Resort
Snatch
Lick
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Chip Away
Recycle
Screech
Body Slam
Stockpile
Belly Drum

Egg
Charm
Curse
Counter
Zen Headbutt
Self-Destruct

TM/HM
Earthquake
Protect
Substitute
Rest
Sleep Talk
Rock Slide

Tutor
---

Special
---

280.png

Ralts (Female) [Claire]
Type(s): Psychic/Fairy

Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities: Synchronize / Trace / Telepathy (H)

Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (Target ability -5 En) Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. LOCKED

Nature: Bold
(+1 Def, -1 Atk)

Stats:
HP: 90
Atk: 0(-)
Def: 2(+)
SpA: 2
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
AC: 0/5
MC: 0

Attacks:

Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Disable
Encore
Mean Look
Misty Terrain
Skill Swap

TM/HM
Psyshock
Hidden Power
Shadow Ball
Thunderbolt
Dazzling Gleam

Tutor
---

Special
---

Rainman Legends Sends out his Pokemon and equips....
MastaNVX23 Sends out his Pokemon and equips...
MastaNVX23 orders...
Rainman Legends orders...
VirajVora refs...
 
Amelie (Eevee) holding a Lucky Egg

LETS DO THIS AMELIE!

HP Fight > Hyper Voice > HP Fight
If Mincinno uses Sing then use Protect on that action instead, but only once!
if Mincinno uses Dig then use Substitute (25 HP) instead, but only once!
 
Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 90
EN: 100
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 90
EN: 100
1/3/2/3/55
Status: Fine...
Other: Fine...

Other Effects: None...

Carbuncle went Underground...

Amelie used Substitute...
Amelie made a Substitute of itself...
-23 EN...

Carbuncle used Dig...
Crit Roll: 3685 > 625 = No...
((8 + 3 - 4.5) * 1) = 6.5 HP...
Amelie's Substitute took the damage...
-10 EN...

Carbuncle used Encore...
Amelie's Substitute was locked in its Encore...
-9 EN...

Amelie used Substitute...
But it failed!
-23 EN...

Carbuncle used Tail Slap...
Number of hits (1-3332 = 2 hit..., 3333-6664 = 3 hit..., 6665-8330 = 4 hit..., 8331-9996 = 5 hit...,9997-10000 = Reroll...) = 8993 = 5 hits...
Crit Roll: 7162, 6406, 4911, 3338, 9475 = No, No, No, No, No...
((20 + 3 + 3 - 4.5) * 1) = 21.5 HP...
Amelie's Substitute took the damage...
Amelie's Substitute broke...
Amelie took the spillover damage...
-8 EN...

Amelie used Substitute...
Amelie made a Substitute of itself...
-23 EN...

Amelie was freed from Encore...

Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 90
EN: 73
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 37
EN: 31
1/3/2/3/55
Status: Fine...
Other: Substitute (25 HP...)

Other Effects: None...

Rainman Legends orders...
MastaNVX23 orders...
VirajVora refs...
 
Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 90
EN: 73
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 37
EN: 31
1/3/2/3/55
Status: Fine...
Other: Substitute (25 HP...)

Other Effects: None...


Carbuncle used Tail Slap...
Number of hits (1-3332 = 2 hit..., 3333-6664 = 3 hit..., 6665-8330 = 4 hit..., 8331-9996 = 5 hit...,9997-10000 = Reroll...) = 6361 = 3 hits...
Crit Roll: 1168, 2881, 1474 = No, No, No...
((12 + 3 + 3 - 4.5) * 1) = 13.5 HP...
Amelie's Substitute took the damage...
-12 EN...

Amelie used Wish...
Incoming Health = 22.5 HP...
-13 EN...

Carbuncle used Double Slap...
Number of hits (1-3332 = 2 hit..., 3333-6664 = 3 hit..., 6665-8330 = 4 hit..., 8331-9996 = 5 hit...,9997-10000 = Reroll...) = 7978 = 4 hits...
Crit Roll: 7064, 5385, 5870, 6847 = No, No, No, No...
((12 + 3 + 3 - 4.5) * 1) = 13.5 HP...
Amelie's Substitute took the damage...
Amelie's Substitute broke...
Amelie took the spillover damage...
-5 EN...

Amelie used Hidden Power...
Crit Roll: 9905 > 625 = No...
((6 + 3 - 3) * 1.5) = 9 HP...
-4 EN...

Carbuncle used Tail Slap...
Number of hits (1-3332 = 2 hit..., 3333-6664 = 3 hit..., 6665-8330 = 4 hit..., 8331-9996 = 5 hit...,9997-10000 = Reroll...) = 662 = 2 hits...
Crit Roll: 5509, 802 = No, No...
((8 + 3 + 3 - 4.5) * 1) = 9.5 HP...
-8 EN...

Amelie used Hyper Voice...
Crit Roll: 4213 > 625 = No...
((11 + 3 + 3 - 3) * 1) = 14 HP...
-6 EN...

Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 67
EN: 48
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 25
EN: 8
1/3/2/3/55
Status: Fine...
Other: Incoming Health (22.5 HP...)

Other Effects: None...

MastaNVX23 orders...
Rainman Legends orders...
VirajVora refs...
 
Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 67
EN: 48
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 25
EN: 8
1/3/2/3/55
Status: Fine...
Other: Incoming Health (22.5 HP...)

Other Effects: None...

Carbuncle used Return...
Crit Roll: 5463 > 625 = No...
((10 + 3 + 3 - 4.5) * 1) = 11.5 HP...
-6 EN...

Amelie chilled...
+12 EN...

Amelie regained 22.5 HP due to effects of Wish...

Carbuncle used Tail Slap...
Number of hits (1-3332 = 2 hit..., 3333-6664 = 3 hit..., 6665-8330 = 4 hit..., 8331-9996 = 5 hit...,9997-10000 = Reroll...) = 4684 = 3 hits...
Crit Roll: 2105, 3536, 1455 = No, No, No...
((12 + 3 + 3 - 4.5) * 1) = 13.5 HP...
-8 EN...

Amelie used Hyper Voice...
Crit Roll: 4285 > 625 = No...
((11 + 3 + 3 - 3) * 1) = 14 HP...
-6 EN...

Carbuncle used Return...
Crit Roll: 8466 > 625 = No...
((10 + 3 + 3 - 4.5) * 1) = 11.5 HP...
-6 EN...

Amelie chilled...
+12 EN...

Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 53
EN: 28
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 11
EN: 26
1/3/2/3/55
Status: Fine...
Other: None...

Other Effects: None...

Rainman Legends orders...
MastaNVX23 orders...
VirajVora refs...
 
Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 53
EN: 28
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: 11
EN: 26
1/3/2/3/55
Status: Fine...
Other: None...

Other Effects: None...

Carbuncle used Return...
Crit Roll: 6521 > 625 = No...
((10 + 3 + 3 - 4.5) * 1) = 11.5 HP...
-10 EN...

Amelie Fainted...

Team Rainman Legends...

572.png

Minccino [Carbuncle] (F) @ Exp.Share
Cute Charm/Technician
HP: 53
EN: 18
2/2/1/2/87 (+17% Accuracy...)
Status: Fine...
Other: Fine...

Team MastaNVX23...

133.png

Eevee [Amelie] (F) @ Lucky Egg
Run Away/Adaptability
HP: -1
EN: 26
1/3/2/3/55
Status: Fainted...
Other: None...

Other Effects: None...
 
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