Changes are in bold!
The title of this thread might give some wrong ideas ...
Sorry in advance for that , i was lacking inspiration (stared 10 mins at the screen not finding a name)
Either way , i saw alot of teams featuring Sharpedo as a late game sweeper. I play tested those and i must say i like it ALOT .
Yet most of those werent with rain added to it for MORE power.
This is why i wanted to make a rain team with sharpedo.
Bold Nature ( Defense + , Attack - )
Last move i took toxic over hypnosis because i dont like working with shaky accuracy and toxic is pretty relieable.
Beeing able to take a draco meteor and most physical attacks a +1 dragonite can throw makes this bulkytoed a reliable 'counter' to some of the dragons , and he also is , together with ferrothorn , the 'core' of the team.
Also i like the bulky toed over the specs/scarf versions because he needs to stay alive and this set doesnt have too much problems in finishing off opponents weather starters.
I was lacking offensive power and latias wasnt working out at all.
Its hp fire did a laughable 25% to ferrothorns...
This pokemon on the other hand does 35% with surf rather easely to ferro. With Psycho shock it can catch conkeldurrs off guard and isnt walled by the fairly common blissey.
Draco meteor is an obvious stab move and recover is in the set to heal off life orb dammage as well as having a way of stalling.
Poisonous
This thing can destroy teams on its own when it manages to set up... and with all the ferrothorns around it almost always has a chance to.
Cross chop is a reliable way to kill ferrothorns where sucker punch and ice punch will kill psychic/ghost/etc and dragons respectivly.
The bulky DDnite cant outspeed this poke and is OHKO'd by its icepunch (even with multiscale in tact but usually with SR its never in tact).
The title of this thread might give some wrong ideas ...
Sorry in advance for that , i was lacking inspiration (stared 10 mins at the screen not finding a name)
Either way , i saw alot of teams featuring Sharpedo as a late game sweeper. I play tested those and i must say i like it ALOT .
Yet most of those werent with rain added to it for MORE power.
This is why i wanted to make a rain team with sharpedo.
Team Building
So ofcourse the first two pokemon were chosen from the start beeing :


Beeing not entirely sure what kind of politoed i wanted to use i made 2 of them. One beeing offensive , one beeing defensive. For the further building i didnt count it in as wall nor special attacker tho.
So i had my late game sweeper and a weather starter. Now i needed somekind of core. I never worked in the rain much before yet so i had no clue what a good core in the rain would be. What i did know was that latias with calm mind and reflect forms an amazing wall. So i had to add one. Yet one pokemon as a core would do the trick , so then i thought : maybe one of those pokemons who are weak to fire as fire damage is halfed. Scizor , forretress , ferothorn came to mind. As i needed a spiker anyways i went with ferrothorn.




Now i had my core altho it might have some gaps but i think it will manage.
Next up i wanted a special sweeper who could abuse the rain too.
First thought went to latios , but then i have both lati@s in this team.
Dont know if that is allowed but i chose to not go with that.
Then i thought : salamance , as he is one of my favorite pokemons. But that might not cut it either.
Then i remembered : Normally thundurus takes that spot , maybe his brother does it ok too?
So that added a Tornadus to my team.
Next up i wanted a special sweeper who could abuse the rain too.
First thought went to latios , but then i have both lati@s in this team.
Dont know if that is allowed but i chose to not go with that.
Then i thought : salamance , as he is one of my favorite pokemons. But that might not cut it either.
Then i remembered : Normally thundurus takes that spot , maybe his brother does it ok too?
So that added a Tornadus to my team.





And now there is the core and the sweepers. One thing alot of rainteams encounter are ofcourse electric type attacks. So i had to find a way to put this to my advantage. Three pokemons came to mind for that cause :
Jolteon , Electivire , Raichu.
Where raichu gets a special attack boost , he cant survive much , even less then a jolteon would so he was eliminated at start.
Electivire can be very nice add to the team , then again so can jolteon. Both would easely die to a misprediction anyways so i decided to go with a jolteon as he is a pain in the ass outspeeding alot of todays metagames pokemon.
Jolteon , Electivire , Raichu.
Where raichu gets a special attack boost , he cant survive much , even less then a jolteon would so he was eliminated at start.
Electivire can be very nice add to the team , then again so can jolteon. Both would easely die to a misprediction anyways so i decided to go with a jolteon as he is a pain in the ass outspeeding alot of todays metagames pokemon.






So that is the team . Now for a more detailed view.
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After playtesting a while i found that latias and tornadus werent really working out. This made me change them to a latios and a toxicroak.
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After playtesting a while i found that latias and tornadus werent really working out. This made me change them to a latios and a toxicroak.






Team in detail
UglyToed
Politoed @ Leftovers
Ability: Drizzle
Evs: 248 Hp , 220 Def , 40 Spd

Politoed @ Leftovers
Ability: Drizzle
Evs: 248 Hp , 220 Def , 40 Spd
Bold Nature ( Defense + , Attack - )
- Scald
- Protect
- Ice Beam
- Toxic
Having scald for a chance to burn and a stab move and ice beam mainly as a filler.
Protect will be to scout and gain leftover recovery.
Protect will be to scout and gain leftover recovery.
Last move i took toxic over hypnosis because i dont like working with shaky accuracy and toxic is pretty relieable.
Beeing able to take a draco meteor and most physical attacks a +1 dragonite can throw makes this bulkytoed a reliable 'counter' to some of the dragons , and he also is , together with ferrothorn , the 'core' of the team.
Also i like the bulky toed over the specs/scarf versions because he needs to stay alive and this set doesnt have too much problems in finishing off opponents weather starters.
Gave him a different EV spread as suggested by San_Peligreno , this to outspeed jellicent and get a toxic off before the taunt.
Weaknesses:
Grass: Lati0s, Ferrothorn, Toxicroak
Electric: Jolteon, Latios, Ferrothorn
Electric: Jolteon, Latios, Ferrothorn
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Boeiing

Latios @ Life Orb
Ability: Levitate
Evs: 252 Speed , 252 Sp.Att , 6 Hp
Ability: Levitate
Evs: 252 Speed , 252 Sp.Att , 6 Hp
Timid Nature ( atk - , Sp.Att +)
- Recover
- Draco Meteor
- Psycho Shock
- Surf
I was lacking offensive power and latias wasnt working out at all.
Its hp fire did a laughable 25% to ferrothorns...
This pokemon on the other hand does 35% with surf rather easely to ferro. With Psycho shock it can catch conkeldurrs off guard and isnt walled by the fairly common blissey.
Draco meteor is an obvious stab move and recover is in the set to heal off life orb dammage as well as having a way of stalling.
Weaknesses:
Ice: Politoed,Ferrothorn,Toxicroak
Bug: Politoed,Ferrothorn,Toxicroak
Bug: Politoed,Ferrothorn,Toxicroak
Ghost: Ferrothorn,Sharpedo
Dark: Ferrothorn,Toxicroak
Dark: Ferrothorn,Toxicroak
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Japanese (wink wink)

Ferrothorn @ Leftovers
Ability: Iron barbs
Evs: 252 Hp , 88 Def, 168 Sp.Def
Ability: Iron barbs
Evs: 252 Hp , 88 Def, 168 Sp.Def
Relaxed Nature (Def+ , Spd -)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect
I wasnt sure wich moves i would take , i somehow wanted protect , i somehow wanted power whip for a second attack ...
Either way this is the set now:
Stealth rock because i wanted some entry hazards but not gonna waste my time too much on them there for this is enough.
Leech seed to have some recovery and force switched eventually.
Gyro ball is a very nice attack from this very slow pokemon
Protect over power whip. This because power whip misses ALOT and doesnt really do too much dammage. Either way this is the set now:
Stealth rock because i wanted some entry hazards but not gonna waste my time too much on them there for this is enough.
Leech seed to have some recovery and force switched eventually.
Gyro ball is a very nice attack from this very slow pokemon
Weaknesses:
Fighting:Latias,Tordnadus
Fire (halfed): Latias,Politoed (if it isnt stab he stays in and leech seed+protect stall)
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Poisonous

Toxicroak @ Life Orb
Ability: Dry Skin
Evs: 252 Att , 252 Speed , 6 Hp
Adamant Nature(Atk+, Sp.att-)
Ability: Dry Skin
Evs: 252 Att , 252 Speed , 6 Hp
Adamant Nature(Atk+, Sp.att-)
- Swords Dance
- Cross Chop
- Sucker Punch
- Ice Punch
This thing can destroy teams on its own when it manages to set up... and with all the ferrothorns around it almost always has a chance to.
Cross chop is a reliable way to kill ferrothorns where sucker punch and ice punch will kill psychic/ghost/etc and dragons respectivly.
The bulky DDnite cant outspeed this poke and is OHKO'd by its icepunch (even with multiscale in tact but usually with SR its never in tact).
Weaknesses:
Psychic: Ferrothorn,Politoed,Sharpedo
Ground: Latios,Ferrothorn
Flying: Ferrothorn,PolitoedGround: Latios,Ferrothorn
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Voltage

Jolteon @ Choice Specs
Ability: Volt Absorb
Evs: 252 Sp.Att, 252 Speed , 6 Hp
Timid Nature ( Spd + , Att - )
Ability: Volt Absorb
Evs: 252 Sp.Att, 252 Speed , 6 Hp
Timid Nature ( Spd + , Att - )
- Thunder
- Volt Switch
- Signal Beam
- HP Ice
Thunder over thunderbolt because of the rain, and with specs boost this set OHKOs scizor with thunder , it OHKOs alot actually. Rotom-W is often one shot after SR dammage too.
Signal beam as filler but also to hurt some grass type pokemon and also dark type well you know wich types.
I used to have HP grass but this prooved to be rather useless.
It didnt OHKO gastrodons , didnt even 2HKO ...
Same for rotom-w. So now this set is a thunder abuser but also has a way with dragons. It is walled by gastrodon but toxicroak can handle that.
Signal beam as filler but also to hurt some grass type pokemon and also dark type well you know wich types.
I used to have HP grass but this prooved to be rather useless.
It didnt OHKO gastrodons , didnt even 2HKO ...
Same for rotom-w. So now this set is a thunder abuser but also has a way with dragons. It is walled by gastrodon but toxicroak can handle that.
Weaknesses:
Ground: Latios, Ferrothorn
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Ginjou (Bleach fans will recognize)

(resized the image:))

Sharpedo @ Life Orb
Ability: Speed Boost
Evs: 252 Attack , 252 Speed, 6 Hp
Adamant nature ( attack + , sp.attack -)
Ability: Speed Boost
Evs: 252 Attack , 252 Speed, 6 Hp
Adamant nature ( attack + , sp.attack -)
- Waterfall
- Crunch
- Protect
- Aqua Jet
Having 2 amazing stab attacks in waterfall and crunch makes him a very nice lategame sweeper, the addition of speed boost makes him even more of a threat because after 2 turns you cant hope to outspeed anymore.
Then i have protect to have a guaranteed turn of speed boosting.
Then i have protect to have a guaranteed turn of speed boosting.
And as a last move aqua jet.
Why ? Why not ice fang ? Why not earthquake ?
Why ? Why not ice fang ? Why not earthquake ?
Because if i somehow dont mannage to kill of the oponents pokemon who have priority then i still have a 'counter' to that in this aqua jet
Boosted by STAB and rain it becomes a 90 BP move wich is quite strong for a priority if u ask me.
Boosted by STAB and rain it becomes a 90 BP move wich is quite strong for a priority if u ask me.
Weaknesses (altho sharpedo comes in last i'll still put it in):
Grass: Ferrothorn,Latios,Toxicroak
Electricity: Jolteon,Ferrothorn,Latios
Fighting: Latios,Politoed
Bug: Ferrothorn,Toxicroak,Politoed
Grass: Ferrothorn,Latios,Toxicroak
Electricity: Jolteon,Ferrothorn,Latios
Fighting: Latios,Politoed
Bug: Ferrothorn,Toxicroak,Politoed
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So that is the team at the moment Hope you all like the presentation , sorry again for the huge immage, wasnt quite sure how to resize it as it didnt work in the edit screen.
Havent thought about too many changes yet.
The team works fine untill an opponent comes in with too many entry hazards as i have no spinner.
Any advice is apreceated :)
Havent thought about too many changes yet.
The team works fine untill an opponent comes in with too many entry hazards as i have no spinner.
Any advice is apreceated :)