Hello! I am new in the competitive community and wanted to play some OU! I sometimes played Showdown in gen 6,but very casually! I hope you can help me make my team better! (my english is not very good,I hope you can forgive me if I did some mistakes) Thanks for helping and reading!
I played this team for 3-5 hours and got 1350 Elo,I guess that isn´t much but can´t hurt if I write it down!
Greninja-Ash @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Grass Knot
- Ice Beam
- Water Shuriken
I picked Greninja because I really liked him in gen 6 and wanted to try his new ability,Battle Bond. I put a Life Orb on him because I wanted to be flexible.
His task is to sweep through low hp targets,most of the time with his prio Water Shuriken. I don´t really know if the Grass Knot is really necessary on Greninja,I thought about using Spikes instead,but against Rainteams my team required some grass moves (e.g. Mega-Swampert). Ich beam is there for coverage and Dark Pulse as a second and safer killoption.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 244 Atk / 68 Def / 196 Spe
Jolly Nature
- Earthquake
- Explosion
- U-turn
- Stone Edge
Guess there isn´t much to say here. A versatile pivot with one of the strongest abilities ever! EV Spread is there to outspeed Mega-Alakazam,with enough bulk to survive a boosted Hawlucha. Of course I looked up some (if not all) sets on Smogon and saw that it is mostly played with Defog while holding scarf. I chose Stone Edge,because I already have Defog(Rotom-Wash),and it gives me an option against most flying types. Explosion for tankier Mons,who already took some damage (e.g. Clefable) and U-turn to pivot into a better MU.
Rotom-Wash @ Wiki Berry
Ability: Levitate
EVs: 248 HP / 200 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Volt Switch
- Defog
- Hydro Pump
Rotom-Wash is my Physically Defensive Wall. Rotom is there to get rid of Hazards with Defog and cripple Physical Sweepers with Will-O-Wisp. It can also keep momentum with Volt Switch. Sadly,this is my only Physically Defensive Wall,I would like to have a tankier team but I like all of these Pokemon and I dont really now which one I should kick out. Another question would be,if Wiki Berry is more effective than Leftovers,I guess its better! (The Burstheal seems more useful on Rotom-Wash). Hydro Pump helps finishing off some low-hp targets.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 128 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Taunt
- Earth Power
- Stealth Rock
This is an odd choice,not because it´s heatran but just because I didn´t thought that it would work with this set. My team lacked some resistances,a
Stealth Rock user and a Specially Defensive Wall. Heatran got all of that and I chose him as a lead,to stop setups and Rocks,and as a counter to Serperior. This thing gives me nightmares,and heatran can stop them. The EV Spread stops Adamant Choice Band Tyranitar and Modest Magnezone. Lava Plume as a nice damage option overall,and specially against Serperior. Earth Power for other Heatrans.
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sky Attack
- High Jump Kick
- Swords Dance
- Acrobatics
Hawlucha is one of my favourite Pokemon and while I played Pokemon in gen 6,Hawlucha was permanently used. In my opinion,Hawlucha is one off the best Sweepers in OU. I don´t have any Tapu in my Team,thats why I´m using some old strats,I know it´s leaking defensive stats and the ability of
having it´s speed turn 1. Maybe I should switch it because of this fact,maybe something else does the job as a Setup-Swepper better. Sky Attack triggers my Unburden (in combination with Power Herb) and has some nasty Damage output. Swords Dance as a setup option and High Jump Kick and Acrobatics as your primary Damage source.
Mawile @ Mawilite
Ability: Intimidate
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Play Rough
- Thunder Punch
One of the hardest hitters in OU and my favourite Mega. I really like the Combo of Knock Off and Sucker Punch,Play Rough is the important STAB and Thunder Punch. I had no space for Swords Dance,but I don´t think its important. If I could choose a Mega, it would be Mawile. Sucker Punch is just a great Move, Knock off is important for Pokemon like Chansey and Tangrowth not to mention the 678 Attack this thing has with huge power!
Thunder Punch is there to cover my lack against water pokemon and Play Rough is my STAB.
Importable: https://pokepast.es/1612b54b4e74bb4a
I played this team for 3-5 hours and got 1350 Elo,I guess that isn´t much but can´t hurt if I write it down!
Greninja-Ash @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Grass Knot
- Ice Beam
- Water Shuriken
I picked Greninja because I really liked him in gen 6 and wanted to try his new ability,Battle Bond. I put a Life Orb on him because I wanted to be flexible.
His task is to sweep through low hp targets,most of the time with his prio Water Shuriken. I don´t really know if the Grass Knot is really necessary on Greninja,I thought about using Spikes instead,but against Rainteams my team required some grass moves (e.g. Mega-Swampert). Ich beam is there for coverage and Dark Pulse as a second and safer killoption.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 244 Atk / 68 Def / 196 Spe
Jolly Nature
- Earthquake
- Explosion
- U-turn
- Stone Edge
Guess there isn´t much to say here. A versatile pivot with one of the strongest abilities ever! EV Spread is there to outspeed Mega-Alakazam,with enough bulk to survive a boosted Hawlucha. Of course I looked up some (if not all) sets on Smogon and saw that it is mostly played with Defog while holding scarf. I chose Stone Edge,because I already have Defog(Rotom-Wash),and it gives me an option against most flying types. Explosion for tankier Mons,who already took some damage (e.g. Clefable) and U-turn to pivot into a better MU.
Rotom-Wash @ Wiki Berry
Ability: Levitate
EVs: 248 HP / 200 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Volt Switch
- Defog
- Hydro Pump
Rotom-Wash is my Physically Defensive Wall. Rotom is there to get rid of Hazards with Defog and cripple Physical Sweepers with Will-O-Wisp. It can also keep momentum with Volt Switch. Sadly,this is my only Physically Defensive Wall,I would like to have a tankier team but I like all of these Pokemon and I dont really now which one I should kick out. Another question would be,if Wiki Berry is more effective than Leftovers,I guess its better! (The Burstheal seems more useful on Rotom-Wash). Hydro Pump helps finishing off some low-hp targets.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 128 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Taunt
- Earth Power
- Stealth Rock
This is an odd choice,not because it´s heatran but just because I didn´t thought that it would work with this set. My team lacked some resistances,a
Stealth Rock user and a Specially Defensive Wall. Heatran got all of that and I chose him as a lead,to stop setups and Rocks,and as a counter to Serperior. This thing gives me nightmares,and heatran can stop them. The EV Spread stops Adamant Choice Band Tyranitar and Modest Magnezone. Lava Plume as a nice damage option overall,and specially against Serperior. Earth Power for other Heatrans.
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sky Attack
- High Jump Kick
- Swords Dance
- Acrobatics
Hawlucha is one of my favourite Pokemon and while I played Pokemon in gen 6,Hawlucha was permanently used. In my opinion,Hawlucha is one off the best Sweepers in OU. I don´t have any Tapu in my Team,thats why I´m using some old strats,I know it´s leaking defensive stats and the ability of
having it´s speed turn 1. Maybe I should switch it because of this fact,maybe something else does the job as a Setup-Swepper better. Sky Attack triggers my Unburden (in combination with Power Herb) and has some nasty Damage output. Swords Dance as a setup option and High Jump Kick and Acrobatics as your primary Damage source.
Mawile @ Mawilite
Ability: Intimidate
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Play Rough
- Thunder Punch
One of the hardest hitters in OU and my favourite Mega. I really like the Combo of Knock Off and Sucker Punch,Play Rough is the important STAB and Thunder Punch. I had no space for Swords Dance,but I don´t think its important. If I could choose a Mega, it would be Mawile. Sucker Punch is just a great Move, Knock off is important for Pokemon like Chansey and Tangrowth not to mention the 678 Attack this thing has with huge power!
Thunder Punch is there to cover my lack against water pokemon and Play Rough is my STAB.
Importable: https://pokepast.es/1612b54b4e74bb4a
Last edited: