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Rate my Team please!

Is it good?


  • Total voters
    24
Crackers (Skuntank) (M) @ Black Glasses

Ability: Stench

EVs: 252 HP / 4 Atk / 252 SAtk

Rash Nature

- Dark Pulse

- Fire Blast

- Poison Jab

- Shadow Ball



DootDoot (Kyogre) @ Leftovers

Ability: Drizzle

EVs: 252 SAtk / 252 HP / 4 Atk

Mild Nature

- Water Spout

- Ice Beam

- Body Slam

- Earthquake



UWutM8 (Gogoat) (M) @ Leftovers

Ability: Sap Sipper

Shiny: Yes

EVs: 252 HP / 252 Def / 4 SDef

Mild Nature

- Synthesis

- Horn Leech

- Leech Seed

- Wild Charge



PinfuCKINSAUR (Pinsir) (M) @ Pinsirite

Ability: Hyper Cutter

Shiny: Yes

EVs: 252 HP / 252 Atk / 4 SDef

Adamant Nature

- Body Slam

- Focus Blast

- Protect

- Stone Edge



LETSDOTHIS (Groudon) @ Draco Plate

Ability: Drought

EVs: 252 HP / 4 Atk / 252 SAtk

Rash Nature

- Dragon Pulse

- Eruption

- Earthquake

- Solar Beam



HippoGETDOWN (Hippowdon) (M) @ Leftovers

Ability: Sand Stream

EVs: 252 HP / 252 Atk / 4 SDef

Adamant Nature

- Crunch

- Earthquake

- Ice Fang

- Iron Head
 
Also shout-outs to enabling us to vote every option in the poll.

"√-1/10 will use and copy and not change and ladder and peak #1 for several years and peak #1 in ou and peak #1 in ubers and peak #1 in hackmons and lc, and offstat and gen67.58 BL17 and will bump until it has replaced the smogon banner at the top and appears in the top results on google for every search made ever"
 
Forgot about some helpful tips:

  • Mud Slap over Earthquake. With this change, opponents will think you're rude at the dinner table and leave.
  • Sunny Day on Groudon. I mean, you need to beat Kyogre, right?
  • Thunderbolt on Kyogre. I mean, Xerneas uses it for perfect accuracy, so why shouldn't you?
  • Skuntank moves: Poison Jab, HP Poison, Sludge Bomb and Belch. For teh Fairies man.
 
Ok Pinoy good point I'll give some basic advice, but reading the analyses under the analysis index.. I'lll fetch the link if u need.. will generally help a lot. Not much of this team can really be salvaged, only 3 of the pokemon are viable. Groudon, Kyogre, and Hippodown. I won't try and rebuild this team from so little, but if you come into the ubers room I'm happy to help, and here's some information on how to use those 3 you wanted to use that are viable.
Kyogre:
This thing can work in all sort of ways. If you equip a Choice Scarf it becomes an awesome revenge killer. It carries Water Spout, Thunder, Ice Beam, and Surf/Hydro Pump.
If you carry Choice Specs instead, then, whilst you have trouble outspeeding your opponent, if you can help with that, for example with the assistance of Thunder Wave or Sticky Web. It carries the same moves, and is a total nuke.
Another option is a specially defensive set, where you carry Rest, Sleep Talk, Scald, and Roar. This set beats Geomancy Xerneas, which I'm sure you must have seen. Furthermore it is a great wall for all special attackers, with Scald's 30% burn chance helping versus physical attackers too.
Calm Mind and Thunder Wave-based sets are also viable too.

Groudon has 2 main sets, but the choice of moves and EVs are a lot wider.
Firstly, a support set. The crux is Stealth Rock, setting this is vital. Earthquake and Stone Edge are great moves too, providing fantastic coverage. In the final slot, Roar and Thunder Wave work wonderfully, but Dragon Tail, Fire Punch, and Lava Plume, can all work nicely too. Item-wise, Earth Plate (if you intend it to work more offensively) or Leftovers (more defensively).
An alternative is an offensive set.
Rock Polish allows you to pressure offensive teams and outspeed several things.
Earthquake and Stone Edge, often known as edgequake, provides extra coverage.
In the final slot, a few different options work. Sword Dance is my favourite for how much it threatens stall, but Fire Punch and Dragon Claw also work. Fire Punch hits Ferrothorn and Scizor, as well as grass-arceus, whereas dragon claw hits giratina.

Hippodown is more one-dimensional.
Earthquake is a must, as is Slack Off. Then you must choose from Stealth Rock, Whirlwind, Toxic, and Ice Fang. Obviously it depends on the role you want it to fill but I tend to use whirlwind with Stealth Rock or Toxic depending on team makeup.
A final piece of advice, you probably don't want to use hippodown and groudon on the same team, since having 2 pure ground types stacks weaknesses, and doesn't offer synergy defensively. Maybe Groudon with Choice Band Ho-oh, with Earthquake, where you threaten your opponent with powerful ground type attacks, would function better offensively (hippodown and physically defensive ho-oh works nicely on stall too). I hope this helps :)
 
lmao who voted this team saying it was great
I did. This team is top notch. To further prove this I'm going to quote a quote of myself that proves why this is team is truly excellent.

""√-1/10 will use and copy and not change and ladder and peak #1 for several years and peak #1 in ou and peak #1 in ubers and peak #1 in hackmons and lc, and offstat and gen67.58 BL17 and will bump until it has replaced the smogon banner at the top and appears in the top results on google for every search made ever""

I think this proves it at least twice.
 
I did. This team is top notch. To further prove this I'm going to quote a quote of myself that proves why this is team is truly excellent.

""√-1/10 will use and copy and not change and ladder and peak #1 for several years and peak #1 in ou and peak #1 in ubers and peak #1 in hackmons and lc, and offstat and gen67.58 BL17 and will bump until it has replaced the smogon banner at the top and appears in the top results on google for every search made ever""

I think this proves it at least twice.
c3a4.gif
 
So, bro. Here is a honest way of doing this. This is your team-

Just as a note, you have 3 weather pokemon, and THAT SUCKS

Crackers (Skuntank) (M) @ Black Glasses
Ability: Stench

EVs: 252 HP / 4 Atk / 252 SAtk

Rash Nature

- Dark Pulse

- Fire Blast

- Poison Jab

- Shadow Ball



DootDoot (Kyogre) @ Leftovers

Ability: Drizzle

EVs: 252 SAtk / 252 HP / 4 Atk

Mild Nature

- Water Spout

- Ice Beam

- Body Slam

- Earthquake



UWutM8 (Gogoat) (M) @ Leftovers

Ability: Sap Sipper

Shiny: Yes

EVs: 252 HP / 252 Def / 4 SDef

Mild Nature

- Synthesis

- Horn Leech

- Leech Seed

- Wild Charge



PinfuCKINSAUR (Pinsir) (M) @ Pinsirite

Ability: Hyper Cutter

Shiny: Yes

EVs: 252 HP / 252 Atk / 4 SDef

Adamant Nature

- Body Slam

- Focus Blast

- Protect

- Stone Edge



LETSDOTHIS (Groudon) @ Draco Plate

Ability: Drought

EVs: 252 HP / 4 Atk / 252 SAtk

Rash Nature

- Dragon Pulse

- Eruption

- Earthquake

- Solar Beam



HippoGETDOWN (Hippowdon) (M) @ Leftovers

Ability: Sand Stream

EVs: 252 HP / 252 Atk / 4 SDef

Adamant Nature

- Crunch

- Earthquake

- Ice Fang

- Iron Head



Ill make this team viable. Here-

HippoGETDOWN (Hippowdon) (M) @ Leftovers
Ability: Sand Stream
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Slack Off
- Ice Fang
- Earthquake
- Stealth Rock

Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
IVs: 0 Atk
- Recover
- Will-O-Wisp
- Flamethrower
- Judgment

Kyogre @ Choice Specs
Ability: Drizzle
EVs: 252 Spd / 252 SAtk
Modest Nature
IVs: NaN Atk
- Hydro Pump
- Water Spout
- Ice Beam
- Thunder

Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: NaN Spd
- Sludge Bomb
- Giga Drain
- Leech Seed
- Earthquake

Yveltal @ Leftovers
Ability: Dark Aura
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: NaN Atk
- Foul Play
- Roost
- Toxic
- Oblivion Wing

Excadrill @ Choice Band
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Also, Idk what to run on Yveltal.
 
Jayfeather69 said:
Ill make this team viable. Here-

HippoGETDOWN (Hippowdon) (M) @ Leftovers
Ability: Sand Stream
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Slack Off
- Ice Fang
- Earthquake
- Stealth Rock

Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
IVs: 0 Atk
- Recover
- Will-O-Wisp
- Flamethrower
- Judgment

Kyogre @ Choice Specs
Ability: Drizzle
EVs: 252 Spd / 252 SAtk
Modest Nature
IVs: NaN Atk
- Hydro Pump
- Water Spout
- Ice Beam
- Thunder

Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: NaN Spd
- Sludge Bomb
- Giga Drain
- Leech Seed
- Earthquake

Yveltal @ Leftovers
Ability: Dark Aura
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: NaN Atk
- Foul Play
- Roost
- Toxic
- Oblivion Wing

Excadrill @ Choice Band
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Also, Idk what to run on Yveltal.

idk if you're trolling or not but lol at OWing SDef Ygod, CB drill, Saur, non CM Poisonceus and ice fang hippowdon.
 
idk if you're trolling or not but lol at OWing SDef Ygod, CB drill, Saur, non CM Poisonceus and ice fang hippowdon.

Non-CM Posionceus is not that bad tbh, but u need a win condition, so....

Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 236 HP / 160 SpA / 112 Spe
Timid Nature
- Calm Mind
- Recover
- Will-O-Wisp
- Judgment / Sludge Bomb

You really don't need Ygod to be defensive, so an attacking version should be in order:

Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Taunt
- Oblivion Wing
- Sucker Punch
- Dark Pulse

Maybe Excadrill could be Scarf to check Xerneas still, but you need an extra Xerneas check. Klefki should replace Venusaur:

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Play Rough
- Toxic
- Spikes
- Thunder Wave

That should make the team more solid all-around, but the conflicting weathers is troublesome.
 
Either way you're changing the team so mch it's not really within the rules. Giving him advice like I gave and if he wants he can have a team from us, is probably better
 
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