Hello. This here is a team that i came up with a while ago. It took me some time because I'm new at competitive battling. Anyways, here is the team I came up with.
I didn't know where to begin when team building, so I chose a favoured pokemon and then built a team around it.
The Team
Dragonite
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Claw
- Dragon Dance
- Earthquake
- Extreme Speed
I didn't know where to begin when team building, so I chose a favoured pokemon and then built a team around it.
The Team
Dragonite
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Claw
- Dragon Dance
- Earthquake
- Extreme Speed
I chose the lum berry so that it would be a bit difficult to setup status conditions against it while I use dragon dance. After setting up I would have one stab and an earthquake against any steel or rock types. I also used extreme speed so that it can possibly out-speed mega lopunny.
Magnezone
Magnezone @ Choice Specs
Ability: Sturdy
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Flash Cannon
- Signal Beam
- Thunderbolt
- Volt Switch
I'm using magnezone to counter most weaknesses that dragonite has such as ice, rock, and fairy.I am using choice specs to get better special attack to go with stab moves like flash cannon and thunderbolt. Volt switch is also useful so I sometimes use it to start off, and switch out if i don't like my opponent. I would use HP fire but to get hidden powers in-game it would be very difficult doing so. Thus, I went with Signal beam instead to get rid of any ground, psychic, or dark types. Because of not having HP fire I also changed its ability back to sturdy.
Azumarill
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Knock Off
- Play Rough
Magnezone
Magnezone @ Choice Specs
Ability: Sturdy
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Flash Cannon
- Signal Beam
- Thunderbolt
- Volt Switch
I'm using magnezone to counter most weaknesses that dragonite has such as ice, rock, and fairy.I am using choice specs to get better special attack to go with stab moves like flash cannon and thunderbolt. Volt switch is also useful so I sometimes use it to start off, and switch out if i don't like my opponent. I would use HP fire but to get hidden powers in-game it would be very difficult doing so. Thus, I went with Signal beam instead to get rid of any ground, psychic, or dark types. Because of not having HP fire I also changed its ability back to sturdy.
Azumarill
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Knock Off
- Play Rough
I am using azumarill to counter most of magnezone's weaknesses and dragonite's last weakness to dragon types. If I need a quick revenge kill I can always use aqua jet, but the damage is strictly up to the enemy it's attacking. If there are no threats to azumarill I'll use belly drum and sweep with my attacks.
Gliscor
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Earthquake
- Protect
- Toxic
- Taunt
I decided to use gliscor since it can cover azumarill's weaknesses to poison and electric, while also being a taunt stall-breaker. I chose an impish nature and special defense EVs to be more defensive specially, while still maintaining a good physical defense stat. I use protect to get a free look at my opponents move, while also activating poison heal. Earthquake is used for STAB, while taunt can stop any potential sweepers or walls from setting up. If an opponent is forced to switch, Toxic comes into play.
Tyranitar
Tyranitar @ Assault Vest
Gliscor
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Earthquake
- Protect
- Toxic
- Taunt
I decided to use gliscor since it can cover azumarill's weaknesses to poison and electric, while also being a taunt stall-breaker. I chose an impish nature and special defense EVs to be more defensive specially, while still maintaining a good physical defense stat. I use protect to get a free look at my opponents move, while also activating poison heal. Earthquake is used for STAB, while taunt can stop any potential sweepers or walls from setting up. If an opponent is forced to switch, Toxic comes into play.
Tyranitar
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 Def
Impish Nature
- Crunch
- Fire Blast
- Earthquake
- Stone Edge
Assault vest should give it an estimated 354 special defense, while sand stream to setup weather conditions. I'm using tyranitar to check any strong flying types like talonflame or staraptor. I have crunch and stone edge for regular stab. Earthquake is to take out any special steel types like heatran, while fire blast is for taking out any regular steel types.
Togekiss
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 76 Def / 4 SpD / 176 Spe
Timid Nature
- Air Slash
- Nasty Plot
- Aura Sphere
- Roost
I've chosen togekiss to take out any fighting or ice and steel types. I am also considering dazzling gleam to help get rid of any dragon types. Nastly plot is to get high special attack. From there, I can just use air slash or dazzling gleam. Roost is to regain any health lost during or after setup. Hit point and defense EVs to gain a bit of bulk, and speed EVs to out-speed a fair amount of opponents.
With this being the first team I made, I will appreciate any suggestions to help make my team better and stronger, whether a simple move change or changing a pokemon overall. Thank you for reading!
EVs: 252 HP / 252 Def
Impish Nature
- Crunch
- Fire Blast
- Earthquake
- Stone Edge
Assault vest should give it an estimated 354 special defense, while sand stream to setup weather conditions. I'm using tyranitar to check any strong flying types like talonflame or staraptor. I have crunch and stone edge for regular stab. Earthquake is to take out any special steel types like heatran, while fire blast is for taking out any regular steel types.
Togekiss
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 76 Def / 4 SpD / 176 Spe
Timid Nature
- Air Slash
- Nasty Plot
- Aura Sphere
- Roost
I've chosen togekiss to take out any fighting or ice and steel types. I am also considering dazzling gleam to help get rid of any dragon types. Nastly plot is to get high special attack. From there, I can just use air slash or dazzling gleam. Roost is to regain any health lost during or after setup. Hit point and defense EVs to gain a bit of bulk, and speed EVs to out-speed a fair amount of opponents.
With this being the first team I made, I will appreciate any suggestions to help make my team better and stronger, whether a simple move change or changing a pokemon overall. Thank you for reading!
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