Hello guys,
I've never made my team competitively before. I'm unsure about this team, so I would like to ask you all to rate this newly made team. This is my first, so please be nice. All changes are in bold.
1.) Staraptor@ChoiceScarf
Intimidate
Jolly
4 HP/252 Atk/252 Spe
-Close Combat
-Brave Bird
-Return/Double-edge
-U-Turn
Staraptor would be helpful for dishing out physical damage. I prefer Jolly over Adamant because since Staraptor is frail, I can't afford it to get hit, so it would need to outspeed the opponent.
2.) Electivire@Expertbelt
MotorDrive
Adamant(+Atk,-Sp.Atk)
4 HP/252 Atk/252 Spe
-ThunderPunch
-Earthquake
-IcePunch
-CrossChop
This moveset is for physical sweeping, as you already can tell. This is pretty simple, and is just for type coverage, offensively speaking.
3.) Starmie@Leftovers/Lifeorb
NaturalCure
Timid(+Spe,-Atk)
252 Sp.Atk/4 Sp.Def/252 Spe
-Surf
-IceBeam
-ThunderBolt
-Recover/RapidSpin
This is Starmie's basic special sweeping moveset. Same concept as Electivire, but I'm still unsure about the last moveslot. Recover is, obviously, for recovering, but there's also RapidSpin. With NaturalCure, Starmie could pretty much switch in an entry hazard and switch out with ease. Also,I'm unsure which item to use. Either Leftovers or LifeOrb. Please post which one you prefer about the items and the Last moveslot.
4.) Forretress@Leftovers
Sturdy
Relaxed(+Def,-Spe)
252 HP/176 Def/80 Sp.Def
-RapidSpin
-StealthRock
-VoltSwitch
-ToxicSpikes
This Forretress is a physical wall. StealthRock and ToxicSpikes are for obvious reasons. VoltSwitch is there so I could switch out while doing some damage. RapidSpin is there for clearing my field.
5.) Blissey@Leftovers
NaturalCure
Calm(+Sp.Def,-Atk)
4 HP/252 Def/252 Sp.Def
-Wish
-Aromatherapy
-ThunderWave
-IceBeam
This Blissey is a special wall. Wish is for support. Aromatherapy is for healing any status that would cripple my team. ThunderWave is for crippling Pokemon, so my sweepers could outspeed them with ease. IceBeam is for offense. Note that I purposely didn't choose SeismicToss. I know SeismocToss is an ideal choice for Blissey, but I don't have access to my 3rd Gen. games anymore, and I don't know anybody who does. Because of that, please don't suggest SeismicToss.
6.) Vaporeon@Leftovers
WaterAbsorb
248 HP/252 Def/252 Sp.Def
Bold(+Def,-Atk)
-Protect
-Scald
-Roar
-Wish
This Vaporeon is a mixed wall. Scald is for offense as well as crippling the opponent with the exception of Pokemon with Guts. Protect is for protecting Vaporeon while waiting for Wish. Roar is for phazing, but also for dealing some damage due to entry hazards. Wish for for recovering lost HP.
That's my team. Feel free to edit my team as long as you state the purpose. You might notice that I have a big weakness to Electric. I don't know what Ground type Pokemon I should include, or if I should at all. If I do, I would still need help deciding which Pokemon to replace. Thank you.
I've never made my team competitively before. I'm unsure about this team, so I would like to ask you all to rate this newly made team. This is my first, so please be nice. All changes are in bold.
1.) Staraptor@ChoiceScarf
Intimidate
Jolly
4 HP/252 Atk/252 Spe
-Close Combat
-Brave Bird
-Return/Double-edge
-U-Turn
Staraptor would be helpful for dishing out physical damage. I prefer Jolly over Adamant because since Staraptor is frail, I can't afford it to get hit, so it would need to outspeed the opponent.
2.) Electivire@Expertbelt
MotorDrive
Adamant(+Atk,-Sp.Atk)
4 HP/252 Atk/252 Spe
-ThunderPunch
-Earthquake
-IcePunch
-CrossChop
This moveset is for physical sweeping, as you already can tell. This is pretty simple, and is just for type coverage, offensively speaking.
3.) Starmie@Leftovers/Lifeorb
NaturalCure
Timid(+Spe,-Atk)
252 Sp.Atk/4 Sp.Def/252 Spe
-Surf
-IceBeam
-ThunderBolt
-Recover/RapidSpin
This is Starmie's basic special sweeping moveset. Same concept as Electivire, but I'm still unsure about the last moveslot. Recover is, obviously, for recovering, but there's also RapidSpin. With NaturalCure, Starmie could pretty much switch in an entry hazard and switch out with ease. Also,I'm unsure which item to use. Either Leftovers or LifeOrb. Please post which one you prefer about the items and the Last moveslot.
4.) Forretress@Leftovers
Sturdy
Relaxed(+Def,-Spe)
252 HP/176 Def/80 Sp.Def
-RapidSpin
-StealthRock
-VoltSwitch
-ToxicSpikes
This Forretress is a physical wall. StealthRock and ToxicSpikes are for obvious reasons. VoltSwitch is there so I could switch out while doing some damage. RapidSpin is there for clearing my field.
5.) Blissey@Leftovers
NaturalCure
Calm(+Sp.Def,-Atk)
4 HP/252 Def/252 Sp.Def
-Wish
-Aromatherapy
-ThunderWave
-IceBeam
This Blissey is a special wall. Wish is for support. Aromatherapy is for healing any status that would cripple my team. ThunderWave is for crippling Pokemon, so my sweepers could outspeed them with ease. IceBeam is for offense. Note that I purposely didn't choose SeismicToss. I know SeismocToss is an ideal choice for Blissey, but I don't have access to my 3rd Gen. games anymore, and I don't know anybody who does. Because of that, please don't suggest SeismicToss.
6.) Vaporeon@Leftovers
WaterAbsorb
248 HP/252 Def/252 Sp.Def
Bold(+Def,-Atk)
-Protect
-Scald
-Roar
-Wish
This Vaporeon is a mixed wall. Scald is for offense as well as crippling the opponent with the exception of Pokemon with Guts. Protect is for protecting Vaporeon while waiting for Wish. Roar is for phazing, but also for dealing some damage due to entry hazards. Wish for for recovering lost HP.
That's my team. Feel free to edit my team as long as you state the purpose. You might notice that I have a big weakness to Electric. I don't know what Ground type Pokemon I should include, or if I should at all. If I do, I would still need help deciding which Pokemon to replace. Thank you.