this is my sand team i know i need to work on it but the main pokemon is mega garchomp. not going to put pictures or anything because this is a skeleton ive tested it its a bit tough to use but it holds its own.
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 48 Def / 208 SpD
Careful Nature
- Rock Slide
- Slack Off
- Earthquake
- Roar
i chose hippowdon because tyranitar has no recovery and i prefer hippowdon as leader able to take hits and do what it needs to do and thats to set up sand and roar out pokemon who tries to set up pretty much.
Garchomp @ Garchompite
Ability: Sand Veil
EVs: 236 Atk / 20 SpA / 252 Spe
Naive Nature
- Dragon Claw
- Fire Blast
- Earthquake
- Rock Slide
mega garchomp able to punch holes in anything that doesnt resist. ive tried using earth power instead i did not tell a difference. nothing special straight forward.
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Counter
- Toxic
- Earthquake
- Recover
i really like this set i put counter on because of the unpredictability very bulky instant recovery and toxic just to rack up residual damage.stab EQ, simple and effective
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Modest Nature
- Shadow Ball
- Iron Head
- Shadow Sneak
- King's Shield
just a good pokemon standard set nothing special about it. needed dragon resist and priority.
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Trick
- Draco Meteor
- Thunderbolt
good speed. good sp atk. i tend to run into alot of greninja
Volcarona @ Leftovers
Ability: Flame Body
EVs: 224 HP / 252 SpA / 32 Spe
Timid Nature
- Roost
- Bug Buzz
- Fiery Dance
- Quiver Dance
i might be switching this version but needed a fire pokemon to handle steel types.
its still a skeleton i find using mega garchomp very hard. let me know if there are better sets pokemon or items. i have trouble against greninja gliscor sableye just a couple more i cant remember.
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 48 Def / 208 SpD
Careful Nature
- Rock Slide
- Slack Off
- Earthquake
- Roar
i chose hippowdon because tyranitar has no recovery and i prefer hippowdon as leader able to take hits and do what it needs to do and thats to set up sand and roar out pokemon who tries to set up pretty much.
Garchomp @ Garchompite
Ability: Sand Veil
EVs: 236 Atk / 20 SpA / 252 Spe
Naive Nature
- Dragon Claw
- Fire Blast
- Earthquake
- Rock Slide
mega garchomp able to punch holes in anything that doesnt resist. ive tried using earth power instead i did not tell a difference. nothing special straight forward.
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Counter
- Toxic
- Earthquake
- Recover
i really like this set i put counter on because of the unpredictability very bulky instant recovery and toxic just to rack up residual damage.stab EQ, simple and effective
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Modest Nature
- Shadow Ball
- Iron Head
- Shadow Sneak
- King's Shield
just a good pokemon standard set nothing special about it. needed dragon resist and priority.
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Trick
- Draco Meteor
- Thunderbolt
good speed. good sp atk. i tend to run into alot of greninja
Volcarona @ Leftovers
Ability: Flame Body
EVs: 224 HP / 252 SpA / 32 Spe
Timid Nature
- Roost
- Bug Buzz
- Fiery Dance
- Quiver Dance
i might be switching this version but needed a fire pokemon to handle steel types.
its still a skeleton i find using mega garchomp very hard. let me know if there are better sets pokemon or items. i have trouble against greninja gliscor sableye just a couple more i cant remember.
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