Rate My Team.

Okay, so I made this team. I haven't actually created all of the Pokemon yet. This is for WiFi, so don't go posting all sorts of random Hidden Powers. I don't have that kind of patience.

PokeshoMachamp.gif


Machamp @ Expert Belt / Leftovers
Relaxed - 252 HP / 252 Attack
+No Guard+
~Dynamicpunch
~Ice Punch
~Bulk Up
~Fire Blast / Payback


My Bulk Up Machamp. This may or may not be my lead, I don't know yet. It's just the first one I thought of to type. Dynamicpunch is awesome as always. Ice Punch covers Flying types, especially Gliscor. Bulk Up raises my Defense and Attack. The last slot is confusing...Fire Blast can nail walls such as Tangrowth, Skarmory, Forretress, and Bronzong especially hard. It also takes advantage of Machamp's No Guard ability. In this case I'd use Expert Belt. Payback, on the other hand, will be boosted in power most of the time, since this Machamp is pretty slow. It hits walls such as Slowbro, Cresselia, and Dusknoir harder than Fire Blast would. It also combos well with Dynamicpunch coverage-wise. It could also take sweepers like Starmie for surprise.


PokeshoDeoxys-S.gif


Deoxys-S @ Life Orb / Choice Specs
Rash - 252 Sp. Attack / 160 Attack / 96 Speed
+Pressure+
~Psycho Boost
~Superpower
~Shadow Ball
~Ice Beam


I can't get Hidden Power [Fire]. That being said, Pycho Boost has mad power. But Deoxys doesn't. Though it is more of a revenge killer, I may want to go with the Choice Specs. Superpower is for Blissey and other steels. Shadow Ball is for Gengar, Azelf and such. Ice Beam hits those rampant Scarfchomps that this outspeeds. But is there something I can do better with the Shadow Ball slot? Like Thunderbolt or something?


PokeshoForretress.gif


Forretress @ Leftovers / Light Clay
Impish - 252 HP / 252 Defense
+Sturdy+
~Stealth Rock
~Light Screen
~Toxic Spikes / Explosion
~Gyro Ball


Stealth Rock setter upper. I decided to put Rapid Spin on Starmie and Light Screen on this. Hear me out: What do you do when I switch Forretress in on your CBTar, stuck on Stone Edge? You switch out. What do you switch to? Your special sweeper, of course. That's when I set up Light Screen, so that my counter to your switch in can take the incoming special hit better. Plus I really didn't need Ice Beam on Starmie, but I still wanted something fast and moderately powerful. Gyro Ball is pretty much a must, it performs very well on a Pokemon like Forretress. I'm just not sure if I want to use Toxic Spikes for more residual damage or Explosion for massive damage.

PokeshoStarmie.gif


Starmie @ Leftovers / Life Orb
Timid / Modest - 132 Sp. Attack / 248 Speed / 130 HP
+Natural Cure+
~Recover
~Rapid Spin
~Thunderbolt
~Surf


I decided to add Starmie as a Rapid Spinner instead of putting it on Forretress. It frees up a T-bolt space on Deoxys-S and a Rapid Spin slot on Forretress, while also being able to function as a general Mixape counter and can also threaten things with Thunderbolt. Recover works pretty well with Rapid Spin, as I can take off damage I got from entry hazards and the turn I used Rapid Spin. I had to change my Speed EVs slightly to make my speed as if I had a perfect IV, to still outspeed that Mixape threat. It can also absorb status. I'm wondering, though; Would a Life Orb combo well with Recover, being able to take off that damage?


PokeshoSalamence.gif


Salamence @ Life Orb
Adamant - 252 Attack / 252 Speed
+Intimidate+
~Dragon Dance
~Dragon Claw
~Earthquake / Brick Break
~Fire Blast / Crunch / Rock Slide


I decided I might want Salamence on my team since my hard hitters are slow, and my fast ones aren't all too strong. This one can do both. Dragon + Fire + Ground hits everything for neutral, which is sweet. Brick Break can punish Blissey, and Crunch to Cresselia and Dusknoir. I don't know which to pick. Also, Brick Break + Crunch could surprise the opponent. Or maybe just put Rock Slide in. Eh.


PokeshoJirachi.gif


Jirachi @ Leftovers
Impish - 240 HP / 56 Atk / 76 Def / 136 Spe
+Serene Grace+
~Wish
~U-Turn
~Protect
~Zen Headbutt / Thunder


This...was originally going to be a Doom Desire Jirachi. But, after some suggestions, I decided off it. Then I gave it one last chance...so I checked out Doom Desire. Its 120 Power was nice, but its FIVE PP and 85 accuracy really turned me off of it. This Wish support set still works, though. I want Protect so that Jirachi can heal itself if it is in dire need of it. Zen Headbutt can be for STAB, or Thunder can be for Paralysis hax. I think they should really be used together, though....maybe I should just lose Protect....


Maybe in place of Starmie


PokeshoTentacruel.gif



Tentacruel @ Black Sludge
Calm - 252 HP / 44 Speed / 208 Sp. Defense
+Liquid Ooze+
~Surf
~Ice Beam
~Knock Off / Rapid Spin
~Haze / Barrier / Mirror Coat


This was supposed to be my answer to SpecsMence and Mixape, two VERY dangerous threats. Knock Off really annoys choice users and walls that want Leftovers. Liquid Ooze can ruin Subseeders, but Tentacruel has to beware of Celebi's Psychic. Rapid Spin if I replace Starmie with this.


Threat List:

Tyranitar: Since they are usually a lead, Machamp or Deoxys can kill it off.

Gyarados: Starmie's Thunderbolt makes short work of Gyarados. Also if I use Thunder on Jirachi, though he'll have to beware of Earthquakes.

Infernape: Starmie can switch in and Surf.

Azelf: Deoxys can Shadow Ball it.

Electivire: Salamence can Earthquake it.

Heracross: Deoxys can Psycho Boost it.

Salamence: Deoxys can Ice Beam it, or Machamp can Ice Punch it.

Togekiss: Deoxys' Ice Beam, Starmie's Thunderbolt, Jirachi's Thunder.

Gengar: Deoxys' Shadow Ball or Psycho Boost.

Garchomp: Deoxys' Ice Beam.

Lucario: Deoxys' Superpower; Machamp's Dynamicpunch. Salamence's Brick Break / Earthquake.

Starmie: Deoxys' Shadow Ball; Machamp's [maybe] Payback; Jirachi [Starmie]'s Thunder[bolt].

Weavile: Machamp's Dynamicpunch; Deoxys' Superpower; Forretress' Gyro Ball.

Dugtrio: Deoxys' Ice Beam; Machamp's Ice Punch; Starmie's Surf.

Porygon-Z: Machamp's Dynamicpunch; Deoxys' Superpower.

Machamp: Deoxys' Psycho Boost.

Snorlax: Deoxys' Superpower; Machamp's Dynamicpunch.

Zapdos: Machamp's Ice Punch...

Suicune: Jirachi's Thunder; Starmie's Thunderbolt.

Breloom: Deoxys' Psycho Boost or Ice Beam; Machamp's Fire Blast and Ice Punch; Salamence's potential Fire Blast.

Ninjask: Machamp's Fire Blast; Forretress' Stealth Rock or Gyro Ball; Salamence's Fire Blast or Rock Slide; Deoxys' Ice Beam.

Metagross: Machamp's and Salamence's Fire Blast; Salamence's Earthquake.

Heatran: Salamence's Earthquake; Starmie's Surf; Machamp's Dynamicpunch; Deoxys' Psycho Boost.

Celebi: Machamp's Fire Blast; Salamence's Fire Blast; Deoxys' Shadow Ball.

Jirachi: Machamp's Fire Blast; Salamence's Fire Blast and Earthquake.

Dragonite: Deoxys' Ice Beam; Machamp's Ice Punch.

Mamoswine: Starmie's Surf; Machamp's Dynamicpunch; Deoxys' Superpower.

Gallade: Deoxys' Shadow Ball.

Yanmega: Forretress' Gyro Ball and Stealth Rock; Machamp's Ice Punch; Deoxys' Ice Beam.

Kingdra: Uh....nothing's SE, but I'll wear it down with Machamp or something sooner or later.

Roserade: Machamp's Ice Punch; Deoxys' Ice Beam; Machamp's Fire Blast; Salamence's Fire Blast.

Scizor: Machamp and Salamence's Fire Blast.



.:Closing:.


So, this is my team. I worked really hard on this RMT, so I hope that it gets some good rates. By good rates I mean not just "You're weak to ____". Tell me why, and how to fix it. Don't just say stuff like "Replace ____ with _____ on _______". Tell me what I will benefit from and lose with this change. This is just what a good rate is.


THANK YOU SO MUCH! :D
 
I think that if you're going to run Starmie as a Life Orber, you should really pack four offensive moves on it and use a Modest nature. Surf, Thunderbolt, Ice Beam, and Grass Know cover a lot of different types, and Starmie will pack quite a punch. Otherwise, I don't really see a reason to run a max Special Attack/Speed spread. You could also try a Choice Specs on it, but thats only if you can handle being limited to one move.
 
I think that if you're going to run Starmie as a Life Orber, you should really pack four offensive moves on it and use a Modest nature. Surf, Thunderbolt, Ice Beam, and Grass Know cover a lot of different types, and Starmie will pack quite a punch. Otherwise, I don't really see a reason to run a max Special Attack/Speed spread. You could also try a Choice Specs on it, but thats only if you can handle being limited to one move.

Actually, I'm running a slight variation of the Smogon standard for Rapid Spinning right now. I wasn't sure if I wanted to have a full sweeper or a Rapid Spinner. I decided to use the Rapid Spinner and let Forretress use another move.

I just copied and pasted this from an old thread, so that wasn't changed. I'll edit it in.
 
For Machamp, think of it this way, it's better to just use Bulk Up with Thunder+Ice Punches, and Dynamicpunch. For every threat you put, first of all they'll have to get through confusion. All the steels like Skarmory and Forretress and Bronzong, they're most likely 2HKO'd after the Bulk Up they switch in on. With Cresselia, you're probably going to get either Thunder Waved, Psychic'd, or Reflected on, so it's not like Payback would've been so great, and Thunderpunch will cover all those annoying Waters, such as Gyarados, Starmie and Slowbro.

I'd also probably start with Deoxys-E, and just scare the bejesus out of everything including Gyarados, Gengar, Salamence, Tyranitar and Hippowdon. It's probably better to go with Thunderbolt over Shadow Ball as well. Gengar is uberfucked by Psycho Boost, and Azelf is 2HKO'd by both Ice Beam and Shadow Ball, so let's just remove the Shadow Ball for more coverage. And it's not like you'd want to fuck around with the aforementioned Cresselia again. Life Orb's the way to go for the late game sweep.

As for the team in general, it seems like you're going to have a ridiculous weakness to special attackers. It's rare that a team can actually get swept by a Raikou nowadays and what not. IMO the best way to go is the worst way, which is Blissey over Jirachi. It can still act as your Wisher, but now you won't be scared of random Togekisses and Gengars of the Pokeworld. It can also help with the status thing as well, whether you want Toxic or Thunder Wave.

I'd also keep the Starmie over Tentacruel, as it's better to have as Starmie can recover itself and won't need to always rely on Wish, as well as being faster than Infernape and won't get fucked by strange phsyical ones..
 
For Machamp, think of it this way, it's better to just use Bulk Up with Thunder+Ice Punches, and Dynamicpunch. For every threat you put, first of all they'll have to get through confusion. All the steels like Skarmory and Forretress and Bronzong, they're most likely 2HKO'd after the Bulk Up they switch in on. With Cresselia, you're probably going to get either Thunder Waved, Psychic'd, or Reflected on, so it's not like Payback would've been so great, and Thunderpunch will cover all those annoying Waters, such as Gyarados, Starmie and Slowbro.

I'd also probably start with Deoxys-E, and just scare the bejesus out of everything including Gyarados, Gengar, Salamence, Tyranitar and Hippowdon. It's probably better to go with Thunderbolt over Shadow Ball as well. Gengar is uberfucked by Psycho Boost, and Azelf is 2HKO'd by both Ice Beam and Shadow Ball, so let's just remove the Shadow Ball for more coverage. And it's not like you'd want to fuck around with the aforementioned Cresselia again. Life Orb's the way to go for the late game sweep.

As for the team in general, it seems like you're going to have a ridiculous weakness to special attackers. It's rare that a team can actually get swept by a Raikou nowadays and what not. IMO the best way to go is the worst way, which is Blissey over Jirachi. It can still act as your Wisher, but now you won't be scared of random Togekisses and Gengars of the Pokeworld. It can also help with the status thing as well, whether you want Toxic or Thunder Wave.

I'd also keep the Starmie over Tentacruel, as it's better to have as Starmie can recover itself and won't need to always rely on Wish, as well as being faster than Infernape and won't get fucked by strange phsyical ones..

Good points...Is that Wish/Protect/Toxic/Flamethrower set good? I know it gets walled by Heatran, but not much else...and it could still function as a Wishpasser. Or maybe the Cleric set?
 
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