Rate My VGC 2012 Team

POKEMON VGC 2012: K330N’s Team + analysis





Heatran - Male @Fire Gem
Nickname: Swagma
Ability: Flash Fire
Nature: Quiet
Shiny: Yes, if possible
Level: 100
Ivs: 31 hp, 30 atk, 31 def, 30 spatk, 31 spdef, 3 spe
Evs: 252 hp, 0 atk, 0 def, 252 spatk, 4 spdef, 0 spe
Moves: Heat Wave, Dragon Pulse, Earth Power, Hidden Power (should be grass
with the above ivs)




Cloyster - Male @White Herb
Nickname: Bluewaffle
Ability: Skill Link
Nature: Naïve
Shiny: Yes, if possible
Level: 100
Ivs: 31 hp, 31 atk, 31 def, 31 spatk, 30 spdef, 31 spe
Evs: 132 hp, 240 atk, 0 def, 0 spatk, 0 spdef, 136 spe
Moves: Shell Smash, Icicle Spear, Rock Blast, Hydro Pump



Machamp - Male @Expert Belt
Nickname: Roids
Ability: No Guard
Nature: Brave
Shiny: Yes, if possible
Level: 100
Ivs: 31 hp, 31 atk, 31 def, 30 spatk, 31 spdef, 0 spe
Evs: 212 hp, 252 atk, 0 def, 0 spatk, 44 spdef, 0 spe
Moves: Stone Edge, Dynamic Punch, Bullet Punch, Protect




Amoongus – Male @Sitrus Berry
Nickname: It’s Fine
Ability: Effect Spore
Nature: Sassy
Shiny: Yes, if possible
Level: 100
Ivs: 31 hp, 30 atk, 31 def, 31 spatk, 31 spdef, 0 spe
Evs: 252 hp, 0 atk, 4 def, 0 spatk, 252 spdef, 0 spe
Moves: Spore, Rage Powder, Giga Drain, Protect




Cresselia – Female @Mental Herb
Nickname: B-B-BODYBAG
Ability: Levitate
Nature: Sassy
Shiny: Yes, if possible
Level: 100
Ivs: 31 hp, 30 atk, 31 def, 31 spatk, 31 spdef, 0 spe
Evs: 252 hp, 0 atk, 60 def, 0 spatk, 196 spdef, 0 spe
Moves: Helping Hand, Trick Room, Toxic, Reflect




Terrakion – No Gender @Focus Sash
Nickname: THE POWERRRR
Ability: Justified
Nature: Adamant
Shiny: Yes, if possible
Level: 100
Ivs: 31 hp, 31 atk, 31 def, 30 spatk, 31 spdef, 31 spe
Evs: 4 hp, 252 atk, 0 def, 0 spatk, 0 spdef, 252 spe
Moves: Close Combat, Rock Slide, Quick Attack, Protect



Analysis:

Cresselia and Terrakion start. This lead is anti-fakeout, due to over 50% of teams in VGC 2012 starting with hitmontop, or some other fakeout user. Here’s how it goes: Terrakion’s a huge ass threat to anyone who knows anything about anything, so I immediately switch him out on turn 1 while the person uses fakeout on him (they do this 85% of the time). This gives me a free switch into my Amoongus. Cresselia uses trick room on turn 1, and incase the other non-fakeout user of the opponent uses taunt, which is popular among smart players due to cresselia popularity, I hv the mental herb to ensure trick room set-up. Now turn 2, it’s not as set in stone, but my pokemon are now faster because of TR, so I get priority spore and priority reflect set up. From here a bunch of stuff can happen, like if they switch into chandelure or heatran (popular for heat wave/eruption), I can predict the heat wave, use protect with amoongus, switch cresselia for my super slow heatran (aka super fast in trick room), and get the flash fire boost, sweep with smart prediction and a fire gem. Or I can be using my slow, powerful, and somewhat bulky machamp in TR to do physical damage. When trick room fades, I use good prediction and rage powder maybe or something so that I can safely switch into my full life, focus sashed terrakion (that was switched on turn 1) that can take any hit next turn with ensured 1hp, wreak havoc, or protect with it and spore with my amoongus if I think they are smart and know what’s coming. Anything is a possibility in the VGCs. This is an example of a good strategy to use though against the inevitable fake-out team with these pokemon. However, there are many other strategies that can be employed with this team, such as shell smash cloyster with no trick room, etc.

Tell me what you think of my team, and pls give me credit if you use it
 
What do you mean by shiny, if possible? Is it that you didn't get the pokemon yet or what? First of all, add some descriptions on the bottom of each pokemon ( tell me why you chose those pokemon and why chose those kind of move sets and natures). Second of all, putting 0 evs is not that necessary. Third, you need to replace icicle spear and rock blast for icicle crash and maybe dive on cloyster, or maybe explosion with normal gem. And why hydro pump if you don't ev train it in special attack. For heatran, put a focus sash on him, because he is not going to survive an ground type attack (or shuca berry). Try replacing dragon pulse with protect. Cresselia really needs an attacking move, if taunt is in use. It will use struggle for three turns. Try psyhic, icy wind, or ice beam. For terrakion, try quick gaurd if you want to prevent fake out. Now back to cloyster, why naive, you are making sp. def even worse. How about jolly if you are not using special attack.
 
The format is really kind of awkward, as pokemaster649 mentioned. You don't need to mention 0 EVs, they're implied by not putting anything there. You also don't need to list the IVs if they're flawless - 31 in everything important is the default assumption, and any relevant 30s will be implied by your choice of Hidden Power. Read some of the other threads in the forum to see some better format examples.

Heatran needs Protect or some means of surviving Ground attacks, or else it'll die before it can attack in a lot of situations.

On Cloyster, I don't think Shell Smash is a good idea on this team, since it runs totally counter to Trick Room, and by late game when the effect has run out it's too late to set up a sweep anyway. If you really want to keep it, though, I'd change it around a bit. First, go for all physical - a Razor Shell with max investment will hit about as hard as an uninvested Hydro Pump against most opponents anyway. Give it an Adamant nature for power, and 84 Speed EVs (enough to outspeed base 130s after a Shell Smash), then put the rest in Special Defense because its physical bulk is already more than high enough.
 
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