¬¬Froslass@Focus Sash
Timid
4HP/252SpAtk/252Spe
-Spikes
-Destiny Bond
-Taunt
-Ice Beam
Typical lead for a Froslass. If I suspect an entry hazard, I’ll go for Taunt. If not, then I’ll just put out a layer of Spikes. I probably won’t survive another attack which is why Destiny Bond is there. Most people would predict that though, so I might just go for a double switch. Ghost-typing helps to prevent spinners from taking away the Spikes.
Gengar@Life Orb
Timid
4HP/252SpAtk/252Spe
-Shadow Ball
-Focus Blast
-Substitute
-Pain Split
Sub+Pain Split Gengar does wonders for me and can pretty much OHKO anything that doesn't resist Ghost or Fighting after one Pain Split. His Ghost-typing and Levitate ability make it easy to switch him into almost anything. And his incredible speed should allow me to always set up a sub first. The goal here with this set is to keep subbing as much as possible and go for a Pain Split. If I’m granted with a free sub, then I’ll just Shadow Ball or Focus Blast and hope for a 2HKO. Advice on his HP spread would be appreciated, such as how many HP EVs/IVs are needed
to set up 4 subs from max HP.
Hitmontop@Muscle Band
Adamant
4Spe/252HP/252Atk
-Fake Out
-Mach Punch
-Sucker Punch
-Close Combat
My late game revenge killer. All his moves are prioritized so that he can take out any remaining Pokemon. I can switch him in to a Ghost-type attack, but I will probably just use him after one of my Pokemon have fainted. He can then resume to take out threats with his priority such as a Tyranitar after it’s set up Dragon Dances or a Cloyster after Shell Smashing.
Cresselia@Light Clay
Bold
4SpDef/252HP/252Def
-Lunar Dance
- Light Screen
-Thunder Wave
-Psychic
My wall and support. It can almost switch into anything without taking too much damage. And if it happens to, then Lunar Dance can serve its purpose. I will probably set up Light Screen first to get 8 free turns of halved special attacks. If anyone tries to set up then I can just paralyze them and cripple their speed. Psychic is just a strong STAB (or would Psyshock be better?). I may want to replace Psychic or Thunder Wave with Reflect, but I don’t know if that’s a good investment.
Latios@Choice Specs
Timid
4HP/252SpAtk/252Spe
-Trick
-Draco Meteor
-Surf
-Thunderbolt
Basically a quick sweeper who can deal massive quickly and efficiently. Thunderbolt exists to take care of Skarmoy and Surf is there for more coverage. Trick can cripple anything that tries to set up boosts or entry hazards. The main move of this set it Draco Meteor. Latios has many resistances and high SpDef, so he can switch in to almost any attack. His high speed coupled with a Specs Draco Meteor will probably OHKO anything that’s not steel. HP Fire is definitely an option, but low 70 base power and a Speed IV sacrifice is not worth it. I will probably switch him out to Cresselia after receiving the -3 SpAtk.
Cloyster@White Herb
Jolly
48HP/252Atk/208Spe
-Shell Smash
-Icicle Spear
-Rock Blast
-Razor Shell
Standard Shell Smashing Cloyster. I’ll set up a Shell Smash against any physical sweeper thanks to Cloyster’s massive Def. After a +2 boost in both its attacks and speed, he can proceed to attempt a sweep. White Herb helps him take hits better after a Shell Smash and Icicle Spear/Rock Blast are for power and coverage. Skill Link boosts their power to incredible amounts. Razor Shell is for a strong physical STAB and to hit any steels that resist Ice and Rock.
Timid
4HP/252SpAtk/252Spe
-Spikes
-Destiny Bond
-Taunt
-Ice Beam
Typical lead for a Froslass. If I suspect an entry hazard, I’ll go for Taunt. If not, then I’ll just put out a layer of Spikes. I probably won’t survive another attack which is why Destiny Bond is there. Most people would predict that though, so I might just go for a double switch. Ghost-typing helps to prevent spinners from taking away the Spikes.
Gengar@Life Orb
Timid
4HP/252SpAtk/252Spe
-Shadow Ball
-Focus Blast
-Substitute
-Pain Split
Sub+Pain Split Gengar does wonders for me and can pretty much OHKO anything that doesn't resist Ghost or Fighting after one Pain Split. His Ghost-typing and Levitate ability make it easy to switch him into almost anything. And his incredible speed should allow me to always set up a sub first. The goal here with this set is to keep subbing as much as possible and go for a Pain Split. If I’m granted with a free sub, then I’ll just Shadow Ball or Focus Blast and hope for a 2HKO. Advice on his HP spread would be appreciated, such as how many HP EVs/IVs are needed
to set up 4 subs from max HP.
Hitmontop@Muscle Band
Adamant
4Spe/252HP/252Atk
-Fake Out
-Mach Punch
-Sucker Punch
-Close Combat
My late game revenge killer. All his moves are prioritized so that he can take out any remaining Pokemon. I can switch him in to a Ghost-type attack, but I will probably just use him after one of my Pokemon have fainted. He can then resume to take out threats with his priority such as a Tyranitar after it’s set up Dragon Dances or a Cloyster after Shell Smashing.
Cresselia@Light Clay
Bold
4SpDef/252HP/252Def
-Lunar Dance
- Light Screen
-Thunder Wave
-Psychic
My wall and support. It can almost switch into anything without taking too much damage. And if it happens to, then Lunar Dance can serve its purpose. I will probably set up Light Screen first to get 8 free turns of halved special attacks. If anyone tries to set up then I can just paralyze them and cripple their speed. Psychic is just a strong STAB (or would Psyshock be better?). I may want to replace Psychic or Thunder Wave with Reflect, but I don’t know if that’s a good investment.
Latios@Choice Specs
Timid
4HP/252SpAtk/252Spe
-Trick
-Draco Meteor
-Surf
-Thunderbolt
Basically a quick sweeper who can deal massive quickly and efficiently. Thunderbolt exists to take care of Skarmoy and Surf is there for more coverage. Trick can cripple anything that tries to set up boosts or entry hazards. The main move of this set it Draco Meteor. Latios has many resistances and high SpDef, so he can switch in to almost any attack. His high speed coupled with a Specs Draco Meteor will probably OHKO anything that’s not steel. HP Fire is definitely an option, but low 70 base power and a Speed IV sacrifice is not worth it. I will probably switch him out to Cresselia after receiving the -3 SpAtk.
Cloyster@White Herb
Jolly
48HP/252Atk/208Spe
-Shell Smash
-Icicle Spear
-Rock Blast
-Razor Shell
Standard Shell Smashing Cloyster. I’ll set up a Shell Smash against any physical sweeper thanks to Cloyster’s massive Def. After a +2 boost in both its attacks and speed, he can proceed to attempt a sweep. White Herb helps him take hits better after a Shell Smash and Icicle Spear/Rock Blast are for power and coverage. Skill Link boosts their power to incredible amounts. Razor Shell is for a strong physical STAB and to hit any steels that resist Ice and Rock.


