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Facility Realgam Tower: Doduodrio

n.png

"I will gladly accept your offer."

conkeldurr.png
:flame orb:

Sending Conkeldurr @ Flame Orb

Knock Off ~ Drain Punch ~ Drain Punch

IF Ursaluna is under the effects of Protection THEN use Bulk Up
IF Ursaluna has decoy THEN use Earthquake
IF Ursaluna is to use a physical returning move THEN use Toxic the first instance and Bulk Up remaining instances
IF Ursaluna is evasive THEN use Counter

Doduodrio to order
 
Round 3:
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
ursaluna.png
:flame orb:
HP: 105/105 | EN: 100/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal

smokomodo.png

HP: 90/90 | EN: 100/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
Field ~
Empty
Team N:
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:electrium z: Electrium Z
conkeldurr.png
:flame orb:
HP: 100/100 | EN: 100/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

zekrom.png

HP: 95/95 | EN: 100/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt

1732905750164.png


Step 1:

:conkeldurr: used Toxic !
Hit (<=540) = yes (430)
:ursaluna: was badly poisoned ! (dosage =1)
7EN

:ursaluna: used Counter !
But it failed !
6EN

:ursaluna: was hurt by the poison ! (-1 HP)
:ursaluna:'s poisoning worsened ! (+1 dosage)
:ursaluna: was burned !
:conkeldurr: was burned !

Step 2:

:ursaluna: used Facade !
Crit (<=25) = no (456)
Damage: (14+3+5+3) = 25
8EN

:conkeldurr: used Drain Punch !
Crit (<=25) = no (265)
Damage: (8+3+5+2)*1.5 = 27
9EN
:conkeldurr: drained some HP ! (+3 HP)

:ursaluna: was hurt by the poison ! (-2 HP)
:ursaluna: was hurt by the burn ! (-2 HP)
:conkeldurr: was hurt by the burn ! (-1 HP)

Step 3:

:ursaluna: used Facade !
Crit (<=25) = no (296)
Damage: (14+3+5+3) = 25
8EN

:conkeldurr: used Drain Punch !
Crit (<=25) = no (395)
Damage: (8+3+5+2)*1.5 = 27
9EN
:conkeldurr: drained some HP ! (+3 HP)

:ursaluna: was hurt by the poison ! (-3 HP)
:ursaluna: was hurt by the burn ! (-2 HP)
:conkeldurr: was hurt by the burn ! (-1 HP)
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
ursaluna.png
:flame orb:
HP: 41/105 | EN: 78/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
Poisoned (Dosage = 4), Toxin, Burned

metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal

smokomodo.png

HP: 90/90 | EN: 100/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
Field ~
Empty
Team N:
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:electrium z: Electrium Z
conkeldurr.png
:flame orb:
HP: 54/100 | EN: 75/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned

sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

zekrom.png

HP: 95/95 | EN: 100/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
Doduodrio to order
 
Last edited:
:sv/ursaluna:

Facade - Facade - Facade
At the start of the step, IF Conkeldurr is to use Focus Blast, THEN use Facade
At the start of the step, IF Conkeldurr is to use a Physical-Returning Attack, THEN use Swords Dance
At the start of the step, IF Conkeldurr is to use a damaging Fighting-type move AND your HP is at least 34, THEN use Counter
At the start of the step, IF Conkeldurr is to use a Speed-Lowering Action, THEN use Bulldoze
 
conkeldurr.png

Counter ~ Counter ~ Close Combat + Mach Punch

Round 4:
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
ursaluna.png
:flame orb:
HP: 41/105 | EN: 78/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
Poisoned (Dosage = 4), Toxin, Burned

metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal

smokomodo.png

HP: 90/90 | EN: 100/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
Field ~
Empty
Team N:
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:electrium z: Electrium Z
conkeldurr.png
:flame orb:
HP: 54/100 | EN: 75/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned

sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

zekrom.png

HP: 95/95 | EN: 100/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
Step 1:
:ursaluna: used Swords Dance !
:ursaluna:'s atk stage rose sharply ! (5 turns)
10EN

:conkeldurr: used Counter !
But it failed !
6EN


:ursaluna: was hurt by the poison ! (-4 HP)
:ursaluna: was hurt by the burn ! (-2 HP)
:conkeldurr: was hurt by the burn ! (-1 HP)
:ursaluna:'s poisoning worsened ! (+1 dosage)

Step 2:

:ursaluna: used Swords Dance !
:ursaluna:'s atk stage rose sharply ! (5 turns)
10EN

:conkeldurr: used Counter !
But it failed !
6EN


:ursaluna: was hurt by the poison ! (-5 HP)
:ursaluna: was hurt by the burn ! (-2 HP)
:conkeldurr: was hurt by the burn ! (-1 HP)
:ursaluna:'s poisoning worsened ! (+1 dosage)

Step 3:

:conkeldurr: used Mach 3 Combat !
Crit (<=25) = no (332)
Damage: (12+3+5+2)*1.5 = 33 ~ 28
12EN
:conkeldurr:'s def and sp def stages fell ! (2 turns)

:ursaluna: was KO'ed !

:conkeldurr: was hurt by the burn ! (-1 HP)
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal

smokomodo.png

HP: 90/90 | EN: 100/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
Field ~
Empty
Team N:
Tech Used: 2
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:electrium z: Electrium Z
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned, -1 def (2t), -1 sp def (2t)

sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

zekrom.png

HP: 95/95 | EN: 100/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
Doduodrio to replace :ursaluna:
 
Switching to :smokomodo: Curtis the Smokomodo holding a pair of :loaded dice: Loaded Dice!

:bw/smokomodo:
"Finally you ssshow yourssself... let usss fight!"

Bone Rush - Bone Rush - Bone Rush
At the start of the step, IF Zekrom is to use Magnet Rise AND you are faster, THEN use Taunt
At the start of your turn, IF Zekrom is under Protection, THEN use Bulk Up
At the start of your turn, IF Zekrom is Evasive, THEN use Heat Wave
At the start of your turn, IF Zekrom is Hovering, THEN use Low Kick
 
Round 5:
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
smokomodo.png
:loaded dice:
HP: 90/90 | EN: 100/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve

metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
Field ~
Empty
Team N:
Tech Used: 2
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:electrium z: Electrium Z
zekrom.png
:electrium z:
HP: 95/95 | EN: 100/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

1733060415490.png


Step 1:

:smokomdo: used Bone Rush !
Crit (<=25) = yes (375|45|80|11|137)
Damage: (4+1+3-1)*1.5+(4+0)*4*1.5 = 35
7EN

:zekrom: used Imprison !
Bone rush was imprisoned !
20EN

Step 2:

:smokomodo: struggled !
Crit (<=25) = no (165)
Damage: (8-1) = 7
5EN
:smokomodo: was hurt by recoil ! (-9 HP)

:zekrom: used Hidden Power !
Crit (<=25) = no (318)
Damage: (6+2)*2 = 16
4EN

Step 3:

:smokomodo: struggled !
Crit (<=25) = no (131)
Damage: (8-1) = 7
5EN
:smokomodo: was hurt by recoil ! (-9 HP)

:zekrom: used Hidden Power !
Crit (<=25) = no (33)
Damage: (6+2)*2 = 16
4EN
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
smokomodo.png
:loaded dice:
HP: 40/90 | EN: 83/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve

metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
Field ~
Imprison (Bone Rush, 4R)
Team N:
Tech Used: 2
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
zekrom.png
:electrium z:
HP: 46/95 | EN: 72/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens
 
zekrom.png

Tailwind ~ Hidden Power ~ Hidden Power + Focus Blast

IF Smokomodo is under the effects of Protection THEN use Roost pushing back
IF Smokomodo is to use a damaging ground type move outside combination AND Zekrom is faster THEN use Fly pushing back
IF Smokomodo is to use a damaging ground type move in combination THEN use Protect pushing back
IF Smokomodo has decoy THEN use Scale Shot pushing back
 
Round 6:
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
smokomodo.png
:loaded dice:
HP: 40/90 | EN: 83/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve

metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
Field ~
Imprison (Bone Rush, 4R)
Team N:
Tech Used: 2
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
zekrom.png
:electrium z:
HP: 46/95 | EN: 72/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

1733550409475.png


Step 1:

:smokomodo: used Taunt !
:zekrom: was taunted ! (2 steps)
10EN

:zekrom: tried to use Tailwind !
But :zekrom: was taunted !
10EN

Step 2:

:smokomodo: used Scale Shot !
Crit (<=25) = yes (517|303|193|23|186)
Damage: (4+1-1)*1.5+(4+0)*4*1.5 = 30
7EN
:smokomodo:'s speed increased and defense fell ! (3 turns)

:zekrom: used Hidden Power !
Crit (<=25) = no (225)
Damage: (6+2)*2 = 16
4EN
:zekrom: is no longer taunted !

Step 3:

:smokomodo: used Earthquake !
Crit (<=25) = no (463)
Damage: (10+3-1)*1.5 = 18 ~ 16
7EN

:zekrom: was KO'ed !

Zekrom was revived by the power of friendship !

:zekrom: used Aqua Blast !
Crit does not matter
Damage: (12+2)*2 = 28 ~ 24
12EN
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
smokomodo.png
:loaded dice:
HP: KO/90 | EN: 0/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician
ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve

metagross.png

HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
Field ~
Imprison (Bone Rush, 3R)
Team N:
Tech Used: 3
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
zekrom.png
:electrium z:
HP: 1/95 | EN: 46/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens
Doduodrio to send out :metagross: and order
 
Sending out :metagross: Tera the Metagross holding some :leftovers: Leftovers!

:bw/metagross:
[SYSTEM]Homing systems engaged.

Ice Punch - Ice Punch - Ice Punch
At the start of priority +1, IF Zekrom has 1 HP, THEN use Bullet Punch
At the start of your turn, IF Zekrom is under Protection, THEN use Reflect first instance and Chill remaining instance
At the start of your turn, IF Zekrom isn't Hovering, THEN use Earthquake
At the start of your turn, IF Zekrom has a Decoy, THEN use Knock Off
 
Super Potion (Sigilyph) ~ Chill ~ Chill

Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
metagross.png
:leftovers:
HP: 38/90 | EN: 47/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
smokomodo.png
:loaded dice:
HP: KO/90 | EN: 0/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician

ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
Field ~
Imprison (Bone Rush, 3R)
Team N:
Tech Used: 3
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
zekrom.png
:electrium z:
HP: 1/95 | EN: 46/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


sigilyph.png
:life orb:
HP: 51/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens

Step 1:

Super Potion was sprayed on :sigilyph: !
+40 HP

:metagross: used Bullet Punch !
Crit does not matter
Damage: 1
4EN
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
metagross.png
:leftovers:
HP: 44/90 | EN: 43/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
smokomodo.png
:loaded dice:
HP: KO/90 | EN: 0/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician

ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
Field ~
Imprison (Bone Rush, 2R)
Team N:
Tech Used: 3
:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
zekrom.png
:electrium z:
HP: KO/95 | EN: 0/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


sigilyph.png
:life orb:
HP: 85/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens
 
sigilyph.png
:life orb:

Sending Out Sigilyph @ Life Orb

Heat Wave ~ Heat Wave ~ Heat Wave

IF Light Screen is active on opposing side THEN use Defog
IF Metagross is to use a self sacrificing move THEN use Protect
Check at start of step, IF Metagross is to use Rock Tomb outside combination AND Sigilyph is faster than Metagross THEN use Fly
Check at start of step, IF Metagross is to use Trailblaze outside combination AND Sigilyph is faster than Metagross then use Fly
 
:bw/metagross:
[ERROR]Winning sequence not found.
[WARNING]Systems overheating.
[WARNING]Systems overheating.
[WARNING]Systems overheating.

Explosion
 
Round 8:
Team Doduodrio:
:loaded dice: Loaded Dice
:sticky barb: Sticky Barb
:choice scarf: Choice Scarf
:life orb: Life Orb
:oran berry: Oran Berry
:hondew berry: Hondew Berry
:weakness policy: Weakness Policy
:eject button: Eject Button
:leftovers: Leftovers
metagross.png
:leftovers:
HP: 44/90 | EN: 43/100
[10/9/6/7/81]
SC/WC: 4/9 | R/C: 2/5
Clear Body, Light Metal
smokomodo.png
:loaded dice:
HP: KO/90 | EN: 0/100
[8/5/5/6/112]
SC/WC: 4/6 | R/C: 2/5
Blaze, Technician

ursaluna.png
:flame orb:
HP: KO/105 | EN: 0/100
[10/8/3/8/50]
SC/WC: 4/7 | R/C: 2/5
Guts, Bulletproof, Unnerve
Field ~
Imprison (Bone Rush, 2R)
Team N:
Tech Used: 3
:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
sigilyph.png
:life orb:
HP: 85/85 | EN: 52/100
[3/6/7/6/112]
SC/WC: 3/2 | R/C: 2/5
Wonder Skin, Magic Guard, Tinted Lens
conkeldurr.png
:flame orb:
HP: 51/100 | EN: 51/100
[10/7/3/7/45]
SC/WC: 3/4 | R/C: 2/5
Guts, Sheer Force, Iron Fist
Burned


zekrom.png
:electrium z:
HP: KO/95 | EN: 0/100
[11/9/8/7/104]
SC/WC: 5/7 | R/C: 2/5
Teravolt
:sigilyph: used Protect !
:sigilyph: protected itself !
12EN

:metagross: used Explosion !
:metagross: was KO'ed !

N is victorious !

Rewards:
Doduodrio: -16RC, +5TC, +1 :Heart mail: Devoted Event Voucher
Novax: +14JC, +6RC, +12 Accolades, +2 Star Pieces​
 
Backpack:
:ice memory: Ice Memory
:poison memory: Poison Memory
:fairy memory: Fairy Memory
:choice specs: Choice Specs
:expert belt: Expert Belt
:weakness policy: Weakness Policy
:enigma berry: Enigma Berry
:item urge: Blank Record
:item urge: Blank Record
:item urge: Blank Record
Pokémon: :hydreigon::silvally::blissey::spinda:
:ss/hydreigon:
Pierson

Species: Hydreigon, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Dark / Dragon
Abilities: Levitate
Profile:
Pierson is extremely reactive, firing destructive blasts of energy at literally anything that moves. He is always looking around with his two smaller heads, constantly on the lookout for danger or any potential threats. Apparently, the reason he is so skittish is because before he evolved, he could not see very well, if at all. As a result, he was attacked a lot, and he could not defend himself. So, now that he can see, he sees everything as a potential enemy that might attack him when he isn't looking.

How They Met:
After Pierson had painstakingly, blindly attacked enough Pokémon as a Zweilous to finally evolve into Hydreigon, he immediately went on violent rampages, razing large swaths of land in fury and confusion. When he suddenly appeared by Doduodrio's house, Doduodrio and every one of his Pokémon made a huge combined effort to calm him down. After being captured, he is still rather jumpy at times, but he has gotten better at not incinerating people at first sight!

Name Origin:
From the highly intelligent and cowardly alien race in Larry Niven's Ringworld known as Pierson's Puppeteers (named after the human who made first contact with them). Pierson's Puppeteers are herbivores that resemble camels, except they have two necks and only one back leg.

Statistics:
HP: 95
Atk: 8
Def: 7
SpA: 9
SpD: 7
Spe: 98

Size Class: 4
Weight Class: 5

Moves:

Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
:ss/silvally:
Silvan

Species: Silvally, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Normal
Abilities: RKS System
Signature Move: Multi-Attack
Profile:
Silvan's personality is very multi-layered, and it seems to change with the Memory drive that has been inserted into him. The Fire Memory causes him to become passionate and aggressive, while the Ghost Memory makes him melancholy and glum. When he has no Memory inserted, he seems to be the most himself, chatting amicably with other Pokémon. However, he understands that he must utilize his Memories to increase his strength in battle.

How They Met:
Designed to hunt and kill Ultra Beasts, Silvan was not really sure what to do when he was no longer under the control of the Aether Foundation. After wandering about freely for quite some time, he found that he wished for the company of other Pokémon. So, when he came across Julie the Togekiss on one of her travels, they became friends. She introduced him to the rest of Doduodrio's team, and he decided to battle on the team!

Name Origins:
It sounds like Silvally. Also, it sounds cool.

Statistics:
HP:
95
Atk: 7
Def: 7
SpA: 7
SpD: 7
Spe: 95

Size Class: 4
Weight Class: 5

Moves:

Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt

Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 4:
Multi-Attack (Signature)
:bw/blissey:
Cherry

Species: Blissey, Gender: Female
Level: 1, EXP: 0 / 10
Nature: Docile (No change)
Typing: Normal
Abilities: Natural Cure / Serene Grace / (Locked) Healer
Profile:
Cherry is very joyous! Maybe a bit too joyous. But there can't possibly be such a thing as too much joy, can there? Her endless optimism can often be quite encouraging in bad situations, too. Eating one of her eggs seems to have a strange hypnotic effect upon consumption, causing the consumer to become cheerful, just like her. She often uses this to pacify enemies, encouraging everybody to just be friends!

How They Met:
Cherry used to work at a Pokémon Egg Nursery, but she left the nursery to travel the world. In her travels, she encountered Julie and then later decided to join the team!

Name Origins:
Blissey's feathers remind me of cherubim which also have wings.

Statistics:
HP:
135
Atk: 1
Def: 1
SpA: 6
SpD: 10
Spe: 55

Size Class: 3
Weight Class: 3

Moves:

Level 0:
Aromatherapy
Avalanche
Brick Break
Calm Mind
Dazzling Gleam
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Bubble Beam
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Electric Terrain
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Life Dew
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Snowscape
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Trick
Water Gun
Water Pulse
:ss/spinda:
Bun

Species: Spinda, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Quirky (No change)
Typing: Normal
Abilities: Own Tempo / Tangled Feet / (Locked) Contrary
Trait: Requires no Tech for their first Technique each battle.
Profile:
Buni sac tual lyat opse creta gen twor kingfort hepok. Emonlea gueb uty, "oudid N the aritfro mmehei sact?" U ally quit! Ecun nin gands harpu sing thege. Ner ally di tzyandlo opyten denci esofhi sspec. Iesto, hi sadvan ta gehei scapab leofs pe a kings ever aldiff. Erentl "Angua Gesand" oft e nenco des hiss peechs, otha ten emiesca nno tund! Erst andit buti tse emslik eyo ucan.

How They Met:
Siht daer nac uoy taht, desserpmi mi yltsenoh hguoht! Sseug a tsuj, staht tsieh dlo; doog a dna noisufnoc yrekcirt! Emos devlovni ylbaborp ti skniht eh maet, eht no pu dedne, eh... Woh wonk yllautca tnseod nub.

Name Origin:
Snub dem aets "foe damsti" ekils kool adnip. Stahtt cafeh tmorfs emoc nub!

Statistics:
HP: 85
Atk: 5
Def: 5
SpA: 5
SpD: 5
Spe: 60

Size Class: 2
Weight Class: 1
Hidden Power: None

Moves:

Level 0:

Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse
Rival Shauna (Level 1)

shauna.png


Challenge Type: Normal Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 0
Backpack Size: 10
Arena: Kalos Route 19 (Shauna)

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Shauna has spent the past half hour playing with her Pokemon and getting their spirits up. Watch out, or they might hit you where you don't expect it!
  • Shauna's Furfrou is extremely well-styled, such that three of their Trims have become fully custom forms: Furfrou-Heart, Furfrou-Star, and Furfrou-Diamond.
    • Base Furfrou has access to the Forme Shift command, and none of the Trims do. (Furfrou's forms work the same way as Rotom's. Remember that a Pokemon that has access to Forme Shift can attempt it as a triggered action on sendout, and without text that explicitly states that a Pokemon reverts to its base form when switched out, no such thing happens.)
    • Each custom Furfrou form has the same stats and abilities as base Furfrou, except a Special Attack rank of 7 rather than 5.
    • Furfrou-Heart is a Normal/Electric type and knows the move Thunderbolt.
    • Furfrou-Star is a Normal/Ice type and knows the move Ice Beam.
    • Furfrou-Diamond is a Normal/Ground type and knows the move Earth Power.
  • Shauna has worked closely with Professor Sycamore to better understand the Pokemon he gives out. Her Kalos starter Pokemon have unlocked their Hidden Abilities.
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Earth Power
Slot 1: rolled 2 ==> Goodra
Slot 2: rolled 1 ==> Aromatisse
Slot 3: rolled 1 ==> Chesnaught
:choice specs: Choice Specs
:kee berry: Kee Berry
:lucky egg: Lucky Egg
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:power belt:Power Belt
:sv/goodra:

Goodra
Level 1

Type: Dragon
Abilities: Sap Sipper, Hydration, Gooey (Locked)

Nature: Serious
HP: 95
Atk: 7
Def: 5
SpA: 8
SpD: 11
Spe: 80
Size: 4
Weight: 5


Movepool:
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Brutal Swing
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Hail
Incinerate
Infestation
Life Dew
Mega Punch
Poison Tail
Rain Dance
Rock Smash
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball
:sv/aromatisse:

Aromatisse
Level 1

Type: Fairy
Abilities: Healer, Aroma Veil (Locked)

Nature: Serious
HP: 95
Atk: 5
Def: 5
SpA: 7
SpD: 6
Spe: 29
Size: 2
Weight: 2


Movepool:
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flash Cannon
Heal Bell
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Refresh
Rest
Round
Sleep Talk
Snore
Substitute
Thunderbolt
Toxic

Level 1:
Aromatic Mist
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Fairy Wind
Flash
Heal Pulse
Helping Hand
Misty Terrain
Rain Dance
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
:sv/chesnaught:

Chesnaught
Level 1

Type: Grass/Fighting
Abilities: Overgrow, Bulletproof

Nature: Serious
HP: 90
Atk: 8
Def: 9
SpA: 5
SpD: 6
Spe: 64
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Seed
Crunch
Dragon Claw
Earthquake
Energy Ball
Facade
Focus Blast
Hone Claws
Iron Head
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt

Level 1:
Bite
Coaching
Confide
Curse
Cut
Defense Curl
Double Team
Dual Chop
Flash
Grassy Terrain
Growl
Helping Hand
High Horsepower
Iron Defense
Magical Leaf
Metal Claw
Mud-Slap
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seed Bomb
Sludge Bomb
Spikes
Spiky Shield (Signature)
Sunny Day
Swagger
Swift
Synthesis
Taunt
Vine Whip
Wide Guard
Sending out :chesnaught:Chesnaught with :kee berry:Kee Berry!
 
1739915177184.png

"Hi again, Shauna!"

Sending out :hydreigon: Pierson the Hydreigon holding a set of :choice specs: Choice Specs!

:ss/hydreigon:
"Go away!"

Flamethrower - Flamethrower - Flamethrower
At the start of your turn, IF Chesnaught is under Protection, THEN use Nasty Plot
 
shauna.png

"Oh no! Chesnaught, get out of here!"

Synthesis | Synthesis | Synthesis

At start of turn, IF you are burned THEN use Rain Dance first instance, Pain Split every other instance
 
Round 1:
Team Shauna - 0 Tech Control reamining
:goodra::aromatisse::chesnaught:
chesnaught.png
:kee berry:
Grass/Fighting | Overgrow/Bulletproof
90/30 | 8/9/5/6/64 | 3/4
Status: OK!​
//VS//
Team Duo - 0 tech Control remaining
:hydreigon::unknown::unknown:
hydreigon.png
:choice specs:
Dark/Dragon | Levitate
95/30 | 8/7/9[14]/7/98 | 4/5
Status: OK!

Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
127, 393, 492, 1, 207, 380, 512, 161, 572, 193

[Hydreigon's Levitate]
Hydreigon is Distant!

1st action

Hydreigon used Flamethrower!
-3 EN
Crit: 127 (25) No
Effect: 393 (60) No
Damage: (9[BAP]+8[stat diff])*1.5 = 25.5 ==> 26

Chesnaught used Synthesis!
-5 EN
+20 HP Chesnaught

2nd action

Hydreigon used Flamethrower!
-3 EN
Crit: 492 (25) No
Effect: 1 (60) Yes critical success!
Damage: (9[BAP]+8[stat diff])*1.5 = 25.5 ==> 26
Chesnaught was burned!

Chesnaught used Rain Dance!
-4 EN
Rain Dance (5r)

BRN -2 HP Chesnaught

3rd action

Hydreigon used Flamethrower!
-3 EN
Crit: 207 (25) No
Damage: (9[BAP]-3[Rain]+8[stat diff])*1.5 = 21

Chesnaught used Pain Split!
-4 EN
95-41 = 54 ==> 26
-13 HP Hydreigon
+13 HP Chesnaught

BRN -2 HP Chesnaught​


FIELD
Rain (4r)
Summary said:
Chesnaught HP: 90 ==> 54
Chesnaught EN: 30 ==> 17

Hydreigon HP: 95 ==> 82
Hydreigon EN: 30 ==> 21​


Team Shauna - 0 Tech Control reamining
:goodra::aromatisse::chesnaught:
chesnaught.png
:kee berry:
Grass/Fighting | Overgrow/Bulletproof
54/17 | 8/9/5/6/64 | 3/4
Status: OK!​
//VS//
Team Duo - 0 tech Control remaining
:hydreigon::unknown::unknown:
hydreigon.png
:choice specs:
Dark/Dragon | Levitate
82/21 | 8/7/9[14]/7/98 | 4/5
Status: OK!

shauna.png

"Oh no... It all went downhill so fast..."

Switching to :aromatisse:Aromatisse holding :choice specs:Choice Specs!

Doduodrio to counterswitch or decline
 
:hydreigon: "...I'm getting out of here."

1739990531225.png

"Come on Pierson! You gotta have more courage! But it really would be prudent to save you for later, so let's go to Silvan instead!"

Switching to :silvally poison: Silvan the Silvally holding a :poison memory: Poison Memory!

:ss/silvally poison:
"A simple Fairy-type... This will be easy."

Multi-Attack - Multi-Attack - Multi-Attack
At the start of your turn, IF Aromatisse is under Protection, THEN use Swords Dance
 
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