Facility Realgam Tower: Doduodrio

:choice band: Choice Band
:choice specs: Choice Specs
:life orb: Life Orb
:leftovers: Leftovers
:oran berry: Oran Berry
:cheri berry: Cheri Berry
:eject button: Eject Button
:BW/Clefable:
Oona

Species:
Clefable, Gender: Female
Level: 2, EXP: 0 / 10
Nature: Quirky (No change)
Typing: Fairy
Abilities: Cute Charm / Magic Guard / (Unlocked) Unaware
Profile:
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.

How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.

Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).

Statistics:
HP:
95
Atk: 5
Def: 5
SpA: 7
SpD: 7
Spe: 60

Size Class: 3
Weight Class: 3
Hidden Power: None
Moves:

Level 0:

Attract
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Dizzy Punch
Double Team
Facade
Fire Punch
Flamethrower
Flash
Focus Blast
Growl
Hyper Voice
Ice Beam
Ice Punch
Mud-Slap
Play Rough
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Aromatherapy
Bubble Beam
Calm Mind
Cosmic Power
Curse
Detect
Disarming Voice
Dual Wingbeat
Echoed Voice
Heal Bell
Incinerate
Magic Coat
Magical Leaf
Mega Punch
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Work Up

Level 2:
After You
Amnesia
Blizzard
Captivate
Charm
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Misty Terrain
Moonlight
Nightmare
Present
Rest
Scary Face
Secret Power
Skull Bash
Soft-Boiled
Solar Beam
Stealth Rock
Submission
Take Down
Thunder
Wake-Up Slap
Zap Cannon
:SS/Garchomp:
Dozer

Species:
Garchomp, Gender: Male
Level: 2, EXP: 0 / 10
Nature: Serious (No change)
Typing: Dragon / Ground
Abilities: Sand Veil / (Unlocked) Rough Skin
Profile:
Dozer is always constantly, well, dozing off. Nobody really knows why, since he's also almost always seen napping. It's almost as if he has the Comatose ability! To complement his habit of nodding off, Dozer has a laid-back personality and is the type of person to be indifferent when you ask them to make a choice between options.

How They Met:
Dozer was found conked out in Doduodrio's backyard. Efforts to wake him up failed, so he was just left there. He occasionally wakes up to look for food or to ask what day of the week it is.

Name Origins:
Dozer came from bulldozer and also from Dozer's personality.

Statistics:
HP:
100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Spe: 102

Size Class: 4
Weight Class: 4
Hidden Power: None
Moves:

Level 0:

Aerial Ace
Attract
Brick Break
Confide
Crunch
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Iron Head
Liquidation
Mud-Slap
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Strength
Surf
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Cut
Dragon Breath
Dragon Rage
Dragon Tail
Dual Chop
False Swipe
Hone Claws
Incinerate
Metal Claw
Rain Dance
Roar
Rock Climb
Rock Smash
Sandstorm
Snore
Sunny Day
Swagger
Swift
Twister

Level 2:
Aqua Tail
Captivate
Double-Edge
Dragon Rush
Fire Blast
Iron Tail
Rest
Sand Tomb
Scale Shot
Scary Face
Secret Power
Spikes
Stealth Rock
Stone Edge
Swords Dance
Take Down
Whirlpool
:SS/Golisopod:
Gilgamesh

Species:
Golisopod, Gender: Male
Level: 2, EXP: 0 / 10
Nature: Docile (No change)
Typing: Bug / Water
Abilities: Emergency Exit
Profile:
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.

How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.

Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.

Statistics:
HP:
90
Atk: 9
Def: 10
SpA: 5
SpD: 7
Spe: 40

Size Class: 3
Weight Class: 5
Hidden Power: None
Moves:

Level 0:

Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Confide
Dark Pulse
Defense Curl
Double Team
Facade
Focus Blast
Harden
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Surf
Toxic
Waterfall
X-Scissor

Level 1:
Aqua Jet
Bulk Up
Drill Run
Dual Chop
False Swipe
Hail
Metal Claw
Rain Dance
Rock Smash
Sludge Bomb
Snore
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2:
Assurance
Blizzard
Close Combat
First Impression
Iron Defense
Payback
Pin Missile
Rest
Screech
Spikes
Swords Dance
Venoshock

Rival Wally (Level 2)



Reward Info
KO Slot 1: 3 EXP
KO Slot 2: 3 EXP
KO Slot 3: 4 EXP

Battle Info
Match Type:
3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Hoenn Victory Road

Like the Victory Roads in all other regions, Hoenn's Victory Road is the last stop before challenging the powerful Elite Four. The dark cave forces you to overcome your limits during your explorations. Right as you've reached the end, Wally appears and challenges you to a battle! Good thing you had just healed your team, because you can tell Wally won't go easy on you.
  • When Wally's Gallade returned from a trip to Paldea with a new ability and several new moves that synergize excellently with it, his Gardevoir took that as a challenge. They went on their own trip to Kalos and found a way to permanently absorb some Mega Evolution energy into their body. Wally's Gardevoir has the ability Pixilate and a Special Attack rank of 12.
  • Camouflage turns the user into a Rock type
  • Secret Power may cause flinching
  • Nature Power becomes Power Gem

Slot 1: Flygon
Slot 2: Kecleon
Slot 3: Gardevoir

:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:weakness policy:Weakness Policy
:life orb:Life Orb
:throat spray:Throat Spray
:sv/Flygon:

Flygon

Type:
Ground/Dragon
Abilities: Levitate/Levitate

Nature: Serious
HP: 90
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 100

Size: 4
Weight: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Astonish
Attract
Bug Bite
Bug Buzz
Confide
Crunch
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Mud-Slap
Protect
Rock Slide
Round
Sand Attack
Signal Beam
Strength
Thunder Punch
Toxic

Level 1:
Air Cutter
Bite
Brutal Swing
Defog
Dragon Breath
Dragon Dance
Dragon Tail
Dual Wingbeat
Gust
Hone Claws
Incinerate
Mega Punch
Ominous Wind
Power-Up Punch
Quick Attack
Rock Smash
Sandstorm
Silver Wind
Snore
Sonic Boom
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Twister

Level 2:
Captivate
Double-Edge
Dragon Rush
Feint
Fire Blast
Fire Spin
First Impression
Flail
Focus Energy
Heat Wave
Iron Tail
Mega Kick
Rest
Roost
Sand Tomb
Scale Shot
Screech
Secret Power
Solar Beam
Stone Edge
Superpower
:sv/Kecleon:

Kecleon

Type:
Normal
Abilities: Color Change/Protean

Nature: Serious
HP: 85
Atk: 7
Def: 5
SpA: 5
SpD: 9
Spe: 40

Size: 2
Weight: 2

Moves:
Level 0:
Aerial Ace
Ancient Power
Astonish
Attract
Brick Break
Confide
Counter
Defense Curl
Dizzy Punch
Double Team
Facade
Feint Attack
Fire Punch
Flamethrower
Flash
Ice Beam
Ice Punch
Mud-Slap
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Strength
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic

Level 1:
Cut
Detect
Fake Out
Hone Claws
Incinerate
Lick
Magic Coat
Mega Punch
Power-Up Punch
Psybeam
Rain Dance
Recycle
Rock Smash
Role Play
Scratch
Seismic Toss
Shadow Sneak
Shock Wave
Snore
Sucker Punch
Sunny Day
Swagger
Swift
Trick
Water Pulse
Work Up

Level 2:
After You
Aqua Tail
Bind
Blizzard
Captivate
Disable
Double-Edge
Dynamic Punch
Feint
Fire Blast
Focus Punch
Foul Play
Fury Swipes
Grass Knot
Iron Tail
Low Kick
Mega Kick
Nasty Plot
Recover
Rest
Screech
Secret Power
Solar Beam
Stealth Rock
Thief
Thunder
:sv/Gardevoir:

Gardevoir

Type:
Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy/Pixilate

Nature: Serious
HP: 85
Atk: 5
Def: 5
SpA: 12
SpD: 8
Spe: 80

Size: 3
Weight: 3

Moves:
Level 0:
Attract
Aura Sphere
Confide
Dazzling Gleam
Defense Curl
Double Team
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Confusion
Disarming Voice
Echoed Voice
Heal Bell
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Psybeam
Rain Dance
Recycle
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Will-O-Wisp

Level 2:
Captivate
Charm
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Heal Pulse
Life Dew
Mega Kick
Misty Explosion
Misty Terrain
Nightmare
Psychic Terrain
Rest
Secret Power
Thief
Triple Axel



"My pokemon and I are always moving forward. Little by little, day by day! So get ready... Here I come!"

Sending out :kecleon:Kecleon @ :life orb:Life Orb. Doduodrio to order.
 
Last edited:
1674604228897.png

"We're also improving ourselves! Let's show Wally how strong we are, Gilgamesh!"

:ss/golisopod:
"Yes. Let us demonstrate our inner strength..."

Sending out :golisopod: Gilgamesh the Golisopod holding an :oran berry: Oran Berry!

First Impression - Waterfall - Waterfall

At the start of your turn, IF Kecleon is Normal-type, use Brick Break
At the start of your turn, IF Kecleon is Psychic-type, use X-Scissor
At the start of your turn, IF Kecleon is Electric-type, use Drill Run
At the start of your turn, IF Kecleon is Flying-type, use Rock Slide
 

"That pokemon looks tough... I know! Let's try this!"

:sv/Kecleon:
Counter | Thunderbolt | Counter

ROUND ONE

Pokémon Trainer Wally
:sv/Kecleon:
Kecleon @ :life orb:Life Orb

HP: 85/85 | EN: 100/100
Abilities: Color Change/Protean
Stats: 7/5/5/9/40
Size/Weight: 2/2​
--VS--​
Doduodrio

Gilgamesh (Golisopod)
@ :oran berry:Oran Berry

HP: 90/90 | EN: 100/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5

STEP ONE
Golisopod used Brick Break! (-6 EN)
Crit: 7/24=NO
Damage: (8 + 9 - 5) x 1.5 = 18

Kecleon transformed into the Fighting-type!
Kecleon used Counter! (-15 EN)
Damage: 18 x 1.5 = 27

Golisopod ate its Oran Berry! (+10 HP)

STEP TWO
Golisopod used Waterfall! (-6 EN)
Crit: 20/24=NO | Effect: 77/100=NO
Damage: 8 + 3 + 9 - 5 = 15

Kecleon transformed into the Electric-Type!
Kecleon used Thunderbolt! (-7 EN)
Crit: 3/24=NO | Effect: 81/100=NO
Damage: (9 + 3 + 3 + 5 - 7) x 1.5 = 20
Kecleon lost some of its HP! (-3 HP)

STEP THREE
Golisopod used Drill Run! (-6 EN)
Hit: 41/100 | Crit: 8/8=NO
Damage: (8 + 9 - 5) x 1.5 = 18

Kecleon transformed into the Fighting-type!
Kecleon used Counter! (-15 EN)
Damage: 18 x 1.5 = 27
---------------​

Pokémon Trainer Wally
:sv/Kecleon:
Kecleon @ :life orb:Life Orb

HP: 31/85 | EN: 63/100
Abilities: Color Change/Protean
Stats: 7/5/5/9/40
Size/Weight: 2/2
Protean (Fighting)
--VS--​
Doduodrio

Gilgamesh (Golisopod)
@ Nothing

HP: 26/90 | EN: 81/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5
Retreat Marker


"Just a little more, Kecleon! I know you can do it!"

:sv/Kecleon:
Thunderbolt | Thunderbolt | Thunderbolt
IF
Golisopod is to use Drill Run THEN use Aerial Ace and push back.
IF Golisopod is under the effects of protection THEN use Stealth Rock on the first instance, and Recover on the second instance.
IF Golisopod is to use First Impression OR Aqua Jet AND you do not have a Faked counter THEN use Fake Out and push back.

Doduodrio to order.
 
Last edited:
ROUND TWO

Pokémon Trainer Wally
:sv/Kecleon:
Kecleon @ :life orb:Life Orb

HP: 31/85 | EN: 63/100
Abilities: Color Change/Protean
Stats: 7/5/5/9/40
Size/Weight: 2/2
Protean (Fighting)
--VS--​
Doduodrio

Gilgamesh (Golisopod)
@ Nothing

HP: 26/90 | EN: 81/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5

STEP ONE
Golisopod used Protect! (-12 EN)
Golisopod protected itself!

Kecleon used Stealth Rock (-12 EN)
Pointed stones float around Doduodrio's team!

Golisopod used Tactical Retreat! (-0 EN)
Golisopod lost its Retreat marker!
Golispod got a Switching marker!

STEP TWO
Golisopod used Taunt! (-10 EN)
Kecleon fell for the taunt!

Kecleon transformed into the Electric-Type!
Kecleon used Thunderbolt! (-7 EN)
Crit: 17/24=NO | Effect: 67/100=NO
Damage: (9 + 3 + 3 + 5 - 7) x 1.5 = 20
Kecleon lost some of its HP! (-3 HP)

STEP THREE
Golisopod used Protect! (-12 EN)
Golisopod protected itself!

Kecleon transformed into the Electric-Type!
Kecleon used Thunderbolt! (-7 EN)
Golisopod protected itself!
---------------​

Pokémon Trainer Wally
:sv/Kecleon:
Kecleon @ :life orb:Life Orb

HP: 28/85 | EN: 37/100
Abilities: Color Change/Protean
Stats: 7/5/5/9/40
Size/Weight: 2/2
Protean (Electric), Taunted (1 turn)
--VS--​
Doduodrio

Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5
Switching
Stealth Rock



"It ran away... but we're ready for whatever comes out next!"

Doduodrio to replace Golisopod and order.
 
1674756757434.png

"You did well, Gilgamesh. Let's go, Dozer!"

:ss/garchomp:
*yaaaaaawn*

Sending out :garchomp: Dozer the Garchomp holding a :choice band: Choice Band!

Earthquake - Earthquake - Earthquake

At the start of your turn, IF Kecleon successfully used Protect, use Sandstorm on the first instance and Stealth Rock on the second instance
At the start of your turn, IF Kecleon is to use Sucker Punch, use Swords Dance
 

"Go!"

:sv/Kecleon:
Fake Out | Ice Beam | Fake Out

ROUND 3

Pokémon Trainer Wally
:sv/Kecleon:
Kecleon @ :life orb:Life Orb

HP: 28/85 | EN: 37/100
Abilities: Color Change/Protean
Stats: 7/5/5/9/40
Size/Weight: 2/2
Protean (Electric), Taunted (1 turn)
--VS--​
Doduodrio

Dozer (Garchomp)
@ :choice band:Choice Band

HP: 100/100 | EN: 100/100
Abilities: Sand Veil/Rough Skin
Stats: 14/7/6/6/102
Size/Weight: 4/4
Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


Garchomp was hurt by Stealth Rock! (-9 HP)

STEP ONE
Kecleon transformed into the Normal-type!
Kecleon used Fake Out! (-4 EN)
Crit: 3/24=NO
Damage: 4 + 3 + 3 + 7 - 7 = 10
Kecleon Faked Out its opponent!
Kecleon was hurt by Garchomp's Rough Skin! (-2 HP)
Kecleon lost some of its HP! (-1 HP)

Garchomp flinched!

STEP TWO
Garchomp used Earthquake! (-7 EN)
Crit: 7/24=NO
Damage: 10 + 3 + 14 - 5 = 22

Kecleon transformed into the Ice-type!
Kecleon used Ice Beam! (-7 EN)
Crit: 10/24=NO
Damage: (9 + 3 + 3 + 5 - 6) x 2 = 28
Garchomp got a Frost Marker (1 Marker)
Kecleon lost some of its HP! (-3 HP)
Kecleon fainted!
---------------​

Pokémon Trainer Wally
:sv/Kecleon:
Kecleon @ :life orb:Life Orb

HP: KO | EN: KO
Abilities: Color Change/Protean
Stats: 7/5/5/9/40
Size/Weight: 2/2
Protean (Ice), Faked, Fainted
--VS--​
Doduodrio

Dozer (Garchomp)
@ :choice band:Choice Band

HP: 53/100 | EN: 93/100
Abilities: Sand Veil/Rough Skin
Stats: 14/7/6/6/102
Size/Weight: 4/4
1 Frost Marker
Stealth Rock



Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5



"Great job Kecleon, take a rest! Flygon, it's your turn!"
(Sending out :flygon:Flygon @ :weakness policy:Weakness Policy.)

:sv/Flygon:
Scale Shot | Scale Shot | Scale Shot
IF
Garchomp successfully executed Sandstorm this round THEN use Attract. Activate only once.
IF Garchomp is under the effects of Protection THEN use Dragon Dance.
IF Garchomp is to use Swagger AND Garchomp is not to use Swagger on any other action THEN use Protect.
IF you are faster than Garchomp THEN use Scale Shot + Rock Slide on the first instance and Dragon Pulse on all future instances.

Doduodrio to order.
 
1675101909469.png

"I think we still have a chance!"

:ss/garchomp:
"...What are we doing again...?"

Scale Shot + Sand Attack - Dual Chop - Dual Chop
At the start of your turn, IF you are slower than Flygon AND NOT you are to use Scale Shot + Sand Attack, use Scale Shot
 
Pokémon Trainer Wally
:sv/Flygon:
Flygon @ :weakness policy:Weakness Policy

HP: 90/90 | EN: 100/100
Abilities: Levitate
Stats: 7/6/6/6/100
Size/Weight: 4/4
--VS--​
Doduodrio

Dozer (Garchomp)
@ :choice band:Choice Band

HP: 53/100 | EN: 93/100
Abilities: Sand Veil/Rough Skin
Stats: 14/7/6/6/102
Size/Weight: 4/4
1 Frost Marker
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


STEP ONE
Grachomp used Sand Scales! (-24 EN)
It doesn't affect Flygon...
Garchomp's Speed rose! Garchomp's Defense fell! (3 turns)

Flygon used Scale Shot! (-7 EN)
HIt: 34/100=YES | # of Hits: 6/6=2 HITS | Crits: 15/24, 24/24=NO CRITS
Damage: (6 + 3 + 7 - 7) x 1.5 + 4 = 18
Flygon's Speed rose! Flygon's Defense fell! (3 turns)

STEP TWO
Garchomp used Dual Chop!
Hit: 4/100=YES | Crits: 22/24, 10/24=NO CRITS
Damage: (8 + 3 + 14 - 6) x 1.5 + 4 = 33
Flygon's Weakness Policy sharply raised its Attack and Special Attack! (4 turns)

Flygon used Scale Shot! (-7 EN)
HIt: 34/100=YES | # of Hits: 2/6=4 HITS | Crits: 19/24, 19/24, 24/24, 12/24=NO CRITS
Damage: (12 + 3 + 7 - 7) x 1.5 + 12 = 35
Flygon's Speed rose! Flygon's Defense fell! (3 turns)

Garchomp fainted!
---------------​

Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 57/90 | EN: 86/100
Abilities: Levitate
Stats: 7/6/6/6/250
Size/Weight:
4/4
+2 Attack (3 turns), +2 Special Attack (3 turns), +2 Speed (3 turns), -2 Defense (3 turns)
--VS--​
Doduodrio

Dozer (Garchomp)
@ :choice band:Choice Band

HP: KO | EN: KO
Abilities: Sand Veil/Rough Skin
Stats: 14/7/6/6/179
Size/Weight:
4/4
1 Frost Marker, +1 Speed (2 turns), -1 Defense (2 turns), Fainted
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


"I think we're doing pretty good! Let's keep the pressure on, Flygon!"


Doduodrio to replace Garchomp and order.
 
Last edited:
1675446638441.png

"Come on, Oona! If we can't win this battle, let's at least take out one last Pokemon!"

:bw/clefable:
"Oopsie-daisy! Those two slackers have left me quite a doozy to clean up!"

Sending out :clefable: Oona the Clefable holding a :life orb: Life Orb!

Ice Beam - Ice Beam - Ice Beam

At the start of your turn, IF Flygon successfully used Protect, use Calm Mind
At the start of the step, IF Flygon is to use a damaging Steel-type move, use Counter
At the start of your turn, IF Flygon is Infatuated with you, use Blizzard
 
:sv/Flygon:
Swagger | Earthquake | Earthquake

Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 57/90 | EN: 86/100
Abilities: Levitate
Stats: 7/6/6/6/250
Size/Weight:
4/4
+2 Attack (3 turns), +2 Special Attack (3 turns), +2 Speed (3 turns), -2 Defense (3 turns)
--VS--
Doduodrio

Oona (Clefable)
@ :life orb:Life Orb

HP: 95/95 | EN: 100/100
Abilities: Cute Charm/Magic Guard/Unaware
Stats: 5/5/7/7/60
Size/Weight: 3/3
Field: Stealth Rock

Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


STEP ONE
Flygon used Swagger! (-7 EN)
Hit: 38/100=YES
Clefable's Attack sharply rose! (3 turns). Clefable became confused!

Clefable used Ice Beam! (-7 EN)
Crit: 23/24=NO
Damage: (9 + 3 + 7 - 6) x 2 = 26
Flygon got a Frost Marker!
Clefable became Dizzy!

STEP TWO
Flygon used Earthquake! (-7 EN)
Crit: 11/24=NO
Damage: 10 + 3 + 7 - 5 = 15

Clefable is Confused and Dizzy!
Clefable Stumbled! (-3 EN)
Damage: 4 + 5 - 5 = 4
Clefable snapped out of its confusion!

STEP THREE
Flygon used Earthquake! (-7 EN)
Crit: 5/24=NO
Damage: 10 + 3 + 7 - 5 = 15
All of Flygon's stats returned to normal!

Clefable used Ice Beam! (-7 EN)
Crit: 18/24=NO
Damage: (9 + 3 + 7 - 6) x 2 = 26
Flygon got a Frost Marker! (2)
Clefable's Attack returned to normal!
---------------​

Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 5/90 | EN: 65/100
Abilities: Levitate
Stats: 7/6/6/6/100
Size/Weight: 4/4
2 Frost Markers

--VS--
Doduodrio

Oona (Clefable)
@ :life orb:Life Orb

HP: 61/95 | EN: 83/100
Abilities: Cute Charm/Magic Guard/Unaware
Stats: 5/5/7/7/60
Size/Weight: 3/3
Dizzy
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


"Hang in there, Flygon!"


:sv/Flygon:
Swagger | Flail + Iron Tail | Earthquake
IF
Clefable's Evasion stage is greater than your Accuracy stage THEN use Attract and push back actions.
IF Clefable is under the effects of Protection THEN use Roost and push back actions.
IF you are confused AND you successfully executed Flail + Iron Tail on your last turn THEN use Protect.
IF Clefable is to use Magic Coat AND you are to use Swagger THEN use Earthquake and push back actions.

Doduodrio to order.
 
1675705137833.png

"I think you'll be able to weather this Steel-type combo, Oona! Hang in there!"

:bw/clefable:
"Pathetic, flailing like a fish out of water!"

Swagger - Softboiled - Chill
At the end of your turn, IF you missed Swagger this turn, use Bubblebeam next action
 
Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 5/90 | EN: 65/100
Abilities: Levitate
Stats: 7/6/6/6/100
Size/Weight: 4/4
2 Frost Markers

--VS--
Doduodrio

Oona (Clefable)
@ :life orb:Life Orb

HP: 61/95 | EN: 83/100
Abilities: Cute Charm/Magic Guard/Unaware
Stats: 5/5/7/7/60
Size/Weight: 3/3
Dizzy
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


STEP ONE
Flygon used Swagger! (-7 EN)
Hit: 6/100=YES
Clefable's Attack rose sharply! (3 turns) Clefable became confused!

Clefable used Swagger! (-7 EN)
Hit: 91/100=NO
Clefable's attack missed!

STEP TWO
Flygon used Iron Flail! (-30 EN)
Crit: 17/24=NO | Effect: 92/100=NO
Damage: (14 + 7 - 5) x 1.5 = 24
Clefable's Cute Charm infatuated Flygon!

Clefable is Confused and Dizzy!
Clefable Stumbled! (-3 EN)
Damage: 4 + 3 + 5 - 5 = 7
Clefable snapped out of its confusion!

STEP THREE
Flygon used Earthquake! (-7 EN)
Crit: 12/24=NO
Damage: 10 + 3 + 7 - 5 = 15

Clefable Chilled! (+12 EN)
Clefable's Attack returned to normal!
---------------​

Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 5/90 | EN: 21/100
Abilities: Levitate
Stats: 7/6/6/6/100
Size/Weight: 4/4
2 Frost Markers, Infatuated (Clefable), No Combo

--VS--
Doduodrio

Oona (Clefable)
@ :life orb:Life Orb

HP: 15/95 | EN: 85/100
Abilities: Cute Charm/Magic Guard/Unaware
Stats: 5/5/7/7/60
Size/Weight: 3/3
Dizzy
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


"Wow, that was lucky... Uh, I mean, keep it up, Flygon! We're almost there!"


Doduodrio to order.
 
1675721405335.png

"...alright. I think we have one last trick?"

:bw/clefable:
"That was a sign from above! My time has come! Goodbye, Earthlings!"

Skull Bash - Soft-Boiled - Chill
At the start of the step, IF Flygon is to use Swagger this step, use Magic Coat and push back actions and do not trigger this substitution again
At the start of the step, IF you are Confused, use Soft-Boiled and push back actions
At the start of the step, IF Flygon is to use Protect, use Calm Mind and push back actions
At the start of the step, IF Flygon is to use an Evasion-boosting move this step, use Attract and push back actions and do not trigger this substitution again
 
:sv/Flygon:
Sonic Boom | Sonic Boom | Sonic Boom

Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 5/90 | EN: 21/100
Abilities: Levitate
Stats: 7/6/6/6/100
Size/Weight: 4/4
2 Frost Markers, Infatuated (Clefable), No Combo

--VS--
Doduodrio

Oona (Clefable)
@ :life orb:Life Orb

HP: 15/95 | EN: 85/100
Abilities: Cute Charm/Magic Guard/Unaware
Stats: 5/5/7/7/60
Size/Weight: 3/3
Dizzy
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


STEP ONE
Clefable lowered its head!
Clefable's Defense rose! (2 turns)

Flygon used Sonic Boom! (-5 EN)
Hit: 56/100=YES
Damage: 15

Clefable fainted!
---------------​

Pokémon Trainer Wally
:sv/Flygon:
Flygon @ Nothing

HP: 5/90 | EN: 16/100
Abilities: Levitate
Stats: 7/6/6/6/100
Size/Weight: 4/4
2 Frost Markers, Infatuated (Clefable), No Combo

--VS--
Doduodrio

Oona (Clefable)
@ :life orb:Life Orb

HP: KO | EN: KO
Abilities: Cute Charm/Magic Guard/Unaware
Stats: 5/5/7/7/60
Size/Weight: 3/3
Dizzy
Field: Stealth Rock


Gilgamesh (Golisopod)
@ Nothing

HP: 6/90 | EN: 47/100
Ability: Emergency Exit
Stats: 9/10/5/7/40
Size/Weight: 3/5


Doduodrio sends in Golisopod (automatically) and it dies to Stealth Rock.



"We did it! We won! Thanks for a great battle - until next time, let's both keep moving forward!"


REWARDS
Doduodrio: +5 TC, +3 EXP for Golisopod, Garchomp, and Clefable (Level 2), -8 JC
Snarguffle: +6 RC, +6 JC
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:choice band: Choice Band x1
:eject button: Eject Button x1
:life orb: Life Orb x1
:oran berry: Oran Berry x1
:rocky helmet: Rocky Helmet x1
:sticky barb: Sticky Barb x1
:weakness policy: Weakness Policy x1
:BW/Garchomp:
Dozer

Species:
Garchomp, Gender: Male
Level: 2, EXP: 3 / 10
Nature: Serious (No change)
Typing: Dragon / Ground
Abilities: Sand Veil / (Unlocked) Rough Skin
Profile:
Dozer is always constantly, well, dozing off. Nobody really knows why, since he's also almost always seen napping. It's almost as if he has the Comatose ability! To complement his habit of nodding off, Dozer has a laid-back personality and is the type of person to be indifferent when you ask them to make a choice between options.

How They Met:
Dozer was found conked out in Doduodrio's backyard. Efforts to wake him up failed, so he was just left there. He occasionally wakes up to look for food or to ask what day of the week it is.

Name Origins:
Dozer came from bulldozer and also from Dozer's personality.

Statistics:
HP:
100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Spe: 102

Size Class: 4
Weight Class: 4
Hidden Power: None
Moves:

Level 0:

Aerial Ace
Attract
Brick Break
Confide
Crunch
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Iron Head
Liquidation
Mud-Slap
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Strength
Surf
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Cut
Dragon Breath
Dragon Rage
Dragon Tail
Dual Chop
False Swipe
Hone Claws
Incinerate
Metal Claw
Rain Dance
Roar
Rock Climb
Rock Smash
Sandstorm
Snore
Sunny Day
Swagger
Swift
Twister

Level 2:
Aqua Tail
Captivate
Double-Edge
Dragon Rush
Fire Blast
Iron Tail
Rest
Sand Tomb
Scale Shot
Scary Face
Secret Power
Spikes
Stealth Rock
Stone Edge
Swords Dance
Take Down
Whirlpool
:SS/Golisopod:
Gilgamesh

Species:
Golisopod, Gender: Male
Level: 2, EXP: 3 / 10
Nature: Docile (No change)
Typing: Bug / Water
Abilities: Emergency Exit
Profile:
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.

How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.

Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.

Statistics:
HP:
90
Atk: 9
Def: 10
SpA: 5
SpD: 7
Spe: 40

Size Class: 3
Weight Class: 5
Hidden Power: None
Moves:

Level 0:

Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Confide
Dark Pulse
Defense Curl
Double Team
Facade
Focus Blast
Harden
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Surf
Toxic
Waterfall
X-Scissor

Level 1:
Aqua Jet
Bulk Up
Drill Run
Dual Chop
False Swipe
Hail
Metal Claw
Rain Dance
Rock Smash
Sludge Bomb
Snore
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2:
Assurance
Blizzard
Close Combat
First Impression
Iron Defense
Payback
Pin Missile
Rest
Screech
Spikes
Swords Dance
Venoshock
:BW/Clefable:
Oona

Species:
Clefable, Gender: Female
Level: 2, EXP: 3 / 10
Nature: Quirky (No change)
Typing: Fairy
Abilities: Cute Charm / Magic Guard / (Unlocked) Unaware
Profile:
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.

How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.

Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).

Statistics:
HP:
95
Atk: 5
Def: 5
SpA: 7
SpD: 7
Spe: 60

Size Class: 3
Weight Class: 3
Hidden Power: None
Moves:

Level 0:

Attract
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Dizzy Punch
Double Team
Facade
Fire Punch
Flamethrower
Flash
Focus Blast
Growl
Hyper Voice
Ice Beam
Ice Punch
Mud-Slap
Play Rough
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Aromatherapy
Bubble Beam
Calm Mind
Cosmic Power
Curse
Detect
Disarming Voice
Dual Wingbeat
Echoed Voice
Heal Bell
Incinerate
Magic Coat
Magical Leaf
Mega Punch
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Work Up

Level 2:
After You
Amnesia
Blizzard
Captivate
Charm
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Misty Terrain
Moonlight
Nightmare
Present
Rest
Scary Face
Secret Power
Skull Bash
Soft-Boiled
Solar Beam
Stealth Rock
Submission
Take Down
Thunder
Wake-Up Slap
Zap Cannon

Rival Hop (Level 2)



Reward Info
KO a Pokemon: 4 EXP
KO a second Pokemon: 3 EXP
Win the battle: 3 EXP

Battle Info
Match Type:
3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Slumbering Weald

Slumbering Weald is a forest infused with the power of Zacian and Zamazenta. Hop has tamed one of these two great beasts, and the weald has rewarded him by allowing them to share their power with the rest of his team. Due to the ancient power present and how much time Hop has spent here, his Pokemon can find themselves capable of feats they ordinarily would not be able to perform.
  • Since Hop knows about type matchups, all super effective attacks that he uses get +2 final damage.
  • Hop's Dubwool has received daily grooming, and knows how to take full advantage of it. They know Body Press and Cotton Guard as signature moves.
  • Hop's Inteleon is an incredibly precise sniper, able to use physical or special aspects for any of their attacks at will. All attacks will work off of Inteleon's higher offensive rank, with boosts in whichever offensive stat has more boosts, against the foe's lower defensive rank, with drops in whichever defensive stat has more drops. Also, Counter and Mirror Coat will always fail against them.
  • Camouflage turns the user into a Grass type
  • Secret Power may cause sleep
  • Nature Power becomes Energy Ball

Slot 1: Boltund (3)
Slot 2: Rillaboom (1)
Slot 3: Zamazenta (2)

:potion: Potion x1

:miracle-seed: Miracle Seed x1
:razor-fang: Razor Fang x1
:red-card: Red Card x1
:rusted-shield: Rusted Shield x1
:sitrus-berry: Sitrus Berry x1
:sticky-barb: Sticky Barb x1
:weakness-policy: Weakness Policy x1
:sv/boltund:

Boltund
Level 2

Type: Electric
Abilities: Strong Jaw, Competitive

Nature: Serious
HP: 85
Atk: 7
Def: 5
SpA: 7
SpD: 5
Spe: 121
Size: 2
Weight: 3


Movepool:
Level 0:
Attract
Crunch
Facade
Fire Fang
Howl
Hyper Voice
Play Rough
Protect
Psychic Fangs
Round
Sand Attack
Tackle
Tail Whip
Thunder Fang
Thunder Wave
Thunderbolt

Level 1:
Bite
Bulk Up
Charge
Discharge
Nuzzle
Roar
Snore
Spark
Swift

Level 2:
Agility
Charm
Double-Edge
Eerie Impulse
Electric Terrain
Focus Energy
Rest
Rising Voltage
Thunder
Wild Charge
:sv/rillaboom:

Rillaboom
Level 2

Type: Grass
Abilities: Overgrow, Grassy Surge

Nature: Serious
HP: 95
Atk: 9
Def: 7
SpA: 5
SpD: 5
Spe: 85
Size: 4
Weight: 4


Movepool:
Level 0:
Attract
Brick Break
Bullet Seed
Earth Power
Earthquake
Energy Ball
Facade
Focus Blast
Growl
Hyper Voice
Protect
Round
Strength

Level 1:
Branch Poke
Brutal Swing
Bulk Up
Double Hit
Fake Out
False Swipe
Growth
High Horsepower
Magical Leaf
Mega Punch
Noble Roar
Razor Leaf
Scratch
Seed Bomb
Slam
Snore
Sunny Day
Swift
Taunt
Work Up

Level 2:
Assurance
Focus Energy
Grass Knot
Grassy Glide
Grassy Terrain
Hammer Arm
Leech Seed
Low Kick
Mega Kick
Rest
Scary Face
Screech
Solar Beam
Solar Blade
Superpower
Swords Dance
Take Down
Thief
Wood Hammer

Level 3:
Drum Beating (Signature)
:sv/zamazenta:

Zamazenta
Level 2

Type: Fighting
Abilities: Dauntless Shield

Nature: Serious
HP: 95
Atk: 9
Def: 8
SpA: 6
SpD: 8
Spe: 138
Size: 5
Weight: 6


:sv/zamazenta-crowned:
Zamazenta-Crowned

Type:
Fighting/Steel
Abilities: Dauntless Shield
Knows Behemoth Bash while in this forme.

HP: 95
Atk: 9
Def: 10
SpA: 6
SpD: 10
Spe: 128
Size: 5
Weight: 11


Movepool:
Level 0:
Brick Break
Crunch
Dazzling Gleam
Facade
Fire Fang
Flash Cannon
Focus Blast
Howl
Hyper Voice
Iron Head
Metal Burst
Play Rough
Protect
Psychic Fangs
Round
Slash
Thunder Fang

Level 1:
Bite
Coaching
Ice Fang
Metal Claw
Quick Attack
Rain Dance
Safeguard
Sandstorm
Snore
Sunny Day
Swift
Wide Guard
Work Up

Level 2:
Agility
Close Combat
Focus Energy
Iron Defense
Iron Tail
Payback
Rest
Revenge
Reversal
Scary Face
Solar Beam
Steel Beam
Stone Edge
Tail Slap
Take Down
Wild Charge


Alright, let's get started! My Rillaboom is ready to take on any challenge!

:weakness-policy:
Sending out Rillaboom @ Weakness Policy.

Doduodrio to order.
 
1680123657531.png

"Gilgamesh, I think you're the perfect fit for this opponent!"

Sending out :golisopod: Gilgamesh the Golisopod holding an :eject button: Eject Button!

:ss/golisopod:
"We may be walking into a trap, so we must proceed with caution."

Pin Missile - X-Scissor - Pin Missile
At the end of the step, IF you are Taunted, THEN change Spikes in Sub 2 to Bug Bite AND change Protect in Sub 3 to X-Scissor
At the start of your turn, IF Rillaboom is under Protection, THEN use Spikes
At the start of the step, IF Rillaboom is to use Thief AND you are holding an Eject Button, THEN use Protect
 

TheEver

It's beauty and rage!
is a Pre-Contributor
Round One

Doduodrio
:eject-button:
Golisopod @ Eject Button
HP: 90 / 90
EN: 100%
Stats: 9/10/5/7/40
Types: Bug/Water
Abilities: Emergency Exit
Status: ~

Field: ~​

Rival Hop
:weakness-policy:

Rillaboom @ Weakness Policy
HP: 95 / 95
EN: 100%
Stats: 9/7/5/5/85
Types: Grass
Abilities: Overgrow/Grassy Surge
Status: ~​

Rillaboom used Grassy Terraforming!
9 EN
Field: Grassy Terrain [4 Rouds]

Step One

Golisopod used Protect!

12 EN
Golisopod: Protection {Actions} [End of Step]

Rillaboom used Thief!
4 EN
Golisopod protected itself!

Golisopod's Protection ended!

Step Two

Rillaboom charged Solar Blade!

Golisopod used X-Scissor!
6 EN
Crit [1-25/600]: 38 (No)
Damage: (8 + 3 + 9 - 7) * 1.5 = 19.5 ~ 20
Rillaboom consumed its Weakness Policy!
Rillaboom: +2 Attack [Next 4 Turns], +2 Special Attack [Next 4 Turns]

Rillaboom used Solar Blade!
9 EN
Crit [1-25/600]: 328 (No)
Damage: 13 + 3 + 9 - 10 + 2 + 8 = 25

Golisopod consumed its Eject Button!
Golisopod: Switching

Rillaboom: +2 HP (Grassy Terrain)
Golisopod: +2 HP (Grassy Terrain)

Step Three

Rillaboom used Fake Out!

4 EN
Crit [1-25/600]: 388 (No)
Damage: 4 + 9 - 10 + 8 = 11
Golisopod: Flinching [End of Step]
Rillaboom: Faked

Golisopod flinched!

Rillaboom: +2 HP (Grassy Terrain)
Golisopod: +2 HP (Grassy Terrain)
Golisopod is no longer Flinching!

Doduodrio
:choice band: Choice Band x1
:life orb: Life Orb x1
:oran berry: Oran Berry x1
:rocky helmet: Rocky Helmet x1
:sticky barb: Sticky Barb x1
:weakness policy: Weakness Policy x1

Golisopod @ N/A
HP: 58 / 90
EN: 82%
Stats: 9/10/5/7/40
Types: Bug/Water
Abilities: Emergency Exit
Status: Switching

Field: Grassy Terrain [3R]​

Rival Hop
:potion: Potion x1

:miracle-seed: Miracle Seed x1
:razor-fang: Razor Fang x1
:red-card: Red Card x1
:rusted-shield: Rusted Shield x1
:sitrus-berry: Sitrus Berry x1
:sticky-barb: Sticky Barb x1

Rillaboom @ N/A
HP: 79 / 95
EN: 74%
Stats: 9/7/5/5/85
Types: Grass
Abilities: Overgrow/Grassy Surge
Status: +2 Attack [N2T], +2 Special Attack [N2T], Faked​

Doduodrio replaces Golisopod and orders first,
Rival Hop orders second.​
 
1681152188221.png

"Thanks Gilgamesh. Come on out, Oona! Show off your fire breath!"

Sending out :clefable: Oona the Clefable holding a :life orb: Life Orb!

:bw/clefable:
"Ahh... ahh... ahh... ahh... achoo!"

Flamethrower + Meteor Beam - Flamethrower - Flamethrower
At the start of the step, IF Rillaboom is under Protection, THEN use Minimize first instance and Chill remaining instances, pushing back actions
At the start of the step, IF Rillaboom is to use Bullet Seed, THEN use Fire Blast, pushing back actions
At the start of the step, IF Rillaboom is to use Leech Seed, THEN change all instances of Flamethrower to Fire Blast
At the start of the step, IF Rillaboom is to use Taunt, THEN change Minimize in Sub 1 to Pound AND change Chill in Sub 1 to Pound
At the end of the round, IF you made a mistake, THEN travel back in time and reorder
 
Last edited:

TheEver

It's beauty and rage!
is a Pre-Contributor
Round Two

Doduodrio
:life-orb:
Clefable @ Life Orb
HP: 95 / 95
EN: 100%
Stats: 5/5/7/7/60
Types: Fairy
Abilities: Cute Charm/Magic Guard/Unaware
Status: ~

Field: Grassy Terrain [3R]​

Rival Hop

Rillaboom @ N/A
HP: 79 / 95
EN: 74%
Stats: 9/7/5/5/85
Types: Grass
Abilities: Overgrow/Grassy Surge
Status: +2 Attack [N2T], +2 Special Attack [N2T], Faked​

Step One

Rillaboom used Bullet Seed!

7 EN
Number of Hits [1-200 = 2 | 201-400 = 3 | 401-500 = 4 | 501-600 = 5]: 405 (4)
Number of Crits [1-25/600]: 80, 265, 192, 30 (0)
Damage: 12 + 3 + 9 - 5 + 2 = 21

Clefable used Fire Blast!
8 EN
Hit [1-510/600]: 486 (Yes)
Crit [1-25/600]: 413 (No)
Effect [1-60/600]: 345 (No)
Damage: (11 + 7 - 5 + 3) * 1.5 = 24

Rillaboom: +2 HP (Grassy Terrain)
Clefable: +2 HP (Grassy Terrain)

Step Two

Rillaboom used Bullet Seed!

7 EN
Number of Hits [1-200 = 2 | 201-400 = 3 | 401-500 = 4 | 501-600 = 5]: 51 (2)
Number of Crits [1-25/600]: 523, 180 (0)
Damage: 6 + 3 + 9 - 5 + 2 = 15

Rillaboom's Attack stage returned to normal!
Rillaboom's Special Attack stage returned to normal!

Clefable used Fire Blast!
8 EN
Hit [1-510/600]: 353 (Yes)
Crit [1-25/600]: 525 (No)
Effect [1-60/600]: 549 (No)
Damage: (11 + 7 - 5 + 3) * 1.5 = 24

Rillaboom: +2 HP (Grassy Terrain)
Clefable: +2 HP (Grassy Terrain)

Step Three

Rillaboom used Bullet Seed!

7 EN
Number of Hits [1-200 = 2 | 201-400 = 3 | 401-500 = 4 | 501-600 = 5]: 108 (2)
Number of Crits [1-25/600]: 348, 567 (0)
Damage: 6 + 3 + 9 - 5 + 2 = 15

Clefable used Fire Blast!
8 EN
Hit [1-510/600]: 18 (Yes)
Crit [1-25/600]: 490 (No)
Effect [1-60/600]: 422 (No)
Damage: (11 + 7 - 5 + 3) * 1.5 = 24

Rillaboom: +2 HP (Grassy Terrain)
Clefable: +2 HP (Grassy Terrain)

Doduodrio
:choice band: Choice Band x1
:oran berry: Oran Berry x1
:rocky helmet: Rocky Helmet x1
:sticky barb: Sticky Barb x1
:weakness policy: Weakness Policy x1
:life-orb:
Clefable @ Life Orb
HP: 50 / 95
EN: 76%
Stats: 5/5/7/7/60
Types: Fairy
Abilities: Cute Charm/Magic Guard/Unaware
Status: ~

Golisopod @ N/A
HP: 58 / 90
EN: 82%
Stats: 9/10/5/7/40
Types: Bug/Water
Abilities: Emergency Exit
Status: ~

Field: Grassy Terrain [2R]​

Rival Hop
:potion: Potion x1

:miracle-seed: Miracle Seed x1
:razor-fang: Razor Fang x1
:red-card: Red Card x1
:rusted-shield: Rusted Shield x1
:sitrus-berry: Sitrus Berry x1
:sticky-barb: Sticky Barb x1

Rillaboom @ N/A
HP: 13 / 95
EN: 53%
Stats: 9/7/5/5/85
Types: Grass
Abilities: Overgrow/Grassy Surge
Status: Faked​

Rival Hop orders first,
Doduodrio orders second.​
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Rillaboom, you're not in top shape, mate. Let's pull you back for a bit, yeah?

:rusted-shield:
Switching to Zamazenta @ Rusted Shield. Counterswitch?
 
1681327689101.png

"Oona, I think it's best for you to-"

:bw/clefable:
"Shoo, big metal dog! We don't want you here!"

Switching to :garchomp: Dozer the Garchomp holding a :rocky helmet: Rocky Helmet!

:bw/garchomp:
*snore*

Protect - Roar - Protect
At the start of your turn, IF Zamazenta is under Protection AND NOT it is Step 2, THEN use Stealth Rock first instance and Chill second instance
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top