dice are d600, roll low to hit/crit/effect, roll high for multi hit





enters play, the sky turns to shadow

evolves into

, the ground is covered in shadows
Step 1:

begins charging! +1 spa(2t)

snore

-3 en
198 crit no
321 flinch no
(5 + 7 - 10) * 3/4 = 2 damage!

wakes up!

knock off

-7 en
(10 + 9 + 3 - 8 - 1) = 13 damage

drops their lucky egg

burn up

-9 en
234 crit no
(13 + 5 + 3 - 11) * 1.5 = 15 damage

loses fire typing

meteor beam

-8 en
(12 + 7 - 7) + 4 = 16 damage

is hit by a predicted attack!
(12 + 9 + 3 - 7) = 17 damage
the shadowy storm deals 2 damage
the shadowy terrain heals 2 damage
Step 2:

rock slide
-6 en
123 crit no
413, 72

flinches!
(8 + 10 - 7) * 3/4 * 2/3 = 6 damage

(8 + 10 - 8) *2/3 = 7 damage

knock off

-7 en
200 crit no
(10 + 10 + 2 - 11) * 1.5 = 17 damage

stealth rock
-12 en
rocks are created
the shadowy storm deals 2 damage
the shadowy terrain heals 2 damage