dice are d600, roll low to hit/crit/effect, roll high for multi hit
:metagross-mega::pyroak::gardevoir::slowking::metagross-mega: :tyranitar:
:tyranitar: enters play, the sky turns to shadow
:metagross: evolves into
:metagross-mega:, the ground is covered in shadows
Step 1:
:metagross-mega: begins charging! +1 spa(2t)
:metagross-mega:snore
:metagross-mega:
-3 en
198 crit no
321 flinch no
(5 + 7 - 10) * 3/4 = 2 damage!
:metagross-mega: wakes up!
:tyranitar: knock off
:pyroak:
-7 en
(10 + 9 + 3 - 8 - 1) = 13 damage
:pyroak: drops their lucky egg
:pyroak: burn up
:metagross-mega:
-9 en
234 crit no
(13 + 5 + 3 - 11) * 1.5 = 15 damage
:pyroak: loses fire typing
:metagross-mega: meteor beam
:pyroak:
-8 en
(12 + 7 - 7) + 4 = 16 damage
:pyroak: is hit by a predicted attack!
(12 + 9 + 3 - 7) = 17 damage
the shadowy storm deals 2 damage
the shadowy terrain heals 2 damage
Step 2:
:metagross-mega: rock slide
-6 en
123 crit no
413, 72
:pyroak: flinches!
(8 + 10 - 7) * 3/4 * 2/3 = 6 damage
:metagross-mega:
(8 + 10 - 8) *2/3 = 7 damage
:metagross-mega: knock off
:metagross-mega:
-7 en
200 crit no
(10 + 10 + 2 - 11) * 1.5 = 17 damage
:tyranitar: stealth rock
-12 en
rocks are created
the shadowy storm deals 2 damage
the shadowy terrain heals 2 damage