Facility Realgam Tower: Gemini Taurus

Gemini Taurus
mandibuzz.png

Lucky Egg
Big Pecks, Overcoat
HP: 100/100
EN: 100/100
5/8/4/7/80
2/3
pawmot.png

Magnet
Volt Absorb, Natural Cure
HP: 85/85
EN: 100/100
8/5/5/5/105
2/3

Team Star
:sv/bombirdier:
Choice Band
Big Pecks, Keen Eye, Rocky Payload
HP: 85/85
EN: 100/100
7/6/5/6/82
3/3
starmobile-segin.png

Sitrus Berry
Overcoat, Intimidate
HP: 90/90
EN: 100/100
8/7/4/5/90
4/5​

Segin Starmobile's Intimidate

Step 1
Pawmot uses Nuzzle
Crit: 2 (=1/24) no
(4+3+8-6)*1.5+4-4=13.5->14
+2 HP Pawmot
4 EN

Segin Starmobile uses Zen Headbutt
Hit: 87 (<=90/100) yes
Crit: 19 (=1/24) no
(8+8-5)*1.5=16.5->17
6 EN

Bombirdier uses Drill Run
Hit: 61 (<=95/100) yes
Crit: 7 (<=3/24) no
(8+11-5)*1.5=21
6 EN

Mandibuzz uses Toxic
Hit: 38 (<=90/100) yes
7 EN

-2 HP Bombirdier (PSN)

Step 2
Pawmot uses Thunderbolt
Crit: 3 (=1/24) no
PAR: 42 (<=10/100) no
(9+3+5-6)*1.5+4=20.5->21
+2 HP Pawmot
7 EN

Segin Starmobile uses Zen Headbutt
Hit: 98 (<=90/100) no
6 EN

Mandibuzz uses Toxic
Hit: 93 (<=90/100) no
7 EN

Bombirdier uses Drill Run
Hit: 42 (<=95/100) yes
Crit: 6 (<=3/24) no
(8+11-5)*1.5=21
6 EN

-2 HP Bombirdier (PSN)

Gemini Taurus
mandibuzz.png

Lucky Egg
Big Pecks, Overcoat
HP: 100/100
EN: 86/100
5/8/4/7/80
2/3
-1 Atk (4t)
pawmot.png

Magnet
Volt Absorb, Natural Cure
HP: 30/85
EN: 89/100
8/5/5/5/105
2/3
-1 Atk (4t)

Team Star
:sv/bombirdier:
Choice Band
Big Pecks, Keen Eye, Rocky Payload
HP: 46/85
EN: 88/100
7/6/5/6/82
3/3
PAR (3 counters), Bad PSN (4 counters)
starmobile-segin.png

Sitrus Berry
Overcoat, Intimidate
HP: 90/90
EN: 88/100
8/7/4/5/90
4/5​

:sv/bombirdier:
Be paralyzed, Drill Run (Pawmot)
IF Pawmot has Protection when you are to act, THEN Rock Blast (Mandibuzz).
IF Pawmot is KOed when you are to act, THEN Rock Blast (Mandibuzz).

starmobile-segin.png

Zen Headbutt (Pawmot) x2
IF Pawmot has Protection when you are to act, THEN Mystical Torque (Mandibuzz).
IF Pawmot is KOed when you are to act, THEN Mystical Torque (Mandibuzz).
 
Last edited:
Gemini Taurus
mandibuzz.png

Lucky Egg
Big Pecks, Overcoat
HP: 100/100
EN: 86/100
5/8/4/7/80
2/3
-1 Atk (4t)
pawmot.png

Magnet
Volt Absorb, Natural Cure
HP: 30/85
EN: 89/100
8/5/5/5/105
2/3
-1 Atk (4t)

Team Star
:sv/bombirdier:
Choice Band
Big Pecks, Keen Eye, Rocky Payload
HP: 46/85
EN: 88/100
7/6/5/6/82
3/3
PAR (3 counters), Bad PSN (4 counters)
starmobile-segin.png

Sitrus Berry
Overcoat, Intimidate
HP: 90/90
EN: 88/100
8/7/4/5/90
4/5​

Step 1
Pawmot uses Thunderbolt
Crit: 19 (=1/24) no
(9+3+5-6)*1.5+4=20.5->21
+2 HP Pawmot
7 EN

Segin Starmobile uses Zen Headbutt
Hit: 14 (<=90/100) yes
Crit: 15 (=1/24) no
(8+8-5)*1.5=16.5->17
6 EN

Mandibuzz uses Brave Bird
Crit: 7 (=1/24) no
12+3-4-1=10
2 HP recoil
8 EN

Bombirdier is Paralyzed

-4 HP Bombirdier (PSN)

Step 2
Pawmot uses Thunderbolt
Crit doesn't matter
(9+3+5-6)*1.5+4=20.5->21
+2 HP Pawmot
Bombirdier is KOed
7 EN

Segin Starmobile uses Zen Headbutt
Hit: 3 (<=90/100) yes
Crit doesn't matter
(8+8-5)*1.5=16.5->17
Pawmot is KOed
6 EN

Mandibuzz uses Incinerate
Crit: 13 (=1/24) no
6-1=5
4 EN

Gemini Taurus
mandibuzz.png

Big Pecks, Overcoat
HP: 98/100
EN: 74/100
5/8/4/7/80
2/3
-1 Atk (2t)
pawmot.png

Magnet
Volt Absorb, Natural Cure
HP: KO/85
EN: KO/100
8/5/5/5/105
2/3
KO

Team Star
:sv/bombirdier:
Choice Band
Big Pecks, Keen Eye, Rocky Payload
HP: KO/85
EN: KO/100
7/6/5/6/82
3/3
KO
starmobile-segin.png

Overcoat, Intimidate
HP: 75/90
EN: 76/100
8/7/4/5/90
4/5
Sending out Schedar Starmobile @ Fire Gem.

Gemini Taurus to replace Pawmot and order.
 
Last edited:
Mandibuzz should only have 2 -atk turns remaining and should be missing 2HP

9uH8X6h.png

"Just a little bit more training and I'm sure we'll have the experience we need."
mandibuzz.png
skeledirge.png
:throat spray:
Sending out Poblano the Skeledirge holding Throat Spray
:mandibuzz: Brave Bird (Segin Starmobile) - Brave Bird (Segin Starmobile)
***Check at start of turn, if Segin Starmobile has protection, use Brave Bird (Schedar Starmobile).
***Check at start of turn, if you are asleep, use Snore (Segin Starmobile)
***Check at start of turn, if the weather is Fog, use Defog.
***Check at start of turn, if Segin Starmobile is fainted, use Brave Bird (Schedar Starmobile).
:skeledirge: Torch Song (Segin Starmobile) - Torch Song (Segin Starmobile)
***Check at start of turn, if Segin Starmobile has protection, use Torch Song (Schedar Starmobile) the first instance and Earth Power (Schedar Starmobile) the second instance.
***Check at start of turn, if Segin Starmobile is fainted, use Earth Power (Schedar Starmobile).
 
starmobile-schedar.png

Blazing Torque (Mandibuzz) x2

starmobile-segin.png

Toxic (Mandibuzz), Magical Torque (Mandibuzz)

Gemini Taurus
mandibuzz.png

Big Pecks, Overcoat
HP: 98/100
EN: 74/100
5/8/4/7/80
2/3
-1 Atk (2t)
:sv/skeledirge:
Throat Spray
Blaze
HP: 95/95
EN: 100/100
6/7/8/6/66
4/7

Team Star
starmobile-schedar.png

Fire Gem
Overcoat, Speed Boost
HP: 90/90
EN: 100/100
8/7/4/5/90
4/5
starmobile-segin.png

Overcoat, Intimidate
HP: 75/90
EN: 76/100
8/7/4/5/90
4/5​

Step 1
Schedar Starmobile uses Blazing Torque
Crit: 24 (=1/24) no
BRN: 1 (<=30/100) yes
10+3+5+8-8-1=17
6 EN

Segin Starmobile uses Toxic
Hit: 76 (<=90/100) yes
7 EN

Mandibuzz uses Brave Bird
Crit: 22 (=1/24) no
12+3+5-7-1-4=8
1.6->2 HP recoil
8 EN

Skeledirge uses Torch Song
Crit: 15 (=1/24) no
8+3+8-5-1=13
6 EN

-2 HP Mandibuzz (BRN)
-2 HP Mandibuzz (PSN)

Step 2
Schedar Starmobile uses Blazing Torque
Crit: 2 (=1/24) no
10+3+9-8-1=13
6 EN

Segin Starmobile uses Magical Torque
Crit: 22 (=1/24) no
(7+8-8-1)*1.5=9
7 EN

Mandibuzz uses Brave Bird
Crit: 16 (=1/24) no
12+3+5-7-1-4=8
1.6->2 HP recoil
8 EN

Skeledirge uses Torch Song
Crit: 24 (=1/24) no
8+3+8-5-1+8=21
6 EN

-2 HP Mandibuzz (BRN)
-2 HP Mandibuzz (PSN)

Gemini Taurus
mandibuzz.png

Big Pecks, Overcoat
HP: 47/100
EN: 58/100
5/8/4/7/80
2/3
BRN, Bad PSN (4 counters)
:sv/skeledirge:
Throat Spray
Blaze
HP: 95/95
EN: 88/100
6/7/8/6/66
4/7
+3 SpA (5s)

Team Star
starmobile-schedar.png

Overcoat, Speed Boost
HP: 90/90
EN: 88/100
8/7/4/5/225
4/5
+2 Spe
starmobile-segin.png

Overcoat, Intimidate
HP: 25/90
EN: 62/100
8/7/4/5/90
4/5
starmobile-schedar.png

Blazing Torque (Mandibuzz), Blazing Torque (Mandibuzz)
IF Mandibuzz has Protection, THEN Wicked Torque (Skeledirge).
IF Mandibuzz is KOed, THEN Wicked Torque (Skeledirge).

starmobile-segin.png

Magical Torque (Mandibuzz), Magical Torque (Mandibuzz)
IF Mandibuzz is KOed, THEN Wicked Torque (Skeledirge).
IF Mandibuzz has Protection, THEN Wicked Torque (Skeledirge).
 
:choice band: Choice Band
:focus sash: Focus Sash
:oran berry: Oran Berry
:sitrus berry: Sitrus Berry
:shell bell: Shell Bell
:weakness policy: Weakness Policy
:zoom lens: Zoom Lens
archeops.png

Cycad the Archeops
jetball.png

Level: 1 | EXP: 00
Rock
Flying

#567

Nature:
Quirky (No Effect)

Abilities:
Defeatist

Stats:
HP: 90
Attack: Rank 10
Defence: Rank 5
Special Attack: Rank 8
Special Defence: Rank 5
Speed: 110
Size Class: 3
Weight Class: 3

Moves:

Level 0
Aerial Ace
Air Slash
Ancient Power
Attract
Confide
Crunch
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Focus Blast
Leer
Protect
Rock Slide
Round
Shadow Claw
Toxic
Wing Attack
Zen Headbutt

Level 1
Bite
Cut
Defog
Dragon Breath
Dragon Tail
Dual Wingbeat
Hone Claws
Quick Attack
Quick Guard
Roar
Rock Smash
Rock Throw
Sandstorm
Snore
Steel Wing
Swagger
Swift
Switcheroo
Taunt
gholdengo.png

Jade the Gholdengo
parkball.png

Level: 1 | EXP: 00
Ghost
Steel

#1000

Nature:
Hardy (No Effect)

Abilities:
Good as Gold

Stats:
HP: 90
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 9
Special Defence: Rank 7
Speed: 84
Size Class: 2
Weight Class: 3

Moves:
Level 0
Astonish
Dazzling Gleam
Flash Cannon
Focus Blast
Iron Head
Protect
Psychic
Shadow Ball
Tackle
Thunder Punch
Thunder Wave
Thunderbolt

Level 1
Confuse Ray
Night Shade
Sandstorm
Trick
magcargo.png

Wasabi the Magcargo
friendball.png

Level: 1 | EXP: 00
Fire
Rock

#219

Nature:
Docile (No Effect)

Abilities:
Magma Armor, Flame Body, Weak Armor (Locked)

Stats:
HP: 85
Attack: Rank 4
Defence: Rank 9
Special Attack: Rank 7
Special Defence: Rank 6
Speed: 30
Size Class: 2
Weight Class: 4

Moves:

Level 0
Ancient Power
Attract
Confide
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Flamethrower
Harden
Mud-Slap
Protect
Rock Slide
Round
Strength
Toxic

Level 1
Curse
Ember
Incinerate
Refresh
Rock Smash
Rock Throw
Sandstorm
Smog
Smokescreen
Snore
Sunny Day
Swagger
Will-O-Wisp
Yawn


Rival Tierno (Level 1)

tierno.png


Reward Info
End the battle with enemy Pokemon strictly below half HP: 1 EXP per Pokemon
KO a Pokemon: 3 EXP
KO a second Pokemon: 2 EXP
Win the battle: 2 EXP

Battle Info
Match Type:
3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 1
Substitution Count: 3
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Kalos Route 19 (Tierno)

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour rehearsing a dance with his Pokemon. Be wary, because they've gotten quite good at their moves!
  • All of Tierno's Pokemon have access to the following moves:
    • Aqua Step
    • Dragon Dance
    • Feather Dance
    • Fiery Dance
    • Petal Dance
    • Rain Dance
    • Revelation Dance
    • Swords Dance
    • Teeter Dance
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Earth Power

Slot 1: 1 (d2) Talonflame
Slot 2: 1 (d2) Roserade
Slot 3: 1 (d2) Crawdaunt

Grass Gem
Lucky Egg
Pamtre Berry
Power Anklet
Power Bracer
Red Card
Sitrus Berry
:sv/talonflame:

Talonflame
Level 1

Type: Fire/Flying
Abilities: Flame Body, Gale Wings (Locked)

Nature: Serious
HP: 90
Atk: 6
Def: 5
SpA: 5
SpD: 5
Spe: 126
Size: 2
Weight: 2


Movepool:
Level 0:
Aerial Ace
Air Slash
Attract
Brave Bird
Confide
Double Team
Facade
Flamethrower
Growl
Protect
Round
Tackle
Toxic

Level 1:
Air Cutter
Bulk Up
Defog
Dual Wingbeat
Ember
Hone Claws
Incinerate
Peck
Quick Attack
Quick Guard
Rain Dance
Snore
Steel Wing
Sunny Day
Swagger
Swift
Taunt
Will-O-Wisp
Work Up
:sv/roserade:

Roserade
Level 1

Type: Grass/Poison
Abilities: Natural Cure, Poison Point, Technician (Locked)

Nature: Serious
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 90
Size: 2
Weight: 2


Movepool:
Level 0:
Attract
Bullet Seed
Confide
Dazzling Gleam
Double Team
Energy Ball
Facade
Flash
Mud-Slap
Petal Blizzard
Poison Jab
Protect
Round
Shadow Ball
Stun Spore
Toxic

Level 1:
Absorb
Aromatherapy
Cut
Extrasensory
Grass Whistle
Growth
Magical Leaf
Rain Dance
Razor Leaf
Seed Bomb
Sleep Powder
Sludge Bomb
Snore
Sunny Day
Swagger
Sweet Kiss
Swift
Venom Drench
Weather Ball
:sv/crawdaunt:

Crawdaunt
Level 1

Type: Water/Dark
Abilities: Hyper Cutter, Shell Armor, Adaptability (Locked)

Nature: Serious
HP: 85
Atk: 9
Def: 6
SpA: 7
SpD: 4
Spe: 55
Size: 2
Weight: 3


Movepool:
Level 0:
Aerial Ace
Ancient Power
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Dark Pulse
Double Team
Facade
Harden
Ice Beam
Leer
Liquidation
Mud-Slap
Night Slash
Protect
Rock Slide
Round
Slash
Strength
Surf
Toxic
Waterfall
X-Scissor

Level 1:
Aqua Jet
Bubble
Bubble Beam
Chip Away
Cut
Double Hit
Dragon Dance
False Swipe
Hail
Hone Claws
Metal Claw
Rain Dance
Rock Smash
Sludge Bomb
Snore
Swagger
Swift
Switcheroo
Taunt
Trump Card
Vise Grip
Water Gun
Water Pulse
Sending out Crawdaunt @ Power Bracer. Gemini Taurus to order.
 
9uH8X6h.png

"I hear you like dancing! Lets see if we can keep up with the moves Jade"
gholdengo.png
:weakness policy:
Thunderbolt+Confuse Ray - Thunderbolt - Thunderbolt
***Check at start of turn, if Crawdaunt has protection, use Sandstorm the first instance and Aim all remaining instances pushing back each time.
***Check at start of step, if Crawdaunt is to use an Attack-increasing move, use Thunderbolt and push back.
 
:sv/crawdaunt:
Dragon Dance, Rock Slide, Crunch

Gemini Taurus
gholdengo.png

Weakness Policy
Good as Gold
HP: 90/90
EN: 100/100
5/7/9/7/84
2/3

Rival Tierno
:sv/crawdaunt:
Power Bracer
Hyper Cutter, Shell Armor
HP: 85/85
EN: 100/100
9/6/7/4/55
2/3
Step 1
Gholdengo uses Thunderbolt
Crit: 15 (=1/24) no
PAR: 58 (<=10/100) no
(9+9-4)*1.5=21
7 EN

Crawdaunt uses Dragon Dance
7 EN

Step 2
Crawdaunt uses Rock Slide
Hit: 35 (<=90/100) yes
Crit: 16 (=1/24) no
Flinch: 17 (<=30/100) yes
(8+9-7)*0.75+4=11.5->12
6 EN

Gholdengo flinched

Step 3
Crawdaunt uses Crunch
Crit: 15 (=1/24) no
Def drop: 96 (<=20/100) no
(8+3+9-7)*1.5+3+4=26.5->27
6 EN

Gholdengo uses Thunderbolt
Crit: 10 (=1/24) no
PAR: 31 (<=10/100) no
(9+9-4)*1.5+8=29
7 EN

Gemini Taurus
gholdengo.png

Good as Gold
HP: 51/90
EN: 86/100
5/7/9/7/84
2/3
+2 Atk (3t), +2 SpA (3t)

Rival Tierno
:sv/crawdaunt:
Power Bracer
Hyper Cutter, Shell Armor
HP: 35/85
EN: 81/100
9/6/7/4/55
2/3
+1 Atk (2t), +1 Spe (2t)​

:sv/crawdaunt:
Crunch, Crunch, Crunch
[Check at start of step] IF Gholdengo is to use Protect, THEN Dragon Dance.
[Check at start of step] IF Gholdengo is faster than you, THEN Night Slash+Aqua Jet.
 
Gemini Taurus
gholdengo.png

Good as Gold
HP: 51/90
EN: 86/100
5/7/9/7/84
2/3
+2 Atk (3t), +2 SpA (3t)

Rival Tierno
:sv/crawdaunt:
Power Bracer
Hyper Cutter, Shell Armor
HP: 35/85
EN: 81/100
9/6/7/4/97
2/3
+1 Atk (2t), +1 Spe (2t)​

Step 1
Crawdaunt uses Crunch
Crit: 13 (=1/24) no
Def drop: 90 (<=20/100) no
(8+3+9-7)*1.5+3+4=26.5->27
6 EN

Gholdengo uses Focus Blast+Shadow Ball
Crit: 2 (=1/24) no
SpD drop: 36 (<=10/100) no
SpD drop: 78 (<=20/100) no
(12+9-4)*1.5+8=33.5->34
28 EN

Step 2
Crawdaunt uses Crunch
Crit and Def drop don't matter
(8+3+9-7)*1.5+3+4=26.5->27
Gholdengo is KOed
6 EN

Gemini Taurus
gholdengo.png

Good as Gold
HP: KO/90
EN: 58/100
5/7/9/7/84
2/3
KO

Rival Tierno
:sv/crawdaunt:
Power Bracer
Hyper Cutter, Shell Armor
HP: 1/85
EN: 69/100
9/6/7/4/55
2/3
Gemini Taurus to replace Gholdengo and order
 
9uH8X6h.png

"Alright, we're down by one but the music still plays, keep up with the rhythm Cycad!"
archeops.png
:choice band:
Sending out Cycad the Archeops holding Choice Band
Quick Attack - Quick Attack - Quick Attack
***Check at start of priority +1, if Crawdaunt has protection, use Hone Claws that step.
 
:sv/crawdaunt:
Chill

Quick Attack is a guaranteed KO on Crawdaunt, leaving Archeops at 96 EN.

Sending out Talonflame @ Lucky Egg
:sv/talonflame:
Will-O-Wisp+Air Slash, Steel Wing, Steel Wing
IF Archeops has Protection, THEN Bulk Up and push back steps.
 
Gemini Taurus
:sv/archeops:
Choice Band
Defeatist
HP: 90/90
EN: 96/100
17/5/8/5/110
3/3

Rival Tierno
:sv/talonflame:
Lucky Egg
Flame Body
HP: 90/90
EN: 100/100
6/5/5/5/126
2/2​

Step 1
Talonflame uses Will-O-Wisp+Air Slash
Hit: 51 (<=95/100) yes
Crit: 22 (=1/24) no
Flinch: 67 (<=30/100) no
(8+3+0-0)*0.75=9.25->9
26 EN

Archeops uses Defog+Sandstorm
40 EN

-2 HP Archeops (BRN)
-2 HP Talonflame (Sandstorm)

Step 2
Talonflame uses Steel Wing
Hit: 10 (<=90/100) yes
Crit: 22 (=1/24) no
Def boost: 78 (<=10/100) no
(7+0-0)*1.5=10.5->11
5 EN

Archeops uses Rock Slide
Crit: 7 (=1/24) no
(8+3+0-0)*2=22
6 EN

-2 HP Archeops (BRN)
-2 HP Talonflame (Sandstorm)

Step 3
Talonflame uses Steel Wing
Hit: 87 (<=90/100) yes
Crit: 17 (=1/24) no
Def boost: 46 (<=10/100) no
(7+0-0)*1.5=10.5->11
5 EN

Archeops uses Rock Slide
Crit: 7 (=1/24) no
(8+3+0-0)*2=22
6 EN

-2 HP Archeops (BRN)
-2 HP Talonflame (Sandstorm)

Gemini Taurus
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/talonflame:
Lucky Egg
Flame Body
HP: 40/90
EN: 64/100
6/5/5/5/126
2/2
-1 Eva (1t), No combo
Gemini Taurus to order
 
9uH8X6h.png

"Lets hold our ground, see if you can take this bird down!"
magcargo.png
:oran berry:
Ancient Power - Ancient Power - Ancient Power
***Check at start of step, if Talonflame is to use Rain Dance, but no more than once this round, use Sandstorm that step.
***Check at start of turn, if your Special Attack stage is less than 0, use Rock Slide that step.
***Check at start of turn, if the weather is not Sand, use Rock Slide the first instance.
 
:sv/talonflame:
Protect, Rain Dance, Aqua Step

Gemini Taurus
:sv/magcargo:
Oran Berry
Magma Armor, Flame Body
HP: 85/85
EN: 100/100
4/9/7/6/30
2/4
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/talonflame:
Lucky Egg
Flame Body
HP: 40/90
EN: 64/100
6/5/5/5/126
2/2
-1 Eva (1t), No combo​


Step 1
Talonflame uses Protect
12 EN

Magcargo uses Ancient Power
Nope
4 EN

-2 HP Talonflame (Sandstorm)

Step 2
Talonflame uses Rain Dance
10 EN

Magcargo uses Sandstorm
10 EN

-2 HP Talonflame (Sandstorm)

Step 3
Talonflame uses Aqua Step
Crit: 4 (=1/24) no
(8+0-0-1)*2=14
6 EN
Magcargo eats the Oran Berry

Magcargo uses Ancient Power
Crit: 17 (=1/24) no
Omniboost: 52 (<=10/100) no
(6+3+0-0)*2=18
4 EN

-2 HP Talonflame (Sandstorm)

Gemini Taurus
:sv/magcargo:
Magma Armor, Flame Body
HP: 81/85
EN: 82/100
4/9/7/6/30
2/4
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/talonflame:
Flame Body
HP: 16/90
EN: 36/100
6/5/5/5/126
2/2
+1 Spe (2t), No combo
:sv/talonflame:
Rain Dance, Rain Dance, Rain Dance
IF the weather is Rain, THEN Aqua Step.
IF Magcargo is to use a weather-inducing move in a combo, THEN Protect.
IF Magcargo is to use a weather-inducing move, THEN Aqua Step.
 
Last edited:
Gemini Taurus
:sv/magcargo:
Magma Armor, Flame Body
HP: 81/85
EN: 82/100
4/9/7/6/30
2/4
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/talonflame:
Flame Body
HP: 16/90
EN: 36/100
6/5/5/5/126
2/2
+1 Spe (2t), No combo​

Step 1
Talonflame uses Rain Dance
10 EN

Magcargo uses Rock Throw
Hit: 59 (<=90/100) yes
Crit: 15 (=1/24) no
(5+3+4-5)*2=14
3 EN

Step 2
Talonflame uses Aqua Step
Crit: 10 (=1/24) no
(8+6-9+3-1)*2=14
6 EN

Magcargo uses Sandstorm
10 EN

-2 HP Talonflame (Sandstorm)
Talonflame is KOed

Gemini Taurus
:sv/magcargo:
Magma Armor, Flame Body
HP: 67/85
EN: 69/100
4/9/7/6/30
2/4
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/talonflame:
Flame Body
HP: KO/90
EN: 20/100
6/5/5/5/126
2/2
KO
Sending out Roserade @ Sitrus Berry
:sv/roserade:
 
9uH8X6h.png

"Alright now lets get some damage in!"
magcargo.png

Incinerate - Flamethrower - Flamethrower
***Check at start of step, if Roserade is to use Rain Dance, and Roserade is not to use Rain Dance the next step, use Sandstorm that step and push back.
***Check at start of turn, if Roserade has Protection, use Confide that step and push back.
***Check at start of step, if Roserade is to use Sleep Powder and Roserade is not to use Sleep Powder the following step, use Protect that step.
 
This is a risky play, but I think it's the best play.

:sv/roserade:
Sleep Powder+Rain Dance, Weather Ball, Weather Ball
[Check at end of Step 1] IF Sleep Powder+Rain Dance misses Step 1, THEN Sleep Powder Step 2.

Gemini Taurus
:sv/magcargo:
Magma Armor, Flame Body
HP: 67/85
EN: 69/100
4/9/7/6/30
2/4
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/roserade:
Sitrus Berry
Natural Cure, Poison Point
HP: 85/85
EN: 100/100
5/5/9/8/90
2/2​

Step 1
Roserade uses Sleep Powder+Rain Dance
Hit: 83 (<=75/100) no
34 EN

Magcargo uses Sandstorm
10 EN

-2 HP Roserade (Sandstorm)

Step 2
Magcargo uses Protect
12 EN

Roserade uses Sleep Powder
nope
7 EN

-2 HP Roserade (Sandstorm)

Step 3
Roserade uses Weather Ball
Crit: 19 (=1/24) no
(10+9-9-1)*1.5=13.5->14
7 EN

Magcargo uses Flamethrower
Crit: 9 (=1/24) no
BRN: 71 (<=10/100) no
(9+3+7-8)*1.5=16.5->17
7 EN

-2 HP Roserade (Sandstorm)

Gemini Taurus
:sv/magcargo:
Magma Armor, Flame Body
HP: 53/85
EN: 40/100
4/9/7/6/30
2/4
:sv/archeops:
Choice Band
Defeatist
HP: 53/90
EN: 44/100
17/5/8/5/110
3/3
No combo, BRN
Sandstorm (4r)​
Rival Tierno
:sv/roserade:
Sitrus Berry
Natural Cure, Poison Point
HP: 62/85
EN: 52/100
5/5/9/8/90
2/2
:sv/roserade:
Weather Ball, Weather Ball, Weather Ball
IF Magcargo has Protection AND the weather is not Rain, THEN Rain Dance.
IF Magcargo is not Asleep, THEN Sleep Powder.
 
9uH8X6h.png

"That was lucky, don't stop!"
magcargo.png

Incinerate - Flamethrower - Flamethrower
***Check at start of turn, if you are Asleep, use Snore that step and push back.
 
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