Facility Realgam Tower: HeliosAflame

:sv/iron valiant::leftovers:
spirit break + swords dance ~ leaf blade ~ leaf blade

At the start of the step, if my opponent is to use fire fang in combination, use protect and push back.
At the start of the step, if my opponent is to use a protective move, use feint and push back.
At the start of the step, if my opponent is to use an evasive move and they are faster than me, use feint and push back.
[once] At the start of my turn, if my opponent is to use a phazing on any step this round, begin using grass knot x 3.
 
Last edited:
Team Helios: Tech: 1
:Iron Valiant:
Iron Valiant
HP: 85/85
EN: 30/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: Leftovers
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 1
:Donphan:
Donphan
HP: 46/95
EN: 18/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Suicune:
Suicune
HP: 74/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (2)

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine), Tailwind (Eusine, 2S)

Round 3:

Iron Valiant Spirit Break + Swords Dance
8 BAP Fairy Move with +2 Atk
C: [1=Yes]=5
+2 Atk
D: [8+3+9-9-1]+8=18
[18 D Don] [4 E Val] [+2 Atk 5t Val] [-1 SpA 2t Don]

Donphan Earthquake
C: [1=Yes]=6
D: [10+3+9-7]=15
[15 D Val] [3 E Don]

Leftovers: [+6 HP Don, Val]

Iron Valiant Leaf Blade
C: [3>= Yes]=11=No
D: [9+9-9-1]*2+8=24
[24 D Don] [3 E Val]

Donphan Earthquake
C: [1=Yes]=23
D: [10+3+9-7]=15
[15 D Val] [3 E Don]

Leftovers: [+2 HP Don, Val]

Donphan Ice Shard
C: [1=Yes]=15
D: [4+9-7]=6
[6 D Val] [2 E Don]

Iron Valiant Leaf Blade
C: [3>= Yes]=9=No
D: [9+9-9-1]*2+8=24
[24 D Don] [3 E Val]
Donphan fainted

Leftovers: [+2 HP Val]

Team Helios: Tech: 0
:Iron Valiant:
Iron Valiant
HP: 59/85
EN: 20/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: Leftovers
Other: +2 Atk (3t)

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 1
:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Suicune:
Suicune
HP: 74/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (3)

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine)

Eusine to send in and order.
 
Last edited:
Sending in Meganium with Weakness Policy.

:SV/Meganium:
Meganium: Petal Blizzard~Magical Leaf~Petal Dance
1. Once, At start of turn if you are asleep, then use Sleep Talk.
2. At start of turn if Iron Valiant is under Decoy, then use Bullet Seed
3. At start of turn if Iron Valiant is under Protection then use Work Up
4. Once. At start of turn if Iron Valiant lacks Protection, Decoy, and Evasive, then use Leech Seed + Knock Off combo

HeliosAflame to order.
 
Team Helios: Tech: 0
:Iron Valiant:
Iron Valiant
HP: 59/85
EN: 20/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: Leftovers
Other: +2 Atk (3t)

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 1
:Meganium:
Meganium
HP: 90/90
EN: 30/30
Stats: 6/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: Weakness Policy
Other: None

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Suicune:
Suicune
HP: 74/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (3)

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine)

Round 4:
Stealth Rock: [12 D Meg]

Iron Valiant Knock Off
C: [1=Yes]=9
D: [10+9-7]+8=20
[20 D Meg] [3 E Val]
Meganium's Weakness Policy was Removed.

Meganium Leech Seed + Knock Off
10 BAP Grass attack that sets Leech Seed and removes item.
C: [1=Yes]=2
D: [10+3+6-7]+2=14
[14 D Val] [6 E Meg] [Leech Seed 4S Val]
Iron Valiant's Leftovers was removed

Leech Seed: [+4 HP Meg] [4 D Val]

Iron Valiant Fire Punch
C: [1=Yes]=22
E: [10>= Yes]=91
D: [8+9-7]*1.5+8=23
[23 D Meg] [3 E Val]

Meganium Magical Leaf
C: [1=Yes]=15
D: [6+3+3+7-7]+4=16
[16 D Val] [3 E Meg]

Leech Seed: [+4 HP Meg] [4 D Val]

Iron Valiant Fire Punch
C: [1=Yes]=13
E: [10>= Yes]=2=Yes
D: [8+9-7]*1.5+8=23
[23 D Meg] [3 E Val] [Burn Meg]

Meganium Petal Dance
C: [1=Yes]=9
D: [12+3+3+7-7]+4=22
[22 D Val] [3 E Meg] [Confusion 1t Meg]
Iron Valiant fainted!

Burn: [2 D Meg]

Team Helios: Tech: 0
:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Meganium:
Meganium
HP: 18/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn, Confusion (1t)

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Suicune:
Suicune
HP: 74/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (3)

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine)

HeliosAflame to replace and order.
 
Last edited:
Euscine should have 0 tech.

sending out Comet the jirachi with choice band!
:sv/jirachi::choice band:
fire punch x 3

At the start of the step, if my opponent is to use potion(suicune), use sand storm the first time.
At the start of the step, if meganium is to use a protective move and sand storm is not in play, use sand storm.
At the start of the step if meganium is to use a protective move, use doom's desire.
 
Team Helios: Tech: 0
:Jirachi:
Jirachi
HP: 95/95
EN: 30/30
Stats: [11]/7/7/6/115 (+)
S/W: 1/1
Abilities: Serene Grace
Item: Choice Band
Other: None

:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Meganium:
Meganium
HP: 18/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn, Confusion (1t)

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Suicune:
Suicune
HP: 74/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (3)

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine)

Round 5:

Eusine used a Potion
[+20 HP Sui]

Jirachi Sandstorm
[Sandstorm 5R] [4 E Jir]

Burn: [2 D Meg]

Jirachi Fire Punch
C: [1=Yes]=3
D: [8+11-7]*1.5=18
[18 D Meg] [3 E Jir]
Meganium fainted

Team Helios: Tech: 0
:Jirachi:
Jirachi
HP: 95/95
EN: 23/30
Stats: [11]/7/7/6/115 (+)
S/W: 1/1
Abilities: Serene Grace
Item: Choice Band
Other: None

:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Meganium:
Meganium
HP: KO/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Suicune:
Suicune
HP: 94/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (3)

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine), Sandstorm (4R)

Eusine sends out Suicune, still (sadly) holding Toxic Orb.

:SV/Suicune:
Hydro Pump (Jirachi)~Shadow Ball (Jirachi)~Hydro Pump (Jirachi)

HeliosAflame to order.
 
Team Helios: Tech: 0
:Jirachi:
Jirachi
HP: 95/95
EN: 23/30
Stats: [11]/7/7/6/115 (+)
S/W: 1/1
Abilities: Serene Grace
Item: Choice Band
Other: None

:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: -1 Def (3t)

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Suicune:
Suicune
HP: 94/95
EN: 17/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (3), Paralysis (3)

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Meganium:
Meganium
HP: KO/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine), Sandstorm (4R)

Round 6:
Stealth Rock: [12 D Sui]

Jirachi Thunder Punch
C: [1=yes]=12
D: [8+11-8]*1.5=17
[17 D Sui] [4 E Jir]

Suicune Hydro Pump
H: [20>= Miss]=31=Hit
C: [1=Yes]=21=No
D: [11+3+8-6]=16
[16 D Jir] [3 E Sui]

Sandstorm: [3 D Sui]
Toxin: [3 D Sui] [+1 C Sui]

Jirachi Thunder Punch
C: [1=yes]=12
D: [8+11-8]*1.5=17
[17 D Sui] [4 E Jir]

Suicune Shadow Ball
C: [1=Yes]=1=Yes
E: [20>= Yes]=16=No
D: [8+3+8-6]*1.5=20
[20 D Jir] [3 E Sui]

Sandstorm: [3 D Sui]
Toxin: [4 D Sui] [+1 C Sui]

Jirachi Thunder Punch
C: [1=yes]=13
D: [8+11-8]*1.5=17
[17 D Sui] [4 E Jir]

Suicune Hydro Pump
H: [20>= Miss]=66=Hit
C: [1=Yes]=2=No
D: [11+3+8-6]=16
[16 D Jir] [3 E Sui]

Sandstorm: [3 D Sui]
Toxin: [5 D Sui] [+1 C Sui]
Paralysis: [+1 C Sui]

Team Helios: Tech: 0
:Jirachi:
Jirachi
HP: 43/95
EN: 11/30
Stats: [11]/7/7/6/115 (+)
S/W: 1/1
Abilities: Serene Grace
Item: Choice Band
Other: None

:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: None

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Suicune:
Suicune
HP: 10/95
EN: 8/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (6), Paralysis (4)

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Meganium:
Meganium
HP: KO/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine), Sandstorm (3R)

HeliosAflame to order.
 
Last edited:
:SV/Suicune:
Suicune: Surf (Jirachi) x3

Team Helios: Tech: 0
:Jirachi:
Jirachi
HP: 43/95
EN: 11/30
Stats: [11]/7/7/6/115 (+)
S/W: 1/1
Abilities: Serene Grace
Item: Choice Band
Other: None

:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: None

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Suicune:
Suicune
HP: 10/95
EN: 8/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (6), Paralysis (4)

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Meganium:
Meganium
HP: KO/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine), Sandstorm (3R)

Round 7:

Jirachi Thunder Punch
C: [1=yes]=5
D: [8+11-8]*1.5=17
[17 D Sui] [4 E Jir]
Suicune fainted

HeliosAflame was victorious!

Team Helios: Tech: 0
:Jirachi:
Jirachi
HP: 43/95
EN: 7/30
Stats: [11]/7/7/6/115 (+)
S/W: 1/1
Abilities: Serene Grace
Item: Choice Band
Other: None

:Iron Valiant:
Iron Valiant
HP: KO/85
EN: 11/30
Stats: 9/7/8/7/116
S/W: 3/3
Abilities: Quark Drive
Item: None
Other: None

:Dialga:
Dialga
HP: 33/95
EN: 8/30
Stats: 8/9/11/7/104 (+)
S/W: 7/10
Abilities: Pressure / Telepathy
Item: None
Other: None

:choice scarf:
Choice Scarf
:leftovers:
Leftovers
:enigma berry:
Enigma Berry
:choice band:Choice Band
:choice specs:
Choice Specs
:tamato berry:Tamato Berry
:oran berry:Oran Berry
:heavy duty boots:Heavy Duty Boots
:toxic orb:Toxic Orb
:focus sash:Focus Sash

Team Eusine: Tech: 0
:Suicune:
Suicune
HP: KO/95
EN: 8/30
Stats: 5/8/8/8/85
S/W: 4/5
Abilities: Pressure / Inner Focus
Item: Toxic Orb
Other: Toxin (6), Paralysis (4)

:Donphan:
Donphan
HP: KO/95
EN: 10/30
Stats: 9/9/4/7/[100]
S/W: 3/5
Abilities: Sturdy / Sand Veil
Item: Leftovers
Other: None

:Meganium:
Meganium
HP: KO/90
EN: 18/30
Stats: [3]/7/7/7/69 (-)
S/W: 4/5
Abilities: Overgrow / Leaf Guard
Item: None
Other: Burn

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :metronome: Metronome
Slot 2: :leftovers: Leftovers
Slot 3: :mystic water: Mystic Water

Field: Stealth Rock (Eusine), Sandstorm (2R)

Rewards:

Maxim:

+11 Judge Counters
+6 Retail Counters
+10 Accolades (hopefully)

HeliosAflame:
-10 Judge Counters
+12 Level 3R EXP for Dialga, Iron Valiant, and Jirachi
+5 Training Counters

Thank you for playing HeliosAflame!
 
:choice scarf: Choice Scarf
:leftovers: Leftovers
:enigma berry: Enigma Berry
:choice band: Choice Band
:choice specs: Choice Specs
:tamato berry: Tamato Berry
:oran berry: Oran Berry
:heavy-duty boots: Heavy-Duty Boots
:life orb: Life Orb
:rose incense: Rose Incense
:sv/pecharunt:

Momotaro (Pecharunt)
Level 3 — EXP: 4 / 10

Calm nature ( Attack -1, Special Defense +2 )
Typing: Poison/Ghost
Abilities: Poison Puppeteer

HP: 90
Attack: 5 (-)
Defen.: 11
Sp.Atk: 6
Sp.Def: 8 (+)
Speed: 88
Size: 1
Weight: 1



Combinations (4 / 4)
Nasty Plot + Shadow Ball
Acid Spray + Fake Tears
Poison Gas + Hex
Parting Shot + Gunk Shot

Movepool
Level 0
Astonish
Fake Tears
Nasty Plot
Poison Gas
Protect
Rest
Shadow Ball
Sleep Talk
Substitute
Toxic

Level 1
Curse
Defense Curl
Night Shade
Recover
Sludge Bomb
Smog
Withdraw

Level 2
Acid Spray
Foul Play
Gunk Shot
Poltergeist
Venoshock

Level 3
Hex
Malignant Chain (Sig)
Parting Shot
Phantom Force
Rollout
Sludge Wave
:sv/alakazam:

Einstein (Alakazam)
Level 3 — EXP: 4 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Psychic
Abilities: Synchronize, Inner Focus Hidden Ability: Magic Guard

HP: 80
Attack: 3 (-)
Defen.: 6 (+)
Sp.Atk: 10
Sp.Def: 7
Speed: 120
Size: 3
Weight: 3



Combinations (4 / 4)
Snore + Zap Cannon
Nasty Plot + Psychic
Reflect + Knock Off
Disable + Focus Blast

Movepool
Level 0
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Ice Punch
Light Screen
Nasty Plot
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Zen Headbutt

Level 1
Barrier
Captivate
Confide
Confusion
Counter
Curse
Double Team
Encore
Flash
Kinesis
Mega Punch
Night Shade
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recover
Recycle
Role Play
Safeguard
Seismic Toss
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Foul Play
Grass Knot
Iron Tail
Mega Kick
Nightmare
Psycho Shift
Secret Power
Skull Bash
Submission
Take Down
Thief
Zap Cannon

Level 3
Attract
Bide
Body Slam
Charge Beam
Dig
Drain Punch
Foresight
Frustration
Guard Split
Guard Swap
Headbutt
Knock Off
Laser Focus
Miracle Eye
Power Swap
Power Trick
Psych Up
Psyshock
Return
Speed Swap
Telekinesis
Teleport
Torment
:sv/zapdos-galar:

Fierce Bolt from Clear Skies (Zapdos-Galar)
Level 3 — EXP: 2 / 10

Impish nature ( Defense +2, Special Attack -1 )
Typing: Fighting/Flying
Abilities: Defiant

HP: 95
Attack: 9
Defen.: 9 (+)
Sp.Atk: 5 (-)
Sp.Def: 7
Speed: 100
Size: 4
Weight: 4



Combinations (4 / 4)
Knock Off + Light Screen
Focus Energy + Superpower
Thunderous Kick + Snore
U-Turn + Screech

Movepool
Level 0
Aerial Ace
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Drill Peck
Facade
Light Screen
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute

Level 1
Agility
Ancient Power
Coaching
Counter
Detect
Dual Wingbeat
Helping Hand
Peck
Quick Guard
Rain Dance
Rock Smash
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swift
Tailwind
Taunt

Level 2
Assurance
Close Combat
Double-Edge
Focus Energy
Hurricane
Low Kick
Mega Kick
Payback
Pluck
Revenge
Reversal
Superpower
Take Down

Level 3
Acrobatics
Bounce
Fly
Knock Off
Low Sweep
Throat Chop
Thunderous Kick (Sig)
Trailblaze
U-turn
:sv/mesprit:

Pathos (Mesprit)
Level 3 EXP: 05 / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Psychic
Abilities: Levitate

HP: 90
Attack: 7 (-)
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 92 (+)
Size: 1
Weight: 1


Movepool
Level 0:
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Ice Beam
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Charm
Confide
Confuse Ray
Confusion
Double Team
Encore
Extrasensory
Flash
Flatter
Helping Hand
Mud-Slap
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Water Pulse

Level 2:
Blizzard
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Iron Tail
Secret Power
Thunder

Level 3:
Acrobatics
Baton Pass
Charge Beam
Drain Punch
Draining Kiss
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Mystical Power (sig)
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
U-turn

Mystery Man Eusine (Level 3)

eusine.png


Challenge Type: Normal Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 10
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
Arena: The Burned Tower

All his life, Eusine had one goal — to win the respect of, and capture, the legendary Suicune. Which turned out to be hard! After many years of fruitless searching, Eusine got serious about it. He learned all he could about the customs and history of the Johto region, even going so far as to start a new journey in New Bark Town. Though Suicune eluded him at first, once Eusine was able to tame Raikou and Entei he finally earned the favor of the Aurora Pokemon. Eusine now spends his time in the burned tower where Suicune was first revived, happy to show the raw power of Johto's legendary beasts to those who would seek him out.
  • The ability Leaf Guard also gives Eusine's Meganium's moves with "Leaf" or "Petal" in the name a power bonus of three (3).
  • When Eusine's Raikou, Entei, or Suicune attacks with a move they share a type with, the effectiveness of that move is at least x0.75.
  • Camouflage turns the user into a Electric type
  • Secret Power may burn
  • Nature Power becomes Surf

Slot 1: :feraligatr: Feraligatr
Slot 2: :donphan: Donphan
Slot 3: :entei: Entei

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :life orb: Life Orb
Slot 2: :leftovers: Leftovers
Slot 3: :charcoal: Charcoal
:sv/feraligatr:

Feraligatr
Level 3

Type: Water
Abilities: Torrent, Sheer Force

Nature: Adamant (+Attack, -Special Attack)
HP: 90
Atk: 9 (+)
Def: 7
SpA: 5 (-)
SpD: 6
Spe: 78
Size: 4
Weight: 4


Combos:
Ice Fang + Breaking Swipe
Bite + Dynamic Punch

Movepool:
Level 0:
Aerial Ace
Aqua Jet
Avalanche
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fake Tears
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Leer
Liquidation
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up

Level 1:
Agility
Ancient Power
Bite
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Dance
Flatter
Hail
Helping Hand
Ice Fang
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seismic Toss
Swagger
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Flail
Focus Punch
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Submission
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dig
Dive
Flip Turn
Frustration
Fury Cutter
Headbutt
Icy Wind
Lash Out
Muddy Water
Outrage
Return
Rock Tomb
Scald
Snarl
Thrash
Trailblaze
:sv/donphan:

Donphan
Level 3

Type: Ground
Abilities: Sturdy, Sand Veil

Nature: Careful (+Special Defense, -Special Attack)
HP: 95
Atk: 9
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 50
Size: 3
Weight: 5


Combos:
Thunder Fang + Bulldoze
Ice Shard + Earthquake

Movepool:
Level 0:
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Hyper Voice
Ice Shard
Iron Head
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1:
Absorb
Ancient Power
Brutal Swing
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Encore
Growl
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Mud-Slap
Rain Dance
Rapid Spin
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Slam
Stealth Rock
Sunny Day
Swagger
Water Gun

Level 2:
Assurance
Double-Edge
Flail
Focus Energy
Fury Attack
Gunk Shot
Head Smash
Iron Tail
Magnitude
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Bounce
Bulldoze
Dig
Frustration
Gyro Ball
Headbutt
Heavy Slam
Knock Off
Mud Shot
Odor Sleuth
Return
Rock Tomb
Rollout
Smack Down
Throat Chop
Trailblaze
:sv/entei:

Entei
Level 3

Type: Fire
Abilities: Pressure, Inner Focus

Nature: Adamant (+Attack, -Special Attack)
HP: 100
Atk: 9 (+)
Def: 6
SpA: 6 (-)
SpD: 6
Spe: 100
Size: 4
Weight: 5


Combos:
Fire Fang + Bulldoze
Crunch + Flame Charge

Movepool:
Level 0:
Calm Mind
Crunch
Facade
Fire Fang
Flamethrower
Iron Head
Leer
Protect
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Toxic
Will-O-Wisp

Level 1:
Agility
Bite
Confide
Curse
Cut
Detect
Double Team
Ember
Extrasensory
Fire Spin
Flame Wheel
Flash
Helping Hand
Howl
Incinerate
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Scary Face
Smokescreen
Sunny Day
Swagger
Swift
Weather Ball

Level 2:
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Iron Tail
Quash
Reversal
Secret Power
Solar Beam
Stone Edge
Take Down

Level 3:
Body Slam
Bulldoze
Crush Claw
Dig
Extreme Speed
Flame Charge
Frustration
Headbutt
Laser Focus
Lava Plume
Psych Up
Return
Sacred Fire
Scorching Sands
Snarl
Stomp
Trailblaze

eusine.png

"Have Eusine my car keys?"

Sending out :donphan: Dolphin the Donphan holding a :focus sash: Focus Sash!

:bw/donphan:
"I'm feeling Donphantastic today!"

HeliosAflame to send out, equip, and order
 
Sending out Momotaro the Pecharunt with leftovers!
:sv/pecharunt::leftovers:
nasty plot ~ smog(fog) ~ nasty plot

At the start of the step, if donphan is to use bulldoze in combination, use protect.
At the start of my turn, if my opponent is to use knock off and is not to use knock off on any other step this round and I am holding leftovers, use phantom force.
[step 1] At the start of my turn, if my opponent is to use rest on any step this round, begin using curse(ghost), recover, nasty plot and disable sub 4.
[step 1, 2] At the start of my turn, if my opponent does not have a decoy and does not have evasive, use poison gas the first time, night shade the second.
 
Last edited:
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