dice are d600, roll low to hit/crit/effect, roll high for multi hit
:Cyclohm::Florges::Dusknoir:
Step 1:
dazzling gleam
-4 en
473 crit no
(8 + 8 + 3 - 10)+ 4 = 13 damage
:Dusknoir:nightshade
-3 en
-11 hp
heals 6
:Florges: takes 10 damage
:Dusknoir: takes 4 damage
:Dusknoir: poison intensifies
Step 2:
dazzling gleam
-4 en
473 crit no
(8 + 8 + 3 - 10)+ 4 = 13 damage
nightshade
-3 en
-11 hp
heals 2
takes 10 damage
:Dusknoir: takes 5 damage
Step 3:
:Florges:chill
:Dusknoir:nightshade
-3 en
-11 hp
:Florges:faints!