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Facility Realgam Tower - Mamoswindle

Round 2
Battlefield:
Team Mamoswindle 2 tech remaining
:Walking Wake:Walking Wake :Life Orb:Life Orb
HP: 95/95 EN: 30/30
5/7/9/6/126 | 5/7
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc
:weezing: bold
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:black sludge:Black Sludge
:focus sash:Focus Sash
:rose incense:Rose Incense
:booster energy:Booster Energy
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 2 tech remaining, power of friendship available
:Ferrothorn:Ferrothorn :Weakness Policy:Weakness Policy
HP: 85/85 EN: 30/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:vanilluxe: modest
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759303820443.png

:Colossoil::Reshiram::Walking Wake::Ferrothorn:
:Ferrothorn: uses magnet rise (6s) -3 en why does ferrothorn have a negative unique ability in this realgam :(

Step 1:
:Walking Wake: Solar Blast (Sunny Day + Weather Ball)
-5 en
-1 tech
106 crit no
The weather becomes sun (5r)
proto synthesis active
(12 + 11 + 3 - 10 - 2) * 2 = 28 damage
:Walking Wake: 2 damage recoil
:Ferrothorn: pops weakness policy +2 atk, +2 spA (4t)
:Ferrothorn: Grappling Vines (Leech Seed + Knock Off)
-6 en
-1 tech
404 crit not found
(10 + 7 + 3 - 7) + 8 = 21 damage
:Walking Wake: drops life orb
:Walking Wake: is seeded (4s)
:Ferrothorn: drains 4 hp from :Walking Wake:
Step 2:
:Walking Wake: weather ball
-3 en
141 crit no
(12 + 11 + 4 - 10 - 2) * 2 = 30 damage
:Ferrothorn: gyro ball
-3 en
157 crit no
(15 + 7 + 3 - 7) * 3/4 + 8 = 22
:Ferrothorn: drains 4 hp from :Walking Wake:
Step 3:
:Walking Wake: weather ball
-3 en
481 crit no
(12 + 11 + 4 - 10 - 2) * 2 = 30 damage
:Ferrothorn: gyro ball
-3 en
565 crit no
(15 + 7 + 3 - 7) * 3/4 + 8 = 22
:Ferrothorn: drains 4 hp from :Walking Wake:
Battlefield: sun (4r)
Team Mamoswindle 1 tech remaining
:Walking Wake:Walking Wake
HP: 16/95 EN: 19/30
5/7/9/6/126 | 5/7
seeded (1s)
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc
:weezing: bold
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:black sludge:Black Sludge
:focus sash:Focus Sash
:rose incense:Rose Incense
:booster energy:Booster Energy
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 1 tech remaining, power of friendship available
:Ferrothorn:Ferrothorn
HP: 9/85 EN: 15/30
7/9/3/10/20 | 2/5
+1 atk, +1 spA (1t)
magnet rise (3s)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:vanilluxe: modest
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
N to order
Mamoswindle to order
 
Counterswitching to Closer the Weezing holding a Black Sludge!
noting the bench has this guy labelled as bold, but he is definitely calm
weezing.png
:Black Sludge:
Flamethrower ~ Flamethrower ~ Flamethrower
At start of turn IF the field lacks smog fog THEN use Smog(Fog)
At start of turn IF Vanilluxe lacks a decoy AND Vanilluxe lacks partial trapping THEN use Infestation
At start of turn IF Vanilluxe lacks a decoy AND Vanilluxe lacks Magic Coat AND Vanilluxe lacks burn THEN use Will-O-Wisp
At start of turn IF Vanilluxe lacks a decoy THEN use Rollout
 
Round 3
Battlefield: sun (4r)
Team Mamoswindle 1 tech remaining
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 85/85 EN: 30/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:Walking Wake
HP: 16/95 EN: 19/30
5/7/9/6/126 | 5/7
seeded (1s)
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:focus sash:Focus Sash
:rose incense:Rose Incense
:booster energy:Booster Energy
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 1 tech remaining, power of friendship available
:Vanilluxe:Vanilluxe :Red Card:Red Card
HP: 85/85 EN: 30/30
6/6/9/7/79 | 3/4
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:Ferrothorn:Ferrothorn
HP: 9/85 EN: 15/30
7/9/3/10/20 | 2/5
+1 atk, +1 spA (1t)
magnet rise (3s)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759344066300.png

:Colossoil::Reshiram::Walking Wake::Ferrothorn::Weezing::Vanilluxe:
snow warning! sun is replaced with snow! (4r)
Step 1:
:Vanilluxe: imprison (smog)
-4 en
smog is imprisoned (4r)
:Weezing: infestation
-3 en
571 crit no
(4 + 6 - 7) = 3 damage
partial trapping (4t)
red card triggers, weezing gains switching
:Vanilluxe: takes 2 damage
Step 2:
:Vanilluxe: powder snow
-2 en
259 crit no
(4 + 9 + 3 - 7) = 9 damage
:Weezing: is frosted (3t)
:Weezing: will-o-wisp
-3 en
55 hit yes
:Vanilluxe: is burned
:Vanilluxe: takes 4 damage
:Weezing: heals 2
Step 3:
:Vanilluxe: weather ball
-3 en
140 crit no
(12 + 9 + 3 - 6) = 18 damage
frost is removed
:Weezing: rollout
-2 en
482 crit no
(4 + 6 - 6) * 1.5 = 6 damage
:Vanilluxe: takes 4 damage
:Weezing: heals 2
Battlefield: snow (3r) imprison(smog, 3r)
Team Mamoswindle 1 tech remaining
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 22/30
6/9/6/7/60 | 2/1
switching
frost(1t)
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:Walking Wake
HP: 16/95 EN: 19/30
5/7/9/6/126 | 5/7
seeded (1s)
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:focus sash:Focus Sash
:rose incense:Rose Incense
:booster energy:Booster Energy
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 1 tech remaining, power of friendship available
:Vanilluxe:Vanilluxe
HP: 66/85 EN: 21/30
6/6/9/7/79 | 3/4
Types: Ice
partially trapped (1t)
burned
Abilities: Ice Body, Snow Warning, Weak Armor
:Ferrothorn:Ferrothorn
HP: 9/85 EN: 15/30
7/9/3/10/20 | 2/5
+1 atk, +1 spA (1t)
magnet rise (3s)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
Mamoswindle to send out
N to order
Mamoswindle to order
 
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:sv/vanilluxe:
hyper beam + ice shard ~ ice shard ~ ice shard
At the start of the step, if my opponent is to use a protective move, use super potion(ferrothorn) and push back the first time.
At the end of my opponents turn, if able, use freeze dry.
 
Round 4
Battlefield: snow (3r) imprison(smog, 3r)
Team Mamoswindle 1 tech remaining
:Walking Wake:Walking Wake :booster energy:
HP: 16/95 EN: 19/30
5/7/9/6/126 | 5/7
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 22/30
6/9/6/7/60 | 2/1
switching
frost(1t)
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench

:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 1 tech remaining, power of friendship available
:Vanilluxe:Vanilluxe
HP: 66/85 EN: 21/30
6/6/9/7/79 | 3/4
Types: Ice
partially trapped (1t)
burned
Abilities: Ice Body, Snow Warning, Weak Armor
:Ferrothorn:Ferrothorn
HP: 9/85 EN: 15/30
7/9/3/10/20 | 2/5
+1 atk, +1 spA (1t)
magnet rise (3s)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759506493721.png

:Colossoil::Reshiram::Walking Wake::Ferrothorn::Weezing::Vanilluxe:
:Walking Wake: drinks(?) their booster energy, +2 spA rank
Step 1:
:Vanilluxe: ICE BEAM!!! (hyper beam + ice shard)
-7 en
-1 combo
234 crit no
(15 + 9 - 6) = 18
:Walking Wake: faints
:Vanilluxe: heals 3
:Vanilluxe: takes 2 damage
Battlefield: snow (2r) imprison(smog, 2r)
Team Mamoswindle 1 tech remaining
:Walking Wake:Walking Wake
HP: ko/95 EN: 19/30
5/7/9/6/126 | 5/7
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 22/30
6/9/6/7/60 | 2/1
switching
frost(1t)
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench

:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship available
:Vanilluxe:Vanilluxe
HP: 67/85 EN: 14/30
6/6/9/7/79 | 3/4
Types: Ice
burned
Abilities: Ice Body, Snow Warning, Weak Armor
:Ferrothorn:Ferrothorn
HP: 9/85 EN: 15/30
7/9/3/10/20 | 2/5
+1 atk, +1 spA (1t)
magnet rise (3s)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
Mamoswindle to send out and order
N to order
 
Sending out Closer the Weezing holding it's Black Sludge!
weezing.png
:Black Sludge:
Flamethrower ~ Flamethrower ~ Flamethrower
At start of turn IF Vanilluxe lacks a decoy AND Vanilluze lacks poison THEN use Toxic
[once] At start of turn IF Weezing's HP is 36 or less AND Vanilluxe lacks a decoy AND Vanilluxe lacks protection THEN use Pain Split
At start of turn IF Vanilluxe lacks a decoy AND Vanilluxe lacks partial trapping THEN use Infestation
[step 3] At start of turn IF Vanilluxe lacks a decoy AND Vanilluxe lacks protection THEN use Spite
 
Round 5
Battlefield: snow (2r) imprison(smog, 2r)
Team Mamoswindle 1 tech remaining
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 22/30
6/9/6/7/60 | 2/1
frost(1t)
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:ko
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship available
:Vanilluxe:Vanilluxe
HP: 67/85 EN: 14/30
6/6/9/7/79 | 3/4
Types: Ice
burned
Abilities: Ice Body, Snow Warning, Weak Armor
:Ferrothorn:Ferrothorn
HP: 9/85 EN: 15/30
7/9/3/10/20 | 2/5
+1 atk, +1 spA (1t)
magnet rise (3s)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759510629810.png

:Colossoil::Reshiram::Ferrothorn::Weezing::Vanilluxe:

Step 1:
:Vanilluxe: rest
-6 en
:Vanilluxe: is restfully sleep, no longer burned and heals 30 hp (capping at 85)
:Weezing: toxic
-3 en
it fails
:Weezing: heals 2
Step 2:
super potion (:Ferrothorn:) healing 40
:Vanilluxe: zzz
:Weezing: toxic
-3 en
it fails
:Weezing: heals 2
Step 3:
:Vanilluxe: zzz
:Vanilluxe: wakes up!
:Weezing: toxic
-3 en
:Vanilluxe: is badly poisoned (1)
:Weezing: heals 4
:Vanilluxe: takes 2 damage
poison intensifies
Battlefield: snow (1r) imprison(smog, 1r)
Team Mamoswindle 1 tech remaining
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 70/85 EN: 13/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:ko
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship available
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(2)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:Ferrothorn:Ferrothorn
HP: 49/85 EN: 15/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
N to order
Mamoswindle to order
 
Last edited:
Counterswitching to Molesome the Colossoil holding it's Leftovers!
colossoil.png
:leftovers:
Headlong Rush ~ Headlong Rush ~ Headlong Rush
At start of step IF Reshiram has 6hp or less THEN use Fake Out
At start of turn IF Reshiram has evasive THEN use Smack Down
At start of turn IF Reshiram has protection THEN use Stealth Rock first instance, Roar second instance
At start of turn IF Reshiram lacks a decoy THEN use Knock Off + Screech first instance
 
Last edited:
Round 6
Battlefield: snow (1r) imprison(smog, 1r)
Team Mamoswindle 1 tech remaining
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 72/105 EN: 20/30
9/5/4/5/110 | 5/10
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 70/85 EN: 13/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:ko
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship available
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 64/95 EN: 17/30
8/7/11/9/104 | 5/7
z-might(dragon)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:Ferrothorn:Ferrothorn
HP: 49/85 EN: 15/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(1)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759616101889.png

:Colossoil::Reshiram::Ferrothorn::Weezing::Vanilluxe:

Step 1:
:Colossoil: Mugging (Knock Off + Screech)
-4 en
-1 tech
154 crit no
:Reshiram: -2 def (5t)
:Reshiram: feels a sense of dread
(10 + 9 + 3 - 7) * 1.5 + 8 = 31 damage!
:Reshiram: breaking swipe
-3 en
376 crit no
(6 + 8 + 7 + 3 - 5 - 3) = 16 damage
:Colossoil: -1 atk (3t)
:Reshiram: no longer feels a sense of dread
:Colossoil: heals 4
Step 2:
:Colossoil: headlong rush
-3 en
297 crit no
(12 + 9 + 3 - 7) * 1.5 + 4 = 30 damage
:Colossoil: -1 def, -1 spD (2t)
:Reshiram: dragon breath
17 crit yes
18 para yes
(6 + 11 + 7 + 3 - 5) + 4 = 26 damage
:Colossoil: heals 2
Step 3:
:Reshiram: protect
-4 en
:Reshiram: is protected
:Colossoil: fake out
-3 en
it does nothing
:Colossoil: heals 2
para intensifies
Battlefield:
Team Mamoswindle 0 tech remaining
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 38/105 EN: 10/30
9/5/4/5/110 | 5/10
para(3)
-1 atk -1 def, -1 spD (1t)
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 70/85 EN: 13/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:ko
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship available
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 3/95 EN: 7/30
8/7/11/9/104 | 5/7
z-might(dragon)
-2 def (2t)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:Ferrothorn:Ferrothorn
HP: 49/85 EN: 15/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(1)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
N to order
Mamoswindle to order
 
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:sv/reshiram::Dragonium Z:
chill ~ dragon dance ~ dragon dance

At the start of my turn, if my opponent is to use a partial trapping inflicting move and I am not partially trapped, use fly and push back.
At the start of my turn, if my opponent is evasive, use fly and push back.
At the start of my turn, if my opponent does not have a protective status, use heat wave and push back.
 
colossoil.png
:leftovers:
Fury Attack ~ Sucker Punch ~ Sucker Punch
At start of turn IF Reshiram's HP is 3 or higher THEN use Fury Attack
 
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Round 7
Battlefield:
Team Mamoswindle 0 tech remaining
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 38/105 EN: 10/30
9/5/4/5/110 | 5/10
para(3)
-1 atk -1 def, -1 spD (1t)
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 70/85 EN: 13/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:ko
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship available
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: 3/95 EN: 7/30
8/7/11/9/104 | 5/7
z-might(dragon)
-2 def (2t)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:Ferrothorn:Ferrothorn
HP: 49/85 EN: 15/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(1)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759652392256.png

:Colossoil::Reshiram::Ferrothorn::Weezing::Vanilluxe:

Step 1:
:Reshiram: heat wave
311 crit no
161 effect no
(10 + 11 + 3 - 5) + 4 = 23 damage
:Colossoil:fury attack
-3 en
550 hit (just!)
591 5 attacks
:Reshiram: faints very hard, not even their friendship with N can keep them in the battle.
:Colossoil: heals 4
para intensifies
Battlefield:
Team Mamoswindle 0 tech remaining
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 19/105 EN: 7/30
9/5/4/5/110 | 5/10
para(4)
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 70/85 EN: 13/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Walking Wake:ko
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship used up
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: ko/95 EN: 7/30
8/7/11/9/104 | 5/7
z-might(dragon)
-2 def (2t)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:Ferrothorn:Ferrothorn
HP: 49/85 EN: 15/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(1)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
N to send out
Mamoswindle to order
N to order
 
sending out ferrothorn with safety goggles!
:sv/ferrothorn::safety goggles:
gyro ball x 3
[step 1] At the start of my turn, if my opponent does not have uproar and my opponent does not have attract, use rest.
At the start of my turn, if I have 10 en or less, use chill.
At the start of my turn, if I have +0 attack stages or less, use swords dance.
At the start of my turn, if I have been burned, use facade.
 
Round 8
Battlefield:
Team Mamoswindle 0 tech remaining
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 70/85 EN: 13/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 19/105 EN: 7/30
9/5/4/5/110 | 5/10
para(4)
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:Walking Wake:ko
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship used up
:Ferrothorn:Ferrothorn
:safety goggles:
Safety Goggles
HP: 49/85 EN: 15/30
7/9/3/10/20 | 2/5
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: ko/95 EN: 7/30
8/7/11/9/104 | 5/7
z-might(dragon)
-2 def (2t)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(1)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers

:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1759775890665.png

:Colossoil::Reshiram::Ferrothorn::Weezing::Vanilluxe:
:Ferrothorn: magnet rise -3 en hovering (6t)

Step 1:
:Weezing: destiny bond
-4 en
:Weezing: shares their destiny with oppnonent's that ko them.
:Ferrothorn: swords dance
-3 en
+2 atk (5t)
:Weezing: heals 2
Step 2:
:Weezing: struggle (the subject of destiny bond cannot chill)
-3 en
212 crit no
186 flinch no
(5 + 6 - 9) = 2
1 damage reflected
9 damage recoil
:Ferrothorn: chill
+20 en
fatigued
:Weezing: heals 2
Step 3:
:Weezing: haze
-3 en
stat stages are reverted
:Ferrothorn: swords dance
-3 en
+2 atk (5t)
:Weezing: heals 2
Battlefield:
Team Mamoswindle 0 tech remaining
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 66/85 EN: 3/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Colossoil:Colossoil :Leftovers:Leftovers
HP: 19/105 EN: 7/30
9/5/4/5/110 | 5/10
para(4)
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve
+10% Acc
:Walking Wake:ko
:focus sash:Focus Sash
:rose incense:Rose Incense
:weakness policy:Weakness Policy
:heavy duty boots:Heavy Duty Boots
:safety goggles:Safety Goggles
:enigma berry:Enigma Berry
Team Plasma N 0 tech remaining, power of friendship used up
:Ferrothorn:Ferrothorn
:safety goggles:
Safety Goggles
HP: 47/85 EN: 26/30
7/9/3/10/20 | 2/5
hovering (3t)
fatigued
+2 atk (5t)
Types: Grass, Steel
Abilities: Iron Barbs, Anticipation
:Reshiram:Reshiram :Dragonium Z:Dragonium Z
HP: ko/95 EN: 7/30
8/7/11/9/104 | 5/7
z-might(dragon)
-2 def (2t)
Types: Dragon, Fire
Abilities: Turboblaze
+10% Acc
:Vanilluxe:Vanilluxe
HP: 83/85 EN: 8/30
6/6/9/7/79 | 3/4
poison(1)
toxin
Types: Ice
Abilities: Ice Body, Snow Warning, Weak Armor
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:leftovers: Leftovers
:sticky barb: Sticky Barb
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
Mamoswindle to order
N to order
 
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