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Facility Realgam Tower - Mamoswindle

Round 5
Battlefield:trick room(1r)
Team Mamoswindle stealth rocks 1 tech remaining
:Pawmot:Pawmot :Light Ball:Light Ball
HP: 33/85 EN: 6/30
8/5/4/5/121 | 2/3
Types: Electric, Fighting
Abilities: Volt Absorb, Natural Cure, Iron Fist
+10% Acc

:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 38/90 EN: 21/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:weezing: calm
:black sludge:Black Sludge
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 2 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 95/95 EN: 30/30
11/9/8/7/104 | 5/7
z-retype
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc

:Sigilyph:ko
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1762175405227.png

:Smokomodo::Pawmot::Gigalith::Sigilyph::Zekrom:

Step 1:
:Pawmot:mach punch
-2 en
70 crit no
(4 + 16 + 3 + 2 - 9) = 16 damage
:Zekrom: High Impact Dance Moves (giga impact + dragon dance)
-7 en
-1 tech
352 crit no
+1 atk, +1 spe (4t)
(15 + 11 - 5) * 1.5 + 4 = 36 damage
:Pawmot: faints!

trick room ends
Battlefield
Team Mamoswindle stealth rocks 1 tech remaining
:Pawmot:Pawmot :Light Ball:Light Ball
HP: ko/85 EN: 6/30
8/5/4/5/121 | 2/3
Types: Electric, Fighting
Abilities: Volt Absorb, Natural Cure, Iron Fist
+10% Acc

:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 38/90 EN: 21/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:weezing: calm
:black sludge:Black Sludge
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 79/95 EN: 23/30
11/9/8/7/104 | 5/7
z-retype
+1 atk, +1 spe (4t)
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc

:Sigilyph:ko
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card



Mamoswindle to send out and order
N to order
 
Last edited:
Sending out Closer the Weezing holding a Black Sludge!
weezing.png
:black sludge:

Lifeline: Tidy Up

Sludge Wave ~ Sludge Wave ~ Sludge Wave
At start of step IF Zekrom is to use Imprison in combination THEN use Protect
At start of turn IF Zekrom has protection THEN use Confide
[once] At start of turn IF Zekrom lacks sleep AND Zekrom lacks a decoy AND Zekrom lacks safeguard THEN use Toxic
At start of turn IF Zekrom has lacks a decoy THEN use Pain Split
 
Round 6
Battlefield
Team Mamoswindle stealth rocks 1 tech remaining

:Weezing:Weezing :Black Sludge:Black Sludge
HP: 85/85 EN: 30/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Pawmot:ko
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 38/90 EN: 21/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:weezing: calm
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 79/95 EN: 23/30
11/9/8/7/104 | 5/7
z-retype
+1 atk, +1 spe (4t)
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc

:Sigilyph:ko
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1762244761377.png

:Smokomodo::weezing::Gigalith::Sigilyph::Zekrom:
:weezing: steps on rocks, taking 12 damage.
a miracle occurs and rocks are swept off the field!

Step 1:
:Zekrom: stealth rock
-4 en
:Zekrom: puts rocks back
:weezing: toxic
-3 en
:Zekrom: is badly poisoned (1)
:weezing: heals 4
:Zekrom: takes 2 damage
poison intensifies
Step 2:
:Zekrom: dragon dance
-3 en
+1 atk, +1 spe (4t)
:weezing: pain split
-4 en
77 vs 77 hp, no life is transfered
:weezing:
heals 4
:Zekrom:
takes 4 damage
poison intensifies
Step 3:
:weezing: pain split
-4 en
81 vs 73
4 life transfered to
:Zekrom:

:Zekrom:
dragon tail
-6 en
268 crit no
(6 + 11 + 3 - 9) + 8 = 19 damage
:weezing: is phased
:weezing: heals 4
:Zekrom:
takes 6 damage
poison intensifies
Battlefield
Team Mamoswindle stealth rocks 1 tech remaining, 1 lifeline used

:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 19/30
6/9/6/7/60 | 2/1
phazing
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Pawmot:ko
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 38/90 EN: 21/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:weezing: calm
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 71/95 EN: 10/30
11/9/8/7/104 | 5/7
z-retype
+2 atk, +2 spe (3t)
poison(4)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc

:Sigilyph:ko
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card



Mamoswindle to send out and order
N to order
 
Sending out Smokestax the Smokmodo holding a Loaded Dice!
smokomodo.png
:loaded dice:
Bone Rush ~ Bone Rush ~ Bone Rush
At start of step IF Zekrom is to use Imprison in combination THEN use Protect if it is step 1, Blast Burn + Mach Punch if it is step 2, Mach Punch if it is step 3
At start of step IF Zekrom is to use a ground type attack AND you are slower THEN use Protect if it is step 1, Blast Burn + Mach Punch if it is step 2, Mach Punch if it is step 3
At start of step IF Zekrom is to use a dragon type attack AND you are slower THEN use Protect if it is step 1, Blast Burn + Mach Punch if it is step 2, Mach Punch if it is step 3
At start of turn IF Zekrom has evasive THEN use Dig and push back
 
Round 7
Battlefield
Team Mamoswindle stealth rocks 1 tech remaining, 1 lifeline used
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 38/90 EN: 21/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 19/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 71/95 EN: 10/30
11/9/8/7/104 | 5/7
z-retype
+2 atk, +2 spe (3t)
poison(4)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc

:Sigilyph:ko
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1762250240151.png

:Smokomodo::weezing::Gigalith::Sigilyph::Zekrom:
:Smokomodo: steps on rocks, taking 12 damage.
Step 1:
:Smokomodo: protect
-4 en
:Smokomodo: is protected
:Zekrom:cut
-2 en
it does nothing
:Zekrom: takes 8 damage.
poison intensifies
Step 2:
:Smokomodo: blast burn + mach punch
-7 en
-1 tech
217 crit no
(15 + 5 + 3 - 7) * 3/4 + 4 = 16 damage
:Zekrom:
facade
-3 en
311 crit no
(14 + 11 - 5) * 1.5 + 8 = 38 damage
:Smokomodo: ko's
:Zekrom:
takes 5 damage
poison intensifies
Battlefield
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: ko/90 EN: 21/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 19/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 42/95 EN: 5/30
11/9/8/7/104 | 5/7
z-retype
+2 atk, +2 spe (1t)
poison(6)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc

:Sigilyph:ko
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card



Mamoswindle sends out weezing with black sludge
N to order
Mamoswindle to order
 
sending out gigalith with choice band!
learn combo explosion + bulldoze.
:sv/gigalith::choice band:
sandstorm x 3
At the start of my turn, if weezing a has a decoy and does not have a protective status, use rock blast.
At the start of my turn, if weezing does not have a protective status and does have grounded and does not have a decoy, use bulldoze + explosion.
At the start of my turn, if weezing does not have a protective status and does not have a decoy, use smack down.
 
Last edited:
Round 8
Battlefield
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 62/85 EN: 19/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Smokomodo:ko
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Gigalith:Gigalith
HP: 2/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 42/95 EN: 5/30
11/9/8/7/104 | 5/7
z-retype
poison(1)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc
:Sigilyph:ko
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
dice are d600, roll low to hit/crit/effect, roll high for multi hit
:Smokomodo::weezing::Gigalith::Sigilyph::Zekrom:
:weezing: steps on rocks taking 12
Step 1:
:weezing: sludge bomb
-3 en
damage > 2
:Gigalith: faints
:weezing: heals 4

Battlefield
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 54/85 EN: 16/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Smokomodo:ko
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Gigalith:Gigalith
HP: ko/90 EN: 18/30
10/9/4/8/25 | 4/6
Types: Rock
Abilities: Sturdy, Sand Stream, Sand Force
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 42/95 EN: 5/30
11/9/8/7/104 | 5/7
z-retype
poison(1)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc
:Sigilyph:ko
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card



N sends out zekrom with groundium Z
Mamoswindle to order
N to order
 
weezing.png
:black sludge:
Protect ~ Sludge Wave ~ Sludge Wave
At start of step IF Zekrom is to use Imprison in combination THEN use Protect
At start of step IF Zekrom is to use Smack Down AND is not to use Imprison in combination next step THEN use Protect
[step 1] At start of step IF Zekrom is to use Chill THEN use Torment
[step 2, step 3] At start of turn IF Zekrom lacks a decoy AND Zekrom lacks evasive AND Zekrom lacks protection THEN use Will-O-Wisp first instance, Smokescreen(fog) second instance
 
Round 9
Battlefield
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 54/85 EN: 16/30
6/9/6/7/60 | 2/1
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Smokomodo:ko
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 42/95 EN: 5/30
11/9/8/7/104 | 5/7
z-retype
poison(1)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc
:Gigalith:ko
:Sigilyph:ko
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1762333818215.png

:Smokomodo::weezing::Gigalith::Sigilyph::Zekrom:

Step 1:
:weezing: protect
-4 en
:weezing: is protected
:Zekrom: charge
-3 en
+2 charge, + 1 spD (3t)

:weezing: heals 4
:Zekrom: takes 2 damage
poison intensifies
Step 2:
:Zekrom: chill
+20 en
fatigued
:weezing: will-o-wisp
490 hit yes
:Zekrom: is burned
:weezing:heals 4
:Zekrom: takes 6 damage
poison intensifies
Step 3:
:Zekrom: wild charge
-3 en
176 crit no
(9 + 6 + 3 + 8 - 9) = 17 damage
2 damage recoil
:Zekrom: +1 charge
:weezing: smoke screen (fog)
-4 en
-1 acc all pokemon
fog created (5r)
:weezing:heals 4
:Zekrom: takes 8 damage
-1 acc all pokemon
poison intensifies

Battlefield fog (4r)
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 49/85 EN: 5/30
6/9/6/7/60 | 2/1
-2 acc
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Smokomodo:ko
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 24/95 EN: 19/30
11/9/8/7/104 | 5/7
charged(3)
-2 acc (3t)
z-retype
fatigued
burned
poison(4)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc
:Gigalith:ko
:Sigilyph:ko
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card

N to order
Mamoswindle to order
 
Last edited:
:sv/zekrom:
rest ~ wild charge ~ wild charge
At the start of my turn, if I am asleep and do not have sleep talk status, use sleep talk.
[step 2, 3] At the start of my turn, if my opponent is to use a protective move, use dragon dance.
 
Round 10
Battlefield fog (4r)
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 49/85 EN: 5/30
6/9/6/7/60 | 2/1
-2 acc
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Smokomodo:ko
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: 24/95 EN: 19/30
11/9/8/7/104 | 5/7
charged(3)
-2 acc (3t)
z-retype
fatigued
burned
poison(4)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc
:Gigalith:ko
:Sigilyph:ko
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
dice are d600, roll low to hit/crit/effect, roll high for multi hit
1762336178963.png

:Smokomodo::weezing::Gigalith::Sigilyph::Zekrom:

Step 1:
:weezing:bide
-3 en

:Zekrom:rest
-6 en
:Zekrom: falls asleep and clears other status conditions.

:weezing: heals 4
Step 2:
:Zekrom:sleep talk
-2 en
:Zekrom: can talk in their sleep
:weezing:chill
+20 en
fatigued
Step 3:
:Zekrom: wild charge
-3 en
480, 342 hits yes
192 crit no
(9 + 11 + 3 + 12 - 9) = 26 damage
3 damage recoil
:weezing:bide
-3 en
= 35 damage
:Zekrom: faints!

Battlefield fog (4r)
Team Mamoswindle stealth rocks 0 tech remaining, 1 lifeline used
:Weezing:Weezing :Black Sludge:Black Sludge
HP: 27/85 EN: 19/30
6/9/6/7/60 | 2/1
-2 acc
fatigued
Types: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Smokomodo:ko
:Pawmot:ko
:leftovers:Leftovers
:rose incense:Rose Incense
:loaded dice:Loaded Dice
:light ball:Light Ball
:heavy duty boots:Heavy Duty Boots
:enigma berry:Enigma Berry
:fire gem:Fire Gem
Team N friendship used, 1 tech remaining
:Zekrom:Zekrom :Groundium Z:Groundium Z
HP: ko/95 EN: 19/30
11/9/8/7/104 | 5/7
charged(3)
-2 acc (3t)
z-retype
fatigued
burned
poison(4)
toxin
Types: Dragon, Electric
Abilities: Teravolt,
+10% Acc
:Gigalith:ko
:Sigilyph:ko
:choice band: Choice Band
:leftovers: Leftovers
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:red card: Red Card
Mamoswindle wins. Good job!
1 lifeline used
Mamoswindle lvl 1 :reshiram:/:zekrom:, z-moves for a participating mon, 1 devoted voucher, 2 comet shards, 1 academy credit, 5tc, - 16jc
HeliosAflame +14jc, +12acc, +6rc, +2 star piece
 
:leftovers:Leftovers
:leftovers:Leftovers
:muscle band:Muscle Band
:wise glasses:Wise Glasses
:luck incense:Luck Incense
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record

Pokemon: :ferrothorn::alomomola::chesnaught::volcarona:

ferrothorn.png

Spike (Ferrothorn)
Level 1 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Grass/Steel
Abilities: Iron Barbs Hidden Ability: Anticipation (Locked)

HP: 85
Attack: 7
Defen.: 9
Sp.Atk: 4
Sp.Def: 8
Speed: 20
Size: 2
Weight: 5



Movepool
Level 0
Aerial Ace
Bullet Seed
Energy Ball
Facade
Flash Cannon
Hone Claws
Iron Head
Poison Jab
Protect
Rest
Rock Polish
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Wave
Thunderbolt
Toxic

Level 1
Brutal Swing
Confide
Curse
Cut
Double Team
Flash
Harden
Iron Defense
Metal Claw
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Spikes
Stealth Rock
Steel Roller
Sunny Day
Swagger
alomomola.png

Omolalomo (Alomomola)
Level 1 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Water
Abilities: Healer, Hydration Hidden Ability: Regenerator (Locked)

HP: 120
Attack: 6
Defen.: 6
Sp.Atk: 3
Sp.Def: 4
Speed: 65
Size: 3
Weight: 3



Movepool
Level 0
Aqua Jet
Calm Mind
Facade
Ice Beam
Light Screen
Liquidation
Play Rough
Protect
Psychic
Refresh
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall
Zen Headbutt

Level 1
Confide
Double Team
Hail
Heal Pulse
Helping Hand
Mirror Coat
Mist
Misty Terrain
Pain Split
Play Nice
Pound
Rain Dance
Safeguard
Snowscape
Swagger
Tickle
Water Pulse
Whirlpool
Wide Guard
chesnaught.png

Corvinus (Chesnaught)
Level 1 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Grass/Fighting
Abilities: Overgrow Hidden Ability: Bulletproof (Locked)

HP: 90
Attack: 8
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 64
Size: 3
Weight: 4



Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Bullet Seed
Crunch
Dragon Claw
Earthquake
Energy Ball
Facade
Focus Blast
Hone Claws
Iron Head
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt

Level 1
Bite
Coaching
Confide
Curse
Cut
Defense Curl
Double Team
Dual Chop
Flash
Grassy Terrain
Growl
Helping Hand
High Horsepower
Iron Defense
Magical Leaf
Metal Claw
Mud-Slap
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seed Bomb
Sludge Bomb
Spikes
Spiky Shield (Sig)
Sunny Day
Swagger
Swift
Synthesis
Taunt
Vine Whip
Wide Guard
volcarona.png

Fillion (Volcarona)
Level 1 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Bug/Fire
Abilities: Flame Body Hidden Ability: Swarm (Locked)

HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 10
Sp.Def: 8
Speed: 100
Size: 3
Weight: 3



Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Calm Mind
Defog
Facade
Flamethrower
Light Screen
Poison Jab
Protect
Psychic
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Toxic
Whirlwind
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1
Absorb
Air Cutter
Amnesia
Confide
Double Team
Dual Wingbeat
Ember
Fire Spin
Flame Wheel
Gust
Harden
Incinerate
Morning Sun
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Swagger
Tailwind


Rival Trevor (Level 1)

trevor.png


Challenge Type: Normal Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 0
Backpack Size: 10
Arena: Kalos Route 19 (Trevor)

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Trevor has spent the past half hour using his extensive knowledge of Pokemon to prepare himself for battle. Take care, lest his clever tactics overpower you!
1763752791882.png

Slot 1: [Raichu/Florges]
Slot 2: [Dragalge/Clawitzer]
Slot 3: [Aerodactyl/Tyrantrum/Aurorus]

All Backpacks
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:metronome: Metronome
:mental herb: Mental Herb
:scope lens: Scope Lens
:tamato berry: Tamato Berry

Backpacks Sized 10+
:eject button: Eject Button
:expert belt: Expert Belt
:starf berry: Starf Berry
:sv/florges-orange:

Florges
Level 1

Type: Fairy
Abilities: Flower Veil, Symbiosis (Locked)

Nature: Serious
HP: 90
Atk: 5
Def: 5
SpA: 8
SpD: 11
Spe: 75
Size: 2
Weight: 2


Movepool:
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Defog
Energy Ball
Facade
Heal Bell
Light Screen
Petal Blizzard
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic

Level 1:
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Fairy Wind
Flash
Flower Shield
Grassy Terrain
Helping Hand
Magical Leaf
Misty Terrain
Pollen Puff
Rain Dance
Razor Leaf
Safeguard
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Tearful Look
Trick
Vine Whip
:sv/clawitzer:

Clawitzer
Level 1

Type: Water
Abilities: Mega Launcher

Nature: Serious
HP: 85
Atk: 5
Def: 6
SpA: 9
SpD: 6
Spe: 59
Size: 3
Weight: 3


Movepool:
Level 0:
Aqua Jet
Aura Sphere
Dark Pulse
Dragon Pulse
Facade
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Liquidation
Protect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall

Level 1:
Bubble
Bubble Beam
Confide
Cut
Double Team
Heal Pulse
Helping Hand
Mud-Slap
Rain Dance
Scary Face
Sludge Bomb
Swagger
Vise Grip
Water Gun
Water Pulse
Weather Ball
:sv/aerodactyl:

Aerodactyl
Level 1

Type: Rock/Flying
Abilities: Rock Head, Pressure, Unnerve (Locked)

Nature: Serious
HP: 90
Atk: 8
Def: 5
SpA: 5
SpD: 6
Spe: 130
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Crunch
Defog
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Protect
Psychic Fangs
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Whirlwind
Wing Attack

Level 1:
Agility
Air Cutter
Ancient Power
Bite
Brutal Swing
Captivate
Confide
Curse
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ice Fang
Incinerate
Ominous Wind
Rage
Rain Dance
Rock Smash
Rock Throw
Roost
Sandstorm
Scary Face
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Taunt
Twister
Wide Guard
Sending out [Pokemon @ Item]. [Challenger] to order.
 
Sending out Spike the Ferrothorn holding a Leftovers!
ferrothorn.png
:leftovers:
Bullet Seed ~ Bullet Seed ~ Bullet Seed
At start of turn IF Florges has protection THEN use Swords Dance
At start of turn IF Florges lacks a decoy AND Florges is holding a Kee Berry THEN use Iron Head
[Step 3] At start of turn IF able THEN use Stealth Rock
 
Last edited:
:Ferrothorn:Ferrothorn :leftovers:leftovers
HP: 85/85 EN: 30/30
7/9/4/8/20 | 2/5
Types: Grass/Steel
Abilities: Iron Barbs


:Florges:Florges :kee berry:kee berry
HP: 90/90 EN: 30/30
5/5/8/11/75 | 2/2
Types: Fairy
Abilities: Flower Veil
10, 415, 579, 468, 574, 362, 525, 195, 132, 535, 242, 43, 415, 535, 247, 208, 498, 508, 50, 403

Step 1
:Florges:
Flower shield
-2 en
+1 Def (n5t)

:Ferrothorn:
Iron head
-3 en
crit: 10/600 yes
eff: 415/600 no
(8+3+3+7-5)*1.5 -3 = 21 -> 21
:kee berry:kee eaten
+3 def (+4, 5t)

leftovers +0

Step 2
:Florges:
Pollen puff
-3 en
crit: 579/600 no
(9+0+8-8)*1.0 = 9.0 -> 9

:Ferrothorn:
Bullet seed
-3 en
Manual resolution required for: bullet seed (by Ferrothorn on Florges)
hits: 468/600 -> 4 hits
crits: 574, 362, 525, 195 (no)
(max(1,(3+3+7-5)-(4*3))+3*3) = 10

:leftovers:leftovers +2

Step 3
:Florges:
Pollen puff
-3 en
crit: 132/600 no
(9+0+8-8)*1.0 = 9.0 -> 9

:Ferrothorn:
Stealth rock
-4 en
Manual resolution required for: stealth rock (by Ferrothorn on Florges)

:leftovers:leftovers +2

End of Round:
:ferrothorn: 85-9+2-9+2 = 71, 30-3-3-4 = 20
:florges: 90-21-10=59, 30-2-3-3 = 22
:pmd/mamoswine:
Hours: 72/72
Tech: 0/0
==========================
:Ferrothorn:Ferrothorn :leftovers:Leftovers
HP: 71/85 EN: 20/30
7/9/4/8/20 | 2/5
Types: Grass/Steel
Abilities: Iron Barbs
:leftovers:Leftovers
:leftovers:Leftovers
:muscle band:Muscle Band
:wise glasses:Wise Glasses
:luck incense:Luck Incense
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record

:pmd/rampardos:
Hours: 72/72
Tech: 0/0
==========================
:Florges:Florges
HP: 59/90 EN: 22/30
5/5/8/11/75 | 2/2
Types: Fairy
Abilities: Flower Veil
+4 Def (3t)
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:metronome: Metronome
:mental herb: Mental Herb
:scope lens: Scope Lens
:tamato berry: Tamato Berry
:eject button: Eject Button
:expert belt: Expert Belt
:starf berry: Starf Berry

Field:
stealth rock (team trevor)​
 
Last edited:
Counterswitching to Omolalomo the Alomomola holding a Luck Incense!
alomomola.png
:Luck Incense:
Liquidation ~ Liquidation ~ Liquidation
At start of turn IF Aerodactyl has protection THEN use Rain Dance first instance, Sleep Talk second instance
[once] At start of turn IF Aerodactyl lacks a decoy AND the weather is rain THEN use Toxic
[once] At start of turn IF Aerodactyl lacks a decoy THEN use Whirlpool
 
:pmd/mamoswine:
Hours: 72/72
Tech: 0/0
==========================
:Alomomola:Alomomola:luck incense:Luck Incense
HP: 120/120 EN: 30/30
6/6/3/4/65 | 3/3
Types: Water
Abilities: Healer/Hydration
Stages: none
Status: none
:Ferrothorn:Ferrothorn :leftovers:Leftovers
HP: 71/85 EN: 20/30
7/9/4/8/20 | 2/5
Types: Grass/Steel
Abilities: Iron Barbs
Stages: none
Status: none
:leftovers:Leftovers
:leftovers:Leftovers
:muscle band:Muscle Band
:wise glasses:Wise Glasses
:luck incense:Luck Incense
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record

:pmd/rampardos:
Hours: 72/72
Tech: 0/0
==========================
:Aerodactyl:Aerodactyl:expert belt:Expert Belt
HP: 90/90 EN: 30/30
8/5/5/6/130 | 4/4
Types: Rock/Flying
Abilities: Rock Head/Pressure
Stages: none
Status: none
:Florges:Florges
HP: 59/90 EN: 22/30
5/5/8/11/75 | 2/2
Types: Fairy
Abilities: Flower Veil
Stages: none
Status: none
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:metronome: Metronome
:mental herb: Mental Herb
:scope lens: Scope Lens
:tamato berry: Tamato Berry
:eject button: Eject Button
:expert belt: Expert Belt
:starf berry: Starf Berry

Field:
stealth rock (team trevor)

352, 348, 210, 30, 26, 493, 103, 573, 440, 579, 51, 4, 200, 532, 561, 241, 90, 394, 195, 248

stealth rock
-15 hp

Step 1
:Aerodactyl:
Thunder fang
-3 en
acc: 352/600 yes
crit: 348/600 no
para: 210/600 no
flinch: 30/600 yes
(7+8-6-3)*1.5+4 = 13.0 -> 13

:alomomola:
flinched (1)

Step 2
:Aerodactyl:
Thunder fang
-3 en
acc: 26/600 yes
crit: 493/600 no
para: 103/600 no
(7+8-6-3)*1.5+4 = 13.0 -> 13

:Alomomola:
whirlpool
-4 en
acc: 573/600 no

Step 3
:Aerodactyl:
Thunder fang
-3 en
acc: 440/600 yes
crit: 579/600 no
para: 51/600 yes
(7+8-6-3)*1.5+4 = 13.0 -> 13
para (1)

:Alomomola:
Liquidation
-4 en
crit: 4/600 yes
eff: 200/600 no
(9+3+3+6-5)*1.5 = 24

End of Round
para (1->2)
:alomomola: 120-13-13-13 = 81, 30-8=22
:aerodactyl: 90-15-24 = 51, 30-3-3-3=21

:pmd/mamoswine:
Hours: 72/72
Tech: 0/0
==========================
:Alomomola:Alomomola:luck incense:Luck Incense
HP: 81/120 EN: 22/30
6/6/3/4/65 | 3/3
Types: Water
Abilities: Healer/Hydration
Stages: none
Status: paralyzed (2)
:Ferrothorn:Ferrothorn :leftovers:Leftovers
HP: 71/85 EN: 20/30
7/9/4/8/20 | 2/5
Types: Grass/Steel
Abilities: Iron Barbs
Stages: none
Status: none
:leftovers:Leftovers
:leftovers:Leftovers
:muscle band:Muscle Band
:wise glasses:Wise Glasses
:luck incense:Luck Incense
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record

:pmd/rampardos:
Hours: 72/72
Tech: 0/0
==========================
:Aerodactyl:Aerodactyl:expert belt:Expert Belt
HP: 51/90 EN: 21/30
8/5/5/6/130 | 4/4
Types: Rock/Flying
Abilities: Rock Head/Pressure
Stages: none
Status: none
:Florges:Florges
HP: 59/90 EN: 22/30
5/5/8/11/75 | 2/2
Types: Fairy
Abilities: Flower Veil
Stages: none
Status: none
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:metronome: Metronome
:mental herb: Mental Herb
:scope lens: Scope Lens
:tamato berry: Tamato Berry
:eject button: Eject Button
:expert belt: Expert Belt
:starf berry: Starf Berry

Field:
stealth rock (team trevor)​
 
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