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-[check at start of turn] If Oricorio is under successful protection , use Hone claws the first instance and Roar the 2nd instance , pushing back each time .
-IF you are confused when you are to act , use Crunch the first instance and toxic the 2nd instance , pushing back each time .
Chomp was once the most playful member of the team . He is 1 of the 3 mons who joined Pratik during his journey in the Paldea region at its bery start . The land shark pokemon . As a gible , Chomp liked to bite on to things which made its jaw super sharp . Now he has evolved into a Garchomp , and has grown into one of the most reliable and responsible member of Pratik's team . A psuedo legendary whose power is one to reckon with .
Chomp (Garchomp
)
Level 1 EXP 0 / 10
Nature: Serious (no effect)
Typing: Ground / Dragon
Abilities: Sand veil - -The Pokemon blends in to arid terrain, and is difficult to even see in desert sandstorms.The user can't take damage from Sandstorm Weather.While the Weather is Sandstorm: Accuracy checks against the user with less than 100% chance of success, automatically fail.
HA - Rough Skin-The Pokémon's skin is barbed and prickly, and very painful to touch.When the user is hit by a contact attack: The attacker loses HP, equal to one-fifth of the damage of the hit (x0.2). [LOCKED]
Moves:
Lvl 0:
Aerial Ace
Attract
Brick Break
Confide
Crunch
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Iron Head
Liquidation
Mud-Slap
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Strength
Surf
Tackle
Thunder Fang
Toxic
[Lvl1:[
Bite
Brutal Swing
Cut
Dragon Breath
Dragon Rage
Dragon Tail
Dual Chop
False Swipe
Hone Claws
Incinerate
Metal Claw
Rain Dance
Roar
Rock Climb
Rock Smash
Sandstorm
Snore
Sunny Day
Swagger
Swift
Twister
:ss/blaziken:
Tracy was the 2nd pokemon of the 3 member team , which first joined Pratik during is journey in the Paldea region . Though not the strongest member of the team , Tracy has proved to be glue for the team , holding it together when a fight would break out between the other members . Through endless endevours , Tracy is able to evolve to a Blaziken . Staying true to the nature of its kind , Tracy has trained her legs and has mastered the art of landing kicks . She has also learnt to play football , and thanks to her powerful feet , makes for an excellent striker and a formidable foe .
Lv1:
Bulk Up
Coaching
Curse
Cut
Defog
Detect
Double Kick
Dual Chop
Echoed Voice
Ember
Hone Claws
Incinerate
Mega Punch
Peck
Power-Up Punch
Quick Attack
Roar
Rock Climb
Rock Smash
Role Play
Scratch
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Vacuum Wave
Will-O-Wisp
Work Up
:ss/heracross:
The eldest and most serious member of Pratik's team - Rudy . Rudy used to protect the team like a wall when it was in its early stages with Chomp and Tracy being in their kid stage . Rudy though rough from exterior has a very weak spot all his team members , specially Tracy the Blaziken and Chomp the Garchomp , since he has spent most of his journey with them . Rudy was also among the 3 mons who first joined Pratik's team . Being a fighting type pokemon , Rudy aspires to the strongest mon BBP has to offer . For now , he is one of the most trusted members of the team and sort of a father figure to both Garchomp and Blaziken .
Rudy (Heracross) Level 1 EXP 0 / 10
Nature: Serious
Typing: Bug / Fighting
Abilities: Guts - The Pokemon fights even more tenaciously in the face of adversity.When the user attacks with a Physical attack, if the user has a Major Status: Give that attack a power bonus of five (5).The power of the user's attacks can't be reduced by Burn.
Swarm -The Pokemon turns to their inner reserve of bug-ish-ness in a pinch.When the user attacks with a Bug-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).
HA- Moxie - The Pokemon swells with confidence after defeating an opponent. When the user knocks out a Pokemon with a hit: Raises the user's Attack stage by one (1) for their next six (6) turns.[LOCKED]
Moves: Level 0:
Aerial Ace
Air Slash
Attract
Confide
Double Team
Facade
Growl
Protect
Revelation Dance
Round
Toxic
Level 1:
Air Cutter
Calm Mind
Defog
Flatter
Peck
Pound
Rain Dance
Role Play
Safeguard
Sandstorm
Snore
Steel Wing
Sunny Day
Swagger
Swift
Taunt
Teeter Dance
Work Up
KO/35 | (6/6/8/7/70) Tangled Feet, Screen Cleaner, Combination used
:power bracer: KO/54 | (8/6/4/6/105) Chlorophyll, Hustle, Combination used
Action 1
Blaziken used Thunder Punch!
Crit [<=1]: 10
Paralysis [<=1000]: 3053
Damage: (8+9)*1.5 = 26
Oricorio held up its Red Card!
Blaziken gained a phazing marker!
6EN
:ring target: Ring Target :expert belt: Expert Belt :enigma stone: Enigma Stone :life orb: Life Orb :oran berry: Oran berry :yache Berry: Yache Berry :muscle band: Muscle Band
:sv/arcanine-hisui:
Placeholder
Pebbles (Arcanine-H) Level: 1 | EXP: 0 / 10
Nature: Serious
Typings:
Abilities:
Intimidate -The Pokemon has an impressive appearance, and other Pokemon cower in fear at the sight.When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.
Flash Fire -Attempting to burn this Pokemon or expose them to heat simply stokes their own fire. The user is unaffected by Fire-type actions and by Burn. After a Fire-type attack is executed: Put a Heat marker on the user until they leave play; and if a Pokemon with Flash Fire was a target of that attack, place one (1) more. When the user attacks with a Fire-type attack: Raise that attack's power by the number of Heat markers on the user.
(This isn't bonus power.)
Rock Head- The Pokémon's head is as hard and durable as granite and won't feel even the mightiest blow.The user can't take damage from their own attacks. (Struggle is a command, not a move.) (Locked)
Moves: Level 0:
Aerial Ace
Crunch
Dragon Pulse
Facade
Fire Fang
Flamethrower
Howl
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Rock Slide
Smart Strike
Thunder Fang
Level 1:
Bite
Double Kick
Ember
Flame Wheel
Roar
Rock Throw
Sandstorm
Sunny Day
Will-O-Wisp
Placeholder
Jin (Samurott-H -Male)
Level: 1 | EXP: 0 / 10
Typings:
Abilities:
Torrent : The Pokemon turns to their inner intuition and instinct in a pinch.When the user attacks with a Water-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3). Sharpness :The Pokemon's sharpened blades make their slicing attacks more effective.When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3). (Locked)
Nature: Serious
Moves: Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Avalanche
Brick Break
Confide
Dark Pulse
Double Team
Facade
Ice Beam
Liquidation
Night Slash
Protect
Round
Slash
Smart Strike
Surf
Tackle
Tail Whip
Toxic
Waterfall
X-Scissor
Level 1:
Aqua Jet
Cut
Detect
Drill Run
False Swipe
Hail
Rain Dance
Rock Smash
Sacred Sword
Snore
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Trump Card
Water Gun
Water Pulse
Work Up
Level 3:
Ceaseless Edge [ SIGNATURE]
:ss/dragonite:
Pratik met Buttercup while travelling through a forest . He saw a group of Dratinis playing in a huge lake and knew he wanted to catch one of them . Being an amatuer trainer back then , he could not catch any of them and was attacked by a grown up female Dragonite ( prolly a mother ) . It was when Buttercup came to his rescue and saved Pratik by calming the Dragonite . Since then Buttercup has grown a lot , and still has the back of her teammates during dire situations .
Buttercup ( Dragonite )
Level 1 EXP 0/10
Nature : Serious (no effect)
Typing :
Abilities :
Inner focus :The Pokemon has great mental control over their fears.The user is unaffected by Flinching and by Intimidate.When the user is hit by an attack that mentions "Inflict Flinching" in its effect text, while the user has Steadfast: Raise the user's Speed stage by one (1) for their next six (6) turns.
Multiscale (HA) :The Pokemon enjoys the protection of its protective mythical scales.At the start of the round, if the user's HP is full: Grants the user a unique marker until the end of the round, with the following effect: All direct damage done to the user is halved (x0.5), until the end of the round.[LOCKED]
Lv 0 :
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Leer
Mud-Slap
Protect
Rock Slide
Round
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack
Lv 1 :
Air Cutter
Aqua Jet
Brutal Swing
Bubble Beam
Curse
Cut
Defog
Detect
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Hail
Heal Bell
Hone Claws
Incinerate
Mega Punch
Mist
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Shock Wave
Slam
Snore
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Twister
Water Gun
Water Pulse
Rival Tierno (Level 1)
Reward Info
KO a Pokemon: 4 EXP
KO a second Pokemon: 3 EXP
Win the battle: 3 EXP
Battle Info Match Type: 3v3 Singles DQ Time: 48 hours for challenger, 72 hours for ref Battle Level: 1 Substitution Count: 3 Recovery Count: 2 Chill Count: 5 Switching Method: On Ability Count: All Advanced Techniques: None Backpack Size: 7 Arena: Kalos Route 19 (Tierno)
Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour rehearsing a dance with his Pokemon. Be wary, because they've gotten quite good at their moves!
All of Tierno's Pokemon have access to all moves tagged #Dance, except for Clangorous Soul.
Moves: Level 0:
Aerial Ace
Air Slash
Attract
Confide
Double Team
Facade
Growl
Protect
Revelation Dance
Round
Toxic
Level 1:
Air Cutter
Calm Mind
Defog
Flatter
Peck
Pound
Rain Dance
Role Play
Safeguard
Sandstorm
Snore
Steel Wing
Sunny Day
Swagger
Swift
Taunt
Teeter Dance
Work Up
"Serious business? Where I came from , you dance from your heart."
:sv/dragonite::expert belt: "Are we doing a dance battle ?"
Sending Buttercup the Dragonite @ :expert belt:
Rock Slide ~ Rock Slide ~ Rock Slide
-[check at start of step] IF Oricorio is to use a Sp Atk increasing move , use Dragon Tail ( once )
-IF Oricorio is under protection , AND you did not use Dragon Tail this round , use Roar and ignore the above sub for the rest of the round ( once)
-IF Oricorio is under protection , use Dragon Dance
We'll dance you right off the, uh, the dance floor!
Teeter Dance ~ Toxic ~ Feather Dance
Do not activate Red Card this round.
At the end of the step, if you missed Toxic this step, then use Toxic the next step.
@ Red Card
HP: 90/90
EN: 100/100
Dancer
5/5/7/5/93
1/1
Step 1
Oricorio used Teeter Dance!
-5 EN
Dragonite became confused!
Dragonite used Rock Slide!
-6 EN
Hit<=4320: 3586 (yes)
Crit<=200: 801 (no)
Damage: (8 + 4) * 1.5 + 4 = 22
Dragonite became dizzy!
Step 2
Oricorio used Toxic!
-7 EN
Hit<=4320: 4741 (no)
Oricorio's attack missed!
Dragonite stumbled!
-3 EN
Damage: (4 + 2) = 6
Step 3
Oricorio used Toxic!
-7 EN
Hit<=4320: 379 (yes)
Dragonite was badly poisoned! (2 counters)
Dragonite used Rock Slide!
-6 EN
Hit<=4320: 3639 (yes)
Crit<=200: 4209 (no)
Damage: (8 + 4) * 1.5 + 4 = 22
Dragonite was hurt by the poison! (-2 HP)
Dragonite's poisoning worsened! (+2 counters)
:dragonite: -8 HP, -15 EN :oricorio-pom-pom: -44 HP, -19 EN
Team Pratik
@ Expert Belt
HP: 87/95
EN: 85/100
Inner Focus
9/7/7/7/80
4/6
Dizzy, Bad Poison (4 counters)
Team Tierno
@ Red Card
HP: 46/90
EN: 81/100
Dancer
5/5/7/5/93
1/1
Oh no! Cringe! You know what that means? We have to dance even harder!
Teeter Dance ~ Feather Dance ~ Revelation Dance
Do not activate Red Card this round.
At the start of your turn, if Dragonite has the effect Protection, then use Double Team and push back.
At the start of the round, if Dragonite is to use Heal Bell on any step, then use Taunt S1 and push back.
At the start of the step, if Dragonite is to use Toxic this step, and you are not to use Taunt this step, then use Safeguard and push back.
My dance... Your dance... That is only the selfish conception of people. Truly skilled dancers should disregard such concepts as intellectual property.
[At the start of the step] IF Oriocrio is to use Teeter Dance AND not more than once , use Protect pushing back
IF you are confused when you are to act , use Work Up pushing back
IF Oriocorio is under Protection , use Work Up pushing back
Samurott used Protect!
-12 EN
Samurott protected themselves from incoming attacks!
Oricorio used Teeter Dance!
-5 EN
Samurott protected themselves!
Step 2
Oricorio used Lunar Dance!
-15 EN
Oricorio channeled energy toward their allies!
Oricorio fainted!
Samurott used Ice Beam!
-7 EN
But there was no target!
:samurott-hisui: -0 HP, -19 EN :oricorio-pom-pom: -27 HP, -20 EN
Team Pratik
@ Enigma Stone
HP: 95/95
EN: 81/100
Torrent
8/6/7/5/85
3/4
@ Expert Belt
HP: 75/95
EN: 65/100
Inner Focus
9/7/7/7/80
4/6
Bad Poison (6 counters)
Team Tierno
Safeguard (2r)
Delayed Heal (20 HP, 20 EN)
@ Red Card
HP: 0/90
EN: 40/100
Dancer
5/5/7/5/93
1/1
Sacrificing the bird and trying to get compensation is my favorite part of battles! It's so much fun!
Lilligant-H @ Power Bracer
Victory Dance ~ Victory Dance ~ Victory Dance
At the start of the step, if Samurott-H is to use Taunt this step, and Samurott-H is not to use Taunt on any future step, and Samurott-H did not use Taunt on any previous step, then use Protect.
At the start of your turn, if you are taunted, then use Leaf Blade.
At the start of the step, if Samurott-H is to use Ice Beam this step, and Samurott-H is to use Ice Beam the next step, then use Teeter Dance the first instance.
"Sorry Jin but you fainted fighting for the bird."
:sv/samurott-hisui::enigma stone:
"That is a small cost to pay."
Air Slash ~ Air Slash ~ Sacred Sword + Aqua Jet
IF Liligant is to use a confusion inflicting move AND not more than once , use Protect , pushing back
IF you are asleep when you are to act , use Snore pushing back
IF Liligant is under protection when you are to act , use Work Up pushing back