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Facility Realgam Tower: Novax

:choice band: Choice Band
:shell bell: Shell Bell
:leftovers: Leftovers
:sticky barb: Sticky Barb
:enigma stone: Enigma Stone
:sitrus berry: sitrus berry
:red card: Red Card
:sv/entei:
Icarus (Entei)
Level 3 | EXP: 00 / 10

Adamant nature ( +Attack, -Special Attack )

Typing:

Fire


Abilities: Pressure Hidden Ability: Inner Focus [UNLOCKED]

HP: 100
Attack: 9 (+)
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 100
Size: 4
Weight: 5


Movepool
Level 0:
Calm Mind
Crunch
Facade
Fire Fang
Flamethrower
Iron Head
Leer
Protect
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Toxic
Will-O-Wisp

Level 1:
Agility
Bite
Confide
Curse
Cut
Detect
Double Team
Ember
Extrasensory
Fire Spin
Flame Wheel
Flash
Helping Hand
Howl
Incinerate
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Scary Face
Smokescreen
Sunny Day
Swagger
Swift
Weather Ball

Level 2:
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Iron Tail
Quash
Reversal
Secret Power
Solar Beam
Stone Edge

Level 3:
Body Slam
Bulldoze
Crush Claw
Dig
Extreme Speed
Flame Charge
Frustration
Headbutt
Laser Focus
Lava Plume
Psych Up
Return
Sacred Fire
Scorching Sands
Snarl
Stomp
:sv/tapu bulu:
Freyr (Tapu Bulu)
Level 3 | EXP: 00 / 10

Careful nature ( +Special Defense, -Special Attack )

Typing:

Grass
Fairy


Abilities: Grassy Surge Hidden Ability: Telepathy [UNLOCKED]

HP: 85
Attack: 9
Defen.: 8
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 75
Size: 3
Weight: 3


Movepool
Level 0:
Brick Break
Bulk Up
Bullet Seed
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Focus Blast
Horn Attack
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Toxic
Whirlwind
Work Up
Zen Headbutt

Level 1:
Brutal Swing
Confide
Dual Chop
Echoed Voice
False Swipe
Grassy Terrain
High Horsepower
Iron Defense
Leafage
Mega Punch
Rock Smash
Rototiller
Safeguard
Scary Face
Seed Bomb
Sunny Day
Swagger
Synthesis
Taunt
Withdraw

Level 2:
Close Combat
Disable
Focus Punch
Grass Knot
Leech Seed
Mega Drain
Megahorn
Payback
Revenge
Skull Bash
Solar Beam
Stone Edge
Superpower
Wood Hammer

Level 3:
Darkest Lariat
Frustration
Giga Drain
Guard Swap
Horn Leech
Nature's Madness (sig)
Power Swap
Psych Up
Return
Rock Tomb
Snarl
Telekinesis
Torment
Worry Seed
:sv/volkraken:
Zelda (Volkraken)
Level 3 | EXP: 00 / 10

Modest nature ( +Special Attack, -Attack )

Typing:

Water
Fire


Abilities: Analytic, Infiltrator Hidden Ability: Pressure [UNLOCKED]

HP: 95
Attack: 3 (-)
Defen.: 6
Sp.Atk: 11 (+)
Sp.Def: 7
Speed: 95
Size: 3
Weight: 3


Movepool
Level 0:
Aqua Jet
Constrict
Facade
Flamethrower
Flash Cannon
Liquidation
Power Gem
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall
Will-O-Wisp

Level 1:
Absorb
Bite
Captivate
Confide
Double Team
Ember
Extrasensory
False Swipe
Fire Spin
Flash
Incinerate
Infestation
Pain Split
Rain Dance
Scary Face
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Assurance
Bind
Burning Jealousy
Clear Smog
Covet
Fire Blast
Flare Blitz
Heat Wave
Hydro Pump
Payback
Quash
Secret Power
Thief

Level 3:
Attract
Bounce
Dive
Fire Lash
Flame Burst
Flip Turn
Frustration
Laser Focus
Lava Plume
Leech Life
Muddy Water
Pounce
Return
Scald
Scorching Sands
Skitter Smack
Torment
U-turn
Wring Out

Mystery Man Eusine (Level 3)

eusine.png


Reward Info
Progress:
Missing percent HP of Eusine's Pokemon / 300%.​
Progress Reward:
12 EXP for up to three (3) Pokemon, starting with those that entered play.​
This EXP can over-Level.​

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 3
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: The Burned Tower

All his life, Eusine had one goal — to win the respect of, and capture, the legendary Suicune. Which turned out to be hard! After many years of fruitless searching, Eusine got serious about it. He learned all he could about the customs and history of the Johto region, even going so far as to start a new journey in New Bark Town. Though Suicune eluded him at first, once Eusine was able to tame Raikou and Entei he finally earned the favor of the Aurora Pokemon. Eusine now spends his time in the burned tower where Suicune was first revived, happy to show the raw power of Johto's legendary beasts to those who would seek him out.
  • The ability Leaf Guard also gives Eusine's Meganium's moves with "Leaf" or "Petal" in the name a power bonus of three (3).
  • When Eusine's Raikou, Entei, or Suicune attacks with a move they share a type with, if an immunity would be tallied; instead tally a resistance.
  • Camouflage turns the user into a Electric type
  • Secret Power may burn
  • Nature Power becomes Surf
1700501154359.png


Slot 1:Feraligatr
Slot 2: Donphan
Slot 3:Entei

Potion
Potion

Eject Button
Sitrus Berry
Sticky Barb
Weakness Policy
Slot 1: Life Orb
Slot 2: Leftovers
Slot 3:Charcoal
:sv/feraligatr:

Feraligatr
Level 3

Type: Water
Abilities: Torrent, Sheer Force

Nature: Adamant (+Attack, -Special Attack)
HP: 90
Atk: 9 (+)
Def: 7
SpA: 5 (-)
SpD: 6
Spe: 78
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Aqua Jet
Avalanche
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fake Tears
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Leer
Liquidation
Protect
Rest
Roar
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up

Level 1:
Agility
Ancient Power
Bite
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Dance
Flatter
Hail
Ice Fang
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seismic Toss
Swagger
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Flail
Focus Punch
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Secret Power
Submission
Superpower

Level 3:
Attract
Body Slam
Bulldoze
Dig
Dive
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Scald
Thrash
:sv/donphan:

Donphan
Level 3

Type: Ground
Abilities: Sturdy, Sand Veil

Nature: Careful (+Special Defense, -Special Attack)
HP: 95
Atk: 9
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 50
Size: 3
Weight: 5


Movepool:
Level 0:
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Hyper Voice
Ice Shard
Iron Head
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1:
Absorb
Ancient Power
Brutal Swing
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Encore
Growl
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Mud-Slap
Rain Dance
Rapid Spin
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Slam
Stealth Rock
Sunny Day
Swagger
Water Gun

Level 2:
Assurance
Double-Edge
Flail
Focus Energy
Fury Attack
Gunk Shot
Head Smash
Iron Tail
Magnitude
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Bounce
Bulldoze
Dig
Frustration
Gyro Ball
Headbutt
Heavy Slam
Knock Off
Mud Shot
Odor Sleuth
Return
Rock Tomb
Rollout
Smack Down
Trailblaze
:sv/entei:

Entei
Level 3

Type: Fire
Abilities: Pressure, Inner Focus

Nature: Adamant (+Attack, -Special Attack)
HP: 100
Atk: 9 (+)
Def: 6
SpA: 6 (-)
SpD: 6
Spe: 100
Size: 4
Weight: 5


Movepool:
Level 0:
Calm Mind
Crunch
Facade
Fire Fang
Flamethrower
Iron Head
Leer
Protect
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Toxic
Will-O-Wisp

Level 1:
Agility
Bite
Confide
Curse
Cut
Detect
Double Team
Ember
Extrasensory
Fire Spin
Flame Wheel
Flash
Helping Hand
Howl
Incinerate
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Scary Face
Smokescreen
Sunny Day
Swagger
Swift
Weather Ball

Level 2:
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Iron Tail
Quash
Reversal
Secret Power
Solar Beam
Stone Edge

Level 3:
Body Slam
Bulldoze
Crush Claw
Dig
Extreme Speed
Flame Charge
Frustration
Headbutt
Laser Focus
Lava Plume
Psych Up
Return
Sacred Fire
Scorching Sands
Snarl
Stomp
Sending out Donphan with a weakness policy!
:sv/Donphan: @ :weakness policy:

pratik2007 to order.
 
Sending Tapu Bulu @ Sticky Barb
tapubulu.png
:sticky barb:
Rock Smash ~ Bullet Seed ~ Bullet Seed

IF Donphan is under the effects of Protection THEN use Swords Dance pushing back
Check at start of step, IF Physical returning move AND Tapu Bulu is not holding a Sticky Barb THEN use Leech Seed the first instance Reflect the 2nd instance
Check at start of step, IF Donphan is to use an Evasive Attack AND Donphan is faster than Tapu Bulu THEN use Skull Bash
Check at start of step, Once, IF Donphan is to use Gunk Shot THEN use Disable (Gunk Shot) pushing back
 
:sv/donphan:
poison jab ~ rock tomb + stealth rock ~ gunk shot
[step 3] if there is no stealth rock on the opponent's side of the field then use stealth rock
 
Last edited:
Team pratik2007 :tapu bulu: Freyr (Tapu bulu) @ :sticky barb: sticky barb
HP: 85/85 EN: 100/100 Attack: 9 Defen.: 8 Sp.Atk: 5 Sp.Def: 9 Speed: 75
Type: Grass/Fairy
Abilities: Grassy Surge
Team Eusine :donphan: Donphan @ :weakness policy: weakness policy
HP: 95/95 EN: 100/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
Type: Ground
Abilities: Sturdy, Sand Veil


dice are d600, roll low to hit/crit/effect
1700506839084.png

:tapu bulu: creates grassy terrain!
9 en
Step 1:
:tapu bulu: rock smash
3 en
395 crit no
303 effect no
(4 + 9 + 2 - 9 - 1) = 5 damage
sticky barb is transfered, weakness policy is dropped!
:donphan: poison jab
6 en
513 crit no
402 effect no
(8 + 9 + 2 - 8) * 2 = 22 damage
pokemon heal for 2
:donphan: takes 2 damage
Step 2:

:tapu bulu: bullet seed
7 en
429 = worst third = 2 hits
112, 226 crits no
(6 + 9 + 3 + 2 - 9 - 1) * 1.5 = 15 damage
:donphan: jagged tomb
32 en
189 hit yes
135 crit no
(6 + 9 + 2 - 8) = 9 damage
:tapu bulu: -1 spd (3t)
Stealth rocks are scattered on the field
pokemon heal for 2
:donphan: takes 2 damage
Step 3:
:donphan: gunk shot
8 en
467 hit yes
493 crit no
282 effect no
(12 + 9 -8) * 2 = 26 damage
:tapu bulu: disable(gunk shot)
7en
gunk shot is disabled
pokemon heal for 2
:donphan: takes 2 damage
:sticky barb: falls off

Grassy Terrain 3r​
Team pratik2007 Stealth Rock
:tapu bulu: Freyr (Tapu bulu)
HP: 34/85 EN: 74/100 Attack: 9 Defen.: 8 Sp.Atk: 5 Sp.Def: 9 Speed: 75
spd -1 (2t)
Type: Grass/Fairy
Abilities: Grassy Surge
Team Eusine :donphan: Donphan
HP: 75/95 EN: 54/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
sealed(gunk shot)
combo used
Type: Ground
Abilities: Sturdy, Sand Veil


Eusine to order
pratik2007 to order
 
Last edited:
:sv/entei:
eject button rejected
flame charge ~ flame thrower ~ flare blitz
if opponent is to use nature's madness and i am not slower than my opponent then use dig
if opponent is to use leech seed in combination then use protect
if opponent is to use leech seed not in combination and I am not slower than my opponent then use dig
start of my turn if able use sacred fire
 
Grassy Terrain 3r
Team pratik2007 Stealth Rock
:tapu bulu: Freyr (Tapu bulu)
HP: 34/85 EN: 74/100 Attack: 9 Defen.: 8 Sp.Atk: 5 Sp.Def: 9 Speed: 75
spd -1 (2t)
Type: Grass/Fairy
Abilities: Grassy Surge
Team Eusine :entei: Entei
HP: 100/100 EN: 100/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:donphan: Donphan
HP: 75/95 EN: 54/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
sealed(gunk shot)
combo used
Type: Ground
Abilities: Sturdy, Sand Veil


dice are d600, roll low to hit/crit/effect
1700610059485.png


Step 1:
:tapu bulu: Force Field!
44 en
:tapu bulu: puts up a screen and protect themselves!

:entei: Sacred Fire
8 en
:tapu bulu: is protected!
pokemon heal for 2
Step 2:
:entei: Sacred Fire
8 en
444 hit yes
74 crit no
371 burn no
(10 + 9 +3 - 12) * 1.5 = 15 damage
:tapu bulu: high horse power
9 en
174 hit yes
339 crit no
(10 + 9 - 6 - 1) * 1.5 = 18 damage
pokemon heal for 2
Step 3:
:entei: Sacred Fire
8 en
138 hit yes
572 crit no
155 burn yes
(10 + 9 +3 - 12) * 1.5 = 15 damage
:tapu bulu: facade
10 en
460 crit no
(14 + 9 - 6 - 1) = 16 damage
pokemon heal for 2
:tapu bulu: is burnt for 2
Grassy Terrain 2r
Team pratik2007 Stealth Rock, reflect 6t
:tapu bulu: Freyr (Tapu bulu)
HP: 6/85 EN: 11/100 Attack: 9 Defen.: 8 Sp.Atk: 5 Sp.Def: 9 Speed: 75
burn
Type: Grass/Fairy
Abilities: Grassy Surge
Team Eusine :entei: Entei
HP: 70/100 EN: 76/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:donphan: Donphan
HP: 75/95 EN: 54/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
Type: Ground
Abilities: Sturdy, Sand Veil

pratik2007 to order
Eusine to order
 
Grassy Terrain 2r
Team pratik2007 Stealth Rock, reflect 6t
:tapu bulu: Freyr (Tapu bulu)
HP: 6/85 EN: 11/100 Attack: 9 Defen.: 8 Sp.Atk: 5 Sp.Def: 9 Speed: 75
burn
Type: Grass/Fairy
Abilities: Grassy Surge
Team Eusine :entei: Entei @ :eject button:
HP: 70/100 EN: 76/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:donphan: Donphan
HP: 75/95 EN: 54/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
Type: Ground
Abilities: Sturdy, Sand Veil


dice are d600, roll low to hit/crit/effect
1700648705650.png


Step 1:
potion -> :donphan: heal for 20

:tapu bulu: facade
10 en
385 crit no
(14 + 9 - 6 - 1) = 16 damage
eject button triggers
pokemon heal for 2
:tapu bulu: is burnt for 2
Step 2:
:entei: flamethrower
7 en
107 hit yes
76 crit no
456 burn no
(9 + 6 +3 - 9) * 1.5 = 14 damage
:tapu bulu: faints!
pokemon heal for 2
Grassy Terrain 1r
Team pratik2007 Stealth Rock, reflect 4t
:tapu bulu: Freyr (Tapu bulu)
HP: ko/85 EN: 11/100 Attack: 9 Defen.: 8 Sp.Atk: 5 Sp.Def: 9 Speed: 75
burn
Type: Grass/Fairy
Abilities: Grassy Surge
Team Eusine :entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:donphan: Donphan
HP: 95/95 EN: 54/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
Type: Ground
Abilities: Sturdy, Sand Veil
pratik2007 to send out
Eusine to send out and order
pratik2007 to order
 
send out donphan @ leftovers
:sv/donphan::leftovers:
knock off x 3

if my opponent is using a protective move then use chill on step 1, and rock polish otherwise
at the start of the step if my opponent is to use solar beam and the weather is not sunny then use fury attack
at the start of my turn if my opponent is evasive then use dig the first time and earthquake other times
at the start of my turn if entei is not holding a choice band then use earth power
 
Last edited:
Grassy Terrain 1r
Team pratik2007 Stealth Rock, reflect 4t
:entei: Icarus (Entei) :choice band:
HP: 100/100 EN: 100/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:tapubulu: ko
Team Eusine
:donphan: Donphan :leftovers: leftovers
HP: 95/95 EN: 54/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
Type: Ground
Abilities: Sturdy, Sand Veil
:entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus


dice are d600, roll low to hit/crit/effect
1700673773972.png

:entei: takes 15 damage to rocks
Step 1:
:entei: mud typhoon
34 en
458 crit no
161 burn yes
(7 + 3 + 6 -7 - 1) * 1.5 = 12 damage
:donphan: is on fire!
:donphan: knock off
9 en
(10 + 5 -12 - 1) = 2 damage

:donphan: takes 2 damage
pokemon heal for 2
:donphan: heals for 2
Step 2:
:entei:substitute
12 en
:entei: takes 20 damage and makes a decoy
:donphan: earth power
9 en
decoy takes 8 damage
:donphan: takes 2 damage
pokemon heal for 2
:donphan: heals for 2

Step 3:
:entei: weather ball
7 en
118 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: earth power
9 en
decoy takes 8 damage and is destroyed
:donphan: takes 2 damage
pokemon heal for 2
:donphan: heals for 2
grassy terrain reverts
rain (4r)
Team pratik2007 Stealth Rock, reflect 1t
:entei: Icarus (Entei)
HP: 69/100 EN: 47/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:tapubulu: ko
Team Eusine
:donphan: Donphan :leftovers: leftovers
HP: 72/95 EN: 27/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
burn
Type: Ground
Abilities: Sturdy, Sand Veil
:entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
pratik2007 to order
Eusine to order
 
Last edited:
:Sv/entei:

Weather Ball ~ Weather Ball ~ Weather Ball

Check at start of step, IF the Weather is Sandstorm THEN use Rain Dance
Check at start of step, IF Weather is Sun THEN use Solar Beam
IF Donphan is under the effect of Protection THEN Laser Focus the first instance and Chill remaining instances
 
rain (4r)
Team pratik2007 Stealth Rock, reflect 1t
:entei: Icarus (Entei)
HP: 69/100 EN: 47/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
:tapubulu: ko
Team Eusine
:donphan: Donphan :leftovers: leftovers
HP: 72/95 EN: 27/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
burn
Type: Ground
Abilities: Sturdy, Sand Veil
:entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus


dice are d600, roll low to hit/crit/effect
1700686464240.png

Step 1:
:entei: weather ball
7 en
546 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: chill
+12 en
:donphan: takes 2 damage
:donphan: heals for 2
Step 2:
:entei: weather ball
7 en
168 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: rest
15 en
:donphan: falls asleep and heals for 20. burn is cured
+5hp +3en
:donphan: heals for 2

Step 3:
:entei: weather ball
7 en
506 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: sleeptalk(bulldoze)
3 + 7 en
236 crit no
(6 + 9 + 3 -6 - 1) * 1.5 = 17 damage
+5hp + 3en
:donphan: heals for 2
rain (3r)
Team pratik2007 Stealth Rock
:entei: Icarus (Entei)
HP: 53/100 EN: 26/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
-spd (3t)
combo used
Type: Fire
Abilities: Pressure, Inner Focus
:tapubulu: ko
Team Eusine
:donphan: Donphan :leftovers: leftovers
HP: 55/95 EN: 20/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
sleep (1t)
chilled 1
Type: Ground
Abilities: Sturdy, Sand Veil
:entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
Eusine to order
pratik2007 to order
 
Last edited:
:sv/donphan::leftovers:
potion -> :donphan: ~ earthquake ~ bulldoze

[steps 2 and 3] if my opponent has a protective status use chill
[steps 2 and 3] if my opponent has a decoy then use earthquake
 
Last edited:
rain (3r)
Team pratik2007 Stealth Rock
:entei: Icarus (Entei)
HP: 53/100 EN: 26/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
-spd (3t)
combo used
Type: Fire
Abilities: Pressure, Inner Focus
:tapubulu: ko
Team Eusine
:donphan: Donphan :leftovers: leftovers
HP: 55/95 EN: 20/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
sleep (1t)
chilled 1
Type: Ground
Abilities: Sturdy, Sand Veil
:entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus


dice are d600, roll low to hit/crit/effect
1700850907897.png

Step 1:
Potion :donphan: heal for 20, heal for 5, gain 3en
:entei: weather ball
7 en
200 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: heals for 2
Step 2:
:entei: weather ball
7 en
252 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: earthquake
9en
22 crit yes
(10 + 9 + 3 + 3 - 6 ) * 1.5 = 29 damage
:donphan: heals for 2

Step 3:
:entei: weather ball
7 en
129 crit no
(10 + 3 + 6 -7 - 1) * 1.5 = 17 damage
:donphan: bulldoze
7 en
577 crit no
(6 + 9 + 3 - 6 ) * 1.5 = 18 damage
:entei: speed drops
:donphan: heals for4
rain (3r)
Team pratik2007 Stealth Rock
:entei: Icarus (Entei)
HP: 6/100 EN: 5/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
-2 spd (3t)
combo used
Type: Fire
Abilities: Pressure, Inner Focus
:tapubulu: ko
Team Eusine
:donphan: Donphan :leftovers: leftovers
HP: 37/95 EN: 7/100 Attack: 9 Defen.: 9 Sp.Atk: 4 Sp.Def: 7 Speed: 50
combo used
chilled 1
Type: Ground
Abilities: Sturdy, Sand Veil
:entei: Entei
HP: 58/100 EN: 69/100 Attack: 9 Defen.: 6 Sp.Atk: 6 Sp.Def: 6 Speed: 100
Type: Fire
Abilities: Pressure, Inner Focus
pratik2007 to order
Eusine to order
 
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