









Tomohawk [Saber] (Male) (*)
Level: **
Experience: 0/10
Nature: Serious (+1 N/A, -1 N/A)
Type: Flying/Fighting
Flying: Flying STAB;
Fighting: Fighting STAB;
Abilities:
Intimidate: The Pokemon has an impressive appearance, and other Pokemon cower in fear at the sight. When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.
Prankster: The Pokemon is adept at trickery and playing tricks, and has learned to do so at blinding speeds. The user's non-damaging actions have +1 priority.
Justified (DW Unlocked): The Pokemon has a passionate sense of right and wrong, and abhors any fighting styles it considers dishonorable. When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 7
SpA: Rank 8
SpD: Rank 6
Spe: 85
Size Class: 2
Weight Class: 3
Moves (74/103):
Level 0:
Aerial Ace
Air Slash
Attract
Aura Sphere
Brave Bird
Brick Break
Confide
Double Team
Earthquake
Earth Power
Facade
Flash
Focus Blast
Harden
Hyper Voice
Protect
Rock Slide
Round
Strength
Toxic
Level 1:
Air Cutter
Baby-Doll Eyes
Bulk Up
Coaching
Confuse Ray
Defog
Dual Wingbeat
Echoed Voice
False Swipe
Fury Swipes
Incinerate
Mega Punch
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Roar
Rock Smash
Safeguard
Scratch
Snore
Steel Wing
Sunny Day
Swagger
Taunt
Whirlwind
Work Up
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Grass Knot
Haze
Heat Wave
Hurricane
Iron Tail
Mega Kick
Morning Sun
Quash
Rest
Revenge
Reversal
Roost
Secret Power
Sky Attack
Solar Beam
Stealth Rock
Stone Edge
Submission
Superpower
Thief

Hisuian Samurott [Date] (M)
Level: **
Experience: 0/10
Nature: Serious (+1 N/A, -1 N/A)
Type: Water / Dark
Water: Water STAB.
Dark: Dark STAB; The Pokemon is unaffected by moves whose priority have been raised by Prankster, and by moves called by such moves.
Abilities:
Torrent: The Pokemon turns to their inner intuition and instinct in a pinch. When the user attacks with a Water-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).
Sharpness (HA Unlocked): The Pokemon's sharpened blades make their slicing attacks more effective. When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3).
Stats:
HP: 95
Atk: Rank 8
Def: Rank 6
SpA: Rank 7
SpD: Rank 5
Spe: 85
Size Class: 3
Weight Class: 4
Moves (60/92):
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Avalanche
Brick Break
Confide
Dark Pulse
Double Team
Facade
Ice Beam
Liquidation
Night Slash
Protect
Round
Slash
Smart Strike
Surf
Tackle
Tail Whip
Toxic
Waterfall
X-Scissor
Level 1:
Aqua Jet
Cut
Detect
Drill Run
False Swipe
Hail
Rain Dance
Rock Smash
Sacred Sword
Snore
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Trump Card
Water Gun
Water Pulse
Work Up
Level 2:
Aqua Tail
Assurance
Blizzard
Covet
Focus Energy
Grass Knot
Hydro Pump
Iron Tail
Megahorn
Rest
Revenge
Scary Face
Screech
Secret Power
Swords Dance
Take Down
Thief
Level 3:
Ceaseless Edge

Toucannon [Barret] (M)
Level: **
Exp: 0/10
Nature: Serious (+1 N/A, -1 SpA)
Type: Normal / Flying
Normal: Normal STAB.
Flying: Flying STAB.
Abilities:
Keen Eye: This Pokemon's sharp vision allows them to see right through concealment and bluffs. The user's Accuracy stage can't be lowered, and the user's negative Accuracy stage is ignored. When the user attacks: Give that attack a power bonus, equal to thrice (x3) the positive Accuracy stage of the user. While the user is attacking a target with a positive Evasion stage: That Pokemon's Evasion stage is ignored.
Skill Link: The Pokemon loses no projectile to scattering, instead focusing them all on their target. If a number of hits would be selected randomly for a variable-hit attack performed by the user: instead, the highest result is selected.
Sheer Force (HA Unlocked): The Pokemon is bold and direct, and has no interest in subtle strategies (This ability can be toggled On or Off. The default is On). While toggled On: When the user attacks, with an attack that has an Effect Chance: Give that attack a power bonus of two (2), and the following additional effects:
● This attack's effect checks automatically fail.
● The triggered effects of moves, items, and abilities can't trigger as a result of hits from this attack.
Stats:
HP: 90
Atk: Rank 9
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: N/A
Moves (40/53):
Level 0:
Aerial Ace
Attract
Brave Bird
Brick Break
Bullet Seed
Confide
Double Team
Drill Peck
Flash Cannon
Growl
Hyper Voice
Protect
Round
Toxic
Level 1:
Defog
Echoed Voice
Peck
Rock Smash
Seed Bomb
Snore
Steel Wing
Sunny Day
Supersonic
Swagger
Work Up
Level 2:
Beak Blast
Feather Dance
Fury Attack
Gunk Shot
Heat Wave
Pluck
Rest
Rock Blast
Roost
Screech
Sky Attack
Swords Dance
Thief

Dragonite [Eclipse] (M)
Level: **
Experience: 0/10
Nature: Hardy (+1 N/A, -1 N/A)
Type: Dragon / Flying
Dragon: Dragon STAB.
Flying: Flying STAB.
Abilities:
Inner Focus: The Pokemon has great mental control over their fears. The user is unaffected by Flinching and by Intimidate. When the user is hit by an attack that mentions ""Inflict Flinching"" in its effect text, while the user has Steadfast: Raise the user's Speed stage by one (1) for their next six (6) turns. (Effect chance isn't rolled for the mention of Flinching; since the user is unaffected by Flinching.)
Multiscale (HA Unlocked): The Pokemon enjoys the protection of its protective mythical scales. At the start of the round, if the user's HP is full: Grants the user a unique marker until the end of the round, with the following effect:
● All direct damage done to the user is halved (x0.5), until the end of the round.
Stats:
HP: 95
Atk: Rank 9
Def: Rank 7
SpA: Rank 7
SpD: Rank 7
Spe: 80
Size Class: 4
Weight Class: 6
Moves (102/???):
Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Leer
Mud-Slap
Protect
Rock Slide
Round
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack
Level 1:
Air Cutter
Aqua Jet
Brutal Swing
Bubble Beam
Curse
Cut
Defog
Detect
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Hail
Heal Bell
Hone Claws
Incinerate
Mega Punch
Mist
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Shock Wave
Slam
Snore
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Twister
Water Gun
Water Pulse
Level 2:
Agility
Aqua Tail
Barrier
Bind
Blizzard
Captivate
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Fire Spin
Focus Punch
Haze
Heat Wave
Hurricane
Hydro Pump
Ice Spinner
Iron Tail
Low Kick
Mega Kick
Razor Wind
Rest
Roost
Scale Shot
Scary Face
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Whirlpool
Wrap
Zap Cannon
The Stat Trainers (Level 2)





Reward Info
KO a Pokemon: 3 EXP
KO a second Pokemon: 2 EXP
KO a third Pokemon: 3 EXP
Win the battle: 2 EXP
Match Type: 4v4 Doubles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 9
Arena: The Battleground
Buck's grandfather runs the Battleground, a cute little cafe with a field to allow for Pokemon battles. Gym leaders frequent it from time to time, but the five regulars are Cheryl, Mira, Riley, Marley, and Buck – together known as the Stat Trainers. On any given day two of them will be up for a fight, and Buck's grandfather shows no small amount of favoritism to them!
- Two different Stat Trainers will be randomly chosen to battle. When a Stat Trainer is chosen, the two Pokemon associated to that Stat Trainer are selected for battle, the two items associated to that Stat Trainer are put into the Backpack, and an extra arena effect specific to that Stat Trainer is activated. Any Backpack item may be equipped to any Stat Trainer Pokemon, and the two Pokemon in play at the same time can be any two of the four total that are selected.
- If Cheryl is battling: The first move during the battle used by a Stat Trainer Pokemon that states "The user heals" as an execution effect, that isn't a Z-Effect, or that states "On hit: The user heals", heals 5 extra HP. Furthermore, the first move other than Rest during the battle used by a Stat Trainer Pokemon that creates a condition that heals HP at the end of each step, instead creates a condition identical in all ways except it heals 1 additional HP per step.
- If Mira is battling: The move Mirror Coat always fails when used by the challenger.
- If Riley is battling: The move Counter always fails when used by the challenger.
- If Marley is battling: Single hit attacks with 4 or less base power have +1 priority when used by Stat Trainer Pokemon.
- If Buck is battling: Stat Trainer Pokemon take 2 less damage from super effective hits.
- Camouflage turns the user into a Normal type
- Secret Power may cause paralysis
- Nature Power becomes Tri Attack
Opponents: 1, 2 (Cheryl, Mira)
Potion
Lucky Egg
Red Card
Sitrus Berry
Sticky Barb
Weakness Policy
Wise Glasses
Rocky Helmet
Power Lens
Life Orb
Lucky Egg
Red Card
Sitrus Berry
Sticky Barb
Weakness Policy
Wise Glasses
Rocky Helmet
Power Lens
Life Orb

Wailord
Type: Water
Abilities: Water Veil/Oblivious/Pressure
Nature: Serious
HP: 120
Atk: 7
Def: 4
SpA: 7
SpD: 4
Spe: 60
Size: 7
Weight: 8
Moves:
Level 0:
Astonish
Attract
Avalanche
Confide
Defense Curl
Double Team
Earthquake
Facade
Growl
Hyper Voice
Ice Beam
Iron Head
Liquidation
Protect
Round
Strength
Surf
Toxic
Waterfall
Zen Headbutt
Level 1:
Curse
Echoed Voice
Hail
Mist
Noble Roar
Rain Dance
Roar
Rock Smash
Snore
Swagger
Tickle
Water Gun
Water Pulse
Weather Ball
Level 2:
Amnesia
Aqua Ring
Blizzard
Captivate
Clear Smog
Double-Edge
Hydro Pump
Rest
Secret Power
Steel Roller
Whirlpool

Blissey
Type: Normal
Abilities: Natural Cure/Serene Grace/Healer
Nature: Serious
HP: 135
Atk: 1
Def: 1
SpA: 6
SpD: 10
Spe: 55
Size: 3
Weight: 3
Moves:
Level 0:
Attract
Avalanche
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Double Team
Earthquake
Facade
Fire Punch
Flamethrower
Flash
Focus Blast
Growl
Hyper Voice
Ice Beam
Ice Punch
Mud-Slap
Protect
Psychic
Rock Slide
Round
Shadow Ball
Sing
Strength
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt
Level 1:
Aromatherapy
Bubble Beam
Calm Mind
Curse
Disarming Voice
Echoed Voice
Hail
Heal Bell
Incinerate
Mega Punch
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Refresh
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Snore
Snowscape
Sunny Day
Swagger
Sweet Kiss
Swift
Trick
Water Gun
Water Pulse
Work Up
Level 2:
Blizzard
Captivate
Charm
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Electric Terrain
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Mega Kick
Minimize
Mud Bomb
Present
Rest
Secret Power
Skull Bash
Soft-Boiled
Solar Beam
Stealth Rock
Submission
Sweet Scent
Take Down
Thief
Thunder
Wild Charge
Zap Cannon

Porygon-Z
Type: Normal
Abilities: Adaptability/Download/Analytic
Nature: Serious
HP: 90
Atk: 6
Def: 5
SpA: 10
SpD: 6
Spe: 90
Size: 1
Weight: 3
Moves:
Level 0:
Aerial Ace
Confide
Dark Pulse
Defense Curl
Double Team
Facade
Flash
Ice Beam
Protect
Psychic
Round
Shadow Ball
Sharpen
Signal Beam
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt
Level 1:
Curse
Discharge
Magic Coat
Psybeam
Psywave
Rage
Rain Dance
Recycle
Shock Wave
Snore
Sunny Day
Swagger
Swift
Thunder Shock
Trick
Level 2:
Agility
Barrier
Blizzard
Double-Edge
Dream Eater
Eerie Impulse
Foul Play
Iron Tail
Nasty Plot
Nightmare
Recover
Rest
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Alakazam
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard
Nature: Serious
HP: 80
Atk: 4
Def: 4
SpA: 10
SpD: 7
Spe: 120
Size: 3
Weight: 3
Moves:
Level 0:
Attract
Confide
Counter
Dazzling Gleam
Double Team
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Ice Punch
Kinesis
Protect
Psychic
Psycho Cut
Round
Shadow Ball
Signal Beam
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Zen Headbutt
Level 1:
Calm Mind
Confusion
Curse
Magic Coat
Mega Punch
Night Shade
Psybeam
Psywave
Rage
Rain Dance
Recycle
Role Play
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2:
Barrier
Captivate
Disable
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Foul Play
Grass Knot
Iron Tail
Mega Kick
Nasty Plot
Nightmare
Psychic Terrain
Psycho Shift
Recover
Rest
Secret Power
Skull Bash
Submission
Take Down
Thief
Zap Cannon