Facility Realgam Tower: TheEver

Only TheEver and the current referee should be posting in this thread

Team TheEver
:ss/sylveon:
Sylveon
Jane
★★★☆☆

Types: Fairy
Abilities: Cute Charm
Hidden Ability: Pixilate (Unlocked)
Nature: Serious

Stats
HP: 95
Atk: 5
Def: 5
SpA: 8
SpD: 9
Spe: 60
Size Class: 2
Weight Class: 2

Attacks (86)
Attract
Baby-Doll Eyes
Baton Pass
Bide
Bite
Body Slam
Calm Mind
Captivate
Charm
Confide
Copycat
Covet
Curse
Cut
Dazzling Gleam
Detect
Dig
Disarming Voice
Double Kick
Double Team
Double-Edge
Draining Kiss
Echoed Voice
Endure
Facade
Fairy Wind
Fake Tears
Flail
Flash
Focus Energy
Frustration
Giga Impact
Growl
Headbutt
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Iron Tail
Last Resort
Light Screen
Magical Leaf
Mimic
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Pay Day
Play Rough
Protect
Psych Up
Psyshock
Quick Attack
Rage
Rain Dance
Reflect
Refresh
Rest
Retaliate
Return
Round
Safeguard
Sand Attack
Secret Power
Shadow Ball
Skill Swap
Skull Bash
Sleep Talk
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Tackle
Tail Whip
Take Down
Tickle
Toxic
Trump Card
Weather Ball
Wish
Work Up
Yawn
:ss/beheeyem:
Beheeyem
Skyfall
★★★☆☆

Types: Psychic
Abilities: Telepathy/Synchronize
Hidden Ability: Analytic (Unlocked)
Nature: Serious

Stats
HP: 90
Atk: 6
Def: 6
SpA: 9
SpD: 7
Spe: 40
Size Class: 2
Weight Class: 3

Attacks (77)
Agility
Ally Switch
Astonish
Attract
Barrier
Calm Mind
Charge Beam
Confide
Confusion
Cosmic Power
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Echoed Voice
Embargo
Endure
Energy Ball
Facade
Flash
Flash Cannon
Frustration
Future Sight
Giga Impact
Growl
Guard Split
Guard Swap
Headbutt
Heal Block
Hidden Power (Fighting)
Hyper Beam
Imprison
Light Screen
Miracle Eye
Nasty Plot
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Tomb
Round
Safeguard
Screech
Secret Power
Shadow Ball
Simple Beam
Skill Swap
Sleep Talk
Snore
Steel Wing
Stored Power
Substitute
Swagger
Synchronoise
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zen Headbutt
:ss/volkraken:
Volkraken
Descent
★★★☆☆

Types: Water/Fire
Abilities: Analytic/Infiltrator
Hidden Ability: Pressure (Unlocked)
Nature: Serious

Stats
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks (73)
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Ice)
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out



Battle Info
Format:
3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Hop), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Hop's team consists of three Pokemon, one chosen randomly from each slot
Rival Hop sends out first

Rival Hop's Item Bag: 1× Super Potion

Slumbering Weald is a forest infused with the power of Zacian and Zamazenta. Hop has tamed one of these two great beasts, and the weald has rewarded him by allowing them to share their power with the rest of his team. Due to the ancient power present and how much time Hop has spent here, his Pokemon can find themselves capable of feats they ordinarily would not be able to perform.
  • Intrepid Sword and Dauntless Shield apply their boost to all members of Hop's team.
  • Hop's Zacian and Zamazenta naturally take their Crowned formes without needing to hold a Rusted Sword or Rusted Shield.
  • All of Hop's Pokemon gain access to the move Hidden Power, but Physical rather than Special. They may specify its type upon first use and it will remain that type for the rest of the battle.
  • Since Hop knows about type matchups, all super effective attacks from either side get +1 final damage.
  • Hop's Inteleon is an incredibly precise sniper, able to use physical or special aspects for any of its attacks at will. All attacks will work off of Inteleon's higher offensive rank, with boosts in whichever offensive stat has more boosts, against the foe's lower defensive rank, with drops in whichever defensive stat has more drops. Also, Counter and Mirror Coat will always fail against it.
  • Camouflage turns the user into a Grass type
  • Secret Power may cause sleep
  • Nature Power becomes Energy Ball

Slot 1: 4 [Sandaconda]
Slot 2: 2 [Cinderace]
Slot 3: 2 [Zamazenta]

Team Rival Hop
:ss/Sandaconda:

Sandaconda (M)

Type: Ground
Abilities: Sand Spit/Shed Skin/Sand Veil
Item: Bright Powder

Nature: Careful (+SpD, -SpA)
HP: 85
Atk: 8
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 71

Size: 4
Weight: 4

Moves:
Attract
Belch
Body Press
Brutal Swing
Bulldoze
Coil
Dig
Dragon Rush
Drill Run
Earth Power
Earthquake
Endure
Facade
Fire Fang
Giga Impact
Glare
Headbutt
High Horsepower
Hurricane
Hyper Beam
Iron Defense
Iron Head
Last Resort
Minimize
Mud Shot
Mud-Slap
Outrage
Poison Tail
Protect
Rest
Rock Blast
Rock Slide
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scale Shot
Scorching Sands
Screech
Skitter Smack
Skull Bash
Slam
Sleep Talk
Snore
Stealth Rock
Stone Edge
Substitute
Wrap
Zen Headbutt
:ss/Cinderace:

Cinderace (M)

Type: Fire
Abilities: Blaze/Libero

Item: Charcoal

Nature: Hasty (+Spe, -Def, +10% Acc)
HP: 90
Atk: 8
Def: 5 (-)
SpA: 5
SpD: 6
Spe: 137 (+)

Size: 3
Weight: 3

Moves:
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blast Burn
Blaze Kick
Bounce
Bulk Up
Coaching
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Scorching Sands
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
:ss/Zamazenta-Crowned:

Zamazenta-Crowned (-)

Type: Fighting/Steel
Ability: Dauntless Shield

Item: Fightinium Z

Nature: Adamant (+Atk, -SpA)
HP: 95
Atk: 10 (+)
Def: 10
SpA: 5 (-)
SpD: 10
Spe: 128

Size: 5
Weight: 11

Moves:
Agility
Behemoth Bash
Bite
Close Combat
Coaching
Crunch
Dazzling Gleam
Dig
Endure
Facade
Fire Fang
Flash Cannon
Focus Blast
Focus Energy
Giga Impact
Guard Swap
Helping Hand
Howl
Hyper Beam
Hyper Voice
Ice Fang
Imprison
Iron Defense
Iron Head
Iron Tail
Laser Focus
Light Screen
Metal Burst
Metal Claw
Moonblast
Payback
Play Rough
Power Swap
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Retaliate
Revenge
Reversal
Round
Safeguard
Scary Face
Slash
Sleep Talk
Snarl
Snore
Solar Beam
Steel Beam
Substitute
Swift
Tail Slap
Thunder Fang
Wide Guard
Wild Charge
Work Up


=====================================================

"Hey look, it's a new friend! Eve is your name? Well Eve have you heard about how cool and interesting type-matchups are?"

"Cinderace, why don't you show her! You can make all sorts of type-matchups happen!"

:charcoal:
Sending out Cinderace

TheEver, please send out and order against Rival Hop
 

TheEver

It's beauty and rage!
is a Pre-Contributor

"Do your best out there, Skyfall."


"By my calculations, we don't have many good options here."

Sending out Beheeyem @ Weakness Policy

Psyshock > Psychic > Psyshock

** [CASOT] IF Cinderace is in the evasive stage of a D/E move THEN use Substitute (20) the first instance, Cosmic Power any future instances, and restart actions each instance.
** [CASOT] IF Cinderace is Dark-type OR Cinderace is Steel-type THEN use Hidden Power and restart actions.
** [CASOT] IF Cinderace is Psychic-type OR Cinderace is Ghost-type THEN use Shadow Ball the first and third instances, Dark Pulse the second instance, and restart actions each instance.
 

"I guess you don't want to see the special power of type-matchups yet. In that case lets save them for later Cinderace!"
:charcoal:
Pyro Ball - Blaze Kick - Pyro Ball
 
:ss/beheeyem:ROUND 1:ss/cinderace:

Team TheEver
:weakness policy:
90/100 | (6/6/9/7/40) Telepathy, Synchronize, Analytic
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:binding band:
95/100 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:charcoal:
90/100 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy

Action 1

Zamazenta's Dauntless Shield protected Cinderace!
Cinderace's Defence rose!

Cinderace used Pyro Ball!
Crit [<=1]: 10
Burn [<=1000]: 1778
Damage: (12+3+2)+4 = 21
9EN

Beheeyem used Psyshock!
Crit [<=1]: 15
Damage: (8+3+2+4)-2 = 15
5EN

Action 2

Cinderace used Blaze Kick!
Crit [<=1]: 18
Burn [<=1000]: 994
Damage: (9+3+2)+4 = 18
Beheeyem was burned!
6EN

Beheeyem's Synchronize activated!
Cinderace cannot be burned due to being Fire-type!

Beheeyem used Psychic!
Crit [<=1]: 23
-SpD [<=1]: 4995
Damage: (9+3+2+3) = 17
6EN

Beheeyem was hurt by its burn!
-2HP

Action 3

Cinderace used Pyro Ball!
Crit [<=1]: 6
Damage: (12+3+2)+4 = 21
9EN

Beheeyem used Psyshock!
Crit [<=1]: 19
Damage: (8+3+2+4)-2 = 15
5EN

Beheeyem was hurt by its burn!
-2HP


Field
The field is clear

Team TheEver
:weakness policy:
26/84 | (6/6/9/7/40) Telepathy, Synchronize, Analytic, Burned
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:binding band:
95/100 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:charcoal:
43/76 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy, +1 Defence
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy


Rival Hop orders
TheEver orders
Gemini Taurus refs​
 

"Its time to show off those type-matchups now Cinderace, a swift one should lead to a knock-out!"
:charcoal:
Assurance+High Jump Kick - Feint - Feint
***IF Beheeyem is to use Protect and Beheeyem did not use Protect the action prior, use Feint that action and push actions back.
***[CASOA]IF Beheeyem has Double Team clones, use Heat Wave that action and push actions back.
 
:ss/beheeyem:ROUND 2:ss/cinderace:

Team TheEver
:weakness policy:
26/84 | (6/6/9/7/40) Telepathy, Synchronize, Analytic, Burned
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:binding band:
95/100 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:charcoal:
43/76 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy, +1 Defence
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy

Action 1

Beheeyem used Protective Barrier!
Beheeyem is protecting itself!
Beheeyem created a barrier to protect against physical attacks!
33EN

Cinderace used Feint!
Cinderace became Normal-type!
Crit [<=1]: 2
Damage: (4+3-3+2) = 6
4EN

Beheeyem was hurt by its burn!
-2HP

Action 2

Cinderace used Assured Jump Kick!
Cinderace became Dark-type!
Crit [<=1]: 14
Damage: (13+3-3+2)*1.5 = 23
32EN

Beheeyem fainted!

Cinderace's Defence fell!


Field
< Reflect (3A)

Team TheEver
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:binding band:
95/100 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:charcoal:
43/40 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy, Dark-type
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy


TheEver orders
Rival Hop orders
Gemini Taurus refs​
 

TheEver

It's beauty and rage!
is a Pre-Contributor

"This is rough."

:ss/volkraken:
Sending out Volkraken @ Binding Band

Whirlpool > Surf > Surf

** IF Cinderace successfully used a P/E move THEN use Aqua Ring the first instance, Chill the second instance, and push back actions each instance.
** IF Cinderace is in the evasive stage of a D/E move THEN use Dive (Evasive) the first and third instances, Bounce (Evasive) the second instance, and push back actions each instance.
** IF Cinderace is Grass-type THEN use Fire Spin the first instance, Flamethrower any future instances.
 

"Get as much damage in before you go down Cinderace, type advantages be damned!"
:charcoal:
Super Fang - Revenge - Giga Impact
***IF Whirlpool misses you A1, use High Jump Kick A3
***IF Whirlpool hits you critically A1, use Giga Impact instead A2 and Low Sweep A3.
 
:ss/volkraken:ROUND 3:ss/cinderace:

Team TheEver
:binding band:
95/100 | (4/6/10/7/95) Analytic, Infiltrator, Pressure
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic


vs

Team Rival Hop
:charcoal:
43/40 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy, Dark-type
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy

Action 1

Cinderace used Super Fang!
Cinderace became Normal-type!
Damage: (95/5) = 19
15EN

Volkraken used Whirlpool!
Hit [<=8500]: 7607
Crit [<=1]: 6
Damage: (4+2+3+5+2) = 16
Cinderace was trapped in the Whirlpool!
4EN

Cinderace was hurt by the Whirlpool!
-4HP

Action 2

Volkraken used Surf!
Crit [<=1]: 20
Damage: (9+3+5) = 17
6EN

Cinderace used Revenge!
Cinderace became Fighting-type!
Crit [<=1]: 23
Damage: (12+3-3+2) = 14
10EN

Cinderace was hurt by the Whirlpool!
-4HP

Action 3

Cinderace used Giga Impact!
Cinderace became Normal-type
Crit [<=1]: 23
Damage: (15+3-3+2) =17
Cinderace became sluggish!
12EN

Volkraken used Surf!
Crit [<=1]: 21
Damage: (9+3+5+2) = 19
10EN

Cinderace fainted!


Field
< Reflect (1A)

Team TheEver
:binding band:
45/80 | (4/6/10/7/95) Analytic, Infiltrator, Pressure
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic


vs

Team Rival Hop
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy, Normal-type, Sluggish (1A)
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy

Rival Hop orders
TheEver orders
Gemini Taurus refs​
 

"That's alright Cinderace, you did great! Sandaconda keep up the good work!"
:bright powder:
Earthquake - High Horsepower - Earthquake
***IF Volkraken is to use a damaging Water-type combination, Protect the first instance.
***IF Volkraken is under the effects of a P/E move when you are to act, use Stealth Rock the first instance and Coil the second instance, restarting queue each time.
***[CASOA]IF Volkraken is to use the evasive version of a damaging-evasive move and you are slower, use Dig [Evasive] the first and third instance and Skull Bash the second instance, restarting queue each time.
 

TheEver

It's beauty and rage!
is a Pre-Contributor

"I didn't forget about this, although I wish I could."

:ss/volkraken: :binding-band:
"Our luck hasn't been great. Let's see if karma will be on our side this round."

Destiny Bond > [Absorb+Hyper Beam] > Water Pulse
 
:ss/volkraken:ROUND 4:ss/sandaconda:

Team TheEver
:binding band:
45/80 | (4/6/10/7/95) Analytic, Infiltrator, Pressure
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic


vs

Team Rival Hop
:bright powder:
85/100 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy

Action 1

Volkraken used Destiny Bond!
Volkraken is trying to take its foe down with it!
15EN

Sandaconda used Earthquake!
Crit [<=1]: 17
Damage: (10+3-3+2)*1.5+1 = 19
8EN

The Reflect faded!

Action 2

Volkraken used Absorbent Beam!
Hit [<=9000]: 1832
Crit [<=1] 14
Damage: (15+3)*1.5+1 = 28
Volkraken drained 5HP
32HP

Sandaconda summoned a Sandstorm!

Sandaconda used High Horsepower!
Hit [<=9500]: 5263
Crit [<=1]: 14
Damage: (10+3+2)*1.5+1 = 24
8EN

Volkraken was hurt by the Sandstorm!
-2HP

Action 3

Volkraken used Water Pulse!
Hit [<=7000]: 1773
Crit [<=1]: 23
Confusion [<=2000]: 8226
Damage: (6+3+3)*1.5+1 = 19
Volkraken became sluggish!
3EN

Sandaconda used Earthquake!
Crit [<=1]: 13
Damage: (10+3+2)*1.5+1 = 24
8EN

Volkraken fainted!

Volkraken attempted to take Sandaconda down with it!
-30HP


Field
Sandstorm (3R)

Team TheEver
:binding band:
KO/30 | (4/6/10/7/95) Analytic, Infiltrator, Pressure
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic


vs

Team Rival Hop
:bright powder:
8/76 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy

TheEver sends out Sylveon and orders
Rival Hop orders
Gemini Taurus refs​
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:ss/sylveon:
Sending out Sylveon @ Pixie Dust

Quick Attack > Quick Attack > Quick Attack
** [CASOA, Once] IF Sandaconda is to use Endure THEN use [Toxic+Magical Leaf].
** [CASOA] IF Sandaconda is to use Skull Bash THEN use Swift.
** [CASOT] IF Sandaconda successfully used a P/E move THEN use Reflect the first instance, Focus Energy the second instance.
 

"Whoah that strange Pokemon sure did a lot of damage to you Sandaconda, this should heal you up to help us for the rest of the fight!"
:bright powder:
[Use Super Potion on Sandaconda] - Iron Head - Iron Head + Giga Impact
 
:ss/sylveon:ROUND 5:ss/sandaconda:

Team TheEver
:stardust:
95/100 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic
:binding band:
KO/30 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:bright powder:
8/76 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy

Action 1

Hop used a Super Potion on Sandaconda!
+40HP

Sylveon used Quick Attack!
Hit [<=7000]: 4828
The attack was Pixilated!
Crit [<=1]: 19
Damage: (4+3+2-4)+4 = 9
2EN

Sylveon was hurt by the Sandstorm!
-2HP

Action 2

Sylveon used Quick Attack!
Hit [<=7000]: 335
The attack was Pixilated!
Crit [<=1]: 7
Damage: (4+3+2-4)+4 = 9
6EN

Sandaconda used Iron Head!
Crit [<=1]: 21
Cute Charm [<=3000]: 1427
Infatuation [d3]: 2 = 3 Counters
Damage: (8+3)*1.5+1 = 18
Sandaconda became Infatuated with Sylveon!
6EN

Sylveon was hurt by the Sandstorm!
-2HP

Action 3

Sylveon used Quick Attack!
The attack was Pixilated!
Crit [<=1]: 17
Damage: (4+3+2-4)+4 = 9
10EN

Sandaconda used Iron Impact!
Crit [<=1]: 12
Damage: (15+3)*1.5+1 = 28
Sandaconda became sluggish!
40EN

Sylveon was hurt by the Sandstorm!
-2HP


Field
Sandstorm (2R)

Team TheEver
:stardust:
43/82 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic
:binding band:
KO/30 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:bright powder:
21/30 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil, Infatuated (1A), Sluggish (1A), Combination used
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy

Rival Hop orders
TheEver orders
Gemini Taurus refs​
 

"Great job Sandaconda, you're looking a little Sluggish now though, so take a break! Zamazenta you can finish this off!"
:fightinium-z:
Behemoth Bash - Iron Head - Behemoth Bash
***IF Sylveon has Double Team clones when you are to act, use Hyper Voice that action and restart queue.
***[CASOA]IF Sylveon is to use the evasive version of a damaging-evasive move, and Sylveon is faster, use Dig [Default] that action and restart queue.
***IF Sylveon is under the effects of a P/E move when you are to act, use Work Up that action and restart queue.
 

TheEver

It's beauty and rage!
is a Pre-Contributor

I'll be back, but I don't know if these Pokemon will.

:ss/sylveon:
Wait what

Hyper Beam > Swift > Hyper Beam
 
:ss/sylveon:ROUND 6:ss/zamazenta-crowned:

Team TheEver
:stardust:
43/82 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic
:binding band:
KO/30 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:fightinium-z:
95/100 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy
:bright powder:
21/30 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil, Combination used

Action 1

Zamazenta used Behemoth Bash!
Crit [<=1]: 5
Cute Charm [<=3000]: 8978
Damage: (10+3+5)*1.5+1 = 28
7EN

Sylveon used Hyper Beam!
Hit [<=9000]: 7583
It was Pixilated!
Crit [<=1]: 4
Damage: (15+3+2-2)+4 = 22
Sylveon became sluggish!
9EN

Sylveon was hurt by the Sandstorm!
-2HP

Action 2

Zamazenta used Iron Head!
Crit [<=1]: 2
Flinch [<=3000]: 9654
Cute Charm [<=3000]: 9379
Damage: (8+3+5)*1.5+1 = 25
5EN

Sylveon was knocked out!


Field
Sandstorm (1R)

Team TheEver
:stardust:
KO/73 | (5/5/8/9/60) Cute Charm, Pixilate
:weakness policy:
KO/51 | (6/6/9/7/40) Telepathy, Synchronize, Analytic
:binding band:
KO/30 | (4/6/10/7/95) Analytic, Infiltrator, Pressure


vs

Team Rival Hop
:fightinium-z:
73/88 | (10/10/5/10/128) Dauntless Shield, +10% Accuracy
:charcoal:
KO/3 | (8/5/5/6/137) Blaze, Libero, +10% Accuracy
:bright powder:
21/30 | (8/9/4/7/71) Sand Spit, Shed Skin, Sand Veil, Combination used

=======================================================


"This was a fun battle, come back again if you want to practice our type-matchups again!

=======================================================

Rewards
TheEver receives 5RC, 5TC, and pays 8JC
Gemini Taurus receives 8RC, 8TC and 8JC

You may challenge Realgam Tower as soon as you claim the rewards from this run!
 
Last edited:
Only TheEver and the current referee should be posting in this thread.


Means
Stratagem
★★★☆☆

Types: Rock
Abilities: Levitate/Technician/Sniper (Unlocked)
Nature: Serious

Stats
HP: 95
Atk: 5
Def: 5
SpA: 9
SpD: 5
Spe: 130
Size Class: 2
Weight Class: 3

Attacks (82)
Accelerock
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Bulldoze
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Heat Wave
Hidden Power (Ice)
Hone Claws
Hyper Beam
Incinerate
Laser Focus
Lock-On
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Natural Gift
Nature Power
Paleo Wave
Power Gem
Protect
Quick Guard
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Smart Strike
Snore
Speed Swap
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Zen Headbutt

Singularity
Silvally
★★★☆☆

Types: Normal
Abilities: RKS System
Nature: Serious

Stats
HP: 95
Atk: 7
Def: 7
SpA: 7
SpD: 7
Spe: 95
Size Class: 4
Weight Class: 5

Attacks (76)
Aerial Ace
Air Slash
Bite
Confide
Crunch
Crush Claw
Double Hit
Double Team
Double-Edge
Dragon Claw
Endure
Explosion
Facade
Fire Fang
Flame Charge
Flamethrower
Flash Cannon
Frustration
Giga Impact
Hail
Heal Block
Heat Wave
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Ice Fang
Icy Wind
Imprison
Iron Defense
Iron Head
Metal Sound
Multi-Attack
Outrage
Parting Shot
Payback
Poison Fang
Protect
Psychic Fangs
Punishment
Pursuit
Rage
Rain Dance
Razor Wind
Rest
Return
Reversal
Roar
Rock Slide
Round
Sandstorm
Scary Face
Self-Destruct
Shadow Ball
Shadow Claw
Sleep Talk
Snarl
Snore
Steel Wing
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Tackle
Take Down
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
U-turn
Work Up
X-Scissor
Zen Headbutt

Truth
Cinderace
★★★☆☆

Types: Fire
Abilities: Blaze/Libero (Unlocked)
Nature: Serious

Stats
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

Attacks (63)
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt



Battle Info
Format:
3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Tierno), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Tierno's team consists of three Pokemon, one chosen randomly from each slot
Rival Tierno sends out first

Rival Tierno's Item Bag: 1× Super Potion

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour practicing his dancing with his Pokemon! As a result, his dancing skills are stronger than they would otherwise be.
  • All of Tierno's Pokemon have access to all moves tagged #Dance
  • Petal Dance does not cause the user to go on a rampage
  • Tierno's Oricorio does not lose speed from holding a Power Lens
  • Tierno's Talonflame also has the ability Tangled Feet
  • Tierno's Meloetta defaults to Pirouette Forme
  • When one of Tierno's Pokemon with higher Attack than Special Attack uses a special #Dance move, it is treated as a physical move
  • When Tierno sends out a Pokemon that holds a Berserk Gene, the Berserk Gene is automatically activated unless otherwise specified
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Wood Hammer

Slot 1: 2 (d2) Oricorio, Hidden Power [Ground]
Slot 2: 2 (d2) Crawdaunt, Hidden Power [Ground]
Slot 3: 1 (d2) Vanilluxe, Hidden Power [Ground]

:ss/Oricorio: :ss/Oricorio-Pom-Pom: :ss/Oricorio-Pa :ss/Oricorio-Sensu:

Oricorio

Type:
Fire/Flying OR Electric/Flying OR Psychic/Flying OR Ghost/Flying
Ability: Dancer

Item: Power Lens
Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 8 (+)
SpD: 5
Spe: 93

Size: 1
Weight: 1

Moves:
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Baton Pass
Calm Mind
Captivate
Confide
Covet
Defog
Double Slap
Double Team
Embargo
Facade
Feather Dance
Fly
Frustration
Growl
Helping Hand
Hidden Power
Hurricane
Icy Wind
Mirror Move
Peck
Pluck
Pound
Protect
Quash
Rest
Return
Revelation Dance
Role Play
Roost
Round
Safeguard
Sandstorm
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Swagger
Swords Dance
Tailwind
Taunt
Teeter Dance
Toxic
U-turn
Work Up
:ss/Crawdaunt:

Crawdaunt

Type:
Water/Dark
Abilities: Hyper Cutter/Shell Armor/Adaptability

Item: Waterium Z

Nature: Careful (+SpD, -SpA)
HP: 85
Atk: 9
Def: 6
SpA: 6 (-)
SpD: 6 (+)
Spe: 55

Size: 2
Weight: 3

Moves:
Aerial Ace
Ancient Power
Aqua Jet
Attract
Avalanche
Blizzard
Body Slam
Brick Break
Bubble
Bubble Beam
Captivate
Chip Away
Close Combat
Confide
Counter
Crabhammer
Crunch
Cut
Dark Pulse
Dig
Dive
Double Hit
Double Team
Double-Edge
Dragon Dance
Endeavor
Endure
Facade
False Swipe
Fling
Frustration
Fury Cutter
Giga Impact
Guillotine
Hail
Harden
Hidden Power
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Defense
Knock Off
Lash Out
Leer
Liquidation
Metal Claw
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nature Power
Night Slash
Payback
Protect
Rain Dance
Razor Shell
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Scald
Secret Power
Slash
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Snore
Spite
Strength
Substitute
Superpower
Surf
Swagger
Swift
Switcheroo
Swords Dance
Taunt
Toxic
Trump Card
Vise Grip
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
X-Scissor
:ss/Vanilluxe:

Vanilluxe

Type:
Ice
Abilities: Ice Body/Snow Warning/Weak Armor

Item: NeverMeltIce

Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 6 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 79

Size: 3
Weight: 4

Moves:
Acid Armor
Ally Switch
Astonish
Attract
Aurora Veil
Autotomize
Avalanche
Beat Up
Blizzard
Confide
Double Team
Endure
Explosion
Facade
Flash Cannon
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Hail
Harden
Hidden Power
Hyper Beam
Hyper Voice
Ice Beam
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Imprison
Iron Defense
Light Screen
Magic Coat
Magnet Rise
Mirror Coat
Mirror Shot
Mist
Natural Gift
Powder Snow
Protect
Rain Dance
Rest
Return
Round
Secret Power
Self-Destruct
Sheer Cold
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Taunt
Toxic
Uproar
Water Pulse
Weather Ball


It looks like we have a new friend to dance with! Let's see how this dance goes!

Leading with Oricorio Pom-Pom, TheEver to order
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Can you dance around my Stratagem?

Sending out Stratagem @ Scope Lens

Ancient Power > Paleo Wave > Ancient Power

** [CASOA] IF Oricorio is to use a D/E move AND Oricorio is faster than Stratagem THEN use Accelerock and restart actions.
** [CASOT] IF Oricorio successfully used a Protective move THEN use Rock Polish the first instance, Stealth Rock the second instance, and restart actions each instance.
** [CASOT] IF Oricorio has at least one Double Team clone THEN use Rock Slide and restart actions.
 

We'll need some luck, but we can try!

Swagger, Tailwind+Icy Wind, U-Turn

TheEver

Scope Lens
Levitate, Technician, Sniper
HP: 95/95
EN: 100/100
5/5/9/5/130
2/3

Tierno
:ss/Oricorio-Pom-Pom:
Power Lens
Dancer
HP: 90/90
EN: 100/100
4/5/8/5/93
1/1
Action 1
Stratagem uses Ancient Power
Crit: 1 (=1/2) yes
Boost: 41 (<=10/100) no
(9+3+6+9-5)*1.5=33
4 EN

Oricorio uses Swagger
Hit: 12 (<=85/100) yes
Duration: 1 (d3) 2 counters
7 EN

Action 2
Confusion self-hit: 2 (=1/3) no
Stratagem uses Paleo Wave
Crit: 2 (=1/2) no
Atk drop: 83 (<=20/100) no
(9+3+9-5)*1.5=24
6 EN

Oricorio uses Tailwind+Icy Wind
Crit: 20 (=1/24) no
6+8-5=9
30 EN

Action 3
Oricorio uses U-Turn
Crit: 24 (=1/24) no
7+4-5=8
5 EN

Confusion self-hit: 3 (=1/3) no
Stratagem uses Ancient Power
Crit: 1 (=1/2) yes
Boosts: 98 (<=10/100) no
(9+3+6+9-5)*1.5=33
Oricorio is KOed
4 EN

TheEver

Scope Lens
Levitate, Technician, Sniper
HP: 78/95
EN: 86/100
5/5/9/5/130[74]
2/3
Confused (0 counters), +2 Atk, -1 Spe

Tierno
Tailwind (5a)
:ss/Oricorio-Pom-Pom:
Power Lens
Dancer
HP: KO/90
EN: 58/100
4/5/8/5/93
1/1
KO​


Well, we didn't get the luck we were looking for, which is unfortunate. Let's hope Crawdaunt can help us catch up!

Sending out Crawdaunt
Hydro Vortex (Crabhammer), Waterfall, Waterfall
IF Stratagem successfully uses a Protective move, THEN Dragon Dance the first instance and Swords Dance the second, pushing back actions every time.
IF Stratagem is to use Volt Switch AND you are faster, THEN Dive (Evasive) and push back actions.
 
TheEver

Scope Lens
Levitate, Technician, Sniper
HP: 78/95
EN: 86/100
5/5/9/5/130[74]
2/3
Confused (0 counters), +2 Atk, -1 Spe

Tierno
Tailwind (5a)
:ss/crawdaunt:
Waterium-Z
Hyper Cutter, Shell Armor, Adaptability
HP: 85/85
EN: 100/100
9/6/6/6/55[110]
2/3
Action 1
Crawdaunt uses Hydro Vortex
Crit: 17 (=1/24) no
(18+3+2+9-5)*1.5+2=42.5->43
6 EN

Stratagem uses Bulldoze
9+5-6+4=12
5 EN

Action 2
Stratagem uses Accelerock + Double-Edge
12+3+5-6+4=18
6 HP recoil
23 EN

Crawdaunt uses Waterfall
Crit: 13 (=1/24) no
(8+3+2+9-5)*1.5+2
5 EN

Action 3
Stratagem uses Explosion
20 EN
25+5-6+4=28
Stratagem is KOed

Crawdaunt uses Waterfall
no target
9 EN

TheEver

Scope Lens
Levitate, Technician, Sniper
HP: KO/95
EN: 38/100
5/5/9/5/130
2/3
KO

Tierno
Tailwind (2a)
:ss/crawdaunt:
Waterium-Z
Hyper Cutter, Shell Armor, Adaptability
HP: 27/85
EN: 80/100
9/6/6/6/55[62]
2/3
-1 Spe
TheEver to send out and order
 

TheEver

It's beauty and rage!
is a Pre-Contributor

I know so many different dances, but this one will shock you!

Sending out Silvally @ Electric Memory

Multi-Attack > Multi-Attack > Multi-Attack

** IF Crawdaunt is to use Aqua Jet in a combination THEN use Protect.
** IF Crawdaunt successfully used a Protective move THEN use Work Up.
** IF Crawdaunt is under the effects of Endure AND Crawdaunt is not Badly Poisoned THEN use Toxic.
 

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