Only TheEver and the current referee should be posting in this thread
Team TheEver
Sylveon
Jane
★★★☆☆
Types: Fairy
Abilities: Cute Charm
Hidden Ability: Pixilate (Unlocked)
Nature: Serious
Stats
HP: 95
Atk: 5
Def: 5
SpA: 8
SpD: 9
Spe: 60
Size Class: 2
Weight Class: 2
Attacks (86)
Attract
Baby-Doll Eyes
Baton Pass
Bide
Bite
Body Slam
Calm Mind
Captivate
Charm
Confide
Copycat
Covet
Curse
Cut
Dazzling Gleam
Detect
Dig
Disarming Voice
Double Kick
Double Team
Double-Edge
Draining Kiss
Echoed Voice
Endure
Facade
Fairy Wind
Fake Tears
Flail
Flash
Focus Energy
Frustration
Giga Impact
Growl
Headbutt
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Iron Tail
Last Resort
Light Screen
Magical Leaf
Mimic
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Pay Day
Play Rough
Protect
Psych Up
Psyshock
Quick Attack
Rage
Rain Dance
Reflect
Refresh
Rest
Retaliate
Return
Round
Safeguard
Sand Attack
Secret Power
Shadow Ball
Skill Swap
Skull Bash
Sleep Talk
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Tackle
Tail Whip
Take Down
Tickle
Toxic
Trump Card
Weather Ball
Wish
Work Up
Yawn
Beheeyem
Skyfall
★★★☆☆
Types: Psychic
Abilities: Telepathy/Synchronize
Hidden Ability: Analytic (Unlocked)
Nature: Serious
Stats
HP: 90
Atk: 6
Def: 6
SpA: 9
SpD: 7
Spe: 40
Size Class: 2
Weight Class: 3
Attacks (77)
Agility
Ally Switch
Astonish
Attract
Barrier
Calm Mind
Charge Beam
Confide
Confusion
Cosmic Power
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Echoed Voice
Embargo
Endure
Energy Ball
Facade
Flash
Flash Cannon
Frustration
Future Sight
Giga Impact
Growl
Guard Split
Guard Swap
Headbutt
Heal Block
Hidden Power (Fighting)
Hyper Beam
Imprison
Light Screen
Miracle Eye
Nasty Plot
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Tomb
Round
Safeguard
Screech
Secret Power
Shadow Ball
Simple Beam
Skill Swap
Sleep Talk
Snore
Steel Wing
Stored Power
Substitute
Swagger
Synchronoise
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zen Headbutt
Volkraken
Descent
★★★☆☆
Types: Water/Fire
Abilities: Analytic/Infiltrator
Hidden Ability: Pressure (Unlocked)
Nature: Serious
Stats
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3
Attacks (73)
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Ice)
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out
Battle Info
Format: 3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Hop), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Hop's team consists of three Pokemon, one chosen randomly from each slot
Rival Hop sends out first
Rival Hop's Item Bag: 1× Super Potion
Slumbering Weald is a forest infused with the power of Zacian and Zamazenta. Hop has tamed one of these two great beasts, and the weald has rewarded him by allowing them to share their power with the rest of his team. Due to the ancient power present and how much time Hop has spent here, his Pokemon can find themselves capable of feats they ordinarily would not be able to perform.
- Intrepid Sword and Dauntless Shield apply their boost to all members of Hop's team.
- Hop's Zacian and Zamazenta naturally take their Crowned formes without needing to hold a Rusted Sword or Rusted Shield.
- All of Hop's Pokemon gain access to the move Hidden Power, but Physical rather than Special. They may specify its type upon first use and it will remain that type for the rest of the battle.
- Since Hop knows about type matchups, all super effective attacks from either side get +1 final damage.
- Hop's Inteleon is an incredibly precise sniper, able to use physical or special aspects for any of its attacks at will. All attacks will work off of Inteleon's higher offensive rank, with boosts in whichever offensive stat has more boosts, against the foe's lower defensive rank, with drops in whichever defensive stat has more drops. Also, Counter and Mirror Coat will always fail against it.
- Camouflage turns the user into a Grass type
- Secret Power may cause sleep
- Nature Power becomes Energy Ball
Slot 1: 4 [Sandaconda]
Slot 2: 2 [Cinderace]
Slot 3: 2 [Zamazenta]
Team Rival Hop
Sandaconda (M)
Type: Ground
Abilities: Sand Spit/Shed Skin/Sand Veil
Item: Bright Powder
Nature: Careful (+SpD, -SpA)
HP: 85
Atk: 8
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 71
Size: 4
Weight: 4
Moves:
Attract
Belch
Body Press
Brutal Swing
Bulldoze
Coil
Dig
Dragon Rush
Drill Run
Earth Power
Earthquake
Endure
Facade
Fire Fang
Giga Impact
Glare
Headbutt
High Horsepower
Hurricane
Hyper Beam
Iron Defense
Iron Head
Last Resort
Minimize
Mud Shot
Mud-Slap
Outrage
Poison Tail
Protect
Rest
Rock Blast
Rock Slide
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scale Shot
Scorching Sands
Screech
Skitter Smack
Skull Bash
Slam
Sleep Talk
Snore
Stealth Rock
Stone Edge
Substitute
Wrap
Zen Headbutt
Cinderace (M)
Type: Fire
Abilities: Blaze/Libero
Item: Charcoal
Nature: Hasty (+Spe, -Def, +10% Acc)
HP: 90
Atk: 8
Def: 5 (-)
SpA: 5
SpD: 6
Spe: 137 (+)
Size: 3
Weight: 3
Moves:
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blast Burn
Blaze Kick
Bounce
Bulk Up
Coaching
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Scorching Sands
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
Zamazenta-Crowned (-)
Type: Fighting/Steel
Ability: Dauntless Shield
Item: Fightinium Z
Nature: Adamant (+Atk, -SpA)
HP: 95
Atk: 10 (+)
Def: 10
SpA: 5 (-)
SpD: 10
Spe: 128
Size: 5
Weight: 11
Moves:
Agility
Behemoth Bash
Bite
Close Combat
Coaching
Crunch
Dazzling Gleam
Dig
Endure
Facade
Fire Fang
Flash Cannon
Focus Blast
Focus Energy
Giga Impact
Guard Swap
Helping Hand
Howl
Hyper Beam
Hyper Voice
Ice Fang
Imprison
Iron Defense
Iron Head
Iron Tail
Laser Focus
Light Screen
Metal Burst
Metal Claw
Moonblast
Payback
Play Rough
Power Swap
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Retaliate
Revenge
Reversal
Round
Safeguard
Scary Face
Slash
Sleep Talk
Snarl
Snore
Solar Beam
Steel Beam
Substitute
Swift
Tail Slap
Thunder Fang
Wide Guard
Wild Charge
Work Up
=====================================================
"Hey look, it's a new friend! Eve is your name? Well Eve have you heard about how cool and interesting type-matchups are?"
"Cinderace, why don't you show her! You can make all sorts of type-matchups happen!"
Sending out Cinderace
TheEver, please send out and order against Rival Hop