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Facility Realgam Tower: TheEver

:sv/spinda: :leftovers:
Spinda: Psychic > Psychic > Psychic
** At the start of each step IF Aerodactyl is to use a Dark-type attack THEN use Counter.
** At the start of Spinda's turns IF the allied team has Stealth Rock and Aerodactyl lacks a Decoy THEN use Rapid Spin.
** At the start of Spinda's turns IF Aerodactyl lacks a Decoy THEN use Ice Punch.
 
aerodactyl.png
:razor fang:
Sky Attack ~ Sky Attack ~ Crunch
 
ROUND 3

Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Manuela :spinda: (Spinda) | Leftovers :leftovers:
Normal | Own Tempo, Tangled Feet
HP: 35/85 | EN: 15/30
5/5/5/5/60 2/1
Status: Paralysis(3)
:choice-band:Choice Band
:choice-specs:Choice Specs
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
--
Reserve
:gliscor:
:golduck:
:raichu:
Team Trevor​
Hours: 119
Field: Light Screen(1)
Aerodactyl :aerodactyl: | Razor Fang :razor fang:
Rock / Flying | Rock Head, Pressure, Unnerve
HP: 90/90 | EN: 30/30
8/5/5/6/130 4/4
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:clawitzer: OK
:raichu: KO
Rolls
Step 1:
:aerodactyl:
Aerodactyl used Struggle! -3EN
Crit (30, d240): 79(No)
(5+(8-5)) = 8 DMG
Aerodactyl hurt itself in confusion! -4HP
Aerodactyl took some recoil! -9HP

:spinda:
Spinda used Ice Punch! -4EN
Crit (10, d240): 183 (No)
Eff (24, d240): 188 (No)
(8+(5-5))*1.5 = 12 DMG

:spinda::leftovers:
Spinda munched on it's leftovers! +6HP


Step 2:
:aerodactyl:
Aerodactyl used Struggle! -3EN
Crit (30, d240): 173 (No)
(5+(8-5)) = 8 DMG
Aerodactyl hurt itself in confusion! -4HP
Aerodactyl took some recoil! -9HP

:spinda:
Spinda used Ice Punch! -4EN
Crit (10, d240): 14 (No)
Eff (24, d240): 230 (No)
(8+(5-5))*1.5 = 12 DMG

:spinda::leftovers:
Spinda munched on it's leftovers! +2HP


Step 3:
:aerodactyl:
Aerodactyl used Crunch! -3EN
Crit (30, d240): 198 (No)
(8+4+(8-5)) = 15 DMG
Aerodactyl hurt itself in confusion! -8HP

:spinda:
Spinda used Counter! -5EN
15*1.5 = 23 DMG

:spinda::leftovers:
Spinda munched on it's leftovers! +2HP


:rotom: Round Summary :rotom:
:spinda: HP: -8+6-8+2-15+2 = -21
:spinda:EN: -4-4-5 = -13
:aerodactyl: HP: -4-9-12-4-9-12-8-23 = -81
:aerodactyl: EN: -3-3-3 = -9
Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Manuela :spinda: (Spinda) | Leftovers :leftovers:
Normal | Own Tempo, Tangled Feet
HP: 14/85 | EN: 2/30
5/5/5/5/60 2/1
Status: Paralysis(4)
:choice-band:Choice Band
:choice-specs:Choice Specs
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
--
Reserve
:gliscor:
:golduck:
:raichu:
Team Trevor​
Hours: 119
Field: Clear
Aerodactyl :aerodactyl: | Razor Fang :razor fang:
Rock / Flying | Rock Head, Pressure, Unnerve
HP: 9/90 | EN: 21/30
8/5/5/6/130 4/4
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:clawitzer: OK
:raichu: KO

mother hen.png

"Trevor seems to be experiencing some technical difficulties"

Trevor to order
TheEver to order​
 
Last edited:
ROUND 4

Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Manuela :spinda: (Spinda) | Leftovers :leftovers:
Normal | Own Tempo, Tangled Feet
HP: 14/85 | EN: 2/30
5/5/5/5/60 2/1
Status: Paralysis(4)
:choice-band:Choice Band
:choice-specs:Choice Specs
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
--
Reserve
:gliscor:
:golduck:
:raichu:
Team Trevor​
Hours: 119
Field: Clear
Aerodactyl :aerodactyl: | Razor Fang :razor fang:
Rock / Flying | Rock Head, Pressure, Unnerve
HP: 9/90 | EN: 21/30
8/5/5/6/130 4/4
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:clawitzer: OK
:raichu: KO
Rolls
Step 1:
:aerodactyl:
Aerodactyl used Crunch! -3EN
Crit (30, d240): 198 (No)
(8+4+(8-5)) = 15 DMG
Aerodactyl hurt itself in confusion! -8HP
Spinda was KO'd!


:rotom: Round Summary :rotom:
:spinda: HP: -15
:spinda:EN: -0
:aerodactyl: HP: -8
:aerodactyl: EN: -3
Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Manuela :spinda: (Spinda) | Leftovers :leftovers:
Normal | Own Tempo, Tangled Feet
HP: KO/85 | EN: KO/30
5/5/5/5/60 2/1
Status: Paralysis(4)
:choice-band:Choice Band
:choice-specs:Choice Specs
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
--
Reserve
:gliscor:
:golduck:
:raichu:
Team Trevor​
Hours: 119
Field: Clear
Aerodactyl :aerodactyl: | Razor Fang :razor fang:
Rock / Flying | Rock Head, Pressure, Unnerve
HP: 1/90 | EN: 18/30
8/5/5/6/130 4/4
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:clawitzer: OK
:raichu: KO

mother hen.png

"With Aerodactyl now realising the play may be to use moves it knows, Spinda finally falls!"

TheEver to replace :spinda: and order
Trevor to order​
 
Sending out Syndrome the Raichu @ Choice Specs.

:sv/raichu: :choice-specs:
Raichu: Thunder Shock > Thunder Shock > Thunder Shock
** At the start of priority +3 IF Aerodactyl lacks Protection THEN use Fake Out.
 
ROUND 5

Team Eve​
Hours: 72
Field: Clear
Syndrome :raichu: (Raichu) | Choice Specs :choice specs:
Electric | Static
HP: 85/85 | EN: 30/30
7/4/11/6/110 2/3
Status: Clear
:choice-band:Choice Band
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:spinda::leftovers: KO
--
Reserve
:gliscor:
:golduck:
Team Trevor​
Hours: 119
Field: Clear
Aerodactyl :aerodactyl: | Razor Fang :razor fang:
Rock / Flying | Rock Head, Pressure, Unnerve
HP: 1/90 | EN: 18/30
8/5/5/6/130 4/4
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:clawitzer: OK
:raichu: KO
Rolls
Step 1:
:Raichu:
Raichu used Fake Out! -3EN
Damage is at least 1
Aerodactyl was KO'd!


:rotom: Round Summary :rotom:
:raichu: HP: -0
:raichu: EN: -3
:aerodactyl: HP: -at least 1
:aerodactyl: EN: -0
Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Syndrome :raichu: (Raichu) | Choice Specs :choice specs:
Electric | Static
HP: 85/85 | EN: 27/30
7/4/11/6/110 2/3
Status: Clear
:choice-band:Choice Band
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:spinda::leftovers: KO
--
Reserve
:gliscor:
:golduck:
Team Trevor​
Hours: 119
Field: Clear
Aerodactyl :aerodactyl: | Razor Fang :razor fang:
Rock / Flying | Rock Head, Pressure, Unnerve
HP: KO/90 | EN: KO/30
8/5/5/6/130 4/4
Status: Fainting
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:clawitzer: OK
:raichu: KO

mother hen.png

"Aerodectyl goes down in a fashion that Trevor will likely soon hope that no one remembers! Score goes back to Eve's favour at 2-1 and with the 2 basically being fully healthy the writing seems to be on the wall for Trevor!"

Trevor to replace :aerodactyl: and order
TheEver to order​
 
Sending out Clawitzer holding a Choice Specs!

clawitzer.png
:choice specs:
Water Pulse ~ Water Pulse ~ Water Pulse
[once]At start of turn IF Raichu has protection THEN use Rain Dance and replace all instances of Water Pulse with Weather Ball
At start of turn IF Raichu has a decoy AND it is not raining THEN use Surf
[once] At start of turn IF Raichu is to use Encore in the next step THEN use Dragon Pulse
 
ROUND 6

Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Syndrome :raichu: (Raichu) | Choice Specs :choice specs:
Electric | Static
HP: 85/85 | EN: 27/30
7/4/11/6/110 2/3
Status: Clear
:choice-band:Choice Band
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:spinda::leftovers: KO
--
Reserve
:gliscor:
:golduck:
Team Trevor​
Hours: 119
Field: Clear
Clawitzer :clawitzer: | Choice Specs :choice specs:
Water | Mega Launcher
HP: 85/85 | EN: 30/30
5/6/14/6/59 3/3
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:aerodactyl: KO
:raichu: KO
Rolls
Step 1:
:Raichu:
Raichu used Thunderbolt! -3EN
Crit (10, d240): 226 (No)
Eff (24, d240): 34 (No)
(9+3+(11-6))*1.5 = 26 DMG

:clawitzer:
Clawitzer used Water Pulse! -3EN
Crit (10, d240): 202 (No)
Eff (48, d240): 154 (No)
(6+3+3+(14-6)) = 20 DMG


Step 2:
:Raichu:
Raichu used Thunderbolt! -3EN
Crit (10, d240): 117 (No)
Eff (24, d240): 50 (No)
(9+3+(11-6))*1.5 = 26 DMG

:clawitzer:
Clawitzer used Water Pulse! -3EN
Crit (10, d240): 122 (No)
Eff (48, d240): 107 (No)
(6+3+3+(14-6)) = 20 DMG


Step 3:
:Raichu:
Raichu used Thunderbolt! -3EN
Crit (10, d240): 54 (No)
Eff (24, d240): 146 (No)
(9+3+(11-6))*1.5 = 26 DMG

:clawitzer:
Clawitzer used Water Pulse! -3EN
Crit (10, d240): 230 (No)
Eff (48, d240): 106 (No)
(6+3+3+(14-6)) = 20 DMG


:rotom: Round Summary :rotom:
:raichu: HP: -20-20-20 = -60
:raichu: EN: -3-3-3 = -9
:clawitzer: HP: -26-26-26 = -78
:clawitzer: EN: -3-3-3 = -9
Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Syndrome :raichu: (Raichu) | Choice Specs :choice specs:
Electric | Static
HP: 25/85 | EN: 18/30
7/4/11/6/110 2/3
Status: Clear
:choice-band:Choice Band
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:spinda::leftovers: KO
--
Reserve
:gliscor:
:golduck:
Team Trevor​
Hours: 119
Field: Clear
Clawitzer :clawitzer: | Choice Specs :choice specs:
Water | Mega Launcher
HP: 7/85 | EN: 21/30
5/6/14/6/59 3/3
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:aerodactyl: KO
:raichu: KO

mother hen.png

"Trevor sends out his last mon in Clawitzer and we have a good ol' fashioned shootout to close us out!
But mons just unload into each other, Raichu handily beating the statcheck with a good typing matchup!"


TheEver to order
Trevor to order​
 
:sv/raichu: :choice-specs:
Raichu: Thunderbolt > Thunderbolt > Thunderbolt
** At the start of Raichu's turns IF Clawitzer has Protection THEN use Nasty Plot.
 
ROUND 7

Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Syndrome :raichu: (Raichu) | Choice Specs :choice specs:
Electric | Static
HP: 25/85 | EN: 18/30
7/4/11/6/110 2/3
Status: Clear
:choice-band:Choice Band
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:spinda::leftovers: KO
--
Reserve
:gliscor:
:golduck:
Team Trevor​
Hours: 119
Field: Clear
Clawitzer :clawitzer: | Choice Specs :choice specs:
Water | Mega Launcher
HP: 7/85 | EN: 21/30
5/6/14/6/59 3/3
Status: Clear
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:aerodactyl: KO
:raichu: KO
Rolls
Step 1:
:Raichu:
Raichu used Thunderbolt! -3EN
Crit (10, d240): 212 (No)
Eff (24, d240): 43 (No)
(9+3+(11-6))*1.5 = 26 DMG
Clawitzer was KO'd!


:rotom: Round Summary :rotom:
:raichu: HP: -0
:raichu: EN: -3
:clawitzer: HP: -26
:clawitzer: EN: -0
Battlefield: Clear​
Team Eve​
Hours: 72
Field: Clear
Syndrome :raichu: (Raichu) | Choice Specs :choice specs:
Electric | Static
HP: 25/85 | EN: 15/30
7/4/11/6/110 2/3
Status: Clear
:choice-band:Choice Band
:light-ball:Light Ball
:odd-incense:Odd Incense
:pure-incense:Pure Incense
:rocky-helmet:Rocky Helmet
:soft-sand:Soft Sand
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:spinda::leftovers: KO
--
Reserve
:gliscor:
:golduck:
Team Trevor​
Hours: 119
Field: Clear
Clawitzer :clawitzer: | Choice Specs :choice specs:
Water | Mega Launcher
HP: KO/85 | EN: KO/30
5/6/14/6/59 3/3
Status: Fainting
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:light ball:Light Ball
:choice specs:Choice Specs
:aerodactyl: KO
:raichu: KO

mother hen.png

"And with a brief extention on the last round Trevors Clawitzer falls meaning your victor here tonight is Eve!

That's for turning out folks, hope you had fun and see you next time!"


Rewards inc​
 
1758858762336.png

1758859475835.png


:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:annihilape::dialga::plasmanta::smokomodo:
annihilape.png

Chester (Annihilape)
Level: 3 | EXP: 0 / 10

Types:
Fighting
Ghost

Abilities: Vital Spirit, Inner Focus, Defiant
Nature: Jolly (Special Attack -1, Speed x1.15, Accuracy +10)

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 3 (-)
SpD: 7
Spe: 104 (+)

Size Class: 2
Weight Class: 4

Combinations [4/4]:
Bulk Up + Low Kick
Drain Punch + Vacuum Wave
Dynamic Punch + Fire Punch
Ice Punch + Power-Up Punch

Moves:
Level 0
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn
dialga.png

Divine Pulse (Dialga)
Level: 3 | EXP: 0 / 10

Types:
Steel
Dragon

Abilities: Pressure, Telepathy
Nature: Timid (Attack -1, Speed x1.15, Accuracy +10)
Traits: Requires 1 Tech to send out, once per battle.

Stats:
HP: 95
Atk: 8 (-)
Def: 9
SpA: 11
SpD: 7
Spe: 104 (+)

Size Class: 7
Weight Class: 10

dialga-origin.png

Dialga-Origin
Types:
Steel
Dragon

Abilities: Pressure, Telepathy
Traits: Requires 1 Tech to send out, once per battle.

Stats:
HP: 95
Atk: 6 (-)
Def: 9
SpA: 11
SpD: 9
Spe: 104 (+)

Size Class: 7
Weight Class: 11

Combinations [4/4]:
Blizzard + Rock Tomb
Breaking Swipe + Iron Head
Bulldoze + Flamethrower
Dragon Pulse + Metal Sound

Moves:
Level 0
Aerial Ace
Aura Sphere
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Flamethrower
Flash Cannon
Focus Blast
Heal Block
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic

Level 1
Ancient Power
Confide
Cut
Double Team
Dragon Breath
Echoed Voice
Flash
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Twister

Level 2
Blizzard
Fire Blast
Iron Tail
Metal Burst
Scale Shot
Secret Power
Steel Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Breaking Swipe
Bulldoze
Frustration
Fury Cutter
Headbutt
Heavy Slam
Outrage
Psych Up
Return
Rock Tomb

Level 4
Roar of Time (Signature)
plasmanta.png

Torn (Plasmanta)
Level: 3 | EXP: 0 / 10

"I'm wide awake and I can see
The perfect sky is torn."


Types:
Electric
Poison

Abilities: Storm Drain / Vital Spirit / Telepathy
Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 85
Atk: 3 (-)
Def: 8
SpA: 10 (+)
SpD: 7
Spe: 100

Size Class: 7
Weight Class: 9

Moves:
Level 0:
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Level 2:
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Gunk Shot
Iron Tail
Rising Voltage
Secret Power
Thunder
Venoshock

Level 3:
Attract
Body Slam
Charge Beam
Chilling Water
Electro Ball
Electroweb
Frustration
Gastro Acid
Poison Sting
Psyshock
Return
Sludge Wave
smokomodo.png

Bones (Smokomodo)
Level: 3 | EXP: 0 / 10

"Shed my skin, take me from my home
I give all I am, I give all I own."


Types:
Fire
Ground

Abilities: Blaze, Technician
Nature: Jolly (Special Attack -1, Speed x1.15, Accuracy +10)

Stats:
HP: 90
Atk: 8
Def: 5
SpA: 5 (-)
SpD: 6
Spe: 112 (+)

Size Class: 4
Weight Class: 6

Combinations [4/4]:
Acid Spray + Poison Fang
Bone Rush + Work Up
Bulldoze + Fire Fang
Flame Charge + Force Palm

Moves:
Level 0
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench

Level 2
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower

Level 3
Attract
Bulldoze
Dig
Flame Burst
Flame Charge
Frustration
Heat Crash
Lava Plume
Mud Shot
Mystical Fire
Return
Scorching Sands
Storm Throw
Trailblaze

Kimono Girl Zuki (Level 3)

kimonogirl.png


Challenge Type: Hard Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 10
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
Arena: Ecruteak Dance Theater

Zuki and her fellow Kimono Girls spend much of their time practicing and putting on performances in the Ecruteak Dance Theater. Not only do they put on graceful, artistic shows, but they also are ready and willing to face any challenger who thinks they can defeat their team of Eeveelutions! The Kimono Girl's Pokemon have been taught some special moves and the theater has been modified to make this challenge especially difficult.
  • All of Kimono Girl Zuki's Pokemon have access to the following Arena Moves.
    • Arena Moves always have a Combo Lv. of Banned.
    • Arena Moves cannot be Snatched or Reflected.
    Bouncy Bubble
    Water | Special | Any Single Target | 9 BAP | 100% Acc | 6 EN | --% Chance | Priority 0 | No Contact
    The user attacks by shooting water bubbles at the target.

    When the user successfully completes this move: The user heals HP, equal to one-third (x1/3) of the damage dealt to defenders with hits.
    Buzzy Buzz
    Electric | Special | Any Single Target | 9 BAP | 100% Acc | 5 EN | 100% Chance | Priority 0 | No Contact
    The user shoots a jolt of electricity to attack the target.

    (This move is contained in the Paralysis-Inflicting Move Action Group.)

    Effect Check: Inflect Paralysis with two (2) Strain on the defender.
    Sizzly Slide
    Fire | Physical | Any Single Target | 9 BAP | 100% Acc | 5 EN | 100% Chance | Priority 0 | Yes Contact
    The user cloaks itself in fire and charges at the target.

    (This move is contained in the Burn-Inflicting Move Action Group.)

    Effect Check: Inflict Burn on the defender.
    Glitzy Glow
    Psychic | Special | Any Single Target | 9 BAP | 100% Acc | 6 EN | --% Chance | Priority 0 | No Contact
    The user bombards the target with telekinetic force. This also erects a barrier of light.

    On hit: The user's side of the field gains the unique field condition created by the move Light Screen for a number of steps equal to the user's Special Defense rank.
    Baddy Bad
    Dark | Special | Any Single Target | 9 BAP | 100% Acc | 6 EN | --% Chance | Priority 0 | No Contact
    The user is filled with evil and attacks the target. This also erects a barrier of light.

    On hit: The user's side of the field gains the unique field condition created by the move Reflect for a number of steps equal to the user's Defense rank.
    Sappy Seed
    Grass | Physical | Any Single Target | 9 BAP | 100% Acc | 6 EN | --% Chance | Priority 0 | No Contact
    The user grows a gigantic stalk that scatters seeds to attack the target.

    On hit: The target is inflicted with the effect of the move Leech Seed for two (2) steps.
    Freezy Frost
    Ice | Special | Any Single Target | 9 BAP | 100% Acc | 5 EN | --% Chance | Priority 0 | No Contact
    The user attacks with a crystal made of cold frozen haze.

    On hit: Reset the stat stages of each Pokemon in play to 0.
    Sparkly Swirl
    Fairy | Special | Any Single Target | 9 BAP | 100% Acc | 6 EN | --% Chance | Priority 0 | No Contact
    The user attacks the target by wrapping it with a whirlwind of an overpowering scent.

    (This move is contained in the Status-Cleansing Move Action Group.)

    On hit: Remove all Major Status from the user and their allies, including benched allies.
  • Zuki's Backpack additionally contains an Eevium Z. At the same time as team selection, randomly select one of Zuki's Pokemon. That Pokemon may use the Eevium Z to perform Extreme Evoboost.
rolled 5,5,2, 2
Slot 1: [Vaporeon/Jolteon/Flareon]
Slot 2: [Espeon/Umbreon]
Slot 3: [Leafeon/Glaceon/Sylveon]
Eevium Z: [Slot 1/Slot 2/Slot 3]

All Backpacks
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
:bw/flareon:

Flareon
Level 3

Type: Fire
Abilities: Flash Fire, Guts

Nature: Adamant (+Attack, -Special Attack)
HP: 85
Atk: 10 (+)
Def: 5
SpA: 6 (-)
SpD: 8
Spe: 65
Size: 2
Weight: 2


Movepool:
Level 0:
Calm Mind
Facade
Fake Tears
Fire Fang
Flamethrower
Heal Bell
Hyper Voice
Leer
Protect
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1:
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Detect
Double Kick
Double Team
Echoed Voice
Ember
Fire Spin
Growl
Growth
Helping Hand
Incinerate
Mud-Slap
Rage
Rain Dance
Rock Smash
Sand Attack
Scary Face
Smog
Sunny Day
Swagger
Swift
Tickle
Weather Ball
Yawn

Level 2:
Alluring Voice
Burning Jealousy
Covet
Double-Edge
Fire Blast
Flail
Flare Blitz
Focus Energy
Heat Wave
Iron Tail
Secret Power
Skull Bash
Superpower
Take Down
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Dig
Flame Charge
Frustration
Headbutt
Laser Focus
Lava Plume
Mystical Fire
Return
Scorching Sands
Temper Flare
Trailblaze

Arena Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl
:bw/umbreon:

Umbreon
Level 3

Type: Dark
Abilities: Synchronize, Inner Focus

Nature: Relaxed (+Defense, -Speed, Evasion -10)
HP: 95
Atk: 5
Def: 10 (+)
SpA: 5
SpD: 9
Spe: 56 (-)
Size: 2
Weight: 3


Movepool:
Level 0:
Calm Mind
Crunch
Dark Pulse
Facade
Fake Tears
Feint Attack
Heal Bell
Hyper Voice
Light Screen
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Screech
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Thunder Wave
Toxic
Work Up

Level 1:
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Confuse Ray
Curse
Cut
Detect
Double Kick
Double Team
Echoed Voice
Flash
Growl
Growth
Helping Hand
Moonlight
Mud-Slap
Rage
Rain Dance
Sand Attack
Scary Face
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Tickle
Weather Ball
Yawn

Level 2:
Alluring Voice
Assurance
Covet
Double-Edge
Dream Eater
Flail
Focus Energy
Foul Play
Iron Tail
Nightmare
Payback
Secret Power
Skull Bash
Take Down
Thief
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Dig
Frustration
Guard Swap
Headbutt
Laser Focus
Lash Out
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze

Arena Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl
:bw/leafeon:

Leafeon
Level 3

Type: Grass
Abilities: Leaf Guard, Chlorophyll

Nature: Adamant (+Attack, -Special Attack)
HP: 85
Atk: 9 (+)
Def: 9
SpA: 4 (-)
SpD: 5
Spe: 95
Size: 2
Weight: 3


Movepool:
Level 0:
Aerial Ace
Bullet Seed
Calm Mind
Energy Ball
Facade
Fake Tears
Grass Whistle
Heal Bell
Hyper Voice
Leaf Blade
Protect
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Tail Whip
Toxic
Work Up
X-Scissor

Level 1:
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Detect
Double Kick
Double Team
Echoed Voice
Flash
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Rain Dance
Razor Leaf
Rock Smash
Sand Attack
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Tickle
Weather Ball
Yawn

Level 2:
Alluring Voice
Covet
Double-Edge
Flail
Focus Energy
Grass Knot
Grassy Glide
Iron Tail
Leech Seed
Secret Power
Skull Bash
Solar Beam
Solar Blade
Take Down

Level 3:
Attract
Baton Pass
Bide
Body Slam
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Knock Off
Laser Focus
Mud Shot
Return
Trailblaze
Worry Seed

Arena Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl
Sending out [Umbreon @ Eevium-Z]. TheEver to order.
 
Sending out Chester the :annihilape:Annihilape @ :covert-cloak:Covert Cloak.

:sv/annihilape: :covert-cloak:
Annihilape: Seismic Toss > Seismic Toss > Seismic Toss
** At the start of Annihilape's turns IF Umbreon is to use Extreme Evoboost, Umbreon lacks a Decoy, Umbreon lacks Infatuation, and Annihilape's Speed is greater than or equal to Umbreon's Speed THEN use Attract.
** At the start of Annihilape's turns IF the opposing field lacks Stealth Rock THEN use Stealth Rock.
** At the start of Annihilape's turns IF Umbeon lacks a Decoy, Umbreon lacks Evasive, and Umbreon lacks Switching THEN use Power-Up Punch.
** At the start of Annihilape's turns IF Umbeon lacks a Decoy and Umbreon lacks Pursuit THEN use Pursuit.
 
:pmd/tinkaton:
Tech: 2
Hours: 72/72
===============================
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 100/100 EN: 30/30
8/6/3/7/104 | 2/4
Types: Fighting, Ghost
Abilities: Vital Spirit, Inner Focus, Defiant
+10% Acc

:pmd/rampardos:
Tech: 2
Hours: 120/120
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 95/95 EN: 30/30
5/10/5/9/56 | 2/3
Types: Dark
Abilities: Synchronize, Inner Focus
-10% Eva​
1759166660609.png


step 1
:annihilape:
stealth rock
-4 en
stealth rock laid

:umbreon:
Screech
-3 en
hit: 342 yes
-2 def (5t)
defiant!
+2 atk (3t)

Step 2
:Annihilape:
Power-Up Punch
-2 en
crit: 322 no
(4+3+8-10)*1.5+8 = 16
+1 atk (+3, 2t)

:umbreon:
Foul Play
-3 en
crit: 116 no
(10+3+8-6)+12+8 = 35

Step 3
:Annihilape:
Power-Up Punch
-2 en
crit: 69 no
(4+3+8-10)*1.5+12 = 20
+1 atk (+4, 2t)

:umbreon:
Foul Play
-3 en
crit: 119 no
(10+3+8-6)+12+8 = 39

:pmd/tinkaton:
Tech: 2
Hours: 72/72
===============================
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 26/100 EN: 22/30
8/6/3/7/104 | 2/4
Types: Fighting, Ghost
Abilities: Vital Spirit, Inner Focus, Defiant
+10% Acc
+4 Atk (2t), -2 Def (3t)

:pmd/rampardos:
Tech: 2
Hours: 120/120
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 59/95 EN: 21/30
5/10/5/9/56 | 2/3
Types: Dark
Abilities: Synchronize, Inner Focus
-10% Eva​
Field:
Stealth Rock --->​
 
:bw/umbreon:
Foul Play ~ Foul Play ~ Foul Play
[start of step] IF confusion-inflicting move, THEN use Extreme Eevoboost and disable this sub for the rest of the round
[start of step] IF protective move, THEN use Sunny Day on first instance and Extreme Eevoboost the next
[start of turn] IF you are asleep, AND you dont have sleep talk status, THEN use sleep talk
[start of turn] IF evasive attack, AND annihilape has evasive status, THEN use dig.
 
:pmd/tinkaton:
Tech: 2
Hours: 72/72
===============================
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 26/100 EN: 22/30
8/6/3/7/104 | 2/4
Types: Fighting, Ghost
Abilities: Vital Spirit, Inner Focus, Defiant
+10% Acc
+4 Atk (2t), -2 Def (3t)

:pmd/rampardos:
Tech: 2
Hours: 120/120
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 59/95 EN: 21/30
5/10/5/9/56 | 2/3
Types: Dark
Abilities: Synchronize, Inner Focus
-10% Eva​
Field:
Stealth Rock --->

1759170485348.png


Step 1
Dynamic Fire
-4 en
-1 tech
crit: 488 no
(10+3+8-10)*1.5+16 = 33
confused (1t), burned
burned back (synchonize)

Foul Play
crit: 340 no
-3 en
(10+3+4-6)+16+8 = 35
annihilape was ko'd
confusion 23 damage

burn damage
-2 hp​

:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
8/6/3/7/104 | 2/4
Types: Fighting, Ghost
Abilities: Vital Spirit, Inner Focus, Defiant
+10% Acc
fainted

:pmd/rampardos:
Tech: 2
Hours: 120/120
==========================
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 1/95 EN: 18/30
5/10/5/9/56 | 2/3
Types: Dark
Abilities: Synchronize, Inner Focus
-10% Eva
burned
Field:
Stealth Rock --->
eve to replace and order
fort to order
 
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