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Facility Realgam Tower: TheEver

Stealth rocks (Trevor)​
Team TheEver
:pawmot: Clear @ Life Orb :life-orb:
Electric/Fighting | Volt Absorb, Natural Cure
HP: 46/85 | EN: 24/30
Stats: 8/5/5/5/105 | 2/3
Discipline: none
:nidoking: Carcass @ Rose Incense :rose-incense:
HP: KO | EN: KO

:garganacl: Hypernova @ Leftovers :leftovers:
Rock | Purifying Salt, Sturdy
HP: 95/95 | EN: 23/30
Stats: 7/9/4/7/35 | 4/6
Discipline: none
Team Trevor
:dragalge: Dragalge @ Kee Berry :kee-berry:
Poison/Dragon | Poison Touch, Poison Point
HP: 85/85 | EN: 23/30
Stats: 6/7/7/9/44 | 3/3
Discipline: none
Tyrantrum (KO)
Raichu (KO)

Pointed stones dug into Dragalge! -12 HP

STEP 1
Pawmot used Ice Punch! -3 EN
Hit. Roll 23/24: no crit. Roll 17/100: no effect.
(8 + 3 + 8 - 7) * 1.5 = 18 damage to Dragalge.
Pawmot was hurt by Life Orb! -1 HP
Dragalge consumed its Kee Berry! +1 def
Pawmot was poisoned by Dragalge's Poison Point! (dosage: 2)

Dragalge used Play Rough! -3 EN
Roll 55/100: hit. Roll 9/24: no crit. Roll 48/100: no effect.
(9 + 6 - 5) * 1.5 = 15 damage to Pawmot.
Dragalge's Poison Touch intensified the poison! (dosage: 3)

Pawmot was hurt by the poison! -3 HP

STEP 2
Pawmot used Nuzzle! -2 EN
Hit. Roll 16/24: no crit. Effect guaranteed.
(4 + 4 + 3 + 8 - 3 - 7) - 5 = 4 damage to Dragalge.
Dragalge was paralyzed! (2 strain)
Pawmot was healed by Volt Absorb! +3 HP

Dragalge used Dragon Pulse! -3 EN
Hit. Roll 2/24: no crit.
(9 + 4 + 7 - 5) = 15 damage to Pawmot.

Pawmot was hurt by the poison! -3 HP

Pawmot's Natural Cure healed the poison!
Dragalge's paralysis gained strain! (3)

Stealth rocks (Trevor)​
Team TheEver
:pawmot: Clear @ Life Orb :life-orb:
Electric/Fighting | Volt Absorb, Natural Cure
HP: 9/85 | EN: 19/30
Stats: 8/5/5/5/105 | 2/3
Discipline: none
:nidoking: Carcass @ Rose Incense :rose-incense:
HP: KO | EN: KO

:garganacl: Hypernova @ Leftovers :leftovers:
Rock | Purifying Salt, Sturdy
HP: 95/95 | EN: 23/30
Stats: 7/9/4/7/35 | 4/6
Discipline: none
Team Trevor
:dragalge: Dragalge
Poison/Dragon | Poison Touch, Poison Point
HP: 51/85 | EN: 17/30
Stats: 6/7/7/9/44 | 3/3
Discipline: none
Paralysis (3 strain)
+1 defense

Tyrantrum (KO)
Raichu (KO)
TheEver to order
 
Switching to Hypernova the :garganacl:Garganacl @ :leftovers:Leftovers. No counterswitch available.

:sv/garganacl: :leftovers:
Garganacl: Salt Cure > Earthquake
** This step IF Dragalge is subject to Protection THEN use Sandstorm and delay orders.
** This step IF Dragalge is subject to Decoy THEN use Earthquake and delay orders.
 
trevor.png
:sv/dragalge:

"Your team has done a great job of shutting down my status conditions! I'll have to think about how to fix that problem..."

Whirlpool | Surf
 
Stealth rocks (Trevor)​
Team TheEver
:garganacl: Hypernova @ Leftovers :leftovers:
Rock | Purifying Salt, Sturdy
HP: 95/95 | EN: 23/30
Stats: 7/9/4/7/35 | 4/6
Discipline: none
:pawmot: Clear @ Life Orb :life-orb:
Electric/Fighting | Volt Absorb, Natural Cure
HP: 9/85 | EN: 19/30
Stats: 8/5/5/5/105 | 2/3
Discipline: none
:nidoking: Carcass @ Rose Incense :rose-incense:
HP: KO | EN: KO
Team Trevor
:dragalge: Dragalge
Poison/Dragon | Poison Touch, Poison Point
HP: 51/85 | EN: 17/30
Stats: 6/7/7/9/44 | 3/3
Discipline: none
Paralysis (3 strain)
+1 defense

Tyrantrum (KO)
Raichu (KO)
STEP 1
Garganacl used Salt Cure! -2 EN
Hits. Roll 1/24: no crit. Effect guaranteed.
(4 + 4 + 7 - 7) - 5 = 3 damage to Dragalge.
Dragalge is salty!

Dragalge used Whirlpool! -3 EN
Roll 28/100: hit. Roll 23/24: no crit.
(4 + 7 - 7 - 1) * 1.5 = 4.5 --> 5 damage to Garganacl.
Garganacl was trapped in a whirlpool! (5 steps)

Dragalge was salted! -3 HP
Garganacl was hurt by the whirlpool! -2 HP

STEP 2
Garganacl used Earthquake! -3 EN
Hits. Roll 11/24: no crit.
(10 + 7 - 7) * 1.5 - 5 = 10 damage to Dragalge.

Dragalge used Surf! -3 EN
Hits. Roll 23/24: no crit.
(9 + 7 - 7 - 1) * 1.5 = 12 damage to Garganacl.

Garganacl healed from Leftovers! +4 HP
Dragalge was salted! -3 HP
Garganacl was hurt by the whirlpool! -2 HP
Dragalge's paralysis worsened! (4 strain)
Stealth rocks (Trevor)​
Team TheEver
:garganacl: Hypernova @ Leftovers :leftovers:
Rock | Purifying Salt, Sturdy
HP: 78/95 | EN: 18/30
Stats: 7/9/4/7/35 | 4/6
Discipline: none
Whirlpool (3 steps)
:pawmot: Clear @ Life Orb :life-orb:
Electric/Fighting | Volt Absorb, Natural Cure
HP: 9/85 | EN: 19/30
Stats: 8/5/5/5/105 | 2/3
Discipline: none
:nidoking: Carcass @ Rose Incense :rose-incense:
HP: KO | EN: KO
Team Trevor
:dragalge: Dragalge
Poison/Dragon | Poison Touch, Poison Point
HP: 32/85 | EN: 11/30
Stats: 6/7/7/9/44 | 3/3
Discipline: none
Paralysis (4 strain)
Salty
+1 defense

Tyrantrum (KO)
Raichu (KO)
trevor.png
:sv/dragalge:

"I'm afraid this battle is just about over... well fought!"

Surf | Surf
This step IF Hypernova is to use a Protective move THEN start orders Rest | Snore and ignore all other substitutions
This step IF Hypernova is to use a stat-boosting move THEN use Dragon Tail
This step IF the weather is sandstorm THEN start orders Rain Dance | Chill

TheEver
 
Stealth rocks (Trevor)​
Team TheEver
:garganacl: Hypernova @ Leftovers :leftovers:
Rock | Purifying Salt, Sturdy
HP: 78/95 | EN: 18/30
Stats: 7/9/4/7/35 | 4/6
Discipline: none
Whirlpool (3 steps)
:pawmot: Clear @ Life Orb :life-orb:
Electric/Fighting | Volt Absorb, Natural Cure
HP: 9/85 | EN: 19/30
Stats: 8/5/5/5/105 | 2/3
Discipline: none
:nidoking: Carcass @ Rose Incense :rose-incense:
HP: KO | EN: KO
Team Trevor
:dragalge: Dragalge
Poison/Dragon | Poison Touch, Poison Point
HP: 32/85 | EN: 11/30
Stats: 6/7/7/9/44 | 3/3
Discipline: none
Paralysis (4 strain)
Salty
+1 defense

Tyrantrum (KO)
Raichu (KO)
STEP 1
Garganacl used Earthquake! -3 EN
Hit. Roll 6/24: no crit.
(10 + 7 - 7) * 1.5 - 5 = 10 damage to Dragalge.

Dragalge used Surf! -3 EN
Hit. Roll 13/24: no crit.
(9 + 7 - 7 - 1) * 1.5 = 12 damage to Garganacl.

Garganacl was healed by Leftovers! +4 HP
Dragalge was salted! -3 HP
Garganacl was hurt by Whirlpool! -2 HP

STEP 2
Garganacl used Earthquake! -3 EN
Hit. Roll 9/24: no crit.
(10 + 7 - 7) * 1.5 - 5 = 10 damage to Dragalge.

Dragalge used Surf! -3 EN
Hit. Roll 6/24: no crit.
(9 + 7 - 7 - 1) * 1.5 = 12 damage to Garganacl.
Garganacl was healed by Leftovers! +4 HP
Dragalge was salted! -3 HP
Garganacl was hurt by Whirlpool! -2 HP
Dragalge's paralysis worsened! (5 strain)

Stealth rocks (Trevor)​
Team TheEver
:garganacl: Hypernova @ Leftovers :leftovers:
Rock | Purifying Salt, Sturdy
HP: 58/95 | EN: 12/30
Stats: 7/9/4/7/35 | 4/6
Discipline: none
Whirlpool (1 step)
:pawmot: Clear @ Life Orb :life-orb:
Electric/Fighting | Volt Absorb, Natural Cure
HP: 9/85 | EN: 19/30
Stats: 8/5/5/5/105 | 2/3
Discipline: none
:nidoking: Carcass @ Rose Incense :rose-incense:
HP: KO | EN: KO
Team Trevor
:dragalge: Dragalge
Poison/Dragon | Poison Touch, Poison Point
HP: 6/85 | EN: 5/30
Stats: 6/7/7/9/44 | 3/3
Discipline: none
Paralysis (5 strain)
Salty
+1 defense

Tyrantrum (KO)
Raichu (KO)
TheEver to finish the job
 
trevor.png
:sv/dragalge:

"Hmmm... In my Pokedex, I see some notes about the ability Neutralizing Gas... that could be a good first step..."

Sketch (Salt Cure) + Disable (Salt Cure) | G-Max Centiferno

BATTLE LOG

STEP 1

Earthquake -3 EN
hits, 17/24 no crit
10 damage
Dragalge fainted!

trevor.png

:dragalge: :raichu: :tyrantrum:
TheEver wins!
+9 RC
+3 TC
+3 Devoted Voucher
+25 EXP for :pawmot: :garganacl: :nidoking:
-5 JC

Sivanandi gains:
+7 JC
+3 RC
+10 Accolades

​
 
:cleanse-tag:Cleanse Tag
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:luck-incense:Luck Incense
:rose-incense:Rose Incense
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:toxic-orb:Toxic Orb
:weakness-policy:Weakness Policy
:wepear-berry:Wepear Berry
:electivire::garganacl::nidoking::snaelstrom:
electivire.png

Volkner (Electivire)
Level: 2 | EXP: 14 / 30

Disciplines:
Lv2 - Precise - Physical Acc +15%.

Types:
Electric

Abilities: Motor Drive, Vital Spirit

Stats:
HP: 90
Atk: 9
Def: 5
SpA: 7
SpD: 6
Spe: 95

Size Class: 3
Weight Class: 5

Combinations [2/2]:
Fire Punch + Zap Cannon
Power-Up Punch + Rock Slide

Moves:
Level 0
Brick Break
Bulk Up
Dizzy Punch
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Leer
Light Screen
Meditate
Metal Sound
Protect
Psychic
Quick Attack
Reflect
Rest
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Barrier
Captivate
Charge
Confide
Counter
Curse
Detect
Discharge
Double Team
Dual Chop
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Climb
Rock Smash
Seismic Toss
Shock Wave
Swagger
Swift
Taunt
Thunder Shock
Weather Ball

Level 2
Covet
Cross Chop
Double-Edge
Dynamic Punch
Feint
Focus Punch
Hammer Arm
Iron Tail
Low Kick
Mega Kick
Rising Voltage
Rolling Kick
Secret Power
Skull Bash
Submission
Supercell Slam
Take Down
Thief
Thunder
Zap Cannon
garganacl.png

Hypernova (Garganacl)
Level: 3 | EXP: 30 / 70

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.

Types:
Rock

Abilities: Purifying Salt, Sturdy, Clear Body

Stats:
HP: 95
Atk: 7
Def: 9
SpA: 4
SpD: 7
Spe: 35

Size Class: 4
Weight Class: 6

Combinations [4/4]:
Bulldoze + Thunder Punch
Fire Punch + Salt Cure
Iron Defense + Sandstorm
Rock Tomb + Zen Headbutt

Moves:
Level 0
Avalanche
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Sleep Talk
Substitute
Tackle
Thunder Punch
Zen Headbutt

Level 1
Ancient Power
Curse
Harden
Helping Hand
Iron Defense
Rain Dance
Recover
Rock Throw
Salt Cure
Sandstorm
Stealth Rock
Sunny Day
Wide Guard

Level 2
Double-Edge
Focus Punch
Hammer Arm
Meteor Beam
Rock Blast
Stone Edge
Take Down

Level 3
Body Slam
Bulldoze
Dig
Hard Press
Headbutt
Heavy Slam
Mud Shot
Rock Tomb
Smack Down
nidoking.png

Carcass (Nidoking)
Level: 3 | EXP: 30 / 70

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.

Types:
Poison
Ground

Abilities: Poison Point, Rivalry, Sheer Force

Stats:
HP: 90
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 85

Size Class: 3
Weight Class: 4

Combinations [4/4]:
Bulldoze + Fire Blast
Dynamic Punch + Thunderbolt
Hone Claws + Reflect
Ice Punch + Power-Up Punch

Moves:
Level 0
Avalanche
Brick Break
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Horn Attack
Ice Beam
Ice Punch
Leer
Lovely Kiss
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1
Amnesia
Bubble Beam
Captivate
Chip Away
Confide
Confusion
Counter
Curse
Cut
Defense Curl
Detect
Double Kick
Double Team
Drill Run
Echoed Voice
Flatter
Helping Hand
High Horsepower
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Peck
Poison Tail
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Seismic Toss
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Supersonic
Swagger
Sweet Kiss
Taunt
Toxic Spikes
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Beat Up
Blizzard
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Fury Attack
Head Smash
Iron Tail
Mega Kick
Megahorn
Quash
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Superpower
Take Down
Thief
Thunder
Venoshock

Level 3
Attract
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Mud Shot
Outrage
Poison Sting
Return
Rock Tomb
Scorching Sands
Sludge Wave
Smack Down
Super Fang
Thrash
Throat Chop
Torment
snaelstrom.png

January (Snaelstrom)
Level: 3 | EXP: 30 / 70

Disciplines:
Lv2 - Graceful - Special Acc +15%.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.

Types:
Water
Bug

Abilities: Torrent, Poison Heal

Stats:
HP: 95
Atk: 7
Def: 8
SpA: 6
SpD: 7
Spe: 63

Size Class: 3
Weight Class: 5

Combinations [4/4]:
Aqua Jet + Brine
Infestation + Toxic
Scald + Struggle Bug
Sticky Web + Swords Dance

Moves:
Level 0
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock

Level 3
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-turn

Mad Scientist Cara Liss (Level 3)

Challenge Type:
Hard Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 10
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
No lifelines for you :cold face emoji

Arena: Galar Route 6

While traversing the high cliffs of Galar's Route 6, you come upon a woman with mud smudged on her face, hands, and clothes, holding up a Pokeball triumphantly. You ask her if she needs water, but she's too distracted to care. "I did it!" she cries. "I, Cara Liss, have created a Pokemon!" You aren't sure you've heard correctly, but she keeps talking regardless. "Would you like to fight me? I combined the best parts from lots of different Pokemon, including the fossils I became famous for reviving, and now I have my own creations you can't find anywhere else in the world!" On the one hand, she might be lying or deluded. On the other, there's only one way to find out!
  • Cara Liss's Equilibra knows Doom Desire as a signature move.
  • Once per round, when Cara Liss's Pokemon attacks a defender that hasn't taken a turn that step: Increase the power of that attack by three (3).
1782402798269.png


Slot 1: [Necturna/Jumbao/Cresceidon]
Slot 2: [Naviathan/Equilibra/Saharaja]
Slot 3: [Cyclohm/Aurumoth/Miasmaw]

:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card
:sv/jumbao:

Jumbao
Level 3

Type: Grass/Fairy
Abilities: Trace, Overcoat, Drought

Nature: Modest (+Special Attack, -Attack) no
HP: 95
Atk: 5
Def: 7
SpA: 9
SpD: 7
Spe: 96
Size: 4
Weight: 5


Discipline
Lv.3 Elite

Movepool:
Level 0:
Brick Break
Bulk Up
Bullet Seed
Dazzling Gleam
Energy Ball
Facade
Focus Blast
Light Screen
Play Rough
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Toxic

Level 1:
Confide
Detect
Double Team
Fake Out
Flower Shield
Grassy Terrain
Helping Hand
Leafage
Life Dew
Magical Leaf
Misty Terrain
Rototiller
Safeguard
Sandstorm
Seed Bomb
Shore Up
Sunny Day
Swagger
Synthesis

Level 2:
Arm Thrust
Focus Energy
Grass Knot
Grassy Glide
Ingrain
Misty Explosion
Smelling Salts
Solar Beam
Solar Blade
Superpower
Take Down
Wood Hammer

Level 3:
Attract
Body Slam
Bulldoze
Draining Kiss
Flame Burst
Frustration
Giga Drain
Gyro Ball
Heavy Slam
Lucky Chant
Moonblast
Psych Up
Return
Self-Destruct
Trailblaze
Worry Seed
:sv/equilibra:

Equilibra
Level 3

Type: Steel/Ground
Abilities: Levitate, Bulletproof, Justified

Nature: Modest (+Special Attack, -Attack) no
HP: 95
Atk: 4
Def: 7
SpA: 9
SpD: 8
Spe: 60
Size: 2
Weight: 4


Disciplines
Lv2. Jealous
Lv3. Rapacious

Movepool:
Level 0:
Aura Sphere
Dragon Tail
Earth Power
Earthquake
Facade
Flash Cannon
Iron Head
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Toxic
Whirlwind
Work Up

Level 1:
Confide
Double Team
Drill Run
Helping Hand
Ice Spinner
Iron Defense
Mud-Slap
Pain Split
Pound
Rapid Spin
Recycle
Safeguard
Sandstorm
Steel Roller
Swagger

Level 2:
Iron Tail
Mirror Shot
Quash
Steel Beam

Level 3:
Bulldoze
Frustration
Guard Split
Gyro Ball
Heavy Slam
Mind Reader
Mud Shot
Power Split
Psych Up
Return
Rock Tomb

Level 4:
Doom Desire (Signature)
:sv/cyclohm:

Cyclohm
Level 3

Type: Electric/Dragon
Abilities: Shield Dust, Static, Damp

Nature: Calm (+Special Defense, -Attack) no
HP: 100
Atk: 5
Def: 8
SpA: 8
SpD: 5
Spe: 80
Size: 4
Weight: 4


Discipline
Lv.3 Elite

Movepool:
Level 0:
Aerial Ace
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Heal Bell
Hone Claws
Ice Beam
Leer
Light Screen
Power Gem
Protect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall
Whirlwind
Wild Charge

Level 1:
Captivate
Charge
Confide
Discharge
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Eerie Impulse
Electric Terrain
Flash
Growl
Gust
Hail
Ice Fang
Incinerate
Mud-Slap
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Slack Off
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball

Level 2:
Aqua Tail
Blizzard
Dragon Rush
Fire Blast
Focus Energy
Hurricane
Hydro Pump
Iron Tail
Rising Voltage
Secret Power
Take Down
Thunder
Zap Cannon

Level 3:
Attract
Bide
Breaking Swipe
Bulldoze
Charge Beam
Chilling Water
Electroweb
Frustration
Headbutt
Icy Wind
Lock-On
Muddy Water
Outrage
Return
Thrash
Torment
Volt Switch


caraliss.png
:sv/cyclohm:

"Electricity is a mad scientist's best friend! And no, not only for the aesthetics!"

Cara sends out Cyclohm @ :red card:Red Card
Discipline:
Elite
Combinations:
Water Pulse + Zap Cannon
Mud-Slap + Dragon Rush

TheEver
 
Sending out Carcass the Precise :nidoking:Nidoking @ :rose-incense:Rose Incense.

nidoking.gif
:rose-incense:
Nidoking: Earth Power > Earth Power
** This step IF Cyclohm intends Water Pulse + Zap Cannon or Mud-Slap + Dragon Rush, and Nidoking's Speed is greater than or equal to Cyclohm's Speed, and Cyclohm is not subject to Torment THEN use Torment.
** This step IF Cyclohm intends Water Pulse + Zap Cannon or Mud-Slap + Dragon Rush THEN use Protect.
** This step IF Cyclohm intends Bide, and Cyclohm is not subject to Decoy THEN use Toxic on the first instance, use Stealth Rock otherwise.
** This step, once IF Cyclohm is subject to Protection THEN use Stealth Rock.
 
STEP 1
Nidoking Earth Power -3 EN
Hit. Roll 23/24: no crit.
(9 + 4 + 2 + 6 + 3 - 5) * 1.5 = 28.5 --> 29 damage to Cyclohm.

Cyclohm Icy Wind -3 EN
Hit. Roll 6/24: no crit. Effect guaranteed.
(6 + 8 - 6) * 1.5 = 12 damage to Nidoking.
Nidoking's speed fell! (-1)

STEP 2
Cyclohm Hydro Pump -3 EN
Roll 91/100: hit. Roll 10/24: no crit.
(11 + 3 + 8 - 6) * 1.5 = 24 damage to Nidoking.

Nidoking Earth Power -3 EN
Hit. Roll 17/24: no crit.
(9 + 4 + 2 + 6 + 3 - 5) * 1.5 = 28.5 --> 29 damage to Cyclohm.

Battlefield
once/round: When Cara attacks and you haven't taken a turn this step yet, +3 power​
Team TheEver
Tech: 2

:nidoking: Carcass @ Rose Incense :rose incense:
Poison/Ground | Poison Point, Rivalry, Sheer Force
HP: 54/90 | EN: 24/30
Stats: 7/6/6/6/85 | 3/4
Discipline: Precise
-1 speed
-
:cleanse-tag:Cleanse Tag
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:luck-incense:Luck Incense
:rose-incense:Rose Incense
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:toxic-orb:Toxic Orb
:weakness-policy:Weakness Policy
:wepear-berry:Wepear Berry
Cara Liss
Tech: 2

:cyclohm: Cyclohm @ Red Card :red card:
Electric/Dragon | Shield Dust, Static, Damp
HP: 42/100 | EN: 24/30
Stats: 5/8/8/5/80 | 4/4
Discipline: Elite
:jumbao: Jumbao
:equilibra: Equilibra
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card (equipped)
caraliss.png
:sv/cyclohm:

"Now's the time!"

Water Pulse + Zap Cannon | Muddy Water
[Once] This step, IF Carcass is to use a protective move THEN use Rain Dance and push back

TheEver
 
Cyclohm Zap Pulse -4 EN -1 tech
Hit. Roll 12/24: no crit. Effects guaranteed.
(12 + 3 + 8 - 6) * 1.5 = 25.5 --> 26 damage to Nidoking.
Nidoking was confused! (2 turns)
Nidoking was paralyzed! (2 strain)

Nidoking Confusion -2 EN
Hit. Roll 17/24: no crit.
Confusion was transferred to Cyclohm!
(5 + 6 + 3 + 2 - 5) = 11 damage to Cyclohm.

STEP 2
Cyclohm Muddy Water -3 EN
Hit. Roll 22/24: No crit. Roll 69/100: no effect.
(9 + 8 - 6) * 1.5 = 16.5 --> 17 damage to Nidoking.
Confusion hurt Cyclohm (-5 HP)

Nidoking Earth Power -3 EN
Hit. Roll 21/24: no crit.
(9 + 4 + 2 + 6 + 3 - 5) * 1.5 = 28.5 --> 29 damage to Cyclohm.
Cyclohm fainted!

Paralysis strain worsened (3)

Battlefield
once/round: When Cara attacks and you haven't taken a turn this step yet, +3 power​
Team TheEver
Tech: 2

:nidoking: Carcass @ Rose Incense :rose incense:
Poison/Ground | Poison Point, Rivalry, Sheer Force
HP: 11/90 | EN: 19/30
Stats: 7/6/6/6/85 | 3/4
Discipline: Precise
-1 speed
Paralysis (3 strain)

-
:cleanse-tag:Cleanse Tag
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:luck-incense:Luck Incense
:rose-incense:Rose Incense
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:toxic-orb:Toxic Orb
:weakness-policy:Weakness Policy
:wepear-berry:Wepear Berry
Cara Liss
Tech: 1

:cyclohm: Cyclohm @ Red Card :red card:
Electric/Dragon | Shield Dust, Static, Damp
HP: KO | EN: KO
Stats: 5/8/8/5/80 | 4/4
Discipline: Elite
:jumbao: Jumbao
:equilibra: Equilibra
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card (equipped)

caraliss.png
:sv/equilibra:

"Balance the scales, Equilibra!"

Cara sends Equilibra @ :weakness policy:Weakness Policy
Discipline:
none yet
Combinations:
Bulldoze + Earth Power
Recycle + Safeguard

TheEver
 
Last edited:
snaelstrom.gif
:toxic-orb:
Snaelstrom: Infestation > Trick
** This step IF Equilibra intends Protect or Whirlwind THEN use Sticky Web on the first instance, use Stealth Rock otherwise.
** This step IF Equilibra intends Dragon Tail or Rapid Spin THEN use Spiky Shield.
** This step IF Equilibra is subject to Decoy THEN use Icicle Spear.
 
STEP 1
Snaelstrom Infestation -3 EN
Hit. Roll 1/24: crit!
(4 + 4 + 3 + 6 - 8) * .75 = 6.75 --> 7 damage to Libra.
Libra was infested (5 steps)

Libra Doom Desire -3 EN
Doom Desire was stored as a delayed action (3 steps)

Toxic orb poisoned Snaelstrom (dosage 5)
Libra was hurt by Infestation -2 HP
Doom Desire approaches (2 steps)

STEP 2
Snaelstrom Sticky Web -3 EN
Webs were created on Cara's side.

Libra Whirlwind -3 EN
Snaelstrom gained phazing!

Libra was hurt by Infestation -2 HP
Doom Desire approaches (1 step)

Battlefield
once/round: When Cara attacks and you haven't taken a turn this step yet, +3 power
Sticky Webs (Cara's side)
Doom Desire (1 step) (Eve's side)​
Team TheEver
Tech: 2

:snaelstrom: January @ Toxic Orb :toxic orb:
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 24/30
Stats: 7/8/6/7/63 | 3/5
Discipline: Graceful
Poison (dosage 5)
Phazing

:nidoking: Carcass @ Rose Incense :rose incense:
Poison/Ground | Poison Point, Rivalry, Sheer Force
HP: 11/90 | EN: 19/30
Stats: 7/6/6/6/85 | 3/4
Discipline: Precise
Paralysis (4 strain)
:cleanse-tag:Cleanse Tag
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:luck-incense:Luck Incense
:rose-incense:Rose Incense
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:toxic-orb:Toxic Orb
:weakness-policy:Weakness Policy
:wepear-berry:Wepear Berry
Cara Liss
Tech: 1

:equilibra: Equilibra @ Weakness Policy :weakness policy:
Steel/Ground | Levitate, Bulletproof, Justified
HP: 84/95 | EN: 24/30
Stats: 4/7/9/8/60 | 2/4
Discipline: none
Partial Trapping (Infestation) (3 steps)
:cyclohm: Cyclohm @ Red Card :red card:
HP: KO | EN: KO

:jumbao: Jumbao
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card (equipped)
TheEver to get phazed
 
caraliss.png
:sv/equilibra:

"And now to do some cleanup!"

Rapid Spin | Earth Power
This step, IF Volkner has a decoy THEN use Earthquake first instance, Whirlwind second instance, pushing back each time
This step, IF Volkner is to use Fire Punch + Zap Cannon or Power-Up Punch + Rock Slide THEN use Protect and push back
This step, IF Volkner is to use a special-attack-lowering or protective move THEN use Whirlwind first instance, Doom Desire second instance, pushing back each time
[Once] This step, IF TheEver's side has Light Screen THEN use Toxic and push back

TheEver
 
STEP 1
Electivire Captivate -2 EN
Libra's sp.atk dropped (-2)

Libra Whirlwind -3 EN
Electivire is phazing

Doom Desire strikes!
Hit. Roll 2/24: no crit.
(14 + 4 + 9 - 6) * .75 - 8 = 7.75 --> 8 damage to Electivire.

STEP 2
Electivire Captivate -2 EN
Libra's sp.atk dropped (-2)

Libra Doom Desire -3 EN
Doom approaches. (3 steps)

Electivire is outta here

Battlefield
once/round: When Cara attacks and you haven't taken a turn this step yet, +3 power
Sticky Webs (Cara's side)
Doom Desire (2 steps) (Eve's side)​
Team TheEver
Tech: 2

:electivire: Volkner @ Weakness Policy :weakness policy:
Electric | Motor Drive, Vital Spirit
HP: 82/90 | EN: 26/30
Stats: 9/5/7/6/63 | 3/5
Discipline: Precise
Phazing
:snaelstrom: January @ Toxic Orb :toxic orb:
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 24/30
Stats: 7/8/6/7/63 | 3/5
Discipline: Graceful
Poison (dosage 5)

:nidoking: Carcass @ Rose Incense :rose incense:
Poison/Ground | Poison Point, Rivalry, Sheer Force
HP: 11/90 | EN: 19/30
Stats: 7/6/6/6/85 | 3/4
Discipline: Precise
Paralysis (4 strain)
:cleanse-tag:Cleanse Tag
:heavy-duty-boots:Heavy-Duty Boots
:leftovers:Leftovers
:luck-incense:Luck Incense
:rose-incense:Rose Incense
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:toxic-orb:Toxic Orb
:weakness-policy:Weakness Policy
:wepear-berry:Wepear Berry
Cara Liss
Tech: 1

:equilibra: Equilibra @ Weakness Policy :weakness policy:
Steel/Ground | Levitate, Bulletproof, Justified
HP: 84/95 | EN: 18/30
Stats: 4/7/9/8/60 | 2/4
Discipline: none
-4 sp.atk
:cyclohm: Cyclohm @ Red Card :red card:
HP: KO | EN: KO

:jumbao: Jumbao
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card (equipped)

TheEver to get phazed again
 
Sending out January the Graceful :snaelstrom:Snaelstrom @ :toxic-orb:Toxic Orb.

snaelstrom.gif
:toxic-orb:
Snaelstrom: Trick > Whirlpool
** This step IF Equilibra intends Rapid Spin, Snaelstrom's Speed is greater than or equal to Equilibra's Speed, and Equilibra is not holding Weakness Policy THEN use Dive and delay orders.
** This step IF Equilibra intends Rapid Spin THEN use Spiky Shield and delay orders.
** This step IF Equilibra is subject to Protection THEN use Stealth Rock and delay orders.
** This step IF Equilibra is subject to Decoy THEN use Icicle Spear and delay orders.
 
caraliss.png
:sv/equilibra:

"Statistics indicate... a miniscule chance of failure!"

Rock Tomb | Psych Up
[Step 1] IF Equilibra misses THEN bbp is a bad game grrrrr
 
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