Fighting Gem
Eject Button
Leftovers
Life Orb
Wise Glasses
Sticky Barb
Weakness Policy
Eject Button
Leftovers
Life Orb
Wise Glasses
Sticky Barb
Weakness Policy
If you ever heard about the stereotype of stern, rough dragons, you'd think this one fits it to a T. And, mostly, you'd be right. If we ever needed someone to look after the camp, Saint Cichol here was the one to take up the role. No sloppiness would be tolerated! Although this did increase everyone's quality of life, some of the team members didn't take very kindly to the new, draconic rule.
There actually are tales of a formidable Druddigon vanquishing foe after foe in the far northern regions of Unova. He never claimed to be that fearsome Druddigon, but some details concord, so in doubt, everyone has decided to treat him with deference.
Under all that spooky exterior is a genuinely altruistic Pokémon who will watch out for the weak and the lost. Councelor, shield, guiding light: Saint Cichol owns up to his title by being all three at the same time.
There actually are tales of a formidable Druddigon vanquishing foe after foe in the far northern regions of Unova. He never claimed to be that fearsome Druddigon, but some details concord, so in doubt, everyone has decided to treat him with deference.
Under all that spooky exterior is a genuinely altruistic Pokémon who will watch out for the weak and the lost. Councelor, shield, guiding light: Saint Cichol owns up to his title by being all three at the same time.
Level: 2 | EXP: 0
Advanced Techniques:
None
Types:
Abilities:
Rough Skin / Sheer Force / Mold Breaker (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 90
Atk: 9
Def: 7
SpA: 5
SpD: 7
Spe: 48
Size Class: 4
Weight Class: 5
Attacks:
Level 0:
Aerial Ace
Attract
Confide
Crunch
Dark Pulse
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Glare
Iron Head
Leer
Night Slash
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Surf
Thunder Fang
Thunder Punch
Toxic
Level 1:
Bite
Chip Away
Cut
Dragon Rage
Dragon Tail
Dual Wingbeat
Hone Claws
Incinerate
Mega Punch
Metal Claw
Poison Tail
Power-Up Punch
Rain Dance
Roar
Rock Climb
Rock Smash
Scratch
Shock Wave
Sludge Bomb
Snore
Sucker Punch
Sunny Day
Swagger
Taunt
Level 2:
Aqua Tail
Gunk Shot
Heat Wave
Iron Tail
Payback
Rest
Revenge
Scale Shot
Scary Face
Secret Power
Stealth Rock
Superpower
Goodra-H [Naotsugu Hasegawa] (Male)
Level: 2 | EXP: 0
Types:
Abilities:
Sap Sipper / Shell Armor / Gooey (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 90
Atk: 7
Def: 7
SpA: 8
SpD: 11
Spe: 60
Size Class: 3
Weight Class: 7
Attacks:
Level 0:
Attract
Confide
Counter
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rock Slide
Round
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Level 1:
Absorb
Bubble
Curse
Dragon Breath
Dragon Tail
Poison Tail
Rain Dance
Sandstorm
Shock Wave
Sludge Bomb
Snore
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Level 2:
Acid Armor
Acid Spray
Blizzard
Charm
Feint
Fire Blast
Flail
Hydro Pump
Ice Spinner
Infestation
Iron Tail
Life Dew
Rest
Scary Face
Secret Power
Shelter
Steel Beam
Take Down
Thunder
This fellow always has a forlorn look in his eyes, as if longing for something that is no more. You can get him looking at the faraway sea, sighing and staring for hours.
The weirdest thing is that he's jolly the rest of the time: cracking jokes, having a good attitude all-around and a live-and-let-live kinda mentality. He really like the rain and basically any body of water: you'll see him running across the surface, happy as a Happiny.
In combat, you'll see him trying to douse you with water again and again, preferring to keep his distances until necessary.
The weirdest thing is that he's jolly the rest of the time: cracking jokes, having a good attitude all-around and a live-and-let-live kinda mentality. He really like the rain and basically any body of water: you'll see him running across the surface, happy as a Happiny.
In combat, you'll see him trying to douse you with water again and again, preferring to keep his distances until necessary.
Level: 2 | EXP: 0
Advanced Techniques:
None
Types:
Abilities:
Justified
Nature: Serious (no change)
Stats:
HP: 95
Atk: 5
Def: 7
SpA: 9
SpD: 7
Spe: 108
Size Class: 3
Weight Class: 3
Attacks:
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Confide
Double Team
Facade
Focus Blast
Leer
Liquidation
Poison Jab
Protect
Round
Secret Sword
Smart Strike
Strength
Surf
Toxic
X-Scissor
Level 1:
Aqua Jet
Bubble Beam
Calm Mind
Coaching
Cut
Double Kick
False Swipe
Hail
Quick Guard
Rain Dance
Roar
Rock Smash
Sacred Sword
Safeguard
Snore
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Work Up
Level 2:
Aqua Tail
Close Combat
Covet
Hydro Pump
Low Kick
Megahorn
Rest
Revenge
Reversal
Secret Power
Stone Edge
Superpower
Swords Dance
Take Down
Kimono Girl Zuki (Level 3)
Reward Info
KO a Pokemon that cannot hold Eeveeium Z: 3 EXP
KO a second Pokemon that cannot hold Eeveeium Z: 3 EXP
KO the Pokemon that can hold Eeveeium Z: 4 EXP
Battle Info
Match Type: 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 3
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: Z-Moves
Backpack Size: 7
Arena: Ecruteak Dance Theater
Zuki and her fellow Kimono Girls spend much of their time practicing and putting on performances in the Ecruteak Dance Theater. Not only do they put on graceful, artistic shows, but they also are ready and willing to face any challenger who thinks they can defeat their team of Eeveelutions! The Kimono Girl's Pokemon have been taught some special moves and the theater has been modified to make this challenge especially difficult.
- All of Kimono Girl Zuki's Pokemon have access to the following Arena Moves. If a Pokemon has executed an Arena Move previously in the round, all Arena Moves used by that Pokemon will fail.
Bouncy Bubble
Water | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks by shooting water bubbles at the target.
On hit: The user heals HP equal to half (x0.5) of the HP lost by the target, to a maximum of five (5) HP.
Buzzy Buzz
Electric | Special | Any Single Target | 9 BAP | 100% Acc | 7 EN | 100% Chance | No Contact | Priority 0 | CT: None
The user shoots a jolt of electricity to attack the target.
Effect Check: Inflect BB-Paralysis with zero (0) counters on the defender. BB-Paralysis is Paralysis, except that the subject's final Speed is quartered (x0.25) instead of halved, and paralysis counters are not placed on the subject at the end of each round.
Sizzly Slide
Fire | Physical | Any Single Target | 9 BAP | 100% Acc | 7 EN | 100% Chance | No Contact | Priority 0 | CT: None
The user cloaks itself in fire and charges at the target.
Effect Check: Inflict Burn.
Glitzy Glow
Psychic | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user bombards the target with telekinetic force. This also erects a barrier of light.
On hit: The user's side of the field gains the unique field condition created by the move Light Screen for two (2) turns.
Baddy Bad
Dark | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user is filled with evil and attacks the target. This also erects a barrier of light.
On hit: The user's side of the field gains the unique field condition created by the move Reflect for two (2) turns.
Sappy Seed
Grass | Physical | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user grows a gigantic stalk that scatters seeds to attack the target.
On hit: The target is inflicted with the effect of the move Leech Seed for three (3) steps.
Freezy Frost
Ice | Special | Any Single Target | 9 BAP | 100% Acc | 7 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks with a crystal made of cold frozen haze.
On hit: Reset the stat stages of each Pokemon in play to 0.
Sparkly Swirl
Fairy | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks the target by wrapping it with a whirlwind of an overpowering scent.
On hit: Remove all Major Status from the user and their allies, including benched allies. - At the same time as team selection, one of the numbered Slots in the Backpack will be randomly selected to have its item replaced by an Eevium Z. The Pokemon rolled from that Slot may use the Eevium Z to perform the move Extreme Evoboost as if it were Eevee, even if it does not otherwise have the Advanced Technique Z-Moves unlocked and even if it does not know Last Resort.
- Snatch will not steal and does not prevent the use of Extreme Evoboost.
- Taunt does not prevent the use of Extreme Evoboost.
- Camouflage turns the user into a Normal type
- Secret Power may cause paralysis
- Nature Power becomes Tri Attack
Slot 1: 2 (d3) Jolteon
Slot 2: 1 (d2) Espeon
Slot 3: 2 (d3) Glaceon
Eeveeium Z: 1 (d3) Slot 1
Potion
Potion
Eject Button
Sitrus Berry
Sticky Barb
Weakness Policy
Eevium-Z
Rocky Helmet
Barometer
Potion
Eject Button
Sitrus Berry
Sticky Barb
Weakness Policy
Eevium-Z
Rocky Helmet
Barometer
Jolteon
Type: Electric
Abilities: Volt Absorb/Quick Feet
Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 4 (-)
Def: 5
SpA: 9 (+)
SpD: 7
Spe: 130
Size: 2
Weight: 2
Moves:
Level 0:
Attract
Confide
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Tackle
Tail Whip
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Level 1:
Baby-Doll Eyes
Bite
Calm Mind
Curse
Detect
Discharge
Double Kick
Echoed Voice
False Swipe
Growth
Heal Bell
Quick Attack
Rage
Rain Dance
Refresh
Roar
Rock Smash
Shock Wave
Snore
Sunny Day
Swagger
Swift
Thunder Shock
Tickle
Trump Card
Weather Ball
Work Up
Yawn
Level 2:
Agility
Captivate
Charm
Covet
Double-Edge
Eerie Impulse
Electric Terrain
Fake Tears
Flail
Focus Energy
Iron Tail
Pin Missile
Rest
Rising Voltage
Secret Power
Skull Bash
Take Down
Thunder
Wild Charge
Zap Cannon
Level 3:
Baton Pass
Bide
Body Slam
Charge Beam
Dig
Electro Ball
Frustration
Headbutt
Laser Focus
Light Screen
Reflect
Return
Trailblaze
Volt Switch
Arena Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl
Espeon
Type: Psychic
Abilities: Synchronize/Magic Bounce
Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 4 (-)
Def: 5
SpA: 10 (+)
SpD: 7
Spe: 110
Size: 2
Weight: 3
Moves:
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Psychic
Psychic Fangs
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Tackle
Tail Whip
Thunder Wave
Toxic
Zen Headbutt
Level 1:
Baby-Doll Eyes
Bite
Calm Mind
Confuse Ray
Confusion
Curse
Cut
Detect
Double Kick
Echoed Voice
Growth
Heal Bell
Magic Coat
Magical Leaf
Psybeam
Quick Attack
Rage
Rain Dance
Refresh
Snore
Sunny Day
Swagger
Swift
Tickle
Trick
Trump Card
Weather Ball
Work Up
Yawn
Level 2:
Captivate
Charm
Covet
Double-Edge
Dream Eater
Expanding Force
Fake Tears
Flail
Focus Energy
Grass Knot
Iron Tail
Morning Sun
Nightmare
Psychic Terrain
Rest
Secret Power
Skull Bash
Take Down
Zap Cannon
Level 3:
Baton Pass
Bide
Body Slam
Dig
Draining Kiss
Frustration
Headbutt
Laser Focus
Light Screen
Power Gem
Power Swap
Psych Up
Psyshock
Reflect
Return
Telekinesis
Trailblaze
Arena Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl
Glaceon
Type: Ice
Abilities: Snow Cloak/Ice Body
Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 4 (-)
Def: 8
SpA: 10 (+)
SpD: 7
Spe: 65
Size: 2
Weight: 3
Moves:
Level 0:
Attract
Avalanche
Confide
Double Team
Facade
Growl
Hyper Voice
Ice Beam
Mirror Coat
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Tackle
Tail Whip
Toxic
Level 1:
Baby-Doll Eyes
Bite
Calm Mind
Curse
Detect
Double Kick
Echoed Voice
Growth
Hail
Heal Bell
Ice Fang
Ice Shard
Quick Attack
Rage
Rain Dance
Refresh
Roar
Rock Smash
Snore
Snowscape
Sunny Day
Swagger
Swift
Tickle
Trump Card
Water Pulse
Weather Ball
Work Up
Yawn
Level 2:
Aqua Tail
Barrier
Blizzard
Captivate
Charm
Covet
Double-Edge
Fake Tears
Flail
Focus Energy
Icicle Spear
Iron Tail
Rest
Secret Power
Skull Bash
Take Down
Triple Axel
Level 3:
Aurora Veil
Baton Pass
Bide
Body Slam
Chilling Water
Dig
Frost Breath
Frustration
Headbutt
Icy Wind
Laser Focus
Mud Shot
Reflect
Return
Trailblaze
Arena Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl