Battle Rules:
4v4 LC Doubles
Training items
Standard rules all around
Team AOPSUser:
Spritzee "Aphrodite" (F)
Nature: Modest (+Special Attack, -Attack)
Type: Fairy
Abilities: Healer/Aroma Veil (Locked)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 23
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Attacks:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Psychic
Skill Swap
Captivate
Disable
Refresh
Wish
Protect
Toxic
Double Team
Substitute
Dazzling Gleam
Reflect
Total: 21
Protowatt "SHRIMPZILLA" (F)
Nature: Hasty (+15% Speed, +28% Accuracy, -Defense)
Type: Water/Electric
Abilities: Trace/Magic Guard/Shed Skin (Locked)
Stats:
HP: 80
Atk: Rank 2
Def: Rank 0 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Bubble
Charge
Tackle
Thunder Shock
Detect
Fairy Wind
Counter
Mirror Coat
Follow Me
Muddy Water
Sheer Cold
Thunderbolt
Protect
Toxic
Double Team
Substitute
Total: 16
Nincada "Grim Reaper" (M)
Nature: Adamant (+Attack, -Special Attack)
Type: Bug/Ground
Abilities: Compoundeyes/Run Away (Locked)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 4/6
MC: 1
AC: 3/5
Attacks:
Scratch
Harden
Leech Life
Sand Attack
Fury Swipes
Mind Reader
False Swipe
Mud-Slap
Metal Claw
Dig
Bide
Night Slash
Final Gambit
Bug Bite
Endure
Feint Attack
Protect
Toxic
Rest
Sleep Talk
Substitute
X-Scissor
Total: 22
Cleffa (F)
Types: Fairy
Abilities: Cute Charm / Magic Guard / Friend Guard (H)
Nature: Modest
Stats:
HP: 100
Atk: 0 (-)
Def: 2
Spa: 3 (+)
Spd: 2
Spe: 15
Size: 1
Weight: 1
Total: 10
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
TM / HM
Protect
Dazzling Gleam
Flamethrower
Psychic
Shadow Ball
Egg
Aromatherapy
Wish
Misty Terrain
Covet
Mimic
4v4 LC Doubles
Training items
Standard rules all around
Team AOPSUser:
Spritzee "Aphrodite" (F)
Nature: Modest (+Special Attack, -Attack)
Type: Fairy
Abilities: Healer/Aroma Veil (Locked)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 23
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Attacks:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Psychic
Skill Swap
Captivate
Disable
Refresh
Wish
Protect
Toxic
Double Team
Substitute
Dazzling Gleam
Reflect
Total: 21
Protowatt "SHRIMPZILLA" (F)
Nature: Hasty (+15% Speed, +28% Accuracy, -Defense)
Type: Water/Electric
Abilities: Trace/Magic Guard/Shed Skin (Locked)
Stats:
HP: 80
Atk: Rank 2
Def: Rank 0 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Bubble
Charge
Tackle
Thunder Shock
Detect
Fairy Wind
Counter
Mirror Coat
Follow Me
Muddy Water
Sheer Cold
Thunderbolt
Protect
Toxic
Double Team
Substitute
Total: 16
Nincada "Grim Reaper" (M)
Nature: Adamant (+Attack, -Special Attack)
Type: Bug/Ground
Abilities: Compoundeyes/Run Away (Locked)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 4/6
MC: 1
AC: 3/5
Attacks:
Scratch
Harden
Leech Life
Sand Attack
Fury Swipes
Mind Reader
False Swipe
Mud-Slap
Metal Claw
Dig
Bide
Night Slash
Final Gambit
Bug Bite
Endure
Feint Attack
Protect
Toxic
Rest
Sleep Talk
Substitute
X-Scissor
Total: 22
Cleffa (F)
Types: Fairy
Abilities: Cute Charm / Magic Guard / Friend Guard (H)
Nature: Modest
Stats:
HP: 100
Atk: 0 (-)
Def: 2
Spa: 3 (+)
Spd: 2
Spe: 15
Size: 1
Weight: 1
Total: 10
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
TM / HM
Protect
Dazzling Gleam
Flamethrower
Psychic
Shadow Ball
Egg
Aromatherapy
Wish
Misty Terrain
Covet
Mimic
Team Shiny Fairymon:
Neptune [Azurill] (M)
Nature: Brave (+Atk, -Spe)
Type: Normal/Fairy
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent).
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (Locked): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.
Stats
HP: 90
Attack: Rank 2 (+)
Defense: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9
EC: 2/9
MC: 1
AC: 2/5
Moves:
Level-Up:
Splash.
Water Gun.
Tail Whip.
Water Sport.
Bubble.
Charm.
Bubble Beam.
Helping Hand.
Slam.
Bounce.
TM:
Protect.
Facade.
Return.
Frustration
Sleep Talk.
Rest.
Toxic.
Confide.
Egg:
Camouflage.
Copycat.
Encore.
Soak.
Refresh.
Horsea [Salacia] (F)
Nature: Timid (plus speed, minus attack)
Type: Water
Type: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (LOCKED): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 3
SpD: 1
Spe: 69 (plus 16 Accuracy) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Attacks:
Level-Up:
Bubble.
Smokescreen.
Leer.
Water Gun.
Twister.
Bubble Beam.
Focus Energy.
Agility.
TM:
Surf.
Rain Dance.
Blizzard.
Flash Cannon.
Toxic.
Scald.
Secret Power.
Egg:
Signal Beam.
Razor Wind.
Dragon Breath.
Clear Smog.
Disable.
Skrelp [Poseidon] (M)
Nature: Quiet (plus special attack, minus speed)
Type: Water/Poison:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Poison Point, Poison Touch, Adaptability (LOCKED)
Poison Point: By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Poison Touch: By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.
Adaptability (LOCKED): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Stats:
HP: 90
Attack: 2
Defense: 2
Special Attack: 3 (+)
Special Defense: 2
Speed: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 3/6
AC: 3/5
MC: 1
Attacks:
Level-Up:
Tackle.
Smokescreen.
Water Gun.
Feint Attack.
Tail Whip.
Bubble.
Acid.
Camouflage.
Poison Tail
Water Pulse.
Double Team.
Sludge Bomb.
TM:
Thunderbolt.
Shadow Ball.
Venoshock.
Rest.
Sleep Talk.
Scald.
Round.
Egg:
Acid Armor.
Play Rough.
Haze.
Toxic Spikes.
Venom Drench.
Ichigo the Eevee (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (Locked): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0
MC: 0
AC: 0
Moves:
Level-Up Moves:
Helping Hand.
Growl.
Tackle.
Tail Whip.
Sand Attack.
Baby Doll Eyes.
Swift.
Quick Attack.
Bite.
Refresh.
Covet.
Take Down.
TM Moves:
Protect.
Toxic.
Dig.
Façade.
Sleep Talk.
Egg Moves:
Endure.
Flail.
Synchronoise.
Yawn.
Stored Power.
Neptune [Azurill] (M)
Nature: Brave (+Atk, -Spe)
Type: Normal/Fairy
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent).
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (Locked): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.
Stats
HP: 90
Attack: Rank 2 (+)
Defense: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9
EC: 2/9
MC: 1
AC: 2/5
Moves:
Level-Up:
Splash.
Water Gun.
Tail Whip.
Water Sport.
Bubble.
Charm.
Bubble Beam.
Helping Hand.
Slam.
Bounce.
TM:
Protect.
Facade.
Return.
Frustration
Sleep Talk.
Rest.
Toxic.
Confide.
Egg:
Camouflage.
Copycat.
Encore.
Soak.
Refresh.
Horsea [Salacia] (F)
Nature: Timid (plus speed, minus attack)
Type: Water
Type: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (LOCKED): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 3
SpD: 1
Spe: 69 (plus 16 Accuracy) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Attacks:
Level-Up:
Bubble.
Smokescreen.
Leer.
Water Gun.
Twister.
Bubble Beam.
Focus Energy.
Agility.
TM:
Surf.
Rain Dance.
Blizzard.
Flash Cannon.
Toxic.
Scald.
Secret Power.
Egg:
Signal Beam.
Razor Wind.
Dragon Breath.
Clear Smog.
Disable.
Skrelp [Poseidon] (M)
Nature: Quiet (plus special attack, minus speed)
Type: Water/Poison:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Poison Point, Poison Touch, Adaptability (LOCKED)
Poison Point: By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Poison Touch: By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.
Adaptability (LOCKED): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Stats:
HP: 90
Attack: 2
Defense: 2
Special Attack: 3 (+)
Special Defense: 2
Speed: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 3/6
AC: 3/5
MC: 1
Attacks:
Level-Up:
Tackle.
Smokescreen.
Water Gun.
Feint Attack.
Tail Whip.
Bubble.
Acid.
Camouflage.
Poison Tail
Water Pulse.
Double Team.
Sludge Bomb.
TM:
Thunderbolt.
Shadow Ball.
Venoshock.
Rest.
Sleep Talk.
Scald.
Round.
Egg:
Acid Armor.
Play Rough.
Haze.
Toxic Spikes.
Venom Drench.
Ichigo the Eevee (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (Locked): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0
MC: 0
AC: 0
Moves:
Level-Up Moves:
Helping Hand.
Growl.
Tackle.
Tail Whip.
Sand Attack.
Baby Doll Eyes.
Swift.
Quick Attack.
Bite.
Refresh.
Covet.
Take Down.
TM Moves:
Protect.
Toxic.
Dig.
Façade.
Sleep Talk.
Egg Moves:
Endure.
Flail.
Synchronoise.
Yawn.
Stored Power.
How stuff will happen:
AOPSUser sends out pokemon with item
Shiny Fairymon sends out pokemon with item and orders
AOPSUser orders
YAS refs
TSRD tutors
AOPSUser sends out pokemon with item
Shiny Fairymon sends out pokemon with item and orders
AOPSUser orders
YAS refs
TSRD tutors