If you're lucky, I might flavour a couple of rounds. Don't count on it.
Mentor is Toon. All future rounds will have to go through him first.
Roselia [Female] [Manon]
Types: Grass/Poison
Abilities::
Natural Cure / Poison Point / Leaf Guard (H) [UNLOCKED]
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Leech Seed
Magical Leaf
Grass Whistle
Egg
Extrasensory
Giga Drain
Synthesis
Spikes
Sleep Powder
TM/HM
Toxic
Protect
Solar Beam
Substitute
Dazzling Gleam
Sludge Bomb
Sunny Day
Venoshock
Energy Ball
Shadow Ball
Rain Dance
Solosis [Female] [Misha]
Types: Psychic
Abilities::
Overcoat / Magic Guard / Regenerator (H) [UNLOCKED]
Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 3 (+)
SpA: 5
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 5/5
Attacks:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Future Sight
Endeavor
Skill Swap
Pain Split
Heal Block
Wonder Room
Egg/Tutor
Acid Armor
Confuse Ray
Imprison
Secret Power
Trick
Signal Beam
Magic Coat
Iron Defense
Shock Wave
TM/HM
Protect
Psychic
Shadow Ball
Energy Ball
Trick Room
Thunder
Embargo
Thunder Wave
Substitute
ItsYaBoi1337! [pretend there's an argalis here]
Argalis [F]
Types: Bug/Psychic
Abilities: Shed Skin/Compoundeyes/Illusion (H)
Nature: Timid (+15% Spe, -1 Atk, +7% Acc)
Stats:
HP: 90
Atk: 2 (-)
Def: 3
SpA: 3
SpD: 2
Spe: 59 (+)
Size Class: 3
Weight Class: 7
Base Rank Total: 15
EC: 4/9
MC: 0
AC: 2/5
Attacks:
Level Up
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Ominous Wind
Egg
Bug Buzz
Counter
Disable
Hydro Pump
Feint
TM/HM
Psychic
Shadow Ball
Psyshock
Hidden Power Ice
Toxic
Tutor
Icy Wind
Types: Rock/Electric (M)
Abilities: Magnet Pull/Sturdy/Galvanize (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 5/5
Attacks:
Level Up
Tackle
Defense Curl
Charge
Rock Polish
Rollout
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Egg
Focus Punch
Counter
Endure
Wide Guard
Magnet Rise
TM/HM
Earthquake
Brick Break
Rock Tomb
Gyro Ball
Bulldoze
The Way Things Shall Be Done
TMan87 sends out and equips
ItsYaBoi1337 send out, equips, and orders
TMan87 orders
I go through Toon's bureaucracy, then (hopefully) post reffing
Mentor is Toon. All future rounds will have to go through him first.
TMan87!Rules said:2v2 NFE Singles
All Items
All Abilities
48 Hour DQ
Switch=KO
2 Substitutions
0 Chills / 2 Recoveries
0 Z-Moves
ASB Arena
Unlike most Budews that are rather meek and happy-go-lucky, Manon clearly wants to become the very best and won't let an opportunity slip from her non-existent hands. Her whole persona is tinted with pride: pride in her own beauty, pride in her own potential, and of course she expects to be able to take pride in her teammates and Trainer... which makes my job a bit harder since she doesn't really forgive failure. Nonetheless, I handpicked this little Budew myself for her capabilities, and I will put up with whatever she can throw at me until she blooms and reaches full power.
Strangely enough, she has become way more level-headed and calm since she evolved into Roselia, probably realizing her status of team leader (since she was the first to evolve) meant that she had to take care of her teammates if she wanted to progress as well, as there's no way she can be the only one to win battles.
Strangely enough, she has become way more level-headed and calm since she evolved into Roselia, probably realizing her status of team leader (since she was the first to evolve) meant that she had to take care of her teammates if she wanted to progress as well, as there's no way she can be the only one to win battles.
Roselia [Female] [Manon]
Types: Grass/Poison
Abilities::
Natural Cure / Poison Point / Leaf Guard (H) [UNLOCKED]
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Leech Seed
Magical Leaf
Grass Whistle
Egg
Extrasensory
Giga Drain
Synthesis
Spikes
Sleep Powder
TM/HM
Toxic
Protect
Solar Beam
Substitute
Dazzling Gleam
Sludge Bomb
Sunny Day
Venoshock
Energy Ball
Shadow Ball
Rain Dance
Misha certainly is the team's funball. Despite being a Psychic-type, she doesn't usually make much use of her brain and prefers to go with the flow, sprinkling her appearances with her trademark "Wahaha~!", though I suspect her of exaggerating some of her reactions by pure theatrical instinct (who would attempt to pout after receiving only one round of damage?). However, she does have a bit of a competitive streak and will quickly revert to a calmer state should a dangerous opponent arise.
Evolving didn't make her more calm, instead exarcebating her competitive nature. Needless to say, this trait mixed with her happy and joyous nature produce a very strange result, as she will cheerily try to crush any opponent that crosses her line of sight.
Evolving didn't make her more calm, instead exarcebating her competitive nature. Needless to say, this trait mixed with her happy and joyous nature produce a very strange result, as she will cheerily try to crush any opponent that crosses her line of sight.
Solosis [Female] [Misha]
Types: Psychic
Abilities::
Overcoat / Magic Guard / Regenerator (H) [UNLOCKED]
Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 3 (+)
SpA: 5
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 5/5
Attacks:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Future Sight
Endeavor
Skill Swap
Pain Split
Heal Block
Wonder Room
Egg/Tutor
Acid Armor
Confuse Ray
Imprison
Secret Power
Trick
Signal Beam
Magic Coat
Iron Defense
Shock Wave
TM/HM
Protect
Psychic
Shadow Ball
Energy Ball
Trick Room
Thunder
Embargo
Thunder Wave
Substitute
ItsYaBoi1337! [pretend there's an argalis here]
Types: Bug/Psychic
Abilities: Shed Skin/Compoundeyes/Illusion (H)
Nature: Timid (+15% Spe, -1 Atk, +7% Acc)
Stats:
HP: 90
Atk: 2 (-)
Def: 3
SpA: 3
SpD: 2
Spe: 59 (+)
Size Class: 3
Weight Class: 7
Base Rank Total: 15
EC: 4/9
MC: 0
AC: 2/5
Attacks:
Level Up
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Ominous Wind
Egg
Bug Buzz
Counter
Disable
Hydro Pump
Feint
TM/HM
Psychic
Shadow Ball
Psyshock
Hidden Power Ice
Toxic
Tutor
Icy Wind
Types: Rock/Electric (M)
Abilities: Magnet Pull/Sturdy/Galvanize (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 5/5
Attacks:
Level Up
Tackle
Defense Curl
Charge
Rock Polish
Rollout
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Egg
Focus Punch
Counter
Endure
Wide Guard
Magnet Rise
TM/HM
Earthquake
Brick Break
Rock Tomb
Gyro Ball
Bulldoze
The Way Things Shall Be Done
TMan87 sends out and equips
ItsYaBoi1337 send out, equips, and orders
TMan87 orders
I go through Toon's bureaucracy, then (hopefully) post reffing