VGC Refining my team looking for advice

Aerodactyl (M) @ Aerodactylite
Ability: Pressure
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Sky Drop
- Roost
- Protect

The fastest user of rockslide and my usual go to mega for the team i genrally send him out later to clean up then at the beginning Sky Drop is there as it is a powerful move damage wise and steals a turn from an opposing mega. I have Roost to give myself some survivability but Im thinking of swapping

Zapdos @ Leftovers
Ability: Pressure
Level: 50
EVs: 252 HP / 168 Def / 68 SpA / 20 Spe
Bold Nature
- Thunder
- Heat Wave
- Roost
- Protect

The only pokemon in this team that is a dedicated tank I usally take him 9/10 games Thunder is there for the powerful STAB move and the bonus damage on targets that are hit by sky drop. Heat wave is there for a nice double hit move. roost i am constitly changing with roar to deal with set up team but im not sure as he is my only real tank its nice to have the survivability

Aegislash (M) @ Weakness Policy
Ability: Stance Change
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 17 SpD / 8 Spe
- Shadow Sneak
- Sacred Sword
- King's Shield
- Swords Dance

Just your basic physical ageislash Shadow sneak for priority sacred sword for coverage and king's shield to go back into defense form and protect is always nice swords dance for the boosts and weakness policy for the +2 since they usually will hit you with a super effective when you swords dance

Sylveon (F) @ Assault Vest
Ability: Pixilate
Level: 50
EVs: 204 HP / 52 Def / 252 SpA
Modest Nature
- Hyper Voice
- Psyshock
- Shadow Ball
- Hidden Power [Fire]

This i admit it a bit of a gimmick set I came up with as sylveon has good spa and spd with some okay coverage the slight defense investment makes most physical moves 2HKO at least mainly mega scizors bullet punch. then the moves are pretty strait forward.

Whimsicott (F) @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 252 HP / 140 Def / 116 SpD
Bold Nature
- Taunt
- Tailwind
- Moonblast
- Protect

The support of the team and the closest thing i have to a second tank taunt and tail wind are the nice support moves I have taunt for smeargal and tailwind for the general boosts as nothing can out speed mega aero in tailwind, moonblast as i like to have at least 1 damaging move. However I am debating switching him for chesnaught.

Gallade @ Galladite
Ability: Steadfast
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Psycho Cut
- Drain Punch
- Earthquake
- Protect

I run gallade against mega kang and anything that counters my aero (manetric) used a lot less then aero however psycho cut over zen headbutt i like the accuracy im still debating close combat or drainpunch, earthquake for the ability to hit two enemies at once.
 
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Look, I understand that only four pokemon are chosen, but there is no reason to have more than one mega. For all you know, you may need both in one team, which means that one pokemon will remain useless.

Now, I think that Mega Aerodactyl has some niches in terms of Rock Slide, meaning that you are going to replace Gallade.

I suggest that you replace Gallade > Scrafty, who provides much-needed Bulk in the form of Assault Vest and Intimidate, as well as Fake Out Support. Hitmontop could of been picked, but I feel as if that your team can deal with fairies with Aegislash. Scrafty also provides Knock Off support, and can carry Ice Punch to take out Landorus, Mega Sceptile, etc., while they attempt to Pummel your Assault Vest.

Another thing I would suggest is replace Whimsicott > Talonflame. This may look like a long-shotted choice, but it also provides you with a Fast Taunt as well as a Priority Tailwind, which is more helpful. Also, Talonflame can take care of Grass types better than Whimsicott (*cough* Ferrothorn *cough*), and seems to fit better on your team.

Now, for some minor changes:
1. For Zapdos' Moveset, use Thunderbolt or Discharge / Heat Wave / Tailwind / Protect to create a solid Tailwind supporter.
2. This is only a suggestion, but replace Roost > Wide Guard on Aerodactyl. This creates a suprise factor for Discharge/Surf users as well as opposing Rock Slide Users.
3. Replace Swords Dance > Iron Head on Aegislash, solely so you can take on Fairies.
4. I would suggest that you change Assault Vest > Specs or Pixie Plate on Sylveon, so that it has more Nuke Potential and doesn't have an item double-up.

Other than that, all you needed was to make your team more tailwind-based in order to make it more powerful.

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Scrafty @ Assault Vest
Ability: Intimidate
EVs: 212 HP / 252 Atk / 44 Def
Impish Nature
- Fake Out
- Drain Punch
- Knock Off
- Ice Punch


Talonflame @ Life Orb
Ability: Gale Wings
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Gale Wings
- Flare Blitz
- Tailwind
- Protect
 
Alright I'm going to be testing out these changes today also one talon flame you have gale wings as an attack as well as the ability, Im just assuming you meant to put brave bird there but Im not 100% sure as you were saying something about taunt but because of the 252 atk adamant I'm just assuming that you meant brave bird.
 
Alright I'm going to be testing out these changes today also one talon flame you have gale wings as an attack as well as the ability, Im just assuming you meant to put brave bird there but Im not 100% sure as you were saying something about taunt but because of the 252 atk adamant I'm just assuming that you meant brave bird.
Yeah! Sorry about that. Gale Wings is meant to be Brave Bird.
 

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