REPOSTS:

Alolan Dottler and Orebeetle
"Dottlers have a shell made out of loose metal particles, forming a massive dome. It is quite durable despite its lightweight, being able to survive a Mudsdale stomping on top of it.."
"Alolan Dottlers were transported by migrated Coviknights who dropped their lunch by accident, pieces of their armor forming early shells for the Pokemon."
"When an Orebeetle moves, it releases pulses of sonars out, these sonars not only confuse prey but scramble GPS signals."
Flavor/Design:
Takes a more organic inspiration, resembling a metal cast with hints of volcanic glass. Dottler is based on metallic ore, with strands of volcanic glass acting as "spines"
Competitive Info:
A defense hazard setter with reliable healing via Regenerator. Its great typing makes it a check to the plethora of Psychics and Dragons in the metagame, while its access to IronPress and Nasty Plot can make it a decent offensive threat.

Galarian Venomoth and Venopire
"It leaves behind no traces of its prey, it is so sudden that some people don't even remember if the prey was even there."
"It is highly hazardous to touch the wings of Venopire, as the dust can cause near-fatal skin necrosis,"
Notable Moves:
(Both share the same movepool due being a Stone-based evolution)
Flavor/Design:
This regional variant is based on vampires, which have a strong European origin, hence being a Galarian form. The evolution takes inspiration from both Dracula and the Mothman, legendary monsters from both Europe and North America.
Competitive Info:
A set-up sweep that has a unique defensive niche of blocking Dark-type attacks with its ability, allowing it to safely keep its item from potential Knock-Off attempts.

Hisuian Sentret, Furret, and Coolet
"The fur of these Pokemon are both soft and dense, letting them survive in chilling climates."
"The flexible bodies of these Furret allow them to duck and weave through thick snow."
"When in danger, these Furret pack snow into their bodies to make their skin harder to pierce."
The entire line is based on the artic mink, having traits related to crochet and other knitting practices. Coolit, in particular, has patterns resembling plaid cloth and other sewing patterns.
Competitive Info:
A fast, aggressive Ice-type for hyper-offense teams, with a solid movepool complimented by two great abilities.
Alolan Dottler and Orebeetle
- Original Species: Dottler
- New Region: Alola
- Category: Radome
- Height: 0.5 m
- Weight: 56.7 kg
- Typing: Bug - Steel
- Abilities:
- Ability 1: Swarm
- Ability 2: Compound Eyes
- Hidden: Regenerator
- Stats: 50 HP / 35 Atk / 90 Def / 50 SpA / 80 SpD / 30 Spe = 335 BST
- Evolution Method: Level 30
"Dottlers have a shell made out of loose metal particles, forming a massive dome. It is quite durable despite its lightweight, being able to survive a Mudsdale stomping on top of it.."
"Alolan Dottlers were transported by migrated Coviknights who dropped their lunch by accident, pieces of their armor forming early shells for the Pokemon."
- Name: Orebeetle
- Name Origin: Ore + Orbeetle
- Category: Iron Dome
- Height: 15 m
- Weight: 350 kg
- Typing: Bug - Steel
- Abilities:
- Ability 1: Swarm
- Ability 2: Volt Absorb
- Hidden: Regenerator
- Stats: 75 HP / 35 Atk / 120 Def / 85 SpA / 110 SpD / 80 Spe = 505 BST
- Notable Moves:
- Added Level-Up Moves: Recover, Sticky Web, Rapid Spin, Meteor Beam, Rock Polish, Refresh
- Removed Moves: None
- New TMs: Acrobatics, Psybeam, Confuse Ray, Pounce, Charge Beam, Aerial Ace, Metal Claw, Air Cutter, Night Shade, Endure, Volt Switch, Rain Dance, Sandstorm, Snowscape, Smart Strike, Psystrike, False Swipe, Foul Play, Air Slash, Dazzling Gleam, Thunder Wave, Taunt, Body Press, Flash Cannon, Dark Pulse, Leech Life, Eerie Impulse, Skill Swap, Iron Head, Power Gem, Iron Defense, Trick, Giga Drain, Shadow Ball, Energy Ball, Heavy Slam, Thunderbolt, Amnesia, Calm Mind, Pollen Puff, Electric Terrain, Psychic Terrain, Nasty Plot, Wild Charge, Trick Room, Thunder, Steel Beam, Spite, Gravity, Gyro Ball, Super Fang, Electro Web, Future Sight, Metal Sound, Hard Press, Psychic Noise
"When an Orebeetle moves, it releases pulses of sonars out, these sonars not only confuse prey but scramble GPS signals."
Flavor/Design:
Takes a more organic inspiration, resembling a metal cast with hints of volcanic glass. Dottler is based on metallic ore, with strands of volcanic glass acting as "spines"
Competitive Info:
A defense hazard setter with reliable healing via Regenerator. Its great typing makes it a check to the plethora of Psychics and Dragons in the metagame, while its access to IronPress and Nasty Plot can make it a decent offensive threat.
Galarian Venomoth and Venopire
- Original Species: Galarian Venomoth
- New Region: Galar
- Category: Poison Moth
- Height: 1.5m
- Weight: 11 kg
- Typing: Bug - Ghost
- Abilities:
- Ability 1 - Shield Dust
- Ability 2 - Tinted Lens
- Hidden - Shadow Master
Name: Shadow Master
Original Move(s): Lightning Rod, Storm Drain
Effect: Redirects all Dark-type moves to instead hit the user, it harmlessly absorbs the move and gains a +1 Sp. Attack boost.
Permanent (Yes or No): No, it is able to be suppressed, swapped, and every other standard method of suppressing abilities.
Ignorable (Yes or No): Yes, Mold Breaker can break through it.
Distribution: This ability can be given to Pokemon that are active near exclusively at night or in pitch-black areas.
Original Move(s): Lightning Rod, Storm Drain
Effect: Redirects all Dark-type moves to instead hit the user, it harmlessly absorbs the move and gains a +1 Sp. Attack boost.
Permanent (Yes or No): No, it is able to be suppressed, swapped, and every other standard method of suppressing abilities.
Ignorable (Yes or No): Yes, Mold Breaker can break through it.
Distribution: This ability can be given to Pokemon that are active near exclusively at night or in pitch-black areas.
- Stats: 70 HP / 65 Atk / 60 Def / 90 SpA / 75 SpD / 90 Spe = 450 BST
- Evolution Method: Give Galarian Venomoth a Dusk Stone in the Galar Region.
"It leaves behind no traces of its prey, it is so sudden that some people don't even remember if the prey was even there."
- Original Species: Venopire
- New Region: Galar
- Category: Vampire Moth
- Height: 6.7 m
- Weight: 33.8 kg
- Typing: Bug - Ghost
- Ability 1 - Shield Dust
- Ability 2 - Tinted Lens
- Hidden - Shadow Master
- Stats: 80 HP / 70 Atk / 75 Def / 110 SpA / 85 SpD / 110 Spe = 530 BST
"It is highly hazardous to touch the wings of Venopire, as the dust can cause near-fatal skin necrosis,"
Notable Moves:
(Both share the same movepool due being a Stone-based evolution)
- Removed Level-Up Moves: Psychic, Quiver Dance, Agility
- Added Level-Up Moves: Shadow Ball, Hex, Will-o-Wisp, Dark Pulse, Foul Play, Curse, Grudge, Spite, Destiny Bond, Moonblast, Soul Drain
- Removed TM Moves: Toxic, Psychic. Agility
- Added TM Moves: Charm, Fake Tears, Disarming Voice, Hex, Curse, Swift, Draining Kiss, Night Shade, Shadow Claw, Reflect, Imprison, Dark Pulse, Eerie Impulse, Fly, Shadow Ball, Hyper Voice, Pollun Puff, Phantom Force, Spite, Alluring Voice, Calm Mind
- New Egg Moves: Shadow Ball
Name: Soul Drain
Original Move(s): Bitter Blade, Drain Punch, Draining Kiss Giga Drain, Parabolic Charge
Type: Ghost
Category: Special
Base Power: 75
Accuracy: 100
Power Points: 16
Effect: The user drains the soul out of the target, healing them for half of the damage dealt to the opponent.
Priority: 0
Flags: Draining, Pulse, Blocked by Substitute and Protect
Distribution: Learnable by Pokemon with a vampiric nature.
Original Move(s): Bitter Blade, Drain Punch, Draining Kiss Giga Drain, Parabolic Charge
Type: Ghost
Category: Special
Base Power: 75
Accuracy: 100
Power Points: 16
Effect: The user drains the soul out of the target, healing them for half of the damage dealt to the opponent.
Priority: 0
Flags: Draining, Pulse, Blocked by Substitute and Protect
Distribution: Learnable by Pokemon with a vampiric nature.
This regional variant is based on vampires, which have a strong European origin, hence being a Galarian form. The evolution takes inspiration from both Dracula and the Mothman, legendary monsters from both Europe and North America.
Competitive Info:
A set-up sweep that has a unique defensive niche of blocking Dark-type attacks with its ability, allowing it to safely keep its item from potential Knock-Off attempts.
Hisuian Sentret, Furret, and Coolet
- Original Species: Hisuin Sentret
- New Region: Hisui
- Category: Scout
- Height: 0.98m
- Weight: 6 kg
- Typing: Ice
- Abilities:
- Ability 1 - Refrigerate
- Ability 2 - Keen Eye
- Hidden - Fur Coat
- Stats: 35 HP / 46 Atk / 34 Def / 35 SpA / 45 SpD / 20 Spe = 215 BST
- Evolution Method: Level 15
"The fur of these Pokemon are both soft and dense, letting them survive in chilling climates."
- Original Species: Hisuin Furret
- New Region: Long Body
- Category: Horned Toad
- Height: 2.6 m
- Weight: 42 kg
- Typing: Ice
- Ability 1 - Refrigerate
- Ability 2 - Keen Eye
- Hidden - Fur Coat
- Stats: 81 HP / 81 Atk / 63 Def / 45 SpA / 55 SpD / 90 Spe = 415 BST
- Evolution Method: Learn Ice Block
Name: Ice Block
Original Move(s): Baneful Bunker, Burning Bulwark, Silk Trap, Spiky Shield
Type: Ice
Category: Status
Power Points: 16
Effect: The user summons an ice block to protect themselves. If the foe hits this ice block, the user won't take any damage, and the foe will lose -1 to their Attack stat.
Priority: +4
Flags: Protect
Distribution: Learnable by Pokemon that live in artic climates.
Original Move(s): Baneful Bunker, Burning Bulwark, Silk Trap, Spiky Shield
Type: Ice
Category: Status
Power Points: 16
Effect: The user summons an ice block to protect themselves. If the foe hits this ice block, the user won't take any damage, and the foe will lose -1 to their Attack stat.
Priority: +4
Flags: Protect
Distribution: Learnable by Pokemon that live in artic climates.
"The flexible bodies of these Furret allow them to duck and weave through thick snow."
"When in danger, these Furret pack snow into their bodies to make their skin harder to pierce."
- Original Species: Coolet
- New Region: Hisui
- Category: Frost Walker
- Height: 5 m
- Weight: 77.98 kg
- Typing: Ice
- Ability 1 - Refrigerate
- Ability 2 - Keen Eye
- Hidden - Fur Coat
- Stats: 91 HP / 111 Atk / 73 Def / 55 SpA / 74 SpD / 121 Spe = 525 BST
- "Coolet make their burrows in hollowed-out ice, raising their young before the ice melts."
"When looking for a mate, the males collect and carve massive ice blocks to create wonderous sculptures for their mates, these sculptures later become their burrows."
- Removed Level-Up Moves: None
- Added Level-Up Moves: Ice Shard, Icicle Crash, Haze, Ice Block, Triple Axel, Tail Slap
- Removed TM Moves: Sunny Day
- Added TM Moves: Waterfall, Stomping Tantrum, Dig, Focus Punch, Snowscape, Rock Blast, Drill Run, Trick
- New Egg Moves: Work Up, Aurora Veil, Icy Wind
The entire line is based on the artic mink, having traits related to crochet and other knitting practices. Coolit, in particular, has patterns resembling plaid cloth and other sewing patterns.
Competitive Info:
A fast, aggressive Ice-type for hyper-offense teams, with a solid movepool complimented by two great abilities.
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