I finally got unbanned, after about a year of banhood. I've been doing pretty well on Shoddy with this team. Registeel's solid enough to generally take down at least one other poke before it dies, and it also can set up stealth rock. Wobbuffet is unbanned (a bad idea imo,) so as long is it's allowed, I'll take advantage of it.
Metagross @ Choice Band
Ability: Clear Body
EVs: 4 HP/252 Atk/252 Def
Adamant nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Thunderpunch
---
Standard starter metagross. Generally metagross is EV'd for speed, so this, much like the Spanish Inquisition, is something nobody expects. It is resilient enough to take STAB'd earthquakes from garchomp (without CB) and then explode on it. Other than that, not much to say.
Wobbuffet (M) @ Leftovers
Ability: Shadow Tag
EVs: 4 HP/252 Def/252 SDef
Careful nature (+SDef, -Atk)
- Counter
- Destiny Bond
- Encore
- Mirror Coat
---
I absolutely love wobbuffet. Not only does he insta-kill choice-X pokemon, but he is 3-4 hit KO'd by unboosted DDers and CMers. This means encore leads to wobbuffet's win either way. There were pages and pages of arguments about whether he should be in OU, so I'm not going to reiterate. A nice thing is that encoring setup moves or leech seeds allows for a switch to either exeggutor or suicune, which can then set up for free.
Exeggutor (M) @ Lum Berry
Ability: Chlorophyll
EVs: 252 Spd/252 SAtk
Modest nature (+SAtk, -Def)
- Sleep Powder
- Solarbeam
- Sunny Day
- Hidden Power [Fire]
---
Not much to say that isn't pretty obvious. Sunny day can be started on anything that won't OHKO or after a wobbuffet encore. It sleep powders the first switch-in, which is probably it's worst matchup. HP fire is the best alternate special attack, thanks to eggy's shitty movepool. Still, it's a power 105 move after sunny day boost. It also is a nice surprise for people who try to wall it with forretress, skarmory, or metagross. It's best used as a midgame sweeper, while the opponent still has a decent number of pokemon alive. After a sunny day, gets over 404 speed.
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 Atk/252 Def
Impish nature (+Def, -SAtk)
- Explosion
- Stealth Rock
- Thunder Wave
- Counter
---
Works really well thanks to massive defensive stats. Lays down stealth rock, paralyzes what comes in, and then can counter physical attackers (including a CB adamant garchomp) or explode on special attackers. The iron defence/toxic/stoss/rest setup which made registeel a top contender in advance got gimped pretty badly by the physical/special split, as now it could be 2hko'd by focus ball. The increased prominence of fire pokemon also hurts, as before fire types tended to be underused. This moveset deals with pretty much anything by just exploding on it. It can survive one focus ball to paralyze the user, and then switch out.
Porygonz @ Salac Berry
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Substitute
- Tri Attack
- Ice Beam
It is most effectively used after an encore from wobbuffet. It nasty plots, subsalacs, and sweeps. I debated whether to use thunderbolt or ice beam, but bulky grounds seem to be used more than bulky steels that would actually pose a threat (i.e. not bronzong or forretress.)
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/172 Def/86 SDef
Bold nature (+Def, -Atk)
- Ice Beam
- Surf
- Rest
- Calm Mind
---
Really defensive build. Absorbs physical attacks well enough to survive against pretty much anything that doesn't have CB and doesn't have setup moves. I opted for Ice Beam over Roar so that suicune can do well if it's the only pokemon left, which is fairly common.
What are your opinions of this team? I am finding that I have a pretty bad Gengar weakness, and boah also seems to do really well if wobbuffet's dead (dbond/encore generally leads to a mutual death or a mutual switchout.) It drastically weakens suicune, and I end up left with nothing that can really hold lategame. Infernape and azelf also do some damage, though I don't think any of those three 6-0 me.

Metagross @ Choice Band
Ability: Clear Body
EVs: 4 HP/252 Atk/252 Def
Adamant nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Thunderpunch
---
Standard starter metagross. Generally metagross is EV'd for speed, so this, much like the Spanish Inquisition, is something nobody expects. It is resilient enough to take STAB'd earthquakes from garchomp (without CB) and then explode on it. Other than that, not much to say.

Wobbuffet (M) @ Leftovers
Ability: Shadow Tag
EVs: 4 HP/252 Def/252 SDef
Careful nature (+SDef, -Atk)
- Counter
- Destiny Bond
- Encore
- Mirror Coat
---
I absolutely love wobbuffet. Not only does he insta-kill choice-X pokemon, but he is 3-4 hit KO'd by unboosted DDers and CMers. This means encore leads to wobbuffet's win either way. There were pages and pages of arguments about whether he should be in OU, so I'm not going to reiterate. A nice thing is that encoring setup moves or leech seeds allows for a switch to either exeggutor or suicune, which can then set up for free.

Exeggutor (M) @ Lum Berry
Ability: Chlorophyll
EVs: 252 Spd/252 SAtk
Modest nature (+SAtk, -Def)
- Sleep Powder
- Solarbeam
- Sunny Day
- Hidden Power [Fire]
---
Not much to say that isn't pretty obvious. Sunny day can be started on anything that won't OHKO or after a wobbuffet encore. It sleep powders the first switch-in, which is probably it's worst matchup. HP fire is the best alternate special attack, thanks to eggy's shitty movepool. Still, it's a power 105 move after sunny day boost. It also is a nice surprise for people who try to wall it with forretress, skarmory, or metagross. It's best used as a midgame sweeper, while the opponent still has a decent number of pokemon alive. After a sunny day, gets over 404 speed.

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 Atk/252 Def
Impish nature (+Def, -SAtk)
- Explosion
- Stealth Rock
- Thunder Wave
- Counter
---
Works really well thanks to massive defensive stats. Lays down stealth rock, paralyzes what comes in, and then can counter physical attackers (including a CB adamant garchomp) or explode on special attackers. The iron defence/toxic/stoss/rest setup which made registeel a top contender in advance got gimped pretty badly by the physical/special split, as now it could be 2hko'd by focus ball. The increased prominence of fire pokemon also hurts, as before fire types tended to be underused. This moveset deals with pretty much anything by just exploding on it. It can survive one focus ball to paralyze the user, and then switch out.

Porygonz @ Salac Berry
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Substitute
- Tri Attack
- Ice Beam
It is most effectively used after an encore from wobbuffet. It nasty plots, subsalacs, and sweeps. I debated whether to use thunderbolt or ice beam, but bulky grounds seem to be used more than bulky steels that would actually pose a threat (i.e. not bronzong or forretress.)

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/172 Def/86 SDef
Bold nature (+Def, -Atk)
- Ice Beam
- Surf
- Rest
- Calm Mind
---
Really defensive build. Absorbs physical attacks well enough to survive against pretty much anything that doesn't have CB and doesn't have setup moves. I opted for Ice Beam over Roar so that suicune can do well if it's the only pokemon left, which is fairly common.
What are your opinions of this team? I am finding that I have a pretty bad Gengar weakness, and boah also seems to do really well if wobbuffet's dead (dbond/encore generally leads to a mutual death or a mutual switchout.) It drastically weakens suicune, and I end up left with nothing that can really hold lategame. Infernape and azelf also do some damage, though I don't think any of those three 6-0 me.