I know that i have another RMT, but i made some great changes and i still like the other team, so, with no more, here is the team.
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Orichalcum
Registell@ Leftovers
Clear Body
Impish 252 hp/136 atk/120 def
-Iron Head
-Ice Punch
-Stealth Rock
-Thunder Wave
Registeel, my star lead<3
Thunder Wave and Stealth rock makes wonders to my team, and both are easy to lay with registell solid defenses.
Iron Head hits weavile very hard and take some chunk of TTar hp, and has a nice flinch hax with thunder wave.
Ice Punch works very well and clear body ignoes salamence intimidate, so this guy performs very well against non-specs/orb fire blast mences.
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Gaara
Tyranitar@ Life Orb
Sand Stream
Brave 80 hp/252 atk/176 satk
-Fire Blast
-Ice Beam
-Crunch
-Earthquake
I tell ya, this thing is a beast, and with this M7, nothing can wall it 100%.
Fire Blast 2HKO all stells, ice beam alongside with Earthquake has incredible coverage and Crunch is my satb and reason why cresselia don't walk over my team.
The hp EV's offer some endurance to TTar, and i don't fell like i need more satk.
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Orichalcum


Registell@ Leftovers
Clear Body
Impish 252 hp/136 atk/120 def
-Iron Head
-Ice Punch
-Stealth Rock
-Thunder Wave
Registeel, my star lead<3
Thunder Wave and Stealth rock makes wonders to my team, and both are easy to lay with registell solid defenses.
Iron Head hits weavile very hard and take some chunk of TTar hp, and has a nice flinch hax with thunder wave.
Ice Punch works very well and clear body ignoes salamence intimidate, so this guy performs very well against non-specs/orb fire blast mences.
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Gaara


Tyranitar@ Life Orb
Sand Stream
Brave 80 hp/252 atk/176 satk
-Fire Blast
-Ice Beam
-Crunch
-Earthquake
I tell ya, this thing is a beast, and with this M7, nothing can wall it 100%.
Fire Blast 2HKO all stells, ice beam alongside with Earthquake has incredible coverage and Crunch is my satb and reason why cresselia don't walk over my team.
The hp EV's offer some endurance to TTar, and i don't fell like i need more satk.
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Missigno
Starmie@ Life Orb
Natural Cure
Timid 212 hp/80 satk/216 satk
-Surf
-Ice Beam
-Thunderbolt
-Recover
Replacing togekiss with starmie.
So, this starmie is my gyarados counter and band chomp revenge killer.
Also, with life orb, she can take many gengars switch-in that expect a rapid spin, and with recover the passive demage won't be doing so much demage, and my team doesn't need a spinner.
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Orihime
Blissey@ Leftovers
Natural Cure
Calm 252 def/116 satk/140 sdef
-Wish
-Protect
-Flamethrower
-Grass Knot
Blissey is here Ò_Ó.
Wish passing works wonders to this team as well as this wonderfull special walling.
Grass Knot keep TTar boah away from here and helps me against swampert and hippowdon.
Flamethrower is basic thanks to Obi's blissey, and it really worths using.
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Phantasmagoria
Mismagius@ Leftovers
Levitate
Timid 160 hp/98 satk/252 speed
-Shadow Ball
-Thunder Wave
-Will o Wisp
-Substitute
Ok, i know that this is Lee's mismagius, but this works so well on my team*-*.
This is the reason why i don't have ground/fighting weakness, and this is my main celebi counter.
Thunder wave is always good and will o wisp helps me against that damm TTars switch-in.
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Zaraki Kenpachi
Garchomp@ Life Orb
Sand Veil
Naugthy 176 atk/80 satk/252 speed
-Dragon Claw
-Earthquake
-Fire Blast
-Substitute
A very peculiar garchomp.
Fire blast 2HKO skarmory and dragon claw&earthquake offers great coverage.
Sub chomp was always hard to beat, but what if sand veil is coupled with paralize? Very hard to beat i should say.
Of course this thing is walled by cresselia, but this is no problem, since i can call my friend Ttar to play with cress.
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So, this is the team, rate and help(i spent a lot of time in this team).
Maybe i make a threat list, maybe...

Starmie@ Life Orb
Natural Cure
Timid 212 hp/80 satk/216 satk
-Surf
-Ice Beam
-Thunderbolt
-Recover
Replacing togekiss with starmie.
So, this starmie is my gyarados counter and band chomp revenge killer.
Also, with life orb, she can take many gengars switch-in that expect a rapid spin, and with recover the passive demage won't be doing so much demage, and my team doesn't need a spinner.
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Orihime


Blissey@ Leftovers
Natural Cure
Calm 252 def/116 satk/140 sdef
-Wish
-Protect
-Flamethrower
-Grass Knot
Blissey is here Ò_Ó.
Wish passing works wonders to this team as well as this wonderfull special walling.
Grass Knot keep TTar boah away from here and helps me against swampert and hippowdon.
Flamethrower is basic thanks to Obi's blissey, and it really worths using.
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Phantasmagoria

Mismagius@ Leftovers
Levitate
Timid 160 hp/98 satk/252 speed
-Shadow Ball
-Thunder Wave
-Will o Wisp
-Substitute
Ok, i know that this is Lee's mismagius, but this works so well on my team*-*.
This is the reason why i don't have ground/fighting weakness, and this is my main celebi counter.
Thunder wave is always good and will o wisp helps me against that damm TTars switch-in.

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Zaraki Kenpachi


Garchomp@ Life Orb
Sand Veil
Naugthy 176 atk/80 satk/252 speed
-Dragon Claw
-Earthquake
-Fire Blast
-Substitute
A very peculiar garchomp.
Fire blast 2HKO skarmory and dragon claw&earthquake offers great coverage.
Sub chomp was always hard to beat, but what if sand veil is coupled with paralize? Very hard to beat i should say.
Of course this thing is walled by cresselia, but this is no problem, since i can call my friend Ttar to play with cress.
----------------------------------
So, this is the team, rate and help(i spent a lot of time in this team).
Maybe i make a threat list, maybe...