sam-testings
What a beautiful face, I have found in this place






Introduction
**Hello! This is a team that I based off of The Avalanches Elekid team, and it has served me very well throughout my LC career. In my opinion, Elekid is an extremely underused threat in the LC metagame, and this team showcases how powerful of a threat it is. When I first started using this team, I had just came back from a 6 month break from Smogon and was really really rusty. This is the team that I used to relearn LC, and has stayed surprisingly consistent throughout most of ORAS. This is probably the team that I have used the most throughout this generation, and I will remember it with fondness moving on to Sun and Moon. Hope you all enjoy this RMT! (also listen to the music while reading this) **
Teambuilding Process

**Elekid is a underused threat and super fun =)**


**Most teams need a Pawniard check and Mienfoo is just super good. Regenerator is a useful ability that allows you to live for a long time, and Knock Off spam helps Elekid.**



**Pawniard is also super good, and adds more Knock Off spam to the team. Pawniard also brings hazards to this team which is always useful. **




**Snubbull is a great fighting check, and is also super cute! Intimidate is also an insanely useful ability that allows you to stop some sweeps. **





**Staryu brings hazard removal that also brings Scald spam which is annoying to everyone. Staryu itself helps beat fire types such as Ponyta which can be really annoying. **






**Foongus is a secondary fighting check, and also forms a Regencore with Mienfoo. Also acts a water spam check which can be quite annoying to this team. **
The Team

Elekid @ Life Orb
Ability: Vital Spirit
EVs: 240 SpA / 240 Spe
Timid Nature
IVs: 9 HP / 30 Atk / 30 SpA
- Thunderbolt
- Volt Switch
- Psychic
- Hidden Power [Grass]

Mienfoo @ Eviolite
Ability: Regenerator
EVs: 236 Def / 36 SpD / 236 Spe
Jolly Nature
- Drain Punch
- U-turn
- Knock Off
- Taunt

Pawniard @ Choice Scarf
Ability: Defiant
Level: 5
EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe
Jolly Nature
- Knock Off
- Iron Head
- Brick Break
- Stealth Rock

Snubbull @ Berry Juice
Ability: Intimidate
EVs: 36 HP / 36 Atk / 196 Def / 196 SpD / 36 Spe
Careful Nature
- Thief
- Play Rough
- Earthquake
- Thunder Wave

Staryu @ Eviolite
Ability: Natural Cure
EVs: 116 HP / 156 Def / 236 Spe
Timid Nature
- Rapid Spin
- Scald
- Psychic
- Recover

Foongus @ Eviolite
Ability: Regenerator
EVs: 124 HP / 160 Def / 160 SpD
Bold Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spore
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
Threats to this team


**Abra and Gastly are both rather large threats to this team because whenever they come in, they can pretty much nab a kill or do large amounts of damage. Usually I just try to play around them and get them with Pawniard or Elekid, but a good player will be able to take advantage of this teams weakness to Abra and Gastly. **



**Shell Smashers in general can trouble this team greatly because there is no priority which allows them to sweep my entire team once they set up. Pawniard can counter Shellder in particular, and if you play aggressively enough they will never get the chance to set up, but they are still quite irritating to deal with. However, a lot of players have a tendency of trying to Shell Smash on Mienfoo, so you can just Taunt them.**
Alternative Sets and Mons


**This change is if you feel that two fighting checks is overkill and you want to counter Foongus better. It also brings even more Knock Off spam to this team which is always nice. However, this change makes your team weaker to enemy Vullaby which I personally did not like. Shoutouts to Fiend Hound for the idea. **


**Changing the Scarf Pawniard set to a standard Eviolite Pawniard set allows you to deal with Shell Smashers easier and also lets you choose between moves which can be really nice sometimes. I have tested out both on this team and it is really hard to decide between which is better because they both have their upsides. I prefer Scarf Pawn because no one really expects it and can nab some surprise kills, but the choice is up to you for this one.**
Conclusion
**Overall, I am extremely happy with this team. I have used it for the majority of my LC career and have done pretty well with it. If I had more time to actually complete tours, I probably could have further than Round 4 of Open where I had to unfortunately activity out. A quick shoutout to LFC and the rest of the LC community for being pretty great, and also the Doubles community for being pretty cool. I hope that you all enjoyed this RMT!**
Elekid @ Life Orb
Ability: Vital Spirit
Level: 5
EVs: 240 SpA / 240 Spe
Timid Nature
IVs: 9 HP / 30 Atk / 30 SpA
- Thunderbolt
- Volt Switch
- Psychic
- Hidden Power [Grass]
Mienfoo @ Eviolite
Ability: Regenerator
Level: 5
EVs: 236 Def / 36 SpD / 236 Spe
Jolly Nature
- Drain Punch
- U-turn
- Knock Off
- Taunt
Snubbull @ Berry Juice
Ability: Intimidate
Level: 5
EVs: 36 HP / 36 Atk / 196 Def / 196 SpD / 36 Spe
Careful Nature
- Thief
- Play Rough
- Earthquake
- Thunder Wave
Staryu @ Eviolite
Ability: Natural Cure
Level: 5
EVs: 116 HP / 156 Def / 236 Spe
Timid Nature
- Rapid Spin
- Scald
- Psychic
- Recover
Foongus @ Eviolite
Ability: Regenerator
Level: 5
EVs: 124 HP / 160 Def / 160 SpD
Bold Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spore
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
Ability: Vital Spirit
Level: 5
EVs: 240 SpA / 240 Spe
Timid Nature
IVs: 9 HP / 30 Atk / 30 SpA
- Thunderbolt
- Volt Switch
- Psychic
- Hidden Power [Grass]
Mienfoo @ Eviolite
Ability: Regenerator
Level: 5
EVs: 236 Def / 36 SpD / 236 Spe
Jolly Nature
- Drain Punch
- U-turn
- Knock Off
- Taunt
Pawniard @ Choice Scarf
Ability: Defiant
Level: 5
EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe
Jolly Nature
- Knock Off
- Iron Head
- Brick Break
- Stealth Rock
Ability: Defiant
Level: 5
EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe
Jolly Nature
- Knock Off
- Iron Head
- Brick Break
- Stealth Rock
Snubbull @ Berry Juice
Ability: Intimidate
Level: 5
EVs: 36 HP / 36 Atk / 196 Def / 196 SpD / 36 Spe
Careful Nature
- Thief
- Play Rough
- Earthquake
- Thunder Wave
Staryu @ Eviolite
Ability: Natural Cure
Level: 5
EVs: 116 HP / 156 Def / 236 Spe
Timid Nature
- Rapid Spin
- Scald
- Psychic
- Recover
Foongus @ Eviolite
Ability: Regenerator
Level: 5
EVs: 124 HP / 160 Def / 160 SpD
Bold Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spore
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
edits: some wording and fixed importable
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